#Cut Textures

16 messages · Page 1 of 1 (latest)

weak sandal
#

Each piece is together, but I want to be able to move them all independently.

old token
#

You could click a face and then i think you can move each one

weak sandal
#

where?

#

When I click on the face it moves the whole thing

spare summitBOT
# odd sable !faq box-uv

Box UV is a UV mapping mode in which all UV sides of a cube are stuck together (similar to a cut up dice) and their size depends on the dimensions of the cube. In comparison to per-face UV-mapping, individual faces cannot be mapped separately, and the size of the UV map cannot be changed individually.
Box UV is currently mandatory in the Modded Entity format and optional in all other formats.

You can change the UV Mode in the project settings (File > Project...).
https://cdn.discordapp.com/attachments/249490255063941130/854783664780083230/unknown.png

weak sandal
#

iam using animated java and there is no UV Mode in the Project settings

#

i have this things

#

"Auto UV"

#

Is that smt to use?

solemn osprey
# weak sandal Is that smt to use?

If you do not have that option in your format then you cannot do what you are trying to do. Also if your question is about Animated Java, you should be using the appropriate tags.

weak sandal
#

its not about animated java its about the textur

solemn osprey
#

Read what I said again.

weak sandal
#

i understand that it does not work because of animated java