#is it possible to turn off backface culling in blockbench models?

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light radish
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is it possible to turn off backface culling in blockbench models? i'm making a unity game and some of the characters have small pieces that only render one side. for example, hair overlays

wary bramble
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Right click a texture, Properties, set Render Sides to Outside.

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You might have to do it again in Unity since Unity often doesn't import certain material properties