#mob attack animations contoller

7 messages · Page 1 of 1 (latest)

bold hedge
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i got a mob with a attack animation but it will not do the animation i can make it swim walk run sit but not attack this is the que im using

attack
variable.has_target && variable.attack_time >= 0.0

back to default
variable.attack_time <= 0.0

dusky echo
bold hedge
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hmm i will try tonight see if that fixes it thanks for the response

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i feel like a moron or i was half asleep i forgot to add it to the walking animation so it didnt know to stop walking and do the attack animation

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also not sure y but this worked better variable.has_target && variable.attack_time >= 0.1 then having it as query but i just had it in the wrong spot its sopost to tranfer when he is walking not standing still

turbid remnant
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Like Cubouse said, there is no variable.has_target, unless you make the variable yourself using pre_animation

dusky echo
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!close