For example, like the stone sword on a wither skeleton. How would one go about making it so the stone sword would be added to one end of a model if the remade arm is bigger than the original arm? Same with armor, in a sense. This isn't me saying "is it possible to remake them" in any way, for clarification, just how would you reposition it. And I know you can set the arm to be the same as the original by doing "arm2.rx": "left_arm.rx", though even by doing so the sword isn't exactly where I want it (since it's cliping in the middle of the arm rather than placed in the hand)
#Is it possible to set the location of an item a mob would use?
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Translate the main bone that the item attaches to