#👮ron-discussion

1 messages · Page 9 of 1

gritty coyote
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90% of the difficulty of postal mission is just the poor clutter visibility

shadow ether
shrewd oriole
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For me it's the random gaps in things that sussies spot you through

gritty coyote
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oh hey enemy spots you through a slit among the boxes

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this kind of thing, I don't even know what to call it. sometimes you just get reminded you're fighting against robots who don't suffer from human visual acuity

shadow ether
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More reasons to want a .308:
I was told I get shot through walls because my movement is loud
So I want to either shoot from beyond the sus earshot or make my first shot remove any hearing from the equation

sick gust
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OSW with a brake

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Eardrum remover

shadow ether
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I like the sound of that

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The last one I'll ever hear

shrewd oriole
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I put suppressors on all my guns

shadow ether
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Announcing my presence in the interior by perforating 15 floors up and making all glass in the building shatter with the suspects eardrums

fervent orbit
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can enemies at least attempt to not shoot each other

gritty coyote
#

they can kill each other?

white goblet
fervent orbit
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on s rank port and it seems like someone always catches a stray bullet

gritty coyote
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are you sure it's not your AI teammates whipping out pistols

fervent orbit
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i literally just saw a guy shooting through his own teammate

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and my ai guys dont have pistol ammo and i havent seen that glitch where they can still shoot with their pistol

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they just pull out their empty pistols and get shot when their mag runs dry

dreamy garden
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Are 4 pepperball mags too little of an amount for swat

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Blue always runs out of gas when breaching first but they die the most

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So preferably heavy armor would be used?

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but obviously less gas

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Also do they have bleed mechanics

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I don't recall seeing them throw on a tourniquet

fervent orbit
#

what map are you on

dreamy garden
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Just in general

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But something like brisa cove

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Or valley of the dolls

fervent orbit
#

honestly for brisa cove I found myself having to gas most rooms myself

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but i always ran with heavy ceramic for my ai guys for my s ranks

crude prism
faint hare
#

Talking about Brisa Cove, dev said the suspect AI have different behavior based on certain map, since they are veterans, shouldn't they working together as a team and push back entry team?

kindred pike
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is it jut me or do smgs really suck in this game, sometimes i onetap a guy and everythings fine and other times ill mag dumb someone, they dont flinch at all and then they dome me

frail quartz
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If you use semi-auto then I really see no reason to use an SMG over a rifle

kindred pike
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ehh true i guess,i give up i’m using shotguns

pallid zephyr
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We love shotguns

solid ore
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who needs handcuffs anyways when you can blast off the suspect's arms

pallid zephyr
#

They'll never be able to reach for a gun again

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It's foolproof

stone bay
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My strat on Ides of March is to check every door for a trap. I kick in a side door that I haven't checked, trap goes off, I die.

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Don't trust doors

kindred maple
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yeah so a fucking suspect just executed another suspect for no reason can i still get S

crude prism
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Who wants to tell him?

kindred maple
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im actually about to lose my shit

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fucking valley of the dolls bro

fervent orbit
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dont worry it gets worse

kindred maple
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how

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i just sent it in game clips

fervent orbit
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relapse and port ;-;

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lmao thats some fucking bs though lmao

loud patio
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does greased palms take place before elephant? because in the front room in the post office there is a box for some victims of a school shooting but idk if its the school in eephantl

stone bay
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Holy shit idk why Ides is lagging this much

slender adder
loud patio
hexed valley
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how do i skip a level i just dont wanna play its boring

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the elephant mission

shy tulip
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You play through it with a passing score and then don't revisit it

hexed valley
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cant skip missions!!

stone stump
hexed valley
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(literally) boring map

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and its super hard

fervent orbit
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just run around with a stinger launcher and you'll get it

hexed valley
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🤔

lethal sparrow
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Dude I want ron so bad 😂

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I got bored of zero hour

formal brook
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hey guys whats the minimum score for unlocking the 4th mission? in other words, what is the lowest score needed to beat twisted nerve, bc i got the war part 2 achievment, but not the 4th mission??

tough spire
zenith trench
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is Ides of March the "casual filter" for RoN

zenith trench
tawny scroll
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°—° i ran into the preacher guy

tough spire
zenith trench
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step 1. Equip the P90
step 2. equip AP ammo on the P90
step 3. equip the Five-SeveN
step 4. equip JHP ammo on the Five-SeveN
step 5. equip heavy armor
step 6. equip 9 flashbangs```
bold sky
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i would not trust any guide that tell people to run p90 ngl

tough spire
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Why? P90 JHP rules

bold sky
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plus our stat sheet is more than just a good guide its prolly the best guide rn and its pinned in this channel

tough spire
stone bay
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I swear to god I've run gas station so many times because my AI keeps dying in ides of march

civic zinc
bold sky
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p90 damage/rof is fine but it locks you into spraying most of the time and its fire pattern is overtly horizontal while still having significant vert

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that means a lot of time if you try to use the gun at range you will be missing your shots so thats not very versatile

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if you insist on using p90 you can just use mp7 instead \

tough spire
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Why are you bursting at range?!

bold sky
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to kill faster?

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no matter what range i want to drop my targets faster than they have time to break a helmet

tough spire
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If they're far enough away that you can't burst accurately, go to semi

bold sky
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mp7 can engage any target at any range even w auto

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for personal preference use what you want but calling p90 is a good gun is like calling joe biden the greatest potus

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best gun for literally every situation is prolly gonna be g36 just bc it has almost no vert recoil, great optics and all its sights are aligned properly

tough spire
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For the record I love the Mp7, I just also love the P90

bold sky
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sights aligning properly is prolly its best selling point ngl

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so many sights in this game are misaligned

formal brook
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what about the ump 45

tough spire
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UMP 45 is the best LTL gun

tough spire
# formal brook what about the ump 45

In all seriousness it basically is garbage against anything with armor. I joke that it's the best LTL gun because I once dumped 6 rounds into one of the Elephant kids and he didn't die, he just surrendered.

formal brook
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holy crap i love game logic

tough spire
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The 45 will also one-shot the head.

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But as a rule you don't typically want to aim for the head.

formal brook
tough spire
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Mp5/10 is better I hear but I haven't played with it much. I just love fast firing 9's if I'm going subs typically. Or P90 cos it puts the MG in SMG

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Mp9 is best boi.

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Short. Cute. Bullet hose.

bright valley
stone bay
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anyone know how to do ides of march single player? my AI can't fight correctly, always losing no matter what

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I swear we went down middle room and I lost 2 guys because they can't fire straight

tough spire
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Where are you getting stuck?

stone bay
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anywhere I encounter an enemy

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they can't survive without some utility like flashes or stingers

tough spire
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How are you holding corners and such?

tough spire
stone bay
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and you might think I'm exaggerating but I'm not, told them to clear a room and one went off alone and got domed in 1204

stone bay
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either I try and solo clear and they're behind me or I let them breach and go in and they die

tough spire
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How are you prepping the room?

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Are you having them throw?

stone bay
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wedging off exterior entrances, c2 and flash

stone bay
slender adder
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you should be the one to throw tacticals in, they aren't very good at using those

tulip spade
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lmao im reading the comments on the steam briefing post and holy shit they are malding so hard in there its insane

slender adder
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and save C2s for when you actually need shock and awe in the room

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normally peeking and opening is enough

stone bay
tough spire
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Shields are also pretty hard to use, FWIW

slender adder
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too much breaching would raise their stress and make them more prepared for you I think

tulip spade
stone bay
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I doubt they’re stressed immediately after the first two breaches

tough spire
tulip spade
stone bay
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it’s Ides of March, they’ve already cranked the AI up to max, I’m just having trouble keeping up with it

slender adder
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nah Ides is piss easy really

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I wouldn't run a shield tbh but it doesn't matter

stone bay
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I’m wondering if there’s really anything I can do that doesn’t have me instantly taking point all the time (because I can’t hit every shot and they don’t take half of them) or having them push a room without me taking point

tough spire
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Try carpet bombing with gas

slender adder
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pie rooms

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oh wait you don't want to take point

stone bay
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because I can’t trust the AI to be up front but I can’t put myself up there because if an officer dies I can at least continue

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and like I said I don’t have 400 hours in this game, I’m not bad by any measure but I’m not perfect either

slender adder
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you don't have to put in that much effort to learn the game

stone bay
slender adder
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its just basic tactics, peek with your upper body, rifle up

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do it far away from the corner

stone bay
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that’s not gonna help, I’m still gonna get popped or an officer is gonna get popped

slender adder
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no it will, you get to rely on your armor this way

tepid blaze
tough spire
tulip spade
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all you really need for RoN is basic cqb tactics (pie corners, muzzle discipline, all that)

tepid blaze
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How is that pedantic?

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Because it's not only true but a very important distinction?

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Full release vs "Early Access" which even 1.0 clearly still is.

loud crescent
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it objectively is true that you used to be able to just
buy a game
and have a complete whole-ass game

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that is no longer a thing

tough spire
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They also had bugs that existed forever.

loud crescent
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they still do--

tepid blaze
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You're joking though if you think some of them are as bad as what EA games go through regularly.

tough spire
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They also get content updates now and did not previously.

tepid blaze
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Content on a broken platform so to speak though.

loud crescent
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i think games these days are almost expected to be released unfinished
day 1 patches and hotfixes are considered commonplace, and because you can update them post-launch, that means there's less incentive to deliver a full product

tepid blaze
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Exactly.

slender adder
loud crescent
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personally i'm satisfied with paying full price for RoN (i bought it in early access and i don't regret it one bit), but it is unpolished

slender adder
stone bay
loud crescent
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heavy ceramic is mvp if you want to tank hits

stone bay
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which is why I don’t trust myself peeking corners

slender adder
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one tap doesn't happen also

loud crescent
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free-leaning is also really really OP

tepid blaze
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Steel has bleed through damage which is kinda funny.

crude prism
loud crescent
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steel isn't even best

stone bay
bright valley
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Steel feels exaggeratedly bad.

tepid blaze
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Ceramic breaks.

loud crescent
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it feels like enemies only have LoS to your center mass
so if you free-lean around a corner they won't fire on you half the time

crude prism
slender adder
tepid blaze
loud crescent
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they never knew what hit 'em

crude prism
#

chadvolver

tepid blaze
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Also the officers don't use trauma pads which ends up with them taking slight bleed through damage when they really shouldn't be. At least body armor isn't Tarkov levels of gamey.

crude prism
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RoN with accurate face + plate hitboxes would be unplayable lmao

slender adder
bright valley
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The crap acceleration, AND the spalling, AND taking damage straight to your health so you're incredibly bleedy.

crude prism
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Armorer is broke btw. Does nothing right now 🤷

loud crescent
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fun fact:
if you peek a door and then nudge it open (instead of opening it regularly) it doesn't alert enemies to your location
whereas if you Open a door then they'll turn towards the noise

tepid blaze
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Well ideally you'd use cover to not get hit but the AI has a habit of threading the needle and popping your eye out from range sometimes.

slender adder
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they worked before hotfix, its a shame

crude prism
tepid blaze
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I wish RoN had the Rainbow Six 3 style of door opening where you could slow open doors.

slender adder
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I'm pretty sure I soaked up tons of bullets with armorer

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did a lot of neon tomb solo clearing and I'm sure my front plate took more than 4 bullets

crude prism
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I think so as well, I just cant confirm

slender adder
loud crescent
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a few protips:

  • peek a door and then nudge it open to avoid alerting enemies
  • use a mirrorgun to see through cover
  • free-lean to turbocrouch and lower your hitbox
  • free-lean around corners to see them without them seeing you
  • taser melee has a very high stun/compliance rate (drive-stun)
  • as long as an enemy has their weapon raised, you won't be dinged for RoE if you shoot them with lethals
  • as long as an enemy has a weapon at all, you won't be dinged for RoE if you shoot them with LTLs
  • bomb vest enemies follow 'weapon is raised' RoE when they're running (even if they're running away)
  • when you open a door, you can bounce grenades off it to get the grenade inside the room at a nice angle
  • when using NVGs, you can use MMB menu to act as a crosshair
  • you move faster when in low ready
  • with a high-caliber rifle and AP rounds, you can shoot enemies through cover and thin walls
  • shooting LTLs at a surrendering suspect will get you dinged for RoE...
  • ... but shooting the ground beside them with pepperballs will not as long as you don't hit them with the ball itself
slender adder
#

laugh at the low ready user
this post was made by the high ready gang

stone bay
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I knew the last 3, I’m definitely not new to the game, but the rest I knew in practice but not in theory

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like shooting someone with their weapon raised, I always figured it was the case but didn’t think I could until they started firing

loud crescent
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yeah, as long as their weapon is high, you can shoot on sight, even from across the map

crude prism
loud crescent
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low weapon, you have to yell for compliance first, and then wait for them to either raise the weapon or surrender

bright valley
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Opening doors from the handle side has been the standard for me unless there's a specific reason not to. Door provides cover while you get a nade in.

loud crescent
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personally i like to open it from the hinge side, easier to pie that way

gloomy thistle
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is the weapon cache in port hoken bugged?

loud crescent
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nah, it just spawns in a different location each time

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look for crates with the spider on them

stone bay
loud crescent
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peek open from the hinge (reaching across the door), nudge the door open and toss a bang in
or if you're going loud, open from the handle, then bounce the bang

stone bay
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I can collect it just fine

bright valley
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Despite the peek-and-push being the fancy stealthy meta way to do it, I really don't like doing it because it feels so fucking clunky.

loud crescent
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port hokan soft objectives:
||weapons crate - outside, in a spider container||
||drugs crate - outside, in a spider container||
||auction room - inside the secret area at the back of the warehouse||
||trafficking container - to the left side of the map, outside, by an extension building||
||seal up the container - same as trafficking container, but after the talk with FISA||

loud crescent
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there's also the ultra meme strat of
going into TURBOCROUCH MODE (crouching and using free-lean to push yourself even further down) to minimise your hitbox
then opening the door

bold sky
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wait is armorer actually broke XDXD

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so that guide on armorer doubling durability was fake news

loud crescent
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9/10 times they'll miss you because you're tiny
also to my knowledge armorer works fine but only for ceramic

bold sky
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hell yeah lol i already guessed that a lot of the officer abilities are fucking broken

stone bay
calm magnet
stone bay
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which was like 2 hours in the game

loud crescent
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armorer increases the durability of ceramic by ~25% per (with diminishing returns past 2)
but you can't increase the durability of steel, since it doesn't break anyway

crude prism
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Armorer increases ceramic durability by 100%, but does not stack, so you only need 1

stone bay
#

that’s rule 1 for the shield users is max crouch so others can fire over you

bold sky
#

i mean does it even work

loud crescent
#

it works if you use ceramic, yes

bold sky
#

its impossible to test that rn

loud crescent
#

it doesn't work if you use steel

bold sky
#

theres no conclusive test environment

loud crescent
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you can measure TTK in multiplayer by having your friend shoot you with 9mm

bold sky
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bc if you want armorer you are running commander mode how are you gonna test it there

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armorer doesnt work in mp?

loud crescent
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nah, but you can get the base TTK from that

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and then you can compare it to armorer by shooting your colleagues in commander mode

bold sky
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not to mention friendly fire dr

prime wing
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Tip for opening doors in ron: Dont

Just blow the whole door

loud crescent
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anecdotally: yes, armorer does help
it's not huge (i don't think it's 100%) but it does help

bold sky
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thats actually not a bad idea now we need someone to go test it out

calm magnet
# bold sky i mean does it even work

It works if you get shot in the plates. And the round fired doesnt penetrate them. And the hit detection works the way it was intended to. It helps enough that you always should be mindful of it. It isn't going to be the thing that regularly saves your life though.

slender adder
#

MMMM tested it and it doesnt work rn

bold sky
#

i trust that man

crude prism
#

im not infallible

slender adder
#

oh wait are we even talking about armorer

crude prism
#

it happens

bold sky
#

at least you talk w data

loud crescent
#

my s-rank team was uhhhh
negotiator, pacifier, riot control and i forgot the last one

slender adder
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we were

bold sky
#

a lot of people feelycraft and i dont trust people who talks without data

crude prism
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Ill have to test it every patch from now on

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I tested with Ceramic + steel on the current one, doesn't work for SWAT AI or us

stone bay
#

I am 100% that type of person

bright valley
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If it's a wooden door, shoot the two corners on its hinge side with the breaching shotgun and it'll self destruct. Good fun.

bold sky
#

ngl i would not care too much about singleplayer when it comes to data testing

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i think the whole skill system is just something to make people who dont want to interact w society feel better playing alone

calm magnet
#

Wasn't it confirmed that the friendly fire numbers are wildly off base in commander mode, as the damage reduction implemented messes with stats in ways that are unreliable? That's how we got the whole "gas mask stops as many rounds as the balistic face mask" thing, which is likely inaccurate with the numbers we have now.

bold sky
#

but im also just curious to how broken the game is

crude prism
bold sky
#

like nutritionalist for example i really really want to test it somehow

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it would be a good laugh if nutri turns out to not be working too

stone bay
#

I’m running one, doesn’t help me one bit but I like to think it does

bold sky
#

honestly feeling good is prolly enough sometimes

crude prism
bold sky
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i like to work w data to figure out a gun that i see as best in slot only to feel more confident

#

i have no way of telling if the gun is actually best lol

calm magnet
bold sky
#

i used to run arn180 1-4x canted with absolute faith that its the best gun in this game until i realize that its sights are not aligned properly

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but obviously before that i run the gun and was so confident i can just solo clear mindjot/hospital and club w that thing

bright valley
#

great choice with the arn though

loud crescent
#

my personal 👌 gun is the SA-58
oneshots enemies through armor, you can't spray and pray with it but you don't need to

bold sky
#

faith alone makes you play well enough ngl it matters more to land your shots

loud crescent
#

ARN18/MCX/LVAR are all pretty good if you like going full auto but can still aim
and if you go full auto and can't aim, P90

bold sky
#

but .300 being very good definitely contributes

loud crescent
#

i honestly did notice the difference going from 7.62x51 to .300 blk

bold sky
#

oh boy the fal one shot argument here we go

loud crescent
#

it kills targets just as easily, sure, but

crude prism
# calm magnet This is incredibly useful info.

Because suspect damage is clamped BEFORE multipliers. You take the same amount of damage from effectively every single bullet in the game. (besides pistol-calibers at range)

7.62x51 AP at 160 damage on players leg is clamped to 70 and then multiplier by the limb mult of 0.3 for a total of 21 damage.
9mm AP at 70 damage is multiplied by the limb mult of 0.3 for a total of 21 damage.

7.62x51 AP at 160 damage on steel armor is clamped to 70 and then multiplied by the steel mult of 0.3 for 21 damage.
9mm AP at 70 damage is multiplied by the steel mult of 0.3 for 21 damage

loud crescent
#

7.62x51 can shoot through pretty much any cover a target hides behind

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including walls on some maps

bold sky
#

ok actually speaking of which is there a way to visually test how well ammo pen

loud crescent
#

.300 blk is likely to get stopped by heavier cover in my experience, though against targets it's just as effective ofc

bold sky
#

7.62x51 ap has double the pen of 5.56 ap from stat but what does that mean

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like does it go thru material twice as thick

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or does it not lose too much damage wallbanging

crude prism
bold sky
#

so visually what object would it go thru that 5.56 ap cant?

crude prism
#

"who knows"

bold sky
#

im just lost when it comes to that actually cant find a test

crude prism
#

Just find a pillar, see if 7.62x51 will go through, then see if 5.56 does

loud crescent
#

pretty much

calm magnet
bold sky
#

i mean i try that w my friend and pretty much anything 556 can wallbang 762 ap can too

loud crescent
#

you can at least definitely tell the difference between like
9mm and 7.62x51

bold sky
#

yes you wont get one shot when you are healthy technically speaking unless you wear no helmet or get hit in the face without protection

#

actually you can to explosive

loud crescent
#

the diff between rifle calibers is more subtle, but 7.62x51 can shoot through anything short of a concrete wall

bold sky
#

nothing like jaja jaja jaja into hope this detonator works and teammates body blocking so you cant shoot mister bomb vest

carmine moon
#

how is this 1.0 if it doesn't have all the stuff the 2019 trailer said it would have

loud crescent
#

because trailers aren't real

bold sky
#

its not leave a negative review and dont play the game

loud crescent
#

it's 1.0 because the devs packaged it and released it as 1.0
that doesn't mean it has everything the trailer included yet

#

the label 1.0 is functionally meaningless

crude prism
# calm magnet Would this mean that 1) it is impossible to die in a single shot in-game, and th...
  1. it is not possible to be killed in a single hit EXCEPT to a point blank shotgun shot that hits every single pellet on your bare torso. (or if you didnt pick a helmet lol)

  2. Suspects only use the AP variant of all ammo types, shotguns get a nerfed buckshot type.
    2b) Steel and Ceramic will block every single hit, even when Ceramic is broken. You just take blunt damage when the durability is 0
    2c) Shots that hit broken ceramic armor do not cause bleeds, which is a bad thing, because you take 60% damage versus steel which always takes 30%

70 damage on steel is 21 damage always
70 damage on broken ceramic is 42 damage

loud crescent
#

broken ceramic still gives DR???

crude prism
#

ye

loud crescent
#

holy shit, that makes heavy ceramic even better

bold sky
#

not that much tho

#

i wonder if broken ceramic still has level 6 armor?

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or is that reduced too

loud crescent
#

the arm/leg coverage is gamechanging if you're taking 40% less damage on limb shots even after the ceramic pops

crude prism
#

Ceramic blocking shots and not letting you bleed is a BAD thing.

bold sky
#

hmm whats with this arm leg coverage isnt heavy armor coverage the same for steel and cera

#

does bleeding still heal you when you patch up

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thats lit actually

loud crescent
#

yes but
heavy armor covers arms/legs
light armor doesn't

crude prism
#

If you're under 50% health, you gain 50% health.

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heavy armor does not cover arms/legs

bold sky
#

oh really big lit

loud crescent
#

as in
you get +50%
or you top yourself up to 50%?

bold sky
#

was about to say i dont recall heavy covering limbs

crude prism
#

If you are at 40 of 160 health, and stop a bleed, you gain 80 health. 40 + 80

bold sky
#

i assume if you are like 60 hp you just get 60 +80

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this is lit steel armor definitely meta then

#

always a big fan of steel was mostly skeptical of its acceleration pen

crude prism
#

Steel gives you the absolute best longevity, but it's still RNG based. Because you could just RNG into no bleeds, or ONLY get hit in the torso

bold sky
#

but if bleeding still heal then its lit af

calm magnet
bold sky
#

you know this man made a stat sheet pinned in this channel explaining all the above he just told you and more in detail

crude prism
bold sky
#

wonder if we are approaching a straight up raw dps stat sheet w all this information ngl lol

bright valley
#

and at the end of all the discussion about armor effectiveness there's headshots that can just totally fuck you lol

bold sky
#

ballistic helmet actually saves you more than you would think

crude prism
#

thankfully suspects dont actual aim at your head right?

bold sky
#

i would rather get shot in the head so that thing gets some work in before it breaks than to the limb

calm magnet
bold sky
#

thats actually respectable this game kinda been piss for so long

#

if its not for the great gunplay game would prolly be dead long ago

bright valley
crude prism
#

headshots from suspects are accidental shibalul

bright valley
#

point being it is kind of an RNG death that can get thrown at you if you get unlucky enough, regardless of equipment choice.

crude prism
#

ayup

bold sky
#

does ballistic helmet ragdoll ever go away when it breaks?

#

it doesnt seem to at all

bright valley
#

helmet ragdoll?

crude prism
#

it will, if it breaks

bold sky
#

does ballistic helmet cover the entire head tho then

crude prism
#

keep in mind the paperdoll is still broken and always shows 1 hit behind, does not update in real time

bright valley
#

ay caramba

bold sky
#

that prolly explains

calm magnet
#

It's like the whole world suddenly makes more sense...

bold sky
#

but even then ballistic helmet is still made of sturdy stuff compared to other helmet then

crude prism
bold sky
#

except no helmet i assume lol

crude prism
#

Same hitbox, just no 'protection'

bold sky
#

thats interesting to know but i run ballistic helmet and abuse colorblind mode to do night maps without nv anw lol

#

also is g36 like the only rifle with acceptable recoil rn that doesnt have misaligned canted laser sight?

#

i swear that arn180 canted is fucked no matter what

#

or it could just be the recoil pattern actually now that i think about it

calm magnet
# bold sky also is g36 like the only rifle with acceptable recoil rn that doesnt have misal...

I think most of the 5.56 and 300 blk guns have decent recoil if you shove a break on them and are in the habit of pulling down on mouse. Which isn't ideal for suspect stress, but... that seems to get maxed out no matter what, so I leave the supressors with the armorer, and apologize to my teammates for the tinnitus. With supressors or without breaks, I agree, many of the guns feel far too jumpy. But that's been something people have been giving feedback on for over a year now. It's been tweaked and modified here and there, but a sweet spot seems elusive. Kind of like suspect AI.

bold sky
#

yes but also g36 f90 and arn180 are the clear 3 outstanding specimen

#

not to mention most im trying to figure out weapons that when canted actually fire where ads goes

#

there arent that many weapons in the game rn all of them either have recoil pattern that drifts left if you fire rapidly even in semi or kicks up too hard

#

some straight up have broken canted

#

not to mention my favorite optics 1-4 is just misaligned since pre 1.0 forever

crude prism
bold sky
#

god f90 w 1-4x canted recoil is so hot

#

if only the bullets actually go where the laser is and it would be fire

calm magnet
crude prism
bold sky
#

so does silencer play any impact on that stress mechanic thingy

#

well suppressor to be technically correct

crude prism
#

Silencers halve the stress suspects gain from hearing gunshots

bold sky
#

if only recoil from putting that on assault rifles wasnt so bad

#

you manage to datamine anywhere the exact % recoil reduction of each attachments yet?

calm magnet
bold sky
#

like why is sfmb just outperforming asr rn pre 1.0 i swear that asr works better on some weapons if not all, but statistically speaking shouldnt asr be better

crude prism
#

asr has always been worse

#

significantly

bright valley
#

Do you happen to know if the stress gain for shooting is adjusted for the caliber of weapon at all? 'cause if it's just per bullet fired, that'd make the SA-58 with a suppressor really good for suspect stress, wouldn't it?

crude prism
#

It's just per bullet

bright valley
#

oh god

bold sky
#

it wont be as good as you think bc fal doesnt always one shot

#

the map where people perceive are harder tend to have hp modifier so you end up needing 2 shots anw

crude prism
#

another reason SMGs kinda blow

bold sky
#

i would say stress is something you wanna keep in mind on the side tho

#

smg shorter barrels tend to have its usage too

crude prism
#

"meh"

bold sky
#

spc lol

#

firing that thing prolly send stress sky high but it definitely drops

#

plus barrel length on that thing is good for tight angle peek

crude prism
#

SPC is fun

bold sky
#

yeah fun factor is high on that too

#

so long as you have ammo to keep firing lol

arctic forge
#

Why it taking so long to patch performance issues?...

bold sky
#

bc game suck leave negative review and play something else while waiting

bright valley
#

Gotta say, big fan of how the death animations actually show up now. Sometimes it seems to delay when you can restrain a suspect, but for the most part that's negligible.

calm magnet
# crude prism See this vid https://discord.com/channels/310075021882294272/921528178789474314/...

This is just hilarious. In your opinion, is this something that could be fixed easily (just don't have the optic serve as a reference point when canting the gun), or is this something that would be more difficult to account for and fix overall? It seems like the devs may have wanted to have their cake and eat it too - to have the optic feel "good" like most first person shooters do, but be unrealistic - bullets go where dot is 95% of the time - no real concerns with height over bore, or zeroing distance on the optic, hold over/ under etc. But they wanted the laser to feel more realistic (laser is off-set from bore, so rounds will never quite go where the laser is), but in doing so, they... created a monster.

crude prism
#

I honestly have no idea

#

In my head it shouldn't be too hard of a fix, but something is wrong with the laser, when canted aiming, it no longer aligns in constant zero with the sight

crude prism
bright valley
#

Mindjot guard just opened a door I was mirroring, got spooked and sprayed at me while he ducked behind cover, and then surrendered, unprompted. I did not shoot or shout at him, lmao.

marsh lark
crude prism
#

Both the optics and lasers are set unrealistically to "straight"

#

For simplicity

marsh lark
#

I think that is just nitpicking.

bold sky
#

its not if canted laser is misaligned significantly enough

#

have to run no optics arn180 if i want to cant it and can still hit targets reliably

marsh lark
#

What's wrong with the laser?

bold sky
#

honestly that thing should be pinned like on top of the bug report forum its just buried deep in all the irrelevant complaints there

#

not to mention this exist since pre 1.0

crude prism
#

I brought it to them already. There was a brief back and forth

bold sky
#

thats good to hear at least

#

but its still been around since pre 1.0 even in the nda free disc

#

and if a legit bug shows up in this discord pre 1.0 then you know its widespread

crude prism
#

yeah I made the original report for like 5 months ago lul

abstract belfry
#

hello guys i have a rtx 2060 with an intel i5 12400f and my game has frame drops at times, i have tried everything except mods, is there a mod that can significantly help ???

bold sky
#

a lot of people were bashing on 1-4x being misaligned like 2 years ago

crude prism
#

that a separate issue

#

but also true lul

bold sky
#

1-4x being misaligned is just flat out obnoxious bc then even adsing is weird

#

at least the other optics cause canted issue only but using 1-4 is just playing the game on steroids

#

misaligned ads and canted

crude prism
#

"just all fucked up"

bold sky
#

this honestly is why buckshot feels so good in this game

#

bc at the end of the day landing shots is more important bc of stagger chance and buckshot w anywhere from not piss poor aim and above is just guarantee first hit for follow up shots if there are even follow up shots

bright valley
#

also 1-shotting people in the limbs is just really really good

plain kraken
#

Trying to mod the game so I can do patrol officer gameplay but I don’t need 4 teammates hmm

#

Also no helmet feature doesn’t seem to work for ai teammates for some reason

bright valley
#

like, half the time you're firing at someone who's got their arms in front of their torso

tough spire
acoustic carbon
#

is it normal for the textures to just suddenly go super lowres despite the decal fade distance?

#

and like the textures sometimes turn black or glitch out

tough spire
marsh lark
tough spire
#

You lost me at "2060 can run most today games at max" - that's not even remotely true.

#

The i5 is likely fine

solid laurel
#

Can we shut off the music in the club?? Its so damn loud

tough spire
upbeat niche
#

What we can do is lower graphics a bit and just wait for the devs to fix it

solid laurel
tough spire
upbeat niche
#

I like the loud music it makes it more immersive

tight frigate
bright valley
#

Man, I really want to try to enjoy stealth in this game and generally see more of the lower stress AI in action, but walking/crouching everywhere is so goddamn slow it's pulling me out of the experience.

true crescent
#

just completed every mission in the game and ironman mode wont unlock does anyone know how to unlock it?

tough spire
#

Ironman is always unlocked you just have to select it when you make a new save

karmic karma
#

Click on disabled

tough spire
#

Click that button so it says enabled

true crescent
#

ohhhhhhhhhhhhhh mb

tough spire
#

Rofl np

karmic karma
#

Side note

When they fix the subtitles, I hope somebody makes a mod that restores the George M subtitles

Its iconic at this point

tough spire
#

They have fixed it I think. I haven't seen it since the hot fix

karmic karma
#

I've definitely still seen some fucky ones

tough spire
#

Has George shown up? I haven't seen him 😭

karmic karma
#

But then again I was late to the party swapping back to the main branch from supporteralpha so it might have been that

#

Further testing required

tough spire
#

Current build is pretty good. I've been happy with what they've worked on so far.

gloomy thistle
#

lmao

tough spire
#

I'll keep carrying this name in memory regardless.

slender adder
#

George M deserves a spot in the credits

#

what a great lad

#

couldn't have done it without him

winter shadow
#

I am here

#

To meow <(OvO)>

tough spire
#

Omg George should be one of the memorial names

ember mauve
#

hello.

tough spire
marsh lark
#

Did anyone notice some registration bug on 5.56

for whatever reason it when enemies are walking/running you can shoot them up to 5 times before they die which is absurd and yet .300 blk or 7.62 does not have that issue.

ember mauve
#

iam batman.

tough spire
ember mauve
maiden flame
#

Hey my RON on steam has been stuck in a Verifying loop for 3 days now, it's non stop. Anyone else getting this?

#

Trying to reinstall now, but never had this issue lol

#

Right, so now when i reinstall it takes 1 minute, it's not downloading the game correctly 🤷‍♂️

upbeat niche
#

Verifying loop?

maiden flame
#

now i had to reinstall but it's not downloading on steam correctly

upbeat niche
#

Hm

stone bay
#

Just replayed Greased Palms. Seems the subtitles haven’t been fully fixed yet. One of the suspects said “fuck holmes” but the subtitle was “fuckholes”

jovial basalt
#

I know that there are more difficult missions after the mindjot data center but I just can't seem to complete it at all

#

It's driving me insane

bold sky
#

its fine to be stuck there, mindjot is one where the difficulty definitely ramps

#

they all wear proper armor and rock real guns

#

they are only missing last tier armor and hp modifier, plus the environment is hazardous there but you'll get it

#

and once you finish mindjot it'll likely become one of those maps where if you want to have a quick shootout or testing the performance of a gun you'll go there

#

its dynamic and kinda packed w action

bright valley
#

Hard to beat The Spider for action IMO.

civic zinc
bright valley
#

Mindjot's definitely been one of my favorite maps ever since it dropped in EA.

civic zinc
#

I loved the hospital, still mixed on the change to suspect density

On the one hand it now really lets the grim atmosphere breathe, but on the other hand I liked how chaotic a firefight could get

bright valley
#

Hospital is just a long-ass map.

civic zinc
#

That's why I liked it

#

Xd

livid notch
#

still loving methhouse and valley of dolls

stone bay
#

How in the course of updating it, supposedly, does a game developer manage to further break their product? I should not be lagging this hard with a rig as good as I have.

civic zinc
#

It stutters, probably a bug with occlusion culling

stone bay
civic zinc
#

When the game stops rendering things you can't see to save resources

#

I've noticed that most of my stutters come from trying to load in a room or something again

#

And it seems like the game has some bug that gets it stuck in a loop trying to load an asset in, tanking my framerate

#

Or just a skill issue on my PC's part

#

If you're computer parts are newer I'd recommend switching to dx12

#

Turn on dlss or fsr

#

Try lowering some settings

bold sky
#

hospital is just big i think you can end the mission very fast if you hustle it tho

#

hospital angles are nice so its like just the morgue where you have to slow down a bit for safety

upbeat niche
#

Just unlocked greased palms and have heard alot about it, is it hard?

dense quest
#

One of the hardest

#

A strategy that works is to rock an sa58 with the longest scope and clear all of the outside area before going into the big warehouse from the side

#

The way I completed it with my partner is that we entered the reception building and cleared it then wedged the doors that go into the big warehouse area and went out from the garage into the outside and cleared with my "sniper" then entered from the side

livid notch
#

shield on back can be also useful, as in sorting room there are a lot of places form you can be ambushed

mental fable
#

Hey guys, to unlock the golden watch do we need to complete the commander mode with the ironman mode on or off ?

rocky plover
mental fable
rocky plover
mental fable
#

Oh that is painful

rocky plover
mental fable
#

But I'll try

heavy ice
rocky plover
#

personally i did all 18 S ranks on practice mode, didnt wanna deal with the therapy/traits kind of thing

mental fable
rocky plover
novel roost
upbeat niche
#

I completed greased palms on my 2nd ever try lets go

#

B tier

rocky plover
mental fable
#

And we have 2 more hotfixes

#

Hopefully the 2 more hotixes will get RoN back on tracks

plain kraken
#

I guess carriers of the vine went fine with just one casualty hmm

#

RIP my one man

rocky plover
mental fable
rocky plover
#

I'm comparing playing on commander Vs practice mode

#

Commander is easier cos of the traits you get with the officers, if you are patient to deal with therapy and stuff

mental fable
#

Ohhh ok I get it what you meant

rocky plover
#

But yeah to easily pass commander mode on iron man mode just use lethal force and don't care about score too much that's the way I did it

#

It was way easier than getting all 18 S ranks

mental fable
rocky plover
#

Depends if you're going lethal or non lethal I'd say

#

Considering I did lethal on commander ironman and non lethal on practice mode

#

I picked 2 veteran, 1 nutritionist, 1 armourer for my lethal run in commander ironman

mental fable
#

Oh ok

rocky plover
#

I ran other ones a little bit too when I had to send the ones I mentioned above for therapy however

#

But the other ones mostly help with non lethal like the negotiator trait

mental fable
#

So that means if I combine some of the lethal and nonlethal traits together, it'll do nothing ?

rocky plover
#

It can still help

unreal trail
#

man the music for this game just slaps hard

rocky plover
#

But usually you either want to go fully lethal or fully non lethal, not in between

mental fable
#

Oh ok

rocky plover
#

So really depends on your tactics and how you wanna approach it

#

Then you pick the traits according to the above

fallen lotus
#

what is up with performance in this game 😭 30fps\

rocky plover
#

Some traits also stack btw, but I don't recommend having the same one more than twice

cyan shadow
#

tips for relapse?

stone bay
#

I basically just have an Armorer on any comp

cyan shadow
mental fable
#

Oh ok

rocky plover
#

Intimidators and negotiator very good for non lethal, for lethal best I found was 2 veterans, 1 armourer , 1 nutritionist

mental fable
rocky plover
#

Sbags and paramedic are kind of a waste imo

#

But yes

stone bay
mental fable
#

Oh ok

rocky plover
#

Yes it does stack but there are better ones as he said

stone bay
rocky plover
#

Armourer however does not stack for example

stone bay
rustic robin
#

what map is after border?

fading hemlock
#

ugh need to do the voll missiom its so boring

rocky plover
#

Yeah personally I sent them to therapy as soon as they needed it since it takes 1 "day" as opposed to 2 or 3, and used other traits but never used sbags and tbh didn't have problems with officers quitting, yeah I also arrested as many as I could with flashbangs etc but I used lethal force aswell

rocky plover
stone bay
cold swift
#

Fellas, how do I get the "Way out west" achievement? Cleared the map 2 times now but nothing seems to work

rocky plover
rocky plover
#

you can however use the AI and get them to use any weapons, bangs etc...

stone bay
cold swift
#

Literally did just that two times in a row

#

Idk anymorecrycat

stone bay
#

Just let the AI arrest

rocky plover
#

did u try doing it putting all slots on secondary ammo and nothing else?

cold swift
cold swift
stone bay
rocky plover
#

hmm weird, i heard someone else mentioning he had problems getting the ach tho, and sounded like a bug

#

the hanged man worked fine for me aswell

stone bay
#

Might try it again if I get bored

unique shell
cold swift
rocky plover
cold swift
#

Man, I guess my game is bugged somehow

rocky plover
#

someone mentioned it might be bugged however

#

as you're not the first to having the ach not popping up

near spruce
#

when you launch the game in "safe mode" what direct X api does it use

fervent orbit
#

I FINALLY GOT S RANK ON PORT IN SINGLEPLAYER

#

that took 3 days holy fuck

rocky plover
#

goodjob, i feel your pain, although there were harder ones than port tbh

fervent orbit
#

I dont disagree with you there but it felt the most painful since it was the last one

rocky plover
#

yeah true also the one that has the most suspects so it feels like a really long mission

fervent orbit
#

it feels like you have to play a lot differently than the other maps

#

for the others I could kinda get my ai guys to help a little

#

but for port I had to just solo it

rocky plover
#

ye its very diverse map, close range encounters, really long range encounters etc..

fervent orbit
#

aka a map I'm never running nonlethal on again

rocky plover
#

with swat AI, definitely not, with players maaaaaybe 😛

fervent orbit
#

which would you say was the hardest for you

rocky plover
#

it's hard to pick a single one, cos there were some pretty close ones, that its just hard to pick one as the top 1 hardest

#

but neon tomb was quite annoying due to the s-vest dude never surrendering

fervent orbit
#

also the guys s ing themselves on that map was annoying as fuck

#

that map and relapse are definitely up there for sure for me

rocky plover
#

brisa, greased palms, mindot, sins of the father and carriers are up there but i think neon and hospital due to enemy popping themselves was the most annoying

#

ye same neon and hospital are up there for sure

#

for that reason

fervent orbit
#

just so annoying/nearly impossible to counter

#

runs from gas into another room where they shoot themselves

rocky plover
#

i literally had a smoke bug out of the top floor and it somehow fell into the basement

#

by the time i had the basement only left to clear

fervent orbit
#

just RoN things

rocky plover
#

i found 2 suspects had shot themselves

fervent orbit
#

lmao fuck

rocky plover
#

had to restarts ...... xd

upbeat niche
#

They can do that??

rocky plover
#

and guess what i found the smoke grenade next to one of them

fervent orbit
rocky plover
#

so im certain by the time the cs gas effects wore off them they just shot themselves lol

#

ye it can happen only on neon tomb or hospital tho as far as im aware

fervent orbit
#

cant the guy in agency also do it

rocky plover
#

i only had it happen there at least

#

oh ye that guy too

#

since hes like a main objective i kind of excluded him

#

but ye he deffo can off himself

upbeat niche
#

I died when i almost finished the voll mansion mission so im just letting my team finihs it lol

wheat wren
#

What is the story behind the hotel map?

livid notch
wheat wren
#

Huh ok

mental fable
#

Hey guys, which is the best AR and SMG for my teammates ?

stone bay
rocky plover
#

personally i'd steer clear of smg's

mental fable
#

Is the MP5s good ?

stone bay
rocky plover
#

they are fun but not very optimal to the vest the suspects are wearing

wheat wren
#

10mm works

wheat wren
#

I used 10 mm as my go to nonlethal cartridge

mental fable
#

Ah ok

rocky plover
#

10mm is just .45acp in the game sadly

#

with more recoil

wheat wren
#

Yeah, but if your body shot people, usually they don’t die

mental fable
wheat wren
rocky plover
#

ye stronger

wheat wren
#

But don’t shoot them more than twice

mental fable
#

Alright

rocky plover
#

kinda how like .300 blkout is stronger than 5.56

wheat wren
#

Yeah, but I feel like 45 will kill people instantly, whereas 10 mm will just incapacitate people

mental fable
#

Oh ok

rocky plover
mental fable
#

Alright

wheat wren
#

I thought it was 556 this whole time

mental fable
wheat wren
#

Oh

#

Arwc

earnest wolf
#

Is there any reason not to just fire my crisis/stressed officers and replace them with fresh ones?

wheat wren
#

Get one guy with the SA 58, one guy with the ARWC, and then another guy with an MP 5 10 mm

fair crane
#

Like the new ones

rocky plover
wheat wren
#

Shotguns aren’t too useful in my experience

earnest wolf
#

@fair crane @rocky plover Thanks both - so it's just the traits. Good to know 👍

fair crane
#

No problem

wheat wren
#

Well, yeah, but they kill people

#

I guess my goal when playing is to incapacitate as many people as possible

#

So I choose non lethal load outs whenever possible

stone bay
earnest wolf
#

yeah it's grim when you try to subdue a subject with a shotgun leg shot and their legs just vanish

rocky plover
#

btw i dont know if you know, but you can't get S ranks with incaps anymore, it has to be done purely with LTL

wheat wren
fair crane
#

Anyone know what the most powerful assault rifle in the game is?

stone bay
wheat wren
fair crane
#

Damnn wow ok thanks guys

stone bay
fair crane
#

Epic

wheat wren
#

I wish they would put a full length SA58 or something in the game

stone bay
#

Beware of the 20 round magazine though!

fair crane
#

So I can just tap once and they’re on the ground? I don’t want to like shoot once then they keep shooting me, or is it actually that powerful

wheat wren
stone bay
#

Yeah, but then they scream about how they've been shot, which 9 times out of 10 causes me to administer a Mozambique Drill

wheat wren
stone bay
tulip slate
#

all ron players have an obligation to run ends of the earth non-lethal only

wheat wren
#

The 416 is disgusting

fair crane
stone bay
wheat wren
#

M4 clone jkjkjk

livid notch
stone bay
#

I really want an MK14 or a SCAR-H thur

fair crane
livid notch
wheat wren
#

Has anybody here ever been shot with a beanbag or 40 mike mike?

wheat wren
tulip slate
#

idk download a mod. also, i've been able to run 4u non-lethal with no problems at all

stone bay
wheat wren
#

They need just an AKM

livid notch
#

the M14 is already available with mods

wheat wren
#

G3 too

stone bay
#

I don't wanna use weapon mods thur

wheat wren
#

I don’t

#

I mean I haven’t played in like a month but anyway

#

🤡

stone bay
wheat wren
stone bay
#

I’ll fiddle with the settings whenever I wake up.

azure lava
#

any tips to get past IDES OF MERCH?

rocky plover
#

wedges, plenty of them

azure lava
#

I have been stuck on this mission for a week

rocky plover
#

one of the annoying ones yea but considering not alot of suspects it aint that hard

tulip slate
# azure lava any tips to get past IDES OF MERCH?

the route i used to beat it is:
-Spawn at fire exit. This will give you clear access to the centre room.
-Leave spawn, do NOT let your team clear the hallway. Instead, immediately stack up and breach the door to the centre room, which should be in front of you.
-From there, identify doors that can lead you into rooms on the opposite side of the hallway, and use routes that have minimal hallway travel time. (Do not be afraid to shoot and arrest suspects nearby.
-Repeat this until the rooms are cleared, and you can now clear the hallway.

#

Also, carry AP. All of the suspects have vests.

azure lava
#

did you end up arresting 3 suspects?

tulip slate
azure lava
#

oh ok thanks

livid notch
civic zinc
#

does the evidence locker fill up more the higher of a rank you get on any given mission?

earnest wolf
#

I find that if I want to take people alive it's better to leave my AI guys in another room. You can pop a pistol shot into the suspects leg if they pull something as you try to arrest them, but your AI guys will just delete them instantly

#

I wish you could further subdue them after they've surrendered without losing score

azure lava
tulip slate
#

rip

eager merlin
#

@tulip slate the way i did it is i first of all wedged all 4 main rooms, cleared round the outside of the centre room + elevator, cleared the laundry room, then flashed and cleared the centre room.

from there start with the smaller rooms, i typically start with room closest to the elevator

tulip slate
#

honestly, i have no sense of strategy. my plan for every map is to breach a room, clear it, and if i get a gun pulled on me just shoot until they're down

eager merlin
#

thats why youre getting fucked on brisa. wedge. the. outer. rooms

it actually helps so much cause then the people cant move in and out and you basically isolate the entire map using just 4 wedges and clearing 2 rooms

bold sky
#

honestly you can either work on strat or if that bores you too hard then this game is a gun game and you can try to win every gunfight

#

like i think you prolly put in 60-70 hours in this game playing it tactically to get thru maps at most then you remember all the angles and you just start plowing thru the bots

#

so you can clear a room on maps that arent wired by just moving fast and opening the door while walking to the side with your gun at canted/low ready raised up instantly to fire at specific room angles

#

that works far more reliably w the insane tracking ai rn than trying to peek or take it slow bc if you make noises or suspects are right at the door they sally forth and shoot you which results in death a lot more than if you actively shoot first

coral void
#

Very cool missed out s in vineyard cause I accidentally shot one of my boys

jaunty lagoon
#

SWAT AI still moves way too fast to be honest. I ask my guys to breach a room and they're just running past closed doors, open doors, putting their shields down and getting mowed down before we can even control the situation and the room.

#

They really need to either be toned down, or let me dictate what their ROE is when we move into a room.

#

I need to be able to tell my guys that if they encounter any door, closed or open, that they don't move past it and take some kind of cover

#

The suspect AI is fine, frankly they are a little bit too passive for my tastes. I Wish they would move around a bit more to force more use of door wedges and better planning, but my SWAT AI needs to be a scalpel, a meticulous tool to go through the levels with intent and control.

Right now, they are all trying to be rambos, and they are moving too fast, getting themselves killed, and forcing lethal force when there are better methods to incapacitate and control the situation.

bold sky
#

yeah get in line

jaunty lagoon
#

Like bro they just RUN IN

slender adder
#

not a day goes by where people don't talk about ides

#

this level is great

rocky plover
jaunty lagoon
#

Greased Palms is a bad map because the buddy AI is terrible on it

#

You spend more time trying to babysit your own officers instead of controlling the situation and dealing with the suspects

slender adder
#

it's a shame that the SWAT AI doesn't work super well on it though

jaunty lagoon
#

I just watched an officer breach a room and literally just run into the open firing his weapon widlyl

#

Meanwhile, open doors, thresholds, overhangs everwhere

#

He just runs off into the distance like its call of duty, its awful. This is why the map is bad, not the suspects.

#

The map is totally playable with regular humans, but SWAT AI is just awful.

rocky plover
#

ye they're not so great in open areas

jaunty lagoon
#

They're not so great in closed areas either because they just run away

rocky plover
#

i mean in closed areas its not that bad if they tell them to stack before breaching

slender adder
#

they probably need different room clearing rule sets for different room sizes

rocky plover
#

but yea suspect Ai is way better than swat Ai

jaunty lagoon
#

In closed areas they run past closed doors, run past surrendering suspects

#

they just keep runnning,m never stop, never cover

slender adder
jaunty lagoon
#

No its terrible

slender adder
#

no it's how room clearing works

#

its just they dont support each other

jaunty lagoon
#

You run past a closed door, door opens behind you,m shot in the back of the head

plain kraken
#

Rip my three teammates in relapse

#

This one John Wick in the end downed them

jaunty lagoon
#

They're just sprinting full tilt into the room without any regard for its shape

#

You can control the room without sprinting to the end of it, what they do is not room clearing,m its bullshit

slender adder
#

it IS how room clearing works if it was a closed space they were clearing

#

doors are just not accounted for to them

rocky plover
#

I understand that they try clearing the whole room before detaining suspects/civs but I hate that I have to spam like secure command 10x times because either they do nothing to start doing it and suspect gets back up, he surrenders again but the swat AI doesnt continue detaining them and just keep starting like total fools so it feels like never ending have to keep spamming search and secure with every room

fair crane
#

im salty an ai just wallbanged me LOL

slender adder
#

they can't secure the room while fighting

rocky plover
#

Well not always like a room would have 3 suspects all 3 suspects would have surrendered

#

But the AI keeps staring at them

#

Instead securing them

#

Like I understand when they hold different angles of the room and ignore my command to secure but once I try to secure them myself without even commanding them, they all just get around me to try and cuff the guy I'm cuffing aswell ignoring their previously held angles which is pretty dumb tbh

slender adder
#

it's probably hard as fuck to make them not dumb

rocky plover
#

Well the suspect AI is very good and sometimes too good so I don't see why the swat AI couldn't be a little bit better

twin python
#

You can tell them to cover a specific area and they won't secure any weapons or restrain

rocky plover
#

Yeah I know but we were referring to the opposite actually

bold sky
#

bc swat ai quite frankly fucking is not needed for this game

#

this game could just encourage people to do coop more like pre 1.0

#

give us dedicated server and better netcode

rocky plover
#

If the matchmaking would have been better I totally agree

bold sky
#

if they waste so much time w swat ai might as well make a social credit system for this game too while they are at it

#

swat ai is just for people who are so socially awkward they refuse to play w people at this point

rocky plover
#

Ye agree coop is much more fun, but still

slender adder
#

idk i'd rather play with ai

stone bay
slender adder
#

considering the way the majority of people plays

rocky plover
#

Guess you guys didn't encounter people playing tactically, just players who thinks this is Cod xD

#

I get that feeling

bold sky
#

i mean isnt that the point of having servers and knowing who you are playing w aside from just better connection

#

i dont want to play "tactically" with people who are wanding every door or just going overtly slow

#

i should then just remember people who also play it w speed and aggression in mind

#

not to mention dedicated servers allow for server rules set

light vector
#

is there an option to make guns default to auto? That shit killed me like 5 times now

rocky plover
bold sky
#

sadly no bc this game has too many wanna be swat cosplayer who insist we fire semi at al time

#

man even those people have never seen cqb doctrine that stress fire superiority and volume of fire

light vector
fallen lotus
bold sky
#

standard not use it at every single turn

stone bay
fallen lotus
#

if you use full auto at all times you will prob just hit civilians accidenatlly

bold sky
#

those map you can peek quickly then open doors

rocky plover
bold sky
#

its very dangerous to take time around doors rn bc of cracked ai

twin python
#

No?

bold sky
#

far better to just know what angles there are behind the door and prep for it quickly

rocky plover
#

mirrorgun makes it boring if overused tbh

bold sky
#

mirrorgun actually have that chance of trolling yourself if suspects hear something and sally forth

light vector
bold sky
#

if they kick the door in your face its over and mirror unholstering time is horrid

fallen lotus
stone bay
bold sky
#

breach shot gun can still be used from range in this game kinda lit ngl

light vector
bold sky
#

can set up so many great kill angles w breach shotgun still

rocky plover
light vector
#

yeah that'd be great, I mean it's just one less thing to keep in mind

gusty shore
#

so i just got hermit achievement and my only concern is why is hide and seek so buggy

gusty shore
#

Like ai spawn in the warehouse

#

I've noticed civilians just unresponsive

#

and i know its not a performance issue with my pc. I dont know if its just a certain graphic settings bug but I only notice it on hide and seek

rocky plover
#

was this after the hotfix? someone else mentioning bugs on hide and seek like couldn't close container door etc.. personally i had no issues before the hotfix, but i havent tried that map after the hotfix yet

gusty shore
#

I never playing it prior to the hotfix

grizzled raft
#

It's happened to me where I'd be aiming at long distance, and suspect AI would randomly "pop-up" during ADS, particularly when facing the warehouse

#

I just wait till they start shooting and do what I need to do for now

rocky plover
#

thats probably because of the setting "viewing distance"

grizzled raft
#

Could be a vie wdistance thing

#

Yeah i agree

gusty shore
#

ill check my vieweing distance settings but it should be max

rocky plover
gusty shore
#

hm

fallen lotus
#

is this game getting vr?

#

ngl should be a no brainer, literally perfect game for it

gusty shore
#

would be hard for commands

fallen lotus
#

multiplayer though

gusty shore
#

but you could make it work with voiceattack or smthn

gusty shore
fallen lotus
#

or some AI system lol

#

with for voice

gusty shore
#

yeah voice attack

fallen lotus
#

also am i the only one with bad performancE?

#

yeah i have my graphics pretty high but it shouldn't drop below 60

grizzled raft
#

I fixed my performance by going DX12 from DX11. I use a 3060 - Made all the difference.

#

Bunch of other things you can try I am sure.

fallen lotus
#

pretty sure all cards after 2022 will just perform worse on dx11

rocky plover
#

ye try using DX12, DX11 is for very old components

grizzled raft
#

I didn't expect it but I'd have to take everyones word for it lol

plain kraken
#

Nice there is a new patrol officer mod coming later. Can’t wait to just use handgun

fallen lotus
#

this game in a 5v5 search and destroy multiplayer mode would go hard

vital ferry
#

AI FIX WHEN????

fallen lotus
#

for?

marsh lark
#

And everyone just ignore him, for whatever reason he just wants attention

pliant sage
frail grail
#

is there any mod that removes muffled voice on gas mask, ballistic mask etc?

marsh lark
fallen lotus
stone stump
marsh lark
#

1060, 1650/1660 are also built on DX12 but in some games it performs better on DX11 and in some other games it performs better on DX12

#

Treat it as a case by case basis really, try both and see which one runs better.

pliant sage
marsh lark
#

Or, let me correct myself. Not built on DX12, but supports DX12

marsh lark
gusty shore
#

yall know dx12 and dx11 is mostly defined off cpu cores

pliant sage
marsh lark
gusty shore
#

to kinda summarize it

gusty shore
#

dx12 more runs each thing per core

#

like shadows for 1 core

#

lighting for another core

pliant sage
pliant sage
stone stump
fallen lotus
#

alright smart guy 😭

lucid elk
#

If you're going to be a smartass, at least make sure your information is correct.

light vector
#

maaaaan I suck so hard at this game, I'm about to start my 9th fucking attempt on Sinuous Trail 😭

grizzled raft
#

Just your 9th? 🫠

light vector
#

yeah this mission is so close-quarters that if an enemy turns a corner and I don't expect them it's an instant game over

fallen lotus
#

part of the experience

vestal crag
#

Is PvP a thing in the 1.0 release?

light vector
#

I already made a couple people resign over Twisted Nerve

grizzled raft
#

Keep trying!

light vector
light vector
lucid elk
vestal crag
#

Dang

shrewd oriole
#

I wish there was more articulation of exactly what you want your bobots to do

#

Like, for instance, "open. Bang, pie and clear"

vestal crag
#

good thing you put that comma in

light vector
#

I feel like if you could queue commands right after each other it'd have the same effect without having to programm each one of those in

rocky plover
#

yea cAHAHAHAt

shrewd oriole
vestal crag
#

bang a pie smidog

shrewd oriole
#

Like placing C2 without detonating it.

bright valley
#

Just giving the SWAT granular orders to the point of absurdity lol

#

No, Eli, you have to squeeze the C2 clicker harder than that.

light vector
#

lmao

#

and throw that flash at a 43 not a 45 degree angle!

bright valley
#

Fuck's sake, nobody told me Eli wasn't the one to place the charge in the first place?
"You didn't order us to."

tawdry nymph
#

soooo

#

i can only unlock missiopns without mod yes?

light vector
#

Sinuous Trail is gonna make me go insane

#

if I go into that goddamn data storage facility one more time I'm gonna freak

bright valley
#

I was recommended to try just going straight for the main server room until the SWAT miraculously got it right.

light vector
#

I'd rather not sacrifice more officers... I've gotten like 5 KIA already

bright valley
#

Ironically it was immediately after that I knocked out my S rank of that mission.

light vector
#

I guess I'll try, my strategy was to get the high ground early by doing into the left side entrance but I probably shouldn't do that

#

mainly because of the enemies consistently catching me off guard from down there through a window

bright valley
#

Yeah, frustratingly there's a number of maps where the strategy I've applied both has and hasn't worked. I have tactical ideas that I think are entirely sound on paper, but I think the bots fall short at executing them sometimes.

light vector
#

the way I died last time was with two AIs being stormtroopers and missing one dude who ended up killing 3 officers including me

#

that was one guy

bright valley
#

If I were instructing a team of human players, I think I'd take the ground floor entrance on the left side of the building and use the access that gives to split the team and simultaneously clear the 2F walkway alongside the server room below it.

light vector
#

I tried that exact thing once with the AIs but ended up being undermanned upstairs

tawdry nymph
#

(i might starting going through those missions then

bright valley
#

Yeah, like I said, the SWAT just falls short sometimes. It's a damn corridor that's completely controlled from one side, it really shouldn't be a five man job.

tawdry nymph
#

tbf

#

it should be a lot more poeple but

#

it is what it is no?

light vector
#

wish me luckies :3

tawdry nymph
#

GL

bright valley
light vector
#

gotcha

#

y'know, I'd play with real players but I don't have enough friends that'd shill 50 bucks for this...

tawdry nymph
#

all you need is to ask it here

light vector
#

and I don't wanna play with strangers cause I'm scared they'd have to put up with my bullshit, which my friends are used to...

stone bay
#

Don't know till you try, could find some new friends here

tawdry nymph
#

i mean im down to play some now

#

and to be fair id also be down for real players doing the raid

#

so yea

light vector
tawdry nymph
#

if you wanna we can clear it mission by mission

#

ill be on general VC

light vector
#

sure, wait for me there

stable kernel
#

If you would like some additional firepower I could join as well

tawdry nymph
#

yes plz

#

US COOP or?

stable kernel
#

Whatever you would like, but yes I am in the US

light vector
#

yeah sorry I'm taking so long, can't find those last couple suspects/civs

tawdry nymph
#

lets hop on to one of the calls

carmine moon
#

where is wenderly hills hotel

shy tulip
#

It is now Sins of the Father

zenith trench
#

God I hearing "Hey! There's people here!"

#

reminds me of the good ole days

#

back when Voll Heath house had big orange textures, and white plywood doors with red circles on them

#

Wait did I just hear one of the guys on Sins of the Father try and say he was secret service?? lmao

shy tulip
#

I can't remember if it was Sins or Voll

#

But they're so fucking creepy

#

"Please don't shoot" and then turns the corner and guns down my team

amber dock
#

I remember when they assigned civi voicelines for suspects

#

so I heard "don't break my nails!" then caught like 5 tec-9 rounds

zenith trench
#

I don't know for sure but I'd imagine it's Carriers of the Vine that would have those kinds of lines, they're cutlists and I expect nothing less of them

#

also, I know it's normal so this is a rhetorical question, but I magdumped one of the guys on SOTF with a USP .45 and he just stood there and flinched, didn't die

#

is- is that normal?

#

I need fuckin, uranium core bullets, lead ain't enough

shy tulip
#

Uranium fever