Hi, I'm trying to make an idle animation for a modified blaze. I gave it some tails and am trying to get them to gently move when it isn't attacking, but when i play the animation, the rotation on the tail resets to be completely flat. stopping the animation sets the rotation back to where it needs to be, but I can't get the animation to play without resetting the rotation of the tail. any help is appreciated.
Essentially, how do I stop the rotation from resetting when the animation is played?