recently i got a rayman model from sketchfab which looks like rayman from rayman 3. i imported the file to blockbench and seperated the mesh. works great. i even have the original textures. the hair was done. but the rest there are so many polys that i cant map them all and auto uv isnt helping me out. if ur willing to help then ask me ill send the blockbench project and the textures along
#help with textures
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