#mob attack animations contoller
7 messages · Page 1 of 1 (latest)
variable.has_target does not exist by default, but query.has_target does https://bedrock.dev/docs/stable/Molang#query.has_target.
You probably don't need it anyway, v.attack_time should be enough
hmm i will try tonight see if that fixes it thanks for the response
i feel like a moron or i was half asleep i forgot to add it to the walking animation so it didnt know to stop walking and do the attack animation
also not sure y but this worked better variable.has_target && variable.attack_time >= 0.1 then having it as query but i just had it in the wrong spot its sopost to tranfer when he is walking not standing still
Like Cubouse said, there is no variable.has_target, unless you make the variable yourself using pre_animation
!close