#SKR Feedback Thread
1 messages · Page 3 of 1
no cuz that means out of all possuible inputs multiple gets you the chest, and that makes the puzzle easier
also there's no abandon button in puzzzles ok that one's on me
#bugs-fixed-for-next-update message
I think button part is a bug
that is also a bug
Why is it take multiple answer a problem to u
cuz that makes the puzzle easier than intended
it's like the 50/50 in minesweepers
that.. doesn't make any sense
imagine if you got a puzzle that in theory had multiple solutions but only one is marked as right (which is how it is now) and you formulate the wrong solution. that really, really sucks.
the puzzle itself is built in a way where it may have multiple solutions
u still need to solve rest part, and when it need to take mutiple answer, make it only take one of them doesn't make it harder/challenge just annoy
The idea of skr was to make a hoard-like content for r3 right? a bonus for doing other content
Thinking about it, isnt it kinda weird for it to drop its own keys, fragment or whole
it also gotta make doing the math really fucking annoying when you've introduced recursion in
Hoard specifically? No that wasn't the intent
The idea was to fill the void in bite-sized content that was left by transitioning to mega-pois in R3
Ironically I feel like that niche was replaced by strikes
I guess those require a group though
ok portal specifically
portal is fast because u usually have 4 people spreading out in different directions
if u did pois with 4 ppl splitting the spawners between themselves, I don't think it'd be slower
idk what else to compare "do other content for a rare chance to obtain access to this shorter content that drops abnormally high loot for time spent"
we shifted more towards hoard when development picked up
you might have missed the convo I can link it if you want #1057441253467365466 message
regardless, I feel like caches being able to drop scrolls or scroll frags seems kinda weird and makes things complicated
if with the new rates a loop is born I can kill it in a hotfix
i'm not talking about from a balancing perspective this time, to clarify
its kinda like
idk how to put it into works
it initially jumped out as an obvious potential dopamine chase
without it caches may be rather lacking in that regard
A gut feeling that hmm this doesnt feel right
doesn't getting a hoard key from doing hoard seem weird
yes, kind of
If it really tickles your funny bone you can buy hoard keys for seashells and doubloons
"holy shit, two hoards"
dopamine
(yes)
varcosa's second stash
anywho I'd need a valid chase to replace it
and i dont know what that is
unless rares theoretically cover that niche well enough
assuming the rare rebalances next week make some of the less desirable items better
I'd probably remove the self referential and decrease cost of caches
I like scrolls being droppable in the cache since they're relly rare I think..
i'd think it'd at least partially cover it
as long as seq is removed atleast
my other issue is
the idea is that sequence vs regular scrolls is kinda intended to be a personal preference thing right
right
okay now its dead and gone
but dropping a scroll instead of frags kinda forces that choice on you so its not really
does it
you have to first do like a bunch of caches or buy the frags off other ppl before u can do your first sequence
frags go towards any of the three, reg scrolls can either be used or just go towards seq. whats the forced choice here?
oaker
SKR Leaderboards (one for all types of combat, one for all types of puzzle)
29
35
1
Yay
thanks discord?
yeah that’d be it- I’m about 110 versions behind on mobile
Yeah so edit the puzzle in such a way that there's only 1 possible solution to the puzzle
Like take for example the lb quest ||towers|| puzzle, that one only had 1 solution
Actually better wording, think of the tower of hanoi puzzle except there's a button that allows you to add more towers unlimited times
That's what multiple solution means to me, you might as well just make a puzzle scroll -> 6 fragment npc trade at that point
sequoia wynncraft ....
Checking if the puzzle was generated in a way that there is only one solution would require being able to detect for multiple solutions
At which point… if you’re added a check for multiple solutions u might as well just take said solutions you’ve checked
why would you generate it on the spot
just have a DB in the back that contains like 200 of the puzzles
Is that not a set solution?
what do you not have db of all the puzzles?
why would you
Are you suggesting ppl generate 200+ copies of a puzzle and run them all thru a solver manually
ok fine ill just play with a 5 year old toy then ig
It is
no whenever someone "rolls" for the puzzle type, just pick a random one out from the db, and check if it matches
What even is the point of making it harder when you can just generate it
You dont just generate a db from nothing
Besides "getting one solution"
wait are you randomly generating the puzzle each time someone rolls for it?
yes this is how all puzzles work
except ice slider I suppose
The same way you generate most puzzles?
What point are you trying to make mate
Because all of the puzzles generate with a valid solution in mind?
You generate a solution first and then generate the puzzle backwards from the solution
convincing you (or the other devs) to only use 1 solution puzzles
The bug fix makes it so it checks for other possible solutions so you aren't just locked into having one if you do what it doesn't expect
Again what is the point
where is the benefit over this over what is currently implemented
bro
so you generate the solution, then assign the values?
I didn't design the puzzle so I have no idea, but what I said is the jist of what it does
it's so i can enjoy the puzzle rooms instead of going through a 5 year old toy
???
#bugs-fixed-for-next-update message
that's not what my intent is, the fix still creates multiple solution puzzles
what does this even mean
puzzles rooms are too easy
???? solvers are going to exist regardless
your point was not made clear
^^^
yeah ^
^^^
And why do we need to echo harder puzzles through towers
and like
just make different harder puzzles
I don't see the argument
you're more than welcome to speak, thats what the thread is for. we're saying we didnt understand your point. that is all.
the towers was the most clear example with "multuiple solutions"
yeah so i might as well not speak up
about this
What does multiple solutions have to do with it being too easy
having multiple solutions doesn't make it easier
or just articulate your thoughts before you type
1984 is different then not able to give understandable thought
I dont understand how you're coming to that conclusion
we couldnt understand your point
that doesnt mean you aren't allowed to speak
or try to communicate it
if no one understands what im saying what's the point in speaking up about it?
well ideally you communicate it in a way that is understandable
Did u see we are also trying to understand
which is why we asked questions
to understand you
Hard mode puzzles I could see happening
they'd just need to be made
rather than retrofitting current ones to become harder
I mean my original goal was to "remove the current puzzles" and "add harder puzzles"
and how does take mutiple answer make it easier, when all those answer is correct, is more a qol fix so ppl don't need "fix" correct answer
Do u have example for harder puzzle
Fangride said they will take advice onw time irc
.
increase mines #, increase mines size (minesweeper)
make the tower puzzle a 6x6/7x7
operator puzzle with additional arithmetics (power, log although this might not be realistic cuz people might not know)
increase count on shuffle from 8 -> 12
generate more buttons (find the button, although some people will probly kill me for this)
frankly power and log arent that interesting because you really cant have many numbers to work with before they explode
also it doesnt really make the puzzle harder i think its just more operators
.
also introducing far harder puzzles would be a reason to different normal and long puzzle rooms imo, which is a completely new thing that would need to be discussed
monumenta in the end isnt a puzzle game, and even if puzzle content is great i think you cant expect too much difficulty from it
also be the change you want to see and make a hard puzzle on build
yeah but i cant build so im never gonna be on build
build shard access is entirely based on trust
The application-info post explicitly says you can be interested in Monu tools and apply for that
theres been apps going through without any builds
oh that's even worse 💀
Bro think he can't pass it
am i allowed to make a solver mod
so when are we getting fragments from the casino, the obvious next piece of banger content to drop them from
me after spending 5 hours doing dailies the casino and getting five minutes of playtime in SKR
bro did not scroll up, i just introduced myself as an uncommunicative being, why would i get in
U can juat write something like I want join build shard because I would like to make a room/puzzle that can fit into current skr
Yea
I might apply 
They can be added like zenith rooms
Nice
Skrs just take a lot more effort to make
Yeah
Many builders start a skr project but most of them never get finished 😭
Why do they get rejected? Not good enough?
For bug and not randomised able
I think
niamn do u have any puzzle scroll for me ? 😄 ( not buying just need to add more check for button puzzle

I don't think there has been a case where any room would straight up get rejected, they just need more time in the oven
I might apply for builder so I can cook the most player unfriendly skr
Hate to break it to you but if you thinking about underwater skr, charging will personally smite you down
I won’t dw
Imo water area is not that bad
crondis typing
✍️
I'll be honest, even as someone who advocates for harder puzzles in niche content, the point you were attempting to make was illogical and poorly contrived at best.
-
Yes, puzzles are generated on the spot. Basically how randomized puzzles work is that they spawn as a "solved" state so that it is guaranteed to be solvable, and then are shuffled/randomized/whatever to produce the starting "state" of the puzzle. By definition, procedural generation of a puzzle is fundamentally harder to solve from base state than a database of solutions, as eventually a wiki can just categlog a database even if its a large count.
-
Multiple solutions to a puzzle existing does not, in any conceivable way, make the puzzle "easier", and having a checking mechanism for multiple solutions is imparative when such things are possible. The irony of your statement about "make towers 6x6 or 7x7" is that, especially when it comes to geometrically based puzzles, the larger you make them, the more likely it becomes that multiple solutions exist.
ok im sorry ill stop making suggestions
There's really no reason to continuously play victim here, I don't know what your goal of doing so is
Operator checks everytime you submit if its a right solution or not by redoing all the mathsince a puzzle like it is super likely to have a lot of solutions
I dont think the combat rooms are randomized?
idk
Building bugs into a build also sounds really difficult to do
he porb made a cursed puzzle

porb
I mean we built spiders for zenith F2 so it wasn’t too bad
should make this trap harder to get out of
i kind of just
mined to the side
and didnt even need fire res
I have to apply to build shard
then apply 
you don't have to make a long application
We’re trying we promise
Can I make you write more?
why is tm suddenly posting gifs of a bald man
whiplash
This might be worth looking into not now but a few weeks, but i think a trade to get the record lore books from memory shards might be really cool
As you cant ever really guarantee to get a room, and getting that very last book solo would prove to be annoying
Also it would fit the mat quite well I think
players must suffer 
id also bring the idea of a "lore book bestiary" up again but this isnt the place for it so just suggesting some sort trade for the lore books directly for the iron nuggies
and maybe not right now as most long rooms have only been seen a few times
but eventually for the future once it "sort of settles down"
and, how many Qs are there?
to be fair this is a very ineffective method
this is so sad
should I search manually
uh, copyp aste into document, ctrl F q
wait this isnt patron chat
lol patron chat leaks

What’s the theme behind the builds in combat scrolls?
If there even is one
@feral cliff
there's a couple different subsets
^, and there are also advancements tied to each one
Do you have to follow a one of the subsets?
And if so, does that mean palette or general theme
General theme but often Times you will be reusing palettes
all the details are on build shard
You cant just create your own theme
I'd encourage you to apply if you want to make rooms
Very likely not i think?
i mean, there are themes for each r3 biome. why would we not want SKRs for new r3 biomes?
me burning out
implementing them
someting something enslave an intern
cz rooms are enough of an indefinite commitment
yeah sure
go ahead and apply and we'll talk
I don't really want to indefinitely be committed to new skr rooms let alone biomes
itll probably be a bit weird to have half the ring devoid of silver knight remnants
I can live with weird
i was under the impression that galos was a future r3 biome, at least
was surprised to not see any snowblossom though
thats news to me 
idk maybe i'm stupid
dont we visit galos in the ring around the rose quest
yeah, specifically as a place that isn't in the ring I believe
blue air branch is above it
yeah thats what i mean
yurt
we only know of two locations in the ring we havent visited, the mountian area in the middle, and snowblossom.
what about the den
idk anything about that
I mean
I figure the hard limit would be however many books fang and co can come up with for the SKs doing their wool hunting
Cant just keep cranking out more lore, that’d eventually write the story into a corner, and its not an autobiography
And there’s only so many wools so u cant just keep adding more silver knights to write about
Maybe
It’s fang
that is definitely not the limit
you have not seen how much he can write
Its not about how much they can write
Its how much they can write about this specific topic with these specific limitations and scope
If its a new story thread then it probably shouldnt be in SKR
knight specific story thread
regardless I am going to burn out on rooms before he hits his limit I’d think
It has to be a knight specific story thread about hunting a wool
it has to be about an SK
We are already at 8
I don’t think it necessarily would need to be hunting a wool
although it does make sense as the prominent topic
Every single one in skr so far has been 
I cant see tgat emoji its too small on my screen
Its a shrug emote
is it supposed to be a purple and white smudge
oh thanks
insert a whiplash gif here
We can fit like 19 of them I guess before we run out of wool hunting
there you go Chargonious Ultraviolet
much appreciated
You can just write about it having a nice lil side quest and has some thoughts
thank you for releasing an update that fills my sirius maras and makes pdia affordable
🙏
lol he doesn’t know
Its still more pdias than before
Even if its not a full barrel shift like before, half a barrel shift is still good too
what do you mean
one of these days all feedback will be communicated with whiplash gifs
@feral cliff by how much % were portal rates nerfed
I hit them pretty hard maybe 30ish 35%
what the sigma
had it coming
to be fair I had them tuned around like 5-6 min runs but was informed of my error
i wanted to overtake emily beforeportal gets killed
All im changing about portal is skr drops
yea .......
and I’m probably not going to need to change the slop rate again
by killed i mean prople not wanting to play it
1 minute portal runs be like:
it's not like I am getting scrolls from portal runs even when the chances were higher...
you;d be surprised how many were dropping
U could at least read the changelog before submitting feedback
Fr fr
Can we have a pity for non weekly poi grind 
For example 6 -9 unique poi
Not getting a scroll in 6-9 pois isnt even approaching unlucky territory much less pity
We also have scroll fragment drops now as a soft pity
I’ve done
20 coven
0 scroll

since update?
i would consider 20 coven to be mildly unlucky at best
even if I resume playing monumenta I still feel like doing 2 biome's worth of poi for that much scroll is a good trade
Putting individual in the copypasta is prob right
Sequence is split into 3, u can take breaks
anyways go read charms feedback posts
hes back
You can amp coven?
no that is a joke
yes but that is a spoiler
#change-logs message
"A name's room"
i have question, for fishing, does abyssal cache have higher chance then greater, or all the same
its the same
i see

No words for this update
is that a good no words or a bad no words
Actually ill say some words
Nerfing drops bc 10 or less people can do a content faster than the average player is just
😂
You looked at that whole list of changes and the only thing you could pluck out of it was non-daily portal drop rates being mildly nerfed
“Mildly”
Womp womp
you cannot call the nerf "mild" when the person who made it says it was a hard nerf
@feral cliff does fishing difficulty change chances or is it like delve points
i would assume it doesnt change anything
.
Nice rolling eyes just admit youre wrong its ok
monumenta players when they are required to actually play monumenta
That isnt even a lot
? XD
Only 17 more runs! If you count 1/50 as the old chance
There is a design goal here of making you play your daily content to get scrolls.
If you can just grind portal to get them at a better rate then what’s the point ?
Maybe they don’t want you to play 68 portals in a row to get one?
Like, you can but it’s not the goal here
Yeah instead I'll play 1 Portal everyday just to HOPEFULLY get 1 Scroll after 20 days.
:3
Yes portal is the only daily content
Obviously smh
And there’s also a “hunting” for scrolls happening RN that isn’t really the intent either
It’s a side/bonus content, not the main reason to play
if you're going to complain might as well just remoev drops from non daily
that was the intent at some point
emphasis on overworld I think
Replay ability doesn’t have to be infinite
You can’t grind a dungeon
Are dungeons not replayable?
that was what i said 
Why has the goal been to demotivate players from grinding the content the agenda since Hexfall
because this isn't grind content?
Grinding for keys / however you want to phrase it
Why not exactly?
I doubt monumenta is more "harmed" with players grinding for keys when it is dropping in playercount rapidly
the design, was to encourage players to do a variety of content that is normally being ignored
Id take 20 more active players than them getting 1 too many keys. But oh well
this guy thinks 20 players want to grind portal all day instead of many different content
Also wonder how my opinion translates to "I don't want to play monumenta" When clearly it says the opposite
i have no idea what you mean by "dropping in playercount rapidly" either
Never said that?
nerfing rates is not gonna do that at all
#1345340298527637566 message
also isnt doing dailies "grinding"?
How does that even mean that I want 20 ppl to grind portal?
that 20 people want to grind portal
I never said that ?
If the endgame player base wanted to farm out the content faster than the average player why should they get "punished"?
"id" meaning "i would"
2nd point
That is my only question here
isn't gonna do what
stop people grinding keys
its not supposed to
Also don't get how it is balanced around a small group instead of the whole community
anyone crazy enough to do that is free to do so
i think its clear that tm doesn't want yall grinding keys primarily trough portal
but if you do things you arent supposed to, the devs don't also owe you anything
Carnish you are just straight up trolling and baiting at this point. I am politely begging you - please, go spend the limited amount of time you are allotted on this planet and do literally anything else that isn't sitting in this discord and attempting to be the most insufferable person in the conversation
yea and charging was against that so im surprised it was nerfed this heavily
nooo crondis you're falling for the bait...
Yeah voicing my opinion is just trolling and baiting always. Just because I had past mtues I cannot have an opinion now?
Its the way you present it.
dont really see where the trolling is happening
If I am reading this correctly this is a FEEDBACK channel?
I also find it funny how if I ever disagree with a balance change/developers opinion it is only bait and should be disregarded
also its very interesting how many people just like to say you are wrong then stop responding
this is blatant bait too but i'm going to fall for it anyway
yes 
||endgame player should be punished for farming things faster because they're the endgame player. They already have practically anything and any further farming just means dumping excess amounts of currency and items into the market||
it's because talking to u is very exhausting and not very enjoyable when u keep making leading statements like that
that is not bait it just happens a lot
I genuinely do not understand why specifically my opinion is considered trolling when it is clearly not.
I just told you why
when it comes to carnish i can see why you wouldnt want to respond but hes not the only person taht this happens to
But its okay, part of it is you ignore what everyone else is saying.
I try to make a respectful arguement only to have my opinion disregarded, get messages like this and then I am the one considered trolling.
wasting time trying to change the mind of someone who is not willing to change their mind with arguments present is not a thing many people seek to spend their time on
Several people are typing...
I think the clear solution to all of this is to make scrolls buyable for 24 har from the npc so i can grind solely skr
yea but that arguments falls off when you are arguing against someone that can have their minds changed if you just, tried convincing them?
Thanks for listening to my selfish suggestion
saying you are wrong is not trying to convince anyone at all
Portal was nerfed to bring it more in line with other sources of scrolls.
"respectful"
I am not even going to say anything else, I put my opinion out there whether people think I am trolling/baiting or actually trying to have a conversation is for them to decide, however they want to interpret it.
it was nerfed heavily because of a small group of people, something that charging was against when i talked to him in dms
i have 0 reason to believe carnish is gonna change his mind, as such i do not consider my time spent trying to convince him worth it
it was nerfed heavily because even lfg hits super low times
#1345340298527637566 message
most people were hitting well under charging's xpectations of portal
which is why it got nerfed
its not just a small group
same goes for other categoric people
Small group or not, being able to farm scrolls at such a quick rate is not something that was intended.
yea that is a reason to nerf, not to do a "hard" nerf
refer to the 2nd part of my message
30% is not a hard nerf when the old value felt already too common lol
Charging changing his mind after internal discussion isn't relevant
i think the nerf did its job of nerfing the rates enough since now we have certain people complaining about them
then why would charging call it a hard nerf?
semantics
isnt the issue in this case that portal is being cleared too quickly then rather than that scrolls drop too frequently
portal being cleared quickly is fun
its much easier to change the rates then portal clearing speed
but when you add a really good money maker, supposedly passive to it, it turns out a lot worse in the long run
the problem appeared at the same time as scrolls so no it isnt because of the strike being cleared too quickly
Are the scroll rates ever gonna become public
This is what I am also curious of
I'd like to know what are the chances of content x relative to content y
Rates are almost never released for anything
Likely never
Because then you'll just find the most efficient content and grind that instead lol
I mean that will already happen anyways
But that'll slow down the process
Be it a good or bad thing
I think just looking any other RNG chance in the game it'll be public eventually
charging will randomize the rates every week
they're all low enough that nobody will ever be able to normalize the rates on brute force alone
🎣 🪨
Hoard key drop rate, casino jackpot, what else
every scroll drop is personalized
Hence why I'm in favour of removing all non-daily drops and buffing the time limited ones
i'm not keen on daily balancing though
you'd have to have the entire server run 2 minute portals for 8 hours for 1 full straight week to get close i think
Plus if it's not publicized you could bet that people would use their AP statistics class knowledge to hone down the rates anyways
I think having it on non daily is healthier whether you like it or not
part of why hexfall was a lot less fun was the fact you get nothing from doing it more than once a week
and the fact it's hexfall, but that's besides the point
Plus the grinders have something to do
I mean, unless you lootrun there is enough content in the game to be impossible to do it all every week
or very hard
you could speedrun literally every daily/weekly opportunity and it wouldn't be that difficult
Personally, I dont like part of the content available, mostly because its not r3, so I'd just rather grind the new things that come out. And I think people don't enjoy dungeons past a certain point. They're fun for the first few times then get stale. I like skr quite a bit because it's small content and I'm not softlocked to doing it once a week
if you want to play every single dungeon every week sure ig?
i dont know anyone who does all dungeons every week without lootrunning except er and darknee who quit
What if we don't want to rely on only RNG to do a specific piece of content
What if I want to play the content? Hello?
And don't want to essentially miss out on it just because I am unlucky
they were explicitly and repeatedly stated to be something you do not grind and play in the background
SKR isn't like other content, it's passive
you are begging the developers to change it to be something that it is fundamentally not meant to be and then acting shocked and victimizing yourself when told no
Not something you grind for but rather every once in a while you get a key for it
Victimizing myself?
Elaborate
yo chat this thread is not for fighting
Crondis straight up just started insulting me when I am trying to have a conversation? Imagine if I did the same
Well crondis says sorry can we move on
I have no idea what I have to say or how I have to say it to make it not bait
Because clearly noone wants to hear the opinion out if they just consider it bait
I do think u understood skr all wrong
Then don't play it lol
It's really that simple
Try being a bit less aggressive.
You sling insults in the middle of your opinions. This makes it really hard to listen to you.
Can anyone link me upward a bit for the feedbacks
If someone doesn't like bosses they won't do skt/hexfall/strikes, if you don't like passively gaining extra things to do over time, then don't bother with it?
maybe like here harry
I think he doesnt like the ungrindability of SKRs. Which is part of their design.
Thanks !
And some people don't like the coordinated boss parts of raids. Which is part of their design. Different strokes for different folks, not sure why that's hard for carnish to understand
i don't think is particularly helpful
thread has kinda devolved for little reason
I don't understand why being more coordinated and optimized is "punishable" in the sense that the drop rates are mainly getting nerfed/ were nerfed because of that
I don't think you understand my arguement
i'm going to trust charging that the portal nerfs were because it was disproportionately good of a scroll source and not that it was some deliberate target against portal grinders as individuals
i run portal and i know the nerfs are fine and still make it decent to run
now tell that to someone who went 300 runs for 3 scrolls before nerfs......
...
thats just a skill issue
a bit mean actually
where have i head this before "just a skill issue"
reminds me of a release
which one could have it been...
i think this is not conducive to civil discussion
And also. There was a period of time where you had daily scroll rates for non daily as like a bug
In the whole month worth of dailies of portal
I got 0 keys.
don't know what to tell you other than the fact you're unlucky dude
czad is dropping scrolls left and right
yesterday i did like 60 for 0 scrolls
It's not meant to be content grinded for chat
and was pretty dry a day before that
Plus the chances being lower is better than being higher
Bug abuser pls ban
Like this is just so non-sensical to me. It's like playing R3 fishing for money and complaining that someone running zenith got more money than you, like yeah, the intention isn't for you to get tons of scrolls from continued grinding. I've got more scrolls than that just from doing my pois in a week
There are people with not even 50 total portals I think you underestimate how much we grind for the already too little result.....
" I've got more scrolls than that just from doing my pois in a week" that just shows how meh portal was
take the hint then. it's not meant to be grinded
Yes?? Exactly?? The rates are lower for grinding??
they should just remove the drops from non-daily/weekly stuff
ok sir ill continue grinding dailys for it
1 whole scroll from all Pois both weeks.
Lots of scrolls indeed
i dont think anyone is arguing that they are not lower for grinding the same content
You understand it but are still forcing it and then complaining that it isn't as successful
So you're just complaining to complain?
I feel like the opinions are one sided both ways from every single contributor towards this conversation
IMO main source should be dailies obviously, but you shouldnt be locked out of scroll drops just because you ran out of dailies
i'm going to be entirely honest I think that being frustrated with bad RNG isn't really complaining to complain
Balancing non dailies is just a challenge as a result of following this path
i am complaining because it was nerfed heavily even tho it wasnt nearly as succesful
No I am complaining because of
A) My opinion apperently is only bait to some people and it is free to insult it and there has been nothing done about that for a good amount of time now
B)"Complaining" about scroll rates because I feel like the nerf is not justified enough, mainly because noone is grinding portal a lot besides a small group of players like us, and the scroll rates already felt kind of terrible for the amount of work that you had to put in
Something is bad and then they make it worse
Don't see the logic
The dev's data clearly thought it was too successful 🤷
I think the root of the argument is that locking new content behind RNG and then making it difficult to grind for the small % that are actually motivated enough to grind is stupid
This
Data driven balance decisions arent always correct tho
the content is fine it's just in the unfortunate spot of being released first after the unfreeze
Couple of things to note here:
- The rates were possibly lower on the first week depending on when you did it.
- This is a pretty small sample size week-wise, Week 1 I got absolutely nothing from my weeklies, Week 2 I got 3 scrolls. Some weeks will be awful, some will not.
I don’t really grind Portal at all anymore besides dailies, so whatever opinion I throw into that ring won’t be the most valid one. I think this week wanted to put more of an emphasis on dailies having a higher chance though.
Also please tell me what I exactly did to get dogged on by a lead? Who is the rude one here exactly...
Im not gonna bother doing more than poking into this discussion but the core flaw with every argument against the nerf seems to be the refusal to accept that regardless of what you specifically want, it isnt intended to be content you can grind.
I don’t think the rates are awful in means
It’s awful in variance
Did it factor in the absurd and probably unhealthy amount of hours of play tho...
Intended or not it'll happen as long as you have a community dedicated to grinding the game
Variance is a harder estimator with sampled data
This isnt talked enough about btw, releasing content that has an RNG related form of participation perhaps wasnt the best move after the content drought, but I do understand the position that monu devs/builders are in
You have good points but just like read your first couple messages. They clearly have charged underlying tones in them that do that.
I think portal nerfs were a bit too much numbers-wise, but I havent tried new droprates yet
I think everyone kinda knows but SKR had progressed quickly after being in development purgatory for the better part of 4 years @ there was a push to get completed content out ASAP
portal rates were brought more in line with the rest of content that drops scrolls, its just the line is one scroll per century
and that is just intended
But the issue with this argument is that the drops are meant to be RNG, and predominantly obtained from non-grinding sources. If people want to grind for it, they still can, but with much lower rates (because that's not the intention). As always if you want to just play the content repeatedly, the market exists. This is content for more casual players and not grinders, not sure what else to add
This is correct, but they also have said that monumenta was never meant to be played like this which is why it’s how it is now
I can accept that people view it as that but it was not my intention. It was my intention however to respond a little bit more rude to the messages that clearly were sent to "poke" or "bait" me.
They basically use that to justify making it unrewarding to replay content
Comes off that way to most people, just something to work on maybe 🤷
It was even designed for region 2 at one point, so i was surprised to see that it actually relased after all these years!
Whose choice was it to do that though?
I don't think you understand.....
That’s irrelevant
Like
Yeah thats a stupid take, sorry but saying that in response to someone putting effort into playing the game is a backwards response
“Grinding rewards is futile so its your fault for doing it in the first place”
Nah im with TK on this one
You push the boulder then get mad when it doesnt reach the top of the hill??
Never said that.
When the whole idea is that it wont
Please look at the conversation
playing monumenta is pushing the boulder 😆
woah. thats a bit negative dont you think
It is about rates being "too good" when you had to put in a shit ton of work just to get a few keys to play the new content..
the fact that you’re likening trying to get more scrolls to experience new content in a video game to pushing a boulder up a hill says a lot
I have for a while
I was just agreeing with TK
No, im likening grinding content you arent intended to grind to pushing the boulder
Then you would understand his point and message just make no sense, and clearly has a rude tone to it..
Since grinding is heavily discouraged in this piece of content its reverse sisyphus
Its mythological.
And before you say anything
Kit is kinda right here to be honest
I am talking about this point only for that message
does this imply you are not supposed to play the game past doing dailys?
Trying to force the grind of something that was meant to be ungrindable you really should not be expecting to get the things
I feel like playing the game more should reward you instead of the same as if you played less but whatever
Yes
you're not intended to be rewarded with SKRs for it, no
But what if you want to play the new content?
Monu should release a time limit prohibiting you to play past a certain time, its too destructive for the game
we need to limit theese scoundrels they want to play too much AND get rewarded! Take away their internet access, at once!
Either drop 30 something har on a scroll, or hope that you drop one / week
when carnish spends 10 hours doing portal hes destroying the economy and we cant fix it
boohoo
That was not the intention...
wow this conversation truly turned into a clown fiesta
No, it doesnt imply anything. Its stating the fact that literal devs have said- grinding content nonstop for skr scrolls isnt something you should do.
Play content as much as you want, but dont grind something you arent supposed to grind then get mad when it doesnt work out
Okay, clearly this conversation is going WAY off topic of the forum topic.
Well that’s an inherent issue with this content
🐖
The issue is this content was released now
🐮
^^
And not alongside a major content release
And people want to play it, and they can’t
That's very fair
Yeah i dont mean to be rude but there’s no other way to say this.
I have better things to do then keep saying the same thing over and over, im out.
it's inherently a different type of content release than most others
yeah i agree the rates should have been bumped up for the first couple weeks but when i found out they weren't i got over it pretty quickly instead of writing essays about it
I feel like the whole thing was too hyped up for a bite sized rare content, and now you have people complaining you shouldnt be able to grind it at all and people complaining that the keys should be more common
I don’t think the rates are actually bad, I’m okay with them being rare and this recent update with buffing dailies I really liked. It just sucks that I can’t actually play the content
the rate is so fine rn imo
:urchin:
I think the announcement was a bit poorly worded yeah
it is meant to be more of a feature than a traditional content release though
The rates seem fine for everything besides poi for me
Because ive gotten like 50 pinatas no scroll
I really wanted to stream me doing these for hour or something on release, I grinded for like 10 hours a day before update and got 1 random drop scroll. It was very disappointing
the rates would be fine if there was pretty much anything else to play that wasnt already grinded to boredom
The disparity in gameplay hours between players are insane
If the rates for repeatable plays are high then those who run repeatedly would earn way way more than those who only play 5 hours a week
Limiting to daily is just one way of that and I think other ways of limiting this would just be similarly disappointing
Another issue I have is that it was hyped up with a trailer and everything, labeled as "replayable" (kinda misleading for a content thats locked behind rng)
❓
whats wrong w that message
carnish is not right this time 
lol
We have told yo, several times, what replayable means in the context of SKRs.
What did I say?
i like talking to carnihs
You just said the same argument for the 3rd or so time.
and after today i dont like talking to you
we molded him to be like this gng
the weekend timing is also something where it's needed regardless of it being a standard release to handle the operational work that can come with a new technical release
I hate talking to varnish
“We dont like you cause of your opinion” 🗿🗿
Strikes are replayable, I doubt this is the same level of replayable
back to topic folks
I only said that it is pretty misleading?
Exactly! that's what we've been saying. We dont really want to go in circles and answer this point over and over.
I think its not fair to compare people who play for 1h a day vs people who play for 4+ hours a day when it comes to money making
But if you dont hear that when people say it they are not going to try to say it to you in the future.
there are tiers to replayable, this is also a replayable content, it's just not one you can re-enter on a whim given enough cash
Can agree
technically you can enter it with enough cash 🤓
you just will be living in a box by the week's end after buying keys from lthers
It was just a bit disappointing 
Skr is 200% replayable zawg
ah, yea, i don't count market i suppose
during beta testing im guessing the testers were just given access to an SKR and the loot locked behind it, did they actually experience the grind for scrolls
but yes, you can go broke buying keys 😛
How would you beta test this content?
Bro what are you on about

throwing me under the bus fr
level 2 ragebait
LOL
Would like a dev to respond in case unintentional leak
what im saying is the rates are tied into experiencing this content, were the rates actually tested beforehand to see if they were suitable
thank you 👍
(They kinda still are far from finalized)
I feel like there’s no realistic way we could test the feel for drop rates with such a small sample size of people, anyways. Hence why we got a system set up where we’d be able to track them from Day 1 onwards, so we can improve on them.
I’m glad you guys buffed some of them 
from me own experience I have basically only been bombarded by scrolls and if you used my data things would look fucked
Understandable yeah, im not arguing that it was untested, I was curious as to what monu’s approach was for this content when testing it
IMO keeping them lower was also a better call (even if it did harm release a bit admittedly) because us saying something got nerfed feels a LOT worse than if we said it got buffed. Hence the whole Portal conversation that went on here.
There realistically isnt a way to test if rates feel good quickly, and TM doesnt have the time to do a deep rate test for it.
I’m sure some tweaks will still be done. I trust in those who have been looking into the drop rates.
the main tech to test thoroughly was the instances themselves
They’ve looked into it pretty extensively
due to the wide range of mech and plugin tech to support and run it
What if instead of limiting the skrs you can play
We limit the rewards from caches you buy in the same week
So people get to at least play it all they want
Yeah charging said that they were nerfed for release
It is all as simple as unfortunate timing of skr being first piece of content after a very long drought and it not being intended to be grindable
Charging has been very good at listening to feedback, I DMed him about fishing before this update and I think that directly lead to fishing being added and bounties being standardized.
thats what was suggested before, there are some practical problems to that though
+2 frag every buy
stockpile mats for weekly... 
People just want to play new content but they cant reasonably play a lot which is well, intentional so problem is not even skr rates themselves
given more weeks people will inevitably get luckier and the rates will standardize over longer periods of time
Yeah for nothing cuz everyone is able to get 1 at least anyways
Its just lack of other new content
Prolly this 
Question about numbers
Were they tracking the number of clears of each content vs the scrolls dropped?
Or just the scrolls dropped from each content
They have rate codes by themselves so maybe not
It would just approach the truth
data will always be biased and will always converge to the truth
no which is obviously a decent flaw but also over time it does just approach the average
Well it kinda has to include clear count…
by central limit theorem
I think its more so about seeing what players are doing the most for it
I will say, as a player who hasn’t really played much content besides specific dungeons/PoIs in a while for the most part, it is kind of nice being able to play other content due to having a chance to get scrolls from them. I feel like I actually have a reason to branch out and do, say, Godspore. That’s honestly what I’ve enjoyed a lot here, personally, but I know a lot of people might not fall into the same boat as me.
Id expect portal rates to be about 5 times lower than mr rates
the fishing meta is here
yeah, its actually quite nice that godspore LFGs are filling
I hope people enjoy SKRs enough to keep playing everything.
Makes sense
Also, i think the "grinding" part was supposed to be gallery, but gallery broke early on which i think affected carnish and the portalers (band name) opinion.
If gallery was up i think it would be the grind content for SKRs.
Dont think there was supposed to be grinding part tbh
I think you guys should make sure to account for clear counts in the future 👍
Yeah this
But I am a low hour player too
Find myself always have a reason to join a lfg instead of just “I have all the items I want from it there’s no reason to”
@silver lake the azonious would you like me to test gallery today
thats why its in airquotes. gallery has no daily/weekly, so it likely has slightly higher rates to do than other content.
that doesnt really seem like good data if you consider noone has drop chances and most are just grinding whatever content they enjoy instead of what has rates that need a nerf
Either that or there was supposed to be weekly wave guarantee for one scroll
Yeah but they are correct by central limit theorem so
This would be quite nice but possibly too powerful.
Unless its gallery as a whole and not once per map.
Gallery as a whole maybe
Per map would get ridiculous when we get a new map in 2027
I am curious as to charging's goal with gallery dropping SKRs after this patch. Since it seems like we enjoy dailies giving the benefits, but gallery has no daily/weekly. Is there going to be a "weekly" gallery bonus or something? a bit odd.
It is not great data but it also isn't used as if it was great data
I think the most charging has gotten out of it has been
- that stuff works in general
- the total scroll count
- one time it alerted him that portal rates were way too high for a few hours because of a mistake
it can give broad trends that you can then investigate in other ways
like how he was unaware that you can run a portal every two seconds
^ we did tell him in builder that portal can be done in 2 minutes to be fair
erm! i alerted him manually about portal rates!!!
this. I couldn't imagine him not having any statistics and trying to balance it by feel/the community
buff fishing to drop 4 scrolls per comp
actually make fishing just drop SKR rares directly
fishing skr scroll type when
Do it
Not an SKR thing but does fishing actually drop a pdia per day yet
No :(
Idk why they’ve made it so useless 😭
I have been bothering people to improve Fishing though
Could be cool and give good rewards but everything from it is just awful
Well they are not useless now 
The pots, rares are okay, rewards in general are just not good compared to other dailies
It's because of future difficulty tiers
fishing combat itself is also kinda ehhhhh to me
Oh
like the arena is always kinda circle
the shitty river room is an oval actually
i approve of the star point arena which has like stone pillars and the wolfswood one with a cool river
Definitely hate to see combat squares or circles
well the river is a bit shit but the idea at least is there
I become dev and make fishing cool 
they sometimes just.. walk away from you and go into the corner
it needs barrier wall
We probably need to disable or redo the mob spawn locations on the star point arena
Fishing feedback
Real
bulldoze the structure in the center
the design of the sp arena makes it so mobs always get stuck both on water and land
SKR in "SKR feedback thread" stands for SFishing KFeedback RThread
Fishing is awesome

It'll be profit one day
(It's actually kinda stacked for getting scrolls ATM for the effort to reward ratio)
((I would recommend everyone to get their five caches))
yes go fish everyone if we all do it maybe devs will notice it
SSSHHHHHH
Could probably be fixed with just a floor of waterlogged barriers to make the water shallower
it also needs an outer wall.
mobs have run into corners taergeting who knows what
has anyone tried fishing in skr yet
if you try to fish in galos it should just kill you i think
fishing in galos just gives "fish corpse" items
Spoiler
no sorry that was a suggestion
An innocent fishing thread with no drama. Love to see these every once in a while. 😊
close enough, welcome back The Black Mist (Potion)
just need a submarine to swim along with the fishes
Fish arent real
I don't feel so good
it was too high to begin with mate
I think I’ve been relatively vocal that I want the primary source to be dailies/weeklies
the prior portal rate was at odds with that
yes- but immediately after I looked at the logs, and saw one dropping every 3-5 minutes for the hour immediately after restart, confirming what you said
well, that’s what dailies are for- the larger community / the average joe
I want to clarify here- I don’t want to balance general drops around a niche top group of portal runners for non-daily. But fundamentally I was wrong about just how fast casual-adjacent players can get portal runs, not just the top 10 players.
and I needed to correct that error- otherwise portal would be wayyyyyy better than counterparts
Portal is lootrun sim the strike
I’m going to be traveling to vancouver today but I’ll try to read the remainder of what I missed- if I miss someones feedback message feel free to ping me
How fast is the average casual player run
From what I understand like 2-5 minutes on a good day
problem with the idea of "average casual player run" is that it's quite hard to get a group without someone trying to run light speed
I dont think casual portal runs exist anymore
but when we do guild runs, it's probably 5-7 minutes or so with unoptimal gear/everyone just hanging out
but yea, if you do any form of lfg, the chance you don't get someone sweating it is all but 0
At this point, portal kinda has a reputation cemented of “that thing u only do if ur prepared for lootrunning to occur”
is kind of sad, always enjoyed going at a more calm pace and playing with portals a bit, now i just get comments about using portals for stuff instead of recoil spam
does fishing combat have a chance for scrolls after dailies
dont feel like pinging charging for smth like this if hes traveling
@worthy pivot
I hear u're a fishing expert
no, just the greater caches
its fine you can ping me for wtv
Hi
aw man
me lon
i dont have the exact rates but from anecdotal experience they're cracked
No they’re bad buff them :) please yes make fishing great again
(I haven’t tried it, it’s probably okay)
From my experience being zero frags zero scrolls from four caches i can't really say much that is family friendly
From my experience, I got 2 frags out of 5 crates from yesterday fishing and just 1 scroll out of 5 crates from fishing today
The rates are so so
i got nothing and i watched agrape open his caches and get nothing :(
That’s quite good for a single piece of daily content IMO
thats unfort
i watchewd agrape get one from a fishing quest just now
Oh yeah my scroll is from quest
But pretty sure abyssal cache and greater is the same drop chance tho
i got 5 frags from fishing dailies from the past 2 dailies and scroll from fishing quest today
who cares about frags croski 💔
anecdotal experience (16 minute lfg portal i was in yesterday) will disagree, i would say its more like a 95-99% chance
Fair, and I haven't been doing it all that often these days so could just be outdated info
portal was already bad considering 1/50
getting like
1/8 of a frag per run
?
That number is not accurate
neither before nor after
i said considering 1/50
like you dont need to go below that
i dont think portal should be good
but its not that good anyways from what i heard?
honestly you're better off grinding money elsewhere and buying whatever you want from scrolls
than actively grinding scrolls past dailies/weeklies
Me Lon
misunderstood- I gotcha now
Okay, just finished every daily today.
I got 1 scroll frag. I hope i was just unlucky and its not like, more than a week to get a normal scroll from fragments.
I'll probably need more than 1 day as a sample though.
I acquired 6 frags today but I think that was probably above average luck
If its somewhere around 4 a day then that will probably feel quite good
i forgot i picked a fragment someone dropped off the floor, make that 5
It’s about 1 every 2-3 days (scrolls not frags mb)
does nskt drop scroll?
No
dungeon dont drop scroll
( they shoulve made scroll have 50% to drop in non ex dungeon
problem is loot runners
Bounty mr and portal 
MR has a timer and kill count, you can kinda loot run it.
you have to complete the poi to do bounty, so that isn't really lootrunning
portal is uh.. portal..
You can speedrun everything, gotta balance around that a bit
And it’s actually smart that the main way to get these is dailies
Since it limits the # that can spawn automatically
part of the point was to encourage ppl to do content they normally don't do or that is normally not worth the effort
Been a couple days, how are fishing rates feeling? Scroll frags in general?
Got two scrolls from my fishing yesterday
not sure how lucky that is
i got a frag from my bounty
👍
big fan
feel good
how many of these do i have to trade in for a full knight
Least obvious build shard screenshot
can i just like, hit tuulen in the head with these to fix her up further
Got 2 frags from 5 greaters yesterday
Frags are doing a good job of making it feel like you’re making progress
I think I'm currently like 9 frags out of 12 caches. Haven't dropped a scroll tho.
pretty op
15 caches 2 fragments i have no idea if thats expected or not but it does feel unrewarding 
I do a few pois, fishing, sirius, bounty before i open them together
keep in mind your sample size is only a few days
everyone's gonna have varied luck
I haven gotten any scrolls yet but the frags are really really nice
I get just enough where if I save for a few days of full dailies I can get a sequence scroll
(Much faster than before) 
I have dropped more scrolls than frags.
yea thats what i meant by expected - its very much possible that ive just been getting unlucky
I got I believe 7 frags from 15 greater fishing caches and no scrolls
i liek that fishing is quite good at frags
Its a calmer content and will bring people to it more
This for sure, I think I'm going to permanently have a combat + puzzle saved up in case I go on a super bad luck streak and only get frags
Genuinely something I've wanted for an insane amount of time
fishing today: 3 frags, 0 scrolls for all 5.
lorehead reasons aside i think it would just in general facilitate it for anyone who likes to collect them
iirc there was something that a player can only open the book gui on their own (?) so id assume it would have to give you the book to then open it, still far better than having to collect and sort them into chests
Agreed, just not something I have the tech know-how to do
I tried to build a weird advancement based system for it years ago and it scaled out of control very fast
bag of holding but for items with "book" tier, quickly blow up monument's player data size 
btw the server definitely can open the book gui for the player
hypixel's /report does it
maybe just not for book and quill and that's why nicknackgus couldn't do the mail thing idk
yeah not for book and quill
the mail thing could just be on chat
idk what i'm talking about MONUMENTA does it when you right click on a book lol
what am i yapping about
anyway yeah it's doable
what exactly causes the evoker elite to heal
this bush was obnoxious
