#Snap Value Error
63 messages Β· Page 1 of 1 (latest)
right click your animation, then change the value to 20. Also might have to manually update the point by selecting all then drag back and forward so it snap to the nearest.
got it
Alright. I got it to export, but I obviously did something wrong. My pathing for the resource pack is: assets\fish\models\animation which is probably wrong.
When I run the summon function, just a bunch of white dye appears
try reload the pack?
Hmmm, nothin.
This stuff isn't very "beginner" friendly. Or I just messed it up somehow
I don't really know how to "debug" this since it is all very complicated π
does the animation run?
nothing runs π
what game version are you
1.19.4 Pre-release-2
I ran the install function and it ran
so the functions run, but nothing happens
I don't know how I was supposed to set it up, so I probably didn't do it right
normally, it's export from blockbench, it will then generate a resourcepack and datapack.
Lod both ingame, then do install, then summon, after that run the animation.
i usually turn off the animation cache in the setting, cuz i don't trust that thing.
Try restart bb, then reexport
I already have a resourcepack/datapack that I generated it into.
Should I generate a new one?
then try to merge them
aj seems to have a way to remember it export thing so you can export to the same pack, but i don't know how they handle it. Just try it out and make sure you have backups.
Hm ok
What folder do I export the Rig Models to?
obviously what I was doing wasn't working lol
anywhere under assets/namespace/models
by running the remove function?
oh... well that worked haha
but there is no texture, animation or any thing
Do I need to export the texture separately?
Here is an example of group.json
there is group group2 and group3
hmmm so after summon there's multiple white dye(not invalid model or invalid texture), and the animation doesn't run?
can you screenshot the aj settings? make sure we can see end of the path
what is the path of rig item predicate model
oops
.minecraft\saves\New World (51)\datapacks\Fishing Addon\data\otc_fishing\predicates\white_dye.json
oh
I see
It is not a data pack predicate
...
shit
so my model is there now lol. But the animation doesn't play
I get an error of sorts
you need to do execute as <that target> run function play