#Snap Value Error

63 messages Β· Page 1 of 1 (latest)

rare arch
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I am using Animated Java for the first time. When trying to export my model and animation, I get the error that my snap value is 24, but should be 20. How do I change this value?

keen oar
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right click your animation, then change the value to 20. Also might have to manually update the point by selecting all then drag back and forward so it snap to the nearest.

rare arch
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got it

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Alright. I got it to export, but I obviously did something wrong. My pathing for the resource pack is: assets\fish\models\animation which is probably wrong.

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When I run the summon function, just a bunch of white dye appears

keen oar
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try reload the pack?

rare arch
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Hmmm, nothin.

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This stuff isn't very "beginner" friendly. Or I just messed it up somehow

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I don't really know how to "debug" this since it is all very complicated πŸ˜…

keen oar
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does the animation run?

rare arch
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nothing runs πŸ˜…

keen oar
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what game version are you

rare arch
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1.19.4 Pre-release-2

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I ran the install function and it ran

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so the functions run, but nothing happens

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I don't know how I was supposed to set it up, so I probably didn't do it right

keen oar
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normally, it's export from blockbench, it will then generate a resourcepack and datapack.
Lod both ingame, then do install, then summon, after that run the animation.

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i usually turn off the animation cache in the setting, cuz i don't trust that thing.

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Try restart bb, then reexport

rare arch
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I already have a resourcepack/datapack that I generated it into.

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Should I generate a new one?

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then try to merge them

keen oar
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aj seems to have a way to remember it export thing so you can export to the same pack, but i don't know how they handle it. Just try it out and make sure you have backups.

rare arch
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Hm ok

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What folder do I export the Rig Models to?

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obviously what I was doing wasn't working lol

keen oar
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anywhere under assets/namespace/models

rare arch
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oh... so it was right πŸ€”

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nothin

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wtf

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I cant even kill the floating dye

keen oar
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by running the remove function?

rare arch
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oh... well that worked haha

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but there is no texture, animation or any thing

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Do I need to export the texture separately?

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Here is an example of group.json

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there is group group2 and group3

keen oar
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hmmm so after summon there's multiple white dye(not invalid model or invalid texture), and the animation doesn't run?

rare arch
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Yeah πŸ˜…

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Just a bunch of white dye

keen oar
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can you screenshot the aj settings? make sure we can see end of the path

rare arch
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yeah

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uh oh

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It didn't like that

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but here are all of the images

keen oar
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what is the path of rig item predicate model

rare arch
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oops

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.minecraft\saves\New World (51)\datapacks\Fishing Addon\data\otc_fishing\predicates\white_dye.json

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oh

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I see

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It is not a data pack predicate

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...

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shit

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so my model is there now lol. But the animation doesn't play

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I get an error of sorts

keen oar
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you need to do execute as <that target> run function play

rare arch
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ah

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It works!

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Thanks !

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!close