#How do I add multiple textures to a model without changing the texture of other models?

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unborn violet
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So, I'm making an animation just in Blockbench, I have no plans to export it and use it other than saving the file. And I'm running into a problem where I have multiple skin textures and I want to put each texture on a different model, but when I try to drag the texture to the model, it's not changing. When I switch to that texture, all models have that texture. Is there any way I can do that? I don't want to painstakingly copy all the textures onto a combined texture

unkempt rose
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Bedrock entity doesn't support multiple textures. If its just for creating / testing then create a copy and convert to generic model. Their you can use multiple

unborn violet
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Thank you! That has helped a lot

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!close