#Weird Animation Problem

9 messages · Page 1 of 1 (latest)

rotund briar
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So How Can I explain This... The animation works fine when in blockbench and using the /playanimation string. But when the entity starts moving the animation moves far away from the entity.

hallow mason
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Try reviewing this

rotund briar
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just a quick question, can you hide objects(cubes) in the main model, but have them appear during an animation

hallow mason
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scale to 0

arctic swallow
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yeah at the start of the animation, for whatever you want hidden, set the scale on all 3 axis' to 0, then when you want it to pop up, set another keyframe just before you want it to pop up to set the scale to 0 again and then right after that, you can have a keyframe that you set the scale to 1 on all axis'. The 2nd to last keyframe is when your model starts to pop-up to full scale and the last keyframe is where it is fully up to scale

rotund briar
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Why does this happen

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It should look like this