#uv help

3 messages · Page 1 of 1 (latest)

high summit
#

i created a model in per-face uv but it needs to be in box uv, is there a way to convert it easily without having to remap textures, or a way to remap easily.

unique dagger
#

just select all > generate new UV and enable boxuv

high summit
#

where do i generate new uv?