#Missing texture from model
17 messages · Page 1 of 1 (latest)
No idea if this will make a difference, but are you using optifine?
no
Try optifine
!faq java-1.19.3-textures
This one below.
General Information:
The game creates a "texture atlas" (combination of all textures into one file) for block/item models.
For performance reasons as of Java 1.19.3 the game by default only loads textures from within textures/item and textures/block (and any folders within those two folders) into that atlas instead of reading through every model for the relevant textures.
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Making the game load from custom directories
If you want the game to add textures from other directories (that are still somewhere within the "textures" folder) to that atlas you will need to create a blocks.json file in YourPack/assets/minecraft/atlases:
Example blocks.json
{
"sources": [
{
"type": "directory",
"source": "custom",
"prefix": "custom/"
}
]
}```
This example would make the game add _all_ textures that are within `textures/custom` to the atlas. This **even** applies to images that are not used by your models, so keep your pack clean for better performance and smaller size!.
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**Additional/more specific information**:
If you have several custom directories you can add several json objects in the "sources" list/array.
blocks.json's of different packs combine btw, so you don't need to worry that one pack will stop another pack from loading their textures.
Here is also an example pack from a Minecraft dev (boq) with some more specific examples (like only using the face part of the default pig texture instead of loading all entity textures or the whole pig texture): <https://cdn.discordapp.com/attachments/593812273164976166/1042452631743901756/sprites.zip>
The official blog post with the changes (you will have to scroll down quite a bit for the relevant information): <https://www.minecraft.net/en-us/article/minecraft-snapshot-22w46a>
Optifine is never required for a normal resource pack nor will it ever fix anything by just installing it (besides invalid characters in file/folder names, but that's bad practice and stupid from Optifine to support in the first place)
@dull sonnet
@ancient harness