#Help with modded entity

14 messages · Page 1 of 1 (latest)

lethal haven
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hey guys
can u help me
im trying to make a modded mob for java
same behaviour as phantom but different texture and I want it to be a seperate mob

lethal haven
#

?

distant oracle
#

If you want it to have the same behavior, don't override the goals method

lethal haven
#

how do I do that/

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how do I extend the phantom classes

distant oracle
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class YourEntity extends PhantomEntity {
}

By using the extends keyword like in normal Java

lethal haven
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yea so basically like I open the file with this command?

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using blockbench?

distant oracle
#

Have you ever made mods and/or worked with Java before?

distant oracle
#

You should probably start with learning the basics.

lethal haven