#rule on lootrunning mods
1 messages · Page 3 of 1
as in the effect it has on the gameplay that was originally built around spawners as focal points to somewhat have to conquer
what even is this statement
oh so you are worried about lootrun.
say a lr build is fast then shouldnt it be glassy and vice versa
shouldn't have made something that could be abused to lootrun...
reality is that you can have both
i mean you can't really prevent people from putting different pieces together
though for sure i think there is a bit of onus on gear makers making gear that is fast AND bulky
i dont think there should be pieces that do that
Think they meant why design items that tailors toward lootrunning
this is about lootrunning mods... not lr?
agility now gives 3% speed per level instead of defense
i think there were like four outcomes of the waypoint discussion and theres nothing new there anymore
Nope !
i think this discussion of lootrunning has been pretty insightful
idk you ask them?? they legit are talking about how lr and dot clear is different when both are completely ignoring whatever is happening around
add anti lootrun to spawners, mobs, chests and boom 🐈
and its literally up to le devs theyve seen everything there is to say about waypoints
did you read the first sentence
.
I've seen enough, nerf inferno again
im not blind i am able to see the title
i think i dont have an opinion on passive clear vs lr being different
You can’t be deadass serious 😭
I think people may not be charitable in their interpretation of your message after your first one
unfortunate I guess
having build customization is the reason we have lr builds
Question is should tanky pieces with speed exist
yea player optimized a set
now we are punishing optimization?
hn please not again
you see anyone talking about banning optimization?
what
you literally suggested to ban lootrunning
Something something lootrunning is optimization blah blah blah
alright so from what im seeing... is that your blaming build optimization for lootrunning?
Ive decided you are the funniest person to encounter in feedback threads
whether you like the outcome of lootrunning or not it is literally the ultimate product of optimization
what i do have an opinion on is that this is the direction you can take to eliminate lr (if you want to) - if we find that passive clear = lr then passive clear can be eliminated, if passive clear != lr then success
but optimization can still be conducted without the presence of lr
sure
go ahead
its going to happen again
ive seen zero (0) person complaining people go secret route and not fuck with mobs
why is going straight for the objective so bad for you
this entire channel is to discuss chest waypoints
I chat in this thread like a vulture feasting on a long gone topic
join wool 

what are we even saying? "bad for you" like what?
Could you please elaborate on this?
Explode lootrunning, identify passive clear and explode those too then we all hold hands and walk together in the sunset with glee
and if you want an opinion on waypoints sure i have one
we ban esp for knowing what you should not, and waypoint does not do that
case closed
waypoints are knowledge and you are not punishing knowledge
yea you may argue that hey using waypoints from others is no effort
then go clear the prog skippers first??
just rename it to how do we stop loot running
🙂
rename it to "We should ban lootrunning because its bad for you"
lootrunning is impossible to stop?
anti lr is just a bandaid to the issue that the objective of the game is breaking chests to get loot
people optimize for the objective so unless you go and rework the objective lootrunning is always going to be meta
lootrunning = optimized chest breaking (or spawner mining in the case of cz)
the entire meaning of lootrunning is just a optimized route for the best outcome
would you consider changing the objective to be banning lootrun? Just want to know where the chameleon stands on this
More for the entertainment tbh
clasisc ctm has three aspects spawners mobs loots
apparently for players with some sort of skill the first two may go live in eternal vigil together
and thats sadly the meta of monumenta rn
i wouldn't want to ban lootrunning, but make a way for lootrunning to be less optimal then clearing dungeons
ok how do we make loot running not worth it boom !
you cant change it unless you free the first two from vigil and let us introduce antilr!!
like breaaking spawners giving alot of loot at the end of a dungeon
not the spawners again man
hn
thats just chests but reskinned
what else is there you can do
mob kills or something
you can't ban lootrun
then we are gonna enter a new debate of shall dot clear die
clicking something that exists in the game versus clicking on something that exists in the game
see, you cant kill lr
dot exists remember
Yeah we cant do anything dot and slop clear exist
I think we throw the towel and call it quits
anyways rush strike
so to you killing mobs doesnt count as engaging with the content either?
people have been talking about normal dungeon lr but look at rush cz
they are both clicking things
so to you killing mobs doesnt count as engaging with the content either?
dot exists so yes :)
not a good enough solution to fix everything
so theres no solution (for forite)
cz proved that reskinning chests apparently does not work
yep might as well throw in the towel
tbh i think of lr like a pacifist way of playing, instead of just killing enemy's you just steal all there loot and run away
there's a second option of allowing an iterative approach, but then everything you said in the last few hours would have to be reconsidered
like why kill them when you can cripple there wallet
Monumenta sneaking update just dropped...
yes id agree
assassin class if it was cool
killing = one time issues, bankrupting them = life issues for life
My thoughts summarized
- I don't think LR is bad in current form, but devs might want to align the content they design with how players optimize
- Primary content they design is mob spawn placement and layouts
- Primary objective of long-term endgame players is loot
- Therefore: align designed content and loot objective optimization by making mobs drop loot
- Counterargument: Passive clear is equally lacking in engagement with designed mobs and layouts as LR.
- Rebuttal: Passive clear can be dealt with via iterative nerfs
- Counterargument: Players feel bad if the most time-wise optimized version of new mob drops system is slower than before
- Rebuttal: This can also be dealt with iteratively, between removing spawners and somehow making sweaty active clear really fast
they get financial support every 7d
its amazing how many avenues open when you see how things go as you work to a solution
mob drops can actually help with this

good route ending
You know framing lootrunning as pacifist stealing does give some interesting ways on how to make that gameplay more interactive and fun
perhaps
you gain 10 stealth stacks when opening a chest
for steal to be lorewise can we remove self slowness on solo willow box 😭
I think there needs to be a chance of dying at least though
that's how i saw it anyway, i didn't think of devs thinking of avoiding content 
what are the new iterations? passive clear isnt a hypothetical outcome it is the current reality for all the already existing anti-lr systems
alright so instead of reworking loot system, make mob killing give ccs or some kind of cash
or adding anti-loot give more of a reason not to
cz is the ultimate example
- spawner requirement
- mob kill requirment
- twisted kill requirement
and it plays nearly identically to lootrunning as people kill everything passively
I think they always nitpick because they are scared to cement their own idea to be subject to criticism
add trapped rooms where u gotta kill all mobs to open the exit to escape
Possibly because cz players are grossly overtuned
successive nerfs to passive clear to a threshold devs are satisfied with
mobs will rush to lock a chest if you make too much noise so you have to slowly sneak around
🔥
new mechanic stealth
i mean lowkey what i'm suggesting is also kind of an identity crisis for the server
so mechanics so fair,
Giving enemy's loot drops
adding a mechanic for mobs to lock chests
bonus lootroom based on spawners killed!
The CTM dream DIES
but it bonus :<
we should bring torches back
i agree with oracore there that there is no benefit you're using a similar tool
to break a block
do torches not do anything?
They reduce spawn rates of a spawner
😮
to make them work, we stop sending blocks that are too dark to see to the client
maybe i shall complete my tessaract puzzles to get the torch one...
🙁 i dont use fullbright already, i am suffering with radiance items...
add a delve mod where if you're in darkness you start freezing
can torches like not take a hotbar slot tho
well
sounds like devs are not a fan of lootrunning right now so
DONT SAY THAT
Bunch of evil robots begin play monumentas

Someone is getting cooked
NOT WORTH IT* not now worth it 💀
The thing is how do you make lr not worth it but normal run worth it 💀
Like what
Mob have a chance to drop mat on death ?
mobs add loot or something yup who knows
🥀
thats what most of us kinda settled on
adding mob loot like currency's and even rares can give more reason not to lootrun, you can keep the current lr state and give player's more cash while doing dungeons
has any devs said what they think about this?
not that i've seen
@lofty cave any thoughts about this?
How would this scale with chronology, elites/minibosses/bosses, different spawner times, possible macro farms…
Astral farm 🥀 🥀 🥀 🥀 🥀
It's a chain of thoughts really
- Mobs dropping loot would be cool considering they literally only drop soul threads generally (I can imagine marking certain mobs for this, though we'd need a system built to manage this)
- However the current loot tables contain a lot of filler items which would be weird to spill out of the mob
- Why do we have so many filler items anyways if it's going to be sorted or /pu filtered
i did not think that far ahead, but you could limit the amount of mods that can spill out loot per spawner
Just remember this shit used to exist
We get to kill cocopad 😺
Monumenta players gotta be locked up bro I think

No but this is new
funny bug
The astral farm screenshot
If it's a pinata it needs to spill out of the mob like a pinata and not get teleported somewhere
I'd imagine some smelly QoL would do the autopicking since imagine mob dying over the lava or void
It would be pretty fun to have one day though
I want a rare to fly out of a mob with a particle trail that'll make my brain happy
Monumenta AU is insane work though
Truly the pinnacle of feedback
uhh ARPGs have loot filters why cant we
Just copy paste
but, is this is a possible idea that could be used to help with the lr situation?
client? side? whats that? Im on everyones side
instead of breaking chests, just commit genocide in dungeons for cash 
I think that it’s potentially more abusable vro image a mob grinder in light gray or smth
It's interesting that monumenta doesn't actually have mythical rare items as chase items the same way mythics do for wynn I think since all epics come from traders
Revenant slayer 🥀
The skyblock vibe spread….
MMORPG singularity is it real?
And it should be expected before it’s too late
just have the mobs only drop loot on only the first wave of mobs or like mobs have a lower droprate if its a new wave

Bouquet:
TENNA ! ! ! !
are these a good idea? maybe because ppl love them tbh
The 7 human reaction images
That’s kinda part of why I liked monumenta when I first started though
^
I imagine making 1 in 3-4 mobs (normalized to prevent mob count maximization) drop a bit of loot as well as lowering chest count + increasing loot per chest as well as making chests more interesting via rarity or types as well as adding more metaprogression to monumenta would help, yes
No going 8x dry for a drop i need
yeah the absence is what I love
everything is defined
its quite respectful to your time in that sense
i think its cool for build variety
Cosmetic rngs would be nice though
and experiencing the game on new and different classes
It's nice but I also wished rare items (NOT MYTHIC KIND OF RARE) co-existed as well
Give me a 1/1k chance for skr parrot every time I do skr scroll
I think that the mobs dropping things like this would be good so that new players don't get cluttered inventories - gear still drops from chests but you would get more loot from killing mobs
hexfall sapling
Like truly an item that had a value associated with itself and not its components
add pet cats to monumenta
I pluh'd... 
fun fact, nicknon and monarch considered doing this for R3 release, but chests felt horrible to open
sug closed Monarch deemed it impossible 🧎♂️➡️
I mean the past is a different country
felt horrible in what way
Btw there is one more well definable benifit to chests: it’s not hard to tell how much money it’s possible to make every week
game feel to open sucked
Specifically for dungeons
I think is what it was
was there anything specific on the game feel
i am a secondary source right now so take with grains of salt
i dont know specifics
The "extra gear-as-currency" system is just messy though I think
add dungeon strikes that is one live and is just normal dungeons but the loot is lessened at the end and there's a cd of a day 
Not to mention the system doesn't even fully work until you get pcrys
dragging shulkers of loot to the blacksmith 
Sug add peb option to replace armor in chests with raw currency
its a natural extension of earlygame
it is messy but I dont think its bad
And built off of some crazy shenanigans with death system "players need extra gear sets" and all that
like you'd lose character if chests just dropped money and not items
I didn’t realise u could open shulkers in inventory at first so I manually ran from orin to forge repeatedly to sell my gear
Perhaps crystallizer and its extension ruined the vibe of pawning extra gear to a merchant
no thats just progression
^

replacement gear was maybe relevant way back when but its mostly just driven by Tiered item cycles and upgrades
Wrong emote
its about making lr not worth it 👍

That seems subjective I think
Monumenta hollow knight graves

anyways what are we talking about now
I think you could replace it and skip the pcrys middleman
I think, on an rpg level you would be right. On a monumenta as ctm level it’s maybe a bit taking from the game’s essence (whatever is left of that side of the ctm aspect anyway)
Honestly I think the system kind of hinders the expression of the CTM side tbh
Instead of dedicated rare items and rewards at certain points of progression you get several inventories' worth of tiered items
I mean yeah. its subjective opinion but its part of the charm that drew me to monumenta
Ok tldr add a thing for lootrunning mods to integrate into monumenta such that there is a white list and then backlist other mods that have unfair gameplay features
curious if this is similar to 1ar indigo chests
Idk vro is there a way to prevent the waypoint mods or smth thats what this is about right
Yeah 1 ar indigo chests are kind of the worst thing for me currently
Like. what are we doing here anymore
I’m trying to get Back On Track (geometry dash)
I think in theory yes
i swear dungeon chests have crazy bad loot
undelved dungeons do
undelved yeah
i'm running nadir and i get 3 t3s 2 charms and dust of the herald
on indigo release week everyon aws posting their 1 ar + 1t1 chests
sorry, should have played the content the game is balanced around (delves)
Undelved indigo is actually trash and should of been changed week 2
i was playing blue and its like everything is zero loot
is there a reason why the rate is lower? is it because "there's more chests" or "there's a higher density of chests"?
current hardest r3 dungeon btw
Possibly because there's no tier lower than ar?
It’s certainly harder than forsaken manor bro
Even delved content can be pitiful sometimes too
at least ur rolling for delve mats then
Call it 'r'
1 bajllion chests
I would suggest buffing loot to maybe 1 or 0.5 more tier of loot. Maybe something like a drask sigil that you can put toward summoning Sirius (instead of moolah), smth
What do you mean, 1 more tier of loot
Hmm let me think sorry
I think I mean like, poi tier of loot increase? I’m not exactly sure how it works
Like tier from a 1 star poi to 2 star, or somewhere in between
The stars are unrelated to loot and I'm not really sure what this accomplishes besides just.... buffing loot in the game
Padding the chest with more items with equal amount of value i think
It’s tricky as in the end indigo delve will come after black
As delves are unlocked post monument
Wdym, padding though? It's just a buff?
Is this about indigo?
Ok enough about that I guess
If it were up to me, I think delves would be a lot more fleshed out, have some vertical depth to them, and give money directly instead of gear though
- the various ideas mentioned above too
iirc give money instead of gear in delves was once suggested by i forgor
but yeah that idea is a thing but not implemented yet
What does vertical depth entail
Horizontal expansion would be like adding more delve mods, by vertical I mean adding some more progression to the system so it isn't insane bonkers for new players but also not boring and stagnant for old players
It'd be so peak to make a monumenta nemesis system based around the tormenteds
Lawsuit
Rn it’s just
“tRanger…you fool…this is the Water Branch of Blue!! You cant keep up this time! Yahhahahaha!
not sure if i saw it suggested in here but to combat the lr and even the waypoints you could just do randomized but same # of chests per dungeon i think even 3 or 4 diffrent itterations would stop people from making subsets of waypoints for each version
This was kind of dissected the last time it came up but I think the issue with this is that it just widens the gap between waypointers and non-waypointers, and either it doesn’t accomplish much at all or it means players have to check 3-4x the locations for chests
this would just make it harder and as frozen said widen the gap between waypoints users and non-users
depending on the way chests would be randomized you either determine the variant and follow those waypoints or just check every single one if chest positions are completely random
Whatever at this point just ban chest waypoints and only that
If anyone will have ever so visible high amount of nicely placed outlines/waypoints it'll be super visible
And people who got unfairly banned could just show their waypoints and proove that they didn't have chest waypoints
Everything that's banned on monu is BS to detect anyway
what about route recorder 🥀
this is off-topic but would chest lootrunning be a better way to discribe this?
#videos-and-streams message
the difference in performance between someone with chest locations highlighted and someone who relies on memory to lr (achievable to a good degree even on ur 3rd or 4th clear) is honestly not so big as to require a rule to be set (if anything, i think good routing / good understanding of the dungeons layout would be more important), as most chests are more efficient to loot WITHOUT digging trough walls anyways, and i feel like most players know of most secret chests. Adding this rule feels like its just adding it for the sake of adding it, if a players wants to lootrun he still will lootrun even without chest cp, maybe at 99% efficiency instead of 100
there are absolutely efficiencies to be made by digging and that's only by knowledge or routing
and more than you think
in fact usable even when non lootrunning like totem 4 in magenta
yes by knowledge and routing not by chest cp, if u rely on those ull smack into a bedrock wall more often than not
good knowledge should be rewarded if anything
Imo the issue to be looked at is, as others pointed out, the why people lootrun, and what can be done to reduce the gap between a lootrunner / optimally fast clearer and the average player, which probably deserves another thread
rest in pieces old EC gameplay, you will not be missed (now please update EC to make it cooler and remove the garbage maze rooms)
in ideal world, I'd see them not exist
But in the same ideal world LR isn't a thing
Besides what could TM even do about this? politely ask people to take down their videos with the route? or treaten with ban?
incentivize not doing it
you'll never fully prevent it so do it the other way around it
there's no real way to incentivize it without killing the entire way monumenta is played to begin with
running past mobs and spawners is pretty much the definition of optimalization, as twisted as it is, it skips 66% of Monumenta's gameplay focusing on one last aspect of gameplay, If there even is a way to deincitevize it would definetly kill the spirit of monumenta and it's CTM roots
Making loot chests get bonus for actually doing stuff around them is the only thing I could come up with, and again, even then, it just slightly decreases or delays lootruner's profits
But go on, think more, I'm sure someone else can come up with a better idea
Nima
the solution is clearly getting rid of chests entirely and making mobs directly drop loot
i'm only half joking tbh
i remember this holy shit it was awful
🔥 o/ derailious
anyway here’s my thoughts
players get loot bag they get to keep on them when in dungeons or whatever -> 1st mobs from each spawner have chance at dropping chests equal to what you’d see right now, elites basically guarantee that chance -> loot is automatically split among number of players in dungeon -> players open chests whenever they want
obviously you’d lose some of the charm of actual chest opening and looting. Maybe keep some around for rare chances or something… idk.
This is just my rough thoughts on something that would solve the problem (and it is rough)
👴 ' back in my days you can lootboost others dungeon '
'no effort just pure afk for 15mins '
back in my day r2 snowball build was viable
💀 wait when
2020
thats way too old for me
lets go ballcanist
also funny r2 build in r1 meta
and 2 coc meta
Today me and a few friends were playing on Monumenta, a Minecraft MMO server when we saw a message from someone on the discord, that a build could be made with Snowballs and EXCLUSIVELY snowballs. We HAD to try it out.
Twitch- https://www.twitch.tv/derailious
Monumenta- https://playmonumenta.com/
here’s the unlisted video on it from too long ago if you want monumenta nostalgia
anyway regardless i really think lootrunning wont ever be “solved” unless chests are fundamentally completely changed
the first memory of my monumenta gameplay is uhh
full shattering in yellow ( like 4 times) and nearly getting beefed by the entire cn community
i dont think lr is a problem that needs solving
i think it sorta is because it demotivates non-lootrunners
but obviously my solution is extremely radical as per usual with my takes
i still would prefer group dungeons over lootrunning any day
true…
i'd prefer my dungeon /lfg consistently fills up
maybe i'll actually run dungeons then wawa
thats so me🗣️
Some of those filler items arent easy to get otherwise making them slightly less filler, as a sidenote
Mostly only relevant because buying blocks from npcs is hella expensive and there isnt really a player market niche for it
Also i would like to point out an entirely different issue that i dont think has been addressed so far i think, but i only read maybe half the thread so maybe i missed it
There is a disproportionately high representation of lootrunners in the discord server because there is considerable overlap between the type of user dedicated enough to want to install extra mods and optimize their gameplay and the type of user who is dedicated enough to want to talk a lot about monumenta outside of monumenta
I'm a bit confused on why people are arguing that lootrunning needs no changes while also agreeing that its the most effective way of making money
A separate but related issue is that any newer player joining the discord looking to transition into that category of player is kind of soft railroaded into picking up lootrunning, I feel. Most people active in the discord are going to have a lot of expensive utility items and/or epic tier items as a consequence of how long theyve played, and new ppl are going to want those same items asap, and thus look for the best way to make money due to the cost involved.
Hypixel skyblock crystal hollow chests 
ported to monumenta
the true antilr solution
i just dont understand how flowey mod chest cords are different from regular esp
Esp: sees things that are there and only things that are there
Waypoints: sees things that could be there, could not be there, you just placed a dot on the map. There is no knowledge gained about the state of things.
Its a bit like looking at two tests that got every answer right and saying 'I dont understand why the one that cheated is different from the one that studied'
in practice they are not but the method of obtaining differs
Its about the origin of the knowledge yes
in my eyes both are cheated . one is just allowed by the teacher
You think studying is cheating?
Uh
Ok I guess
If the teacher let's you bring in one page of notes and someone else is looking stuff up on Google its different even if they get the same answer
The origin of the knowledge matters.
no i think a chest esp with the chests added beforehand and chests just being there is still esp
See here
like it is chest esp with 98% accuracy
There is 1 difference. Let's look at it step(em dash)by(em dash)step
With chest esp, you download the mod and can see chests through walls. However, if you dig to a chest in a suspicious manner you get banned.
With fma you download a mod and a file
and can see chests through walls. If you get banned, you can say you were using the legal version and can be unbanned.
Not even hypixel allows being able to see shit through walls
What like are xaeros waypoints banned
No, specifically niche stuff like Secret helpers or whatever the hell skyblock has these days
What are like replay mod to look at stuff through walls banned?
You can see xaeros waypoints through walls though, isnt that seeing things through walls?
nah hsb definitely allows some vile things nowadays
secret waypoints exist and they are legal
didnt ppl get banned cause they were standing on rails in marina a year ago
You are totally ignoring the point of the question
and now esp is allowed
Except the people who use that excuse just... don't
Every chestesper says they are using fma, then it turns out they are just using it as a cover for actual cheating
There's always ppl trying to cover their tracks but do it badly
Airplane with bullet holes diagram
but a more accurate exaple is mob aura and mob aura if you kill 1 of the mob beforehand
the studying part of the example would be just remembering chests and getting them
Anyways im saying fma users could at some point be suspicious because what's the actual difference between seeing chests through walls via cheats and seeing chests through walls "legit" "but also some waypoints were found with cheats too and those are still legal to use"
what does fma stand for
flowey monumenta addons
Restricting fma stuff explicitly to waypoints you made yourself would be reasonable. Showing any knowledge of things you shouldn't have knowledge of would not be plausibly deniable, because you cannot claim the waypoints came from anyone but yourself.
The enforcement model for 'no using waypoints you didnt make' is identical to the enforcement model for anti-esp.
It has the same coverage, it doesnt introduce anything that is more 'unenforceable' than already exists.
And, notably, it makes enforcement of anti-esp easier
blue bumky jumpscare
I'm expecting we're gonna look at banning the fma/mme waypoint feature outright for lootrunning. Xaero's is likely where the gray area is going to exist for self made waypoints- With stuff like tov getting whitelisted in a sense
To clarify
fma feature removed
make versions of fma with it disallowed, you must be on a new version if you use it
technically waypoints aren't disallowed, just specific mods
if someone makes a mod that waypoints like fma but isnt blacklisted it can be blacklisted then
Or am I misreading
Also I think white-listing coordinates/locations available from the wiki would be good too for xaeros in this scenario
less about which mods, more about the "for lootrunning part"
okay honestly all im going to say is that banning chest waypoints as it exists in the latest version of flowey mod will be incredibly pointless because people will just migrate to using xaero waypoints, full stop
I cant give specifics because we haven't moved the discussion to mods yet, 27 devs voted in favour of moving towards ban mass-chest-waypointing for the purposes of lootrunning like this in some capacity. will give more updates as the convo progresses
This is consistent and enforceable.
I would encourage reading and understanding why I keep mentioning it
Simply ban Xaeros on the basis that it grants an advantage over those who uses the maps in EC

I mean yeah using xaero's for lootrun waypoints would also need to get hit
but there's no offense in waypointing say quest items or hidden chests you've found yourself
okay but there's precisely no way to verify if you found a chest yourself or not
if a friend tells you in vc that a chest exists at {location} and you mark it, is that bannable?
I dont see why that would be bannable
the reality is that information is a continuum that isn't well orderded, so you can't even come up with some arbitrary cutoff, since you have no real way of evaluating if something is beyond that cutoff systematically
in the weeds a lot of moderator discretion is going to be required
If you mark it without having visited it, I would argue yeah, probably. Forcing you to go where you are waypointing before dropping it down seems fine.
okay how do you prove that
i can say "i ran this dungeon before and i got it that time"
okay so we expect moderators to look at every piece of footage with chest waypoints and verify individually if they've visited every chest?
is that practical?
the standards you propose are practically unfalsifiable without unreasonable amounts of man hours methinks
I think if there is a question about it because bro tunneled through walls to get there they could look closer
Does a lootrun video count as sharing waypoints?
breaking news: portal route videos are now bannable
If someone follows the same path that is trivially provable no?
My friend who is in VC and I’m streaming my gameplay to told me about this chest
I am actually an alt replaying monumenta for a 2nd time and already knew about this chest
I watched someone loot this chest in a video
To be clear, this is just as enforceable as anti esp is now. Your statements would imply making esp illegal is also silly.
My rule makes enforcement of anti esp easier if anything since you cant just say 'waypoints', you need a patsy
anti esp is very enforceable
Thats what im saying yes
chest waypoints are not
how are chest waypoints more enforceable? esp actually gives you more information while chest waypoints don't
Having to find the chest yourself before having the waypoint is just as enforceable as anti esp is it not
Chest waypoints obtained via esp are legal atm
^
^^^^^
You remove any gray area about the origin of your knowledge
wait but this is silly
across all of the community the set of available chests is definitely known
i don't think there's a single hidden chest not known to at least one person in the community
ehhhh i think this would be extremely hard to enforce
If you got the chest location from someone, you would have to mention that someone when asked. You'd need a patsy.
knowledge is incredibly wishy washy among players
So how would esp be enforceable, moreso than waypoints?
It is as enforceable as anti esp is now.
i don't know if i can publically disclose this
the moderators going on a 17 player manhunt to find who knew the location of chest-mcgee 472 located behind 3 walls and 14 traps in indigo
And i mentioned already that esp waypoints are legal
But im guessing you saw that
this is why i think chests as loot doesnt work well in monumenta
i would argue that information about chests ultimately lacks "identity" - the same information regardless from ESP or because someone knows that chests exists are the identical piece of information
the epistemology doesn't matter, so to speak
like i get it from a CTM perspective but loot dropping directly from mobs would probably be healthier
Yes i think
maybe healthier objectively but the character is lost
I can't imagine removing chests entirely is feasible
I’ve just come to the conclusion that Monumenta is no longer realistically a CTM in ways that aren’t just… homage
Monumenta is much more an MMO than a CTM
probably because it's fundamentally unsustainable to have a ctm server that people will play on for an extended period of time, like these two goals are very much contradictory in nature
The server can track some record of specific rarely touched chests and when someone touched them. The first time someone touches a container is epistemologically valuable and can have tooling that gives you statistically useful information. But only if you can ensure that the player should be the source of their own knowledge.
Region 3 has exemplified that a lot yeah
Correct
yes.. lets not push it further towards MMO than we already have..
CTMs are fundamentally built to be one and done (mostly)
some crazies among us still like it for it's CTM qualities
I mean sure but i dont think mobs dropping loot would suddenly be the point where its not CTM enough
This along with your previous statement does imply a pretty solid way that esp'ers get caught without waypointers getting caught ngl. I've decided that esp and waypoints are not quite identical in effect now
Yes, the first contact is definitely epistemologically valuable, but then the solution is to punish only those who esp to get that information, not downstream consumers
I digress though its not really something I imagine is feasible
I am assuming you cannot legally use other people's waypoints here
Theres no downstream
something something summation of many changes in the same vein as this until its no longer recognizable
i think it would be illegal to distribute waypoints obtained illegally
but yeah we're offtopic
Distributing waypoints in general, regardless of how they were obtained
what would stop me from downloading waypoints and just.. copying them and changing the color and saying “they’re my waypoints I made them”
okay but what counts as that
^
sending the file?
eh…….
“I touched this chest first” is a… weak way I think of going about that
If you can ensure the player must have been the only source of their knowledge you actually can act on it
In aggregate
okay the fact of the matter is that we have some way of finding espers, and if they are sufficiently silly, then the "downstream" can also be found and banned
This would also blanket ban, retroactively, disclosing chest locations right?
okay but what if i say "there is a chest at X, Y, Z" to my friend in vc
is that valid
can i share lootrun routes for portal
is that valid?
As in it would be necessary for your solution
Yes, and you can tell in aggregate. A single instance of esp isnt dangerous, its only dangerous in the aggregate.
Concerning*
sorry can you elaborate on what you mean
If bro hits 100% of every chest in every instance he goes to, first time, 'my friend told me' works for maybe the first two dozen secrets
sure
As a very rough example, a single isolated instance of showing knowledge says nothing, a distribution graph with a noticeable bump on the end for 'percent chests found first run' leaves questions, and you can look closer. Who is going to be the "friend" that claims they knew already?
I imagine that would probably lead to some players being genuinely concerned that opening a secret chest could lead to them getting accused of being an secret sharer
"Yes, I showed him" requires putting yourself on the line
I just don't think I like that solution based on the witchhunting mentality that will cause alone
are you seriously suggesting mods should track down information following some kind of DAG
like
this is very silly i think
teaching mods graph traversal algorithms ✍️ 🔥
I think that, by creating a rule limiting where people can plausibly have sourced their knowledge from, you make enforcement easier via methods (like this you mention) that already would be possible, but are not reasonable to do because you can't prove a player had to be the origin of their knowledge.
wait we have methods
just say that if you get caught by esp catching mechanism even while using flowey mod you get banned anyway
These enforcement methods I am mentioning, notably, already exist but cannot be used because the rules as stated give people plausible deniability
?
say "if you use a public waypoint set and get caught for esping, sucks to suck, you're banned"
i don't want to disclose too much about how we catch espers publicly so I'm not going to elaborate anymore than I have already
but i think we can simply reject the flowey mod excuse in a large proportion of cases
I think we agree, if this is what you think should happen? Im trying to parse it but this sounds like what im requesting, but more 'use public waypoints at your own risk' than 'you cannot use waypoints you didnt make'
I think being explicit about it being disallowed is better but like
That seems reasonable to me, because after you have seen a chest you have immunity to questions of the origin of knowledge from then on
Thats a terrible idea
Anything allowed in monucord has a implied "lack of unendorsement" from tm
I am strongly against the idea especially because it seems like it comes from an self-serving intention
i don't think disallowing is good because, again, info sharing is a continuum
For instance, we can order by how much I would subjectively consider to be "direct"
- if I use a public waypoint set, is that allowed?
- if i send my friend my waypoint files, is that allowed?
- if my friend records a video, and i follow that, is that allowed?
- if I screenshare my gameplay and my friend tells me where secrets are, is that allowed?
- if my friend communicates to me that such and such secret exists, is that allowed?
So where do we draw the line? I provided some discrete examples, but it's reasonable to see how this could very much be a continuum, and although i've provided an ordering, it's non trivial to provide a consistent one that everyone can agree with and that is well ordered
Its foss bro, he pays his time for users to gripe at him, the only interests he's serving are unappreciative users
Not every foss head is the same
Maybe im being uncharitable since bad takes can occur without an agenda
i'm confused what's this about being self serving
i think you are being intentionally facetious and are completely failing to justify how it's a bad take
you can't just take that a priori and expect people to agree
brb i have to go walk somewhere
Waypoints have not been discouraged from being publically distributed
Thats why its a shit take
What do you think this thread is about
My further commentary is probably, on further review, facetious because im mad about the take
This thread is literally about whether waypoints being posted publicly should be discouraged what are you on about? Did you read the top level post?
I think you are the only proponent of this information sharing restriction
I did so I think you are misunderstanding me
You are the only person suggesting a heuristic of sorts to track where people found their information
?????
What
Do you think this thread is about
You are telling me what I think the thread is about, what do you think it is about
The guy with the take I didnt like has previously said that waypoint removal isnt a good solution
What is the thread about
There's no point in telling you because you are completely ignoring context here
Oh by the way, your idea of infrastructure makes absolutely 0 sense
okay then we should say "hey, we should be discouraging this, right?"
Yes, that's what the thread is about, thank you flowey
So you now think its a good idea? Okay then we are on the same page
I dont believe that to be the case but at least we reached a point of agreement now
No no, im the only proponent for restricting sharing 
Im talking about your system of nonsense to track people's first chest grab
Not common sense
im saying there are bounds on what can be reasonably be enforced, and it's non trivial to come up with a good definition of what can be considered sharing
that's my take
that's literally all my take is
I mean people just have different opinions on what a potential solution for this would look like
Yeah I think we probably shouldn't lean into insults here
I think everyone discussing here genuinely wants what's best for the game and just has different views of how to get there
I think my insinuation of floweys motive was way off the mark so I apologize for that
It is, from further review, very disrespectful to assume a selfish agenda from a foss community mod
I think its reasonable to draw the line as far away as at 'waypoints existing only for places you have been and marked there'. If someone is demonstrating knowledge they shouldnt have yet, you can just like. Ask. People who are cheating are generally not going to be the best at parallel construction. Setting the rule at waypoints and no further, and using human discretion if someone seems esp-y, seems reasonable (long run). Obviously its harder to enforce short term.
well
Once someone has been somewhere, 'I tunneled where I had been' is reasonable
Allowing waypoints for places you have touched/been is identical to memory in terms of how it appears from the outside
Enforcing anything past that is an effort in futility
i have a somewhat specific response in mind but i think i should be directly talking to moderators
brb
i am still confused why "having an agenda" was even brought up. If the goal was self-benefit, wouldn't the ideal case be that literally nothing is changed at all and everything stays as is, since currently FMA is benefiting the most from the current setup?
idk how i would even benefit
i don't know either
i make like maybe pennies from mod downloads on modrinth
it's like i think negligible compared to a different mod i've written
etc
Think of all the social credit you have in the bank and aren't spending
oh true
i forgot about that
well there are easier ways to farm social credit than maintaining a mod like fixing hard to fix bugs or implementing cool features
I should make derailiousmod that unlocks the secret dungeon bigtm has been hiding from you all
true!
@fossil grove hi flowey
hi jasmine
:3
boo
Honestly the best solution that comes to mind is randomizing dungeon coordinates, or rotating the dungeon at random. That way people with experience know where chests are and waypoint/fma sloppers can suffer
Banning that fma module is only gonna make people still use it under wraps. And there'd be no way to find out if they are, similar to Tweakeroo.
dungeon mechs in shambles
An anti measure after banning the module would be the most healthy moving forward
all will be relative coordinates
Yeah that's the bad part
Some genius figure ts out 😭
i think the idea is fun though
It seems viable if implemented, but how would one implement it
Ah yes my Indigo checkpoint teleporte- WHY AM I IN THE VOID
its sadly far more than just that
I agree but would probably be quite a lot of work to implement
there is a world where everything is made in relative coordinates but that world is a sad one too
Of course it is, I'm just giving a silly example
ok so the issue with this is that there is in fact a waypoint mod for relative coordinates
Can we atomize all waypoint mods
How does that even work? It recognizes the structure or something?
from player probably
dungeon secret guide from hsb does this
it was designed for randomly generated mazes ala EC or shifting style yes
it scans blocks you're looking at and figures out what room you're in
People will make anything to not play the game properly
if you play a dungeon properly you are actively throwing
as for now random shifts in coordinates without rotation are very easy to account for
Bro I used to be #1 Archer XP when f6 released and we used to do secrets like normal 😭
Now you need 400 mods and 50 of those mods are ip loggers/rats
when f6 released
shrimple solution make every dungeon a random rotation
if you get lucky it's almost a multiple of 90 degrees
if you don't, curse of 40 degree dungeon
diagonal 
40 degree stair
you have only 4 rotations, really
But the sheer idea of moving them around is absolutely CRAZY and GENIUS
it does fuck up with wiki's cords, but that's like who cares we can just describe area's or add photos
and only would be a temporary solution really
Ship this next update 🔫
Multiples of 90 is gonna have people make 4 waypoint files for each rotation cro
@soft python blue
I mean this is possible just so this in plugin
unless you start banning lootrunners I fail to see what else will be a permanent solution
Secret tech
i meant a random number between 0 and 360 degrees and the dungeon is most playable when it's near a multiple of 90
Do you mean blue dungeon or am I blue thing
you are blue
It not being a multiple of 90 is not feasible in Minecraft perhaps
//rotate vs stair 😩
bring your firm
iirc server can just hide coordinates from f3 menu
so just do that for dungeon shards and problem solved (?)
when f6 released hsb was a sane game
peak dungeon times and arguably peak hsb times
then it devolved into... i dont even know how to describe it anymore
wtb aether cell 4 location 🥀
many non lootrunners axe chests
am i the only chest opener 🙁
and it wouldnt stop lootrunning anyways
its fun to peek inside
I'm not a lootrunner but opening chest is just so slow
no, i usually do unless my build conveniently has an axe
people would just build more ehp/sustain. no one would benefit really
or boee
ive learnt a bit about builds on this thread tho
ive been going full dmg
perhaps more hp would have been smart...
or near full, for r1 at least
Brown making u stop and open a chest every 20s:
this unfortunately destroys legitimate uses, such as wiki coords for important items
yes, but its still a step in the right direction. Same boat as Cave Mode / Entity Radar
Can’t wait to start clearing dungeons again in 2027 and get banned for knowing a secret chest that I haven’t opened since 2024
I agree with charging something doesn’t need to be detectable to be disallowed
studying is actual memorization its using a 1:1 copy of the answers vs chatgpt doing it for you
the "not-esp" waypoints in question
routing mod >>>
its up to you to remember the exact locations
unless you use that WITH the chest xray
which 
at that point the dungeon isnt even visible
fucking hsb stereotypes
waypoints as a whole being banned is bad i dont think i need to say why
people can share waypoints because information sharing should of course be allowed
how does that work then
also idk why everyone just agreed that lootrunning is evil and is a problem that needs to be solved in the first place
im very neutral on lootrunning but i think anti-lr is awful so id rather lr go away entirely and there not be any janky bandaid restrictions in the game
ngl this ^. I can't really think of any negatives to the existence of lring outside of the overworld. it's pretty exclusively a later game activity so first playthroughs aren't affected, it has no significant economic downside for the average player (if anything it helps them), and truthfully optimizing my gameplay was the most fun part of monu for me. also i dont know if this is an uncommon take but playing the game normally isn't nearly rewarding enough
spending an afternoon to get 1/3 of a delve infusion for a single piece is pretty ridiculous
(preface: I'm talking here in the circumstance that waypoint information sharing is banned, what need money was saying) all heuristic anti cheats have inherent error in them, but in this case it seems reasonable to say that it would be possible to do some sort of analysis on information of players' chest opening statistics in combination with other data points, and make a determination off of that for at least investigating their gameplay
I'm not a statistician so I don't know what exactly that would consist of
and ofc no way to know without having the data and trying it
but I just wanted to say that I don't think enforcement of it is as impossible as some may think
if MM started gathering data and then cross referencing that people afterwards caught for ESP, and including supplementary information, then you could actually determine the enforceability instead of just guessing at it
gathering data and then cross referencing that
and who is going to do this
tm is volunteers man i aint doin allat
passionate statisticians 🙏
like i love this game too but that is too much work it is not worth it
anti cheat work is a crazy amount of effort
so either way I think in reality the best solution is whatever takes the least effort by TM simply bcs nobody gets paid
Alright, so I will get Great Explorer 20 to boost my chest rates and then be able to instantly collect all the contents of the chests I loot with a single right click!
remember that to collect on right clicking a chest you get slowed for 1.5s!
Of course! I forgot: you need to make Minecraft more realistic, so you must stand near the chest for at least 10 seconds (not 1.5 seconds, contrary to popular belief) to successfully open up the chest and then take out each item
what about you need keys
antilr treasure score at its peak
This style of play is not something we're comfortable with
Honestly if your problem is with seeing this why not get the mods to ban the footage
I’ll be honest that does not sound like a good solution
Banning footages because “devs don’t like it”
its not unreasonable to enforce style rules in official MM discord
if that's not how they want their game portrayed in the main server, then what's the issue
it'd still be happening.. I just wouldn't see it
I guess you can do that
But like it’s kind of blurry line and that has a history of people thinking there are inconsistent standards of what’s allowed and what’s not
is that the case here
"don't post things that make it look like you have chest esp"
slippery slope fallacy ahhh
There's a myriad of mods that have been banned for less substantial reasons
Look at the banned mod list. "Gives a major advantage over vanilla" is a pretty obvious throughline there
Dunno. Giant green mesh boxes look ugly and reflect poorly on gameplay (and the server at large tbh). It makes sense to not want people's first impressions to be that
is it "we" or is it just you
and does lootrunning even need to be a problem
"it demotivates us" the dungeon is literally already built and everyone appreciates new dungeons
i dont see any demotivating to be done here
if the dungeon is already made
ive also done dungeons enough times so i dont really see a problem not wanting to play it normally again?
i think you just hating the idea that people are going to lootrun doesnt warrant deleting lootrunning
i would also like to know other devs opinions directly
Too bad one of the reasons that has listed in original post is dev does not like it
We started the whole conversation based on it
and not from you as you claim
Lootrunning and this image specifically are two seperate things
I think the main argument is that lr is acceptable but waypoints aren’t
I wouldn't mind banning chest highlighting in specific (and not xaero waypoints if you really want to argue 🙄) in the same sense as cave mode or entity radar
As Ian puts it best it green mesh boxes are hella ugly and does not reflect monumenta as a game well
& I would rather not see it in screenshots nor videos
thanks for telling me how I should feel?
I've said several times I'm not looking to remove loot running. its a consequence of optimization the current gameplay, and a fault in the design that optimization moves away from regular gameplay instead of proficiency in it
This is what is likely going to occur, not "removing lootrunning"
The main difference i see is people either use it to just to run around and grab every chest, or people use it to either plan a better route or just to see chests better.
which poll is this from?
An internal one
i recommend using #66ccff as the outline color, its cool light blue ;3
also may i ask if we are banning the public appearance of this feature or the usage of that feature?
i have to admit that the feature was a huge 👍 for me as it allowed me to make routes and made rushing delves much more efficient for me and my duo
mfw the thing that shows you where all the chests are helps you find all the chests
So i created a video on lr, devs didn't like flowey, majour talk on it and i'll have to remove the video
if there is a ban from this mod
it was but the real reason why action is happening is because i made that
... sure, if you want
i dont know what the think right now
i mean i don't think this is a very important distinction
If it makes you sleep better at night Big TM has placed a one chargillion bucks bounty for your head

im getting executed whenever this goes through

yeah nobody is getting retroactively banned for using that
i used to full clear all spawners on 12pt because big level number looks cool but after using the waypoint i actually didnt miss many chests
(in fact it is missing some known hidden chests)
e.g. the one on a windmill in blue wind branch


🧐
anyways could someone find my body whenever they ban flowey waypoints
i cant argue if the mod is used for quick learning or what but for me i only used it to plan routes that may or may not work
real
insane
chasm you’ll pretty much be fine
will i have to takedown the lr video and rechange the footage?
prolly would have to at least take it down from here

i doubt there will be retroactive bans
you cant ban flowey mod without any screenshot proof
although you should at least note that the mods previously
enabling this aren’t really allowed anymore
so publicly showing goofy green boxes are bad now?
mods after seeing a green neon block:
for now nothing's changed
i mean if you only get nuked for showing it then its just cyber marijuana
everything fine
yeh I'm gonna be honest without effort by developers and mod team, it's just a change in how things will be presented
they'll propably say something at the balance update
-added thinking to lr and hierophant and berserker rework
im saying it doesnt make sense from my perspective
then what even do you want
i cant believe this exists
what is the "described above"?
you keep mentioning that one screenshot
this entire discussion has been about the mods specifically
what is the thing described above specifically
that is my question
its just chest ESP by downloading a file
its bad because devs dont like it i guess
this could be a number of things that could happen
on the user end its identical to using chest esp except you cant get banned for it
correct- because nothing has been finalized
god forbid people do stuff they want to do thats not dev intended
bad thing is you can never tell if we can call it visualizing
YEAH?????
if one already knew all chests?
You think they'll let me use SR AutoAttuner??????
...
what are you even saying
chest esp but you use other people's memory's
can we not extend this to that
why is non dev intended gameplay bad if people want to do it
You're making a silly statement I gotta call you out on that
yeah what are you even

can you answer me
Bro flyhacks are unintended
flyhacks = ranger
seeing every chest in the game for free is an unfair advantage
tm actually stands for tactical maneuver instead of team monumenta
and im arguing its not unfair
we win this
and as cocopuff said above, media including the greenwaypoints leave a bad impression of the server
i opened every single one of them once why cant i mark them
then just ban posting of those?
its about public and private
you do know that lootroom sharing is allowed but the discussion isnt
it sounds like you are nuking fma
That is whats likely going to happen I would imagine
based on this what about we remove skr coord list
wait what is this about, the public eye of monumenta or developers not wanting people to lr?
and i would say this has worked out well
There are many components to it
you can't just point to 1
Because its a super grey area as all it takes is one degree of seperation for it to be not unfair or whatever
ban memorizing dungeon, unfair advantage
& if you disagree with me I will cover your message with a bunch of evil green boxes
I'd still be legal but behind closed doors, which is just weird
lootroom sharing has been done this way
yeah and that is weird
didnt create any problems
lr for chest waypointing is a open secret in a way
I'd imagine its going to end up same vein as cave mode or entity radar
we dont know yet
the real thing thats going to happen if waypoints get banned is that people will need to remember and map out chests in another way
also what is stopping people from just waypointing every chest + does that also apply to key chests and objectives
once again this is not about stopping lootrunning
and also it isnt even an unfair advantage if waypoints are explicitly in the allowed mods list
it isn't but what if people start making maps of dungeons where chests are?
Dont see any problem with key chests or objectives
like if waypoints get banned, people are just going to label it in another way
external media seem fine? not sure what you mean
what the line
if i tell ppl in vc for routing is that illegal
downloading dungeons to find every chests for example
if i send an in game <coords> and waypoint it is it illegal
that's effectively impossible to define really
world downloads are illegal to start
so im arguing if theres no clear definition it shouldnt be defined at all
its gonna boil down to player & mod discretion
wonder how that will turn out
it is, but people will find a way to map out in another direction so hopefully its a good one
"this mod is online dont lootrun"
actually chat is this the answer we want
ban posting content showing it but ultimately allow the usage
"go appeal to this mod not that mod"
ok you're just being silly
imma bring up another similar topic
the modrator team should have a shared opinion on disallowed behavior.
else it creates problems
they. do.
is that really silly
every moderator is against waypointing?
i doubt no skr player who did find the button with xray rp
trying to say they don't is silly yes
and mod discretion doesn't really sound like that?
yes
okay lets roll with that
why is esp bad if people want to do it
I can't comment on the resolution to a discussion that hasn't happened yet
it's not like it changes my gameplay
i don't mean downloading a waypoint file i mean actual esp
what do you mean? what's wrong with esp - it's just that the devs don't like it
right?
actually there is no way to detect esp so we might eventually have to let it go
waypoints are from marking chests down, esp is showing every single chest everywhere
there the same but different
simple as that
so, what's wrong with making chest waypoints not allowed?
thats what we are trying to argue
this has soul though waypoints dont
people could start making other ways of chest tracking
right, except for the giant list in spoiler chat of every single chest
the waypoints in question have like 20% of forum chests
so is it the mods problem of waypointing or is it the people who use the mod?
just stop sharing waypoints in public channel
if someone goes out of their way to get it from other sources they can lootrun
but it would stop posting screenshots and stuff, mentions of it and i think that would be better
the "functionally same thing as ESP" happening behind closed doors instead of in the public does not make it any less unfair
it aleviates some concerns, such as public facing image and dev demotivation
so how do you fix this kind of issue then
great question
functionally the same, fly hacking to end room or getting a completed dungeon instance add





?