#ats-modding

1 messages ยท Page 7 of 1

wet beacon
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Well, ETS2 has a max of 3 trailers

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In general to my knowledge

feral willow
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eh

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base yeah

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but theres ways to make it 4 ;D

wet beacon
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So, working with that, and including dollies as trailers as the engine does... the above is the only way that would work

silent sinew
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Update on my Ohio Valley area C2C project unfortunately progress has slowed due to work being a little crazier than usual. This means that my area will not be in C2C 2.8 however I am hoping to have it ready for 2.8.1 in a couple of weeks. Apart from some bugs and scenery everything is ready. I promise though it will be worth the wait.

low garnet
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TMP allows 5 trailers max in both games before you are automatically kicked, that includes both cargo trailers and dollies. However the rules they laid out for the trailer limit is that youre only allowed 3 trailers that can carry cargo. So that means at any given time you can only have up to 3 cargo trailers and 2 dollies.

winter seal
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Then you should try a 5 trailer combination in ETS2 MP, you get auto kicked. The limit is 3 in ETS2.

reef bronze
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I wish the limit on ets2 was 5 @winter seal blobrgb

winter seal
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So do I, but lets be honest 99% of ETS players can't handle an empty truck let alone more than 3 trailers.

reef bronze
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Yeah true we are the special few that are skilled

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But if the limit was 5 trailers then I could do triple setup with hcts

feral willow
reef bronze
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American style in europe

dire warren
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Have fun doing F7 on ATS kappa I one time did a quad and the third one was through the building o.o

feral willow
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lol

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thats why u quicksave with em

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alot

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:D

prime lichen
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where is the list of supported mods

feral willow
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Uh

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Only official supporter mod basicly is additional customisation wich is on the steam workshop

prime lichen
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oh okay

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so we cant use like custom trailers in MP

feral willow
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Uh depends

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What u see as custom

prime lichen
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of a mod website. (sorry I am new to ATS MP)

feral willow
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Ah no

prime lichen
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dang okay ty

winter seal
dire warren
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I like the former one

normal spire
#

Hey ! Who have a template for a Peterblit 579 by SCS (I find only olds templates but it doesn't works in 1.35)

late comet
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I don't think it's the template. SCS has made some changes to the code to add skins to the games.

wet beacon
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So I just drove my truck over a weigh scale

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99 tons, is that the truck, both Bs, and the heavy haul, plus the 67 ton load?

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Or have I messed up my load programming somewhere?

dire warren
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It should tell the gross weight, a truck usually is a few tons, just like each trailer, I'd say approx 8 ton, could be more or less depending on configuration

muted jasper
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๐Ÿ™‹

tidal igloo
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The weight on a weight scale is all of your truck (semi-truck + trailers + cargo)
semit-truck si usually around 10 tons, the trailer depends on the configuration and cargo is what you see dieplayed in the cargo/freigmarket and in the job screen

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67 + 10 + x = 77+x tons.

I've seen Turnpike Doubles with an empty weight of around 15 tons
Load loaders / Heavy transport trailers tend to be a bit heavier than a normal trailer-
So 99 tons seems reasonable @wet beacon

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(and I forgot to mention that the fuel also adds a few hundred kilogramms to the total weight)

wet beacon
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Thankyou

low garnet
cerulean heron
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@winter seal private?

winter seal
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What's up?

reef bronze
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@tidal igloo if 15 tons with turnpike doubles how much weight would a turnpike triple be empty

feral willow
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22,5

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-.-

tidal igloo
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a little bit less than 22.5
Because it only has 2 jeeps (dollys) and not 3 (@ Capri)
I think it should be around 20/21 tons.
But, tbh, i would need to check the weight for the dolly/jeep to tell it precisely

reef bronze
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Okay let me know the final weight @tidal igloo

fading fjord
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Hey! Not sure if I can ask it here or elsewhere but; I'm looking for a Canada and East coast map mod. Where can I find them? (I mean, there is none on the steam workshop and I don't know which one to take, and, how to install them). Also, how do I use a map mod lol?

tidal igloo
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@reef bronze Depending on the config (1/2 axle dolly/jeep + type of trailer (refridge/box/tarp)) the weight is somewhere between 20500 and 22500 kg
aprox 20500 for tarp
aprox 21500 for box
aprox 22500 for refridgerated

reef bronze
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okay cool

feral willow
grizzled hazel
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can anyone point me to the tmp skoda mod for ats offline? (so i dont accidentaly destroy my skoda when i play sp)

winter seal
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You can get away with not having the mod so long as you don't log out of TMP while in the skoda/touch it in any menus. If you don't touch it the game doesn't update the fact it's a bunch of missing files and it'll still be there when you log back into TMP.

late comet
grizzled hazel
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@late comet thank you ๐Ÿฑ

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@winter seal i accidentally 'touched' the one i have on ets2 and spent over 7 hours save editing to remake it since my OCD decided i cant just buy a new one and have it at the bottom of my truck list ๐Ÿคท

vivid ice
feral willow
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Nice blobthumbsup

wet beacon
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Welp

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I have like 7 "Rules Lawyers"

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Who are busy explaining to me why this is illegal

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I'm even being "Recorded" which is being spammed at me in private messages

winter seal
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God forbid they read the rules, assuming they can read.

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Max 5 trailers, check. Max 3 'cargo' trailers, check. Lights visible (bonus for on every trailer), check. No clipping parts, check. No overhanging cargo, check.

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@vivid ice AB Triple, respectable! If you use dryvans and swap the front wall/rear door you can make them kind of look like chipvans as well!

feral willow
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Forvet ull be fine

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Project manager told me its allowed when we asked a long time ago

reef bronze
wet beacon
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I figured I would be fine. I just wish people would stop harassing me over it being illegal

reef bronze
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I get it all the time too

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I know theres a command to turn off chat

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And pms I just don't know it

feral willow
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Ive only had some people say its awesome

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But tbh idk what the busy areas in ats are and what server is better to go during peak

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So yeah whats peak time and best place to be? (Europe timezone plez) ๐Ÿ˜‚

wet beacon
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Uhmmm

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Midnight iceland time

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XD

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On ATS Us server

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I know this only because a friend of mine lives in iceland

gloomy shoal
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@feral willow 01.36 p.m.

feral willow
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on eu time? @gloomy shoal

gloomy shoal
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Yes. Now it's 02.20 p.m. @feral willow

feral willow
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ok

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so where is it busy right now

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and eu or us

brave comet
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Who is admin on ATS right now or the leader of the admins

wet beacon
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I need some help, guys

quasi yoke
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by changing the trucks to actual trailers

wet beacon
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Every time I try to do it, the trailer drops into the wheels and clips

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Like I know how to save edit

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that's not the problem, I just can't figure out how they get the trailers to sit properly instead of clipping

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This always happens.

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is it because I use the black truck instead of the white one? I noticed all the others are using the white truck

quasi yoke
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nah the black truck shouldn't be a problem

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I mean you can try with the white one, but they are the same, only the paints are different

wet beacon
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That's what I figured

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I can't figure out how they manage it

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The wierd part is

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in this screen? It looks right

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but the moment I try to spawn it, it goes wonky

wet beacon
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Anyone got any ideas?

warm shuttle
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for what ?

wet beacon
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the trailer problem up above

warm shuttle
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...

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with trailer you have as main ?

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name of model

wet beacon
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What do you mean? I'm having issues where the trailer directly behind a truck transporter sinks into the wheels and clips

warm shuttle
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are you using it like mod chain or you made it ownsalfe by saveedit

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?

wet beacon
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Made it myself by save edit

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OK it happens with the white truck, too

wooden mauve
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thats a nice looking trailer combo

wet beacon
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It would be

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if it worked. :/

wooden mauve
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if you look at the inspiration images

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notice the rear wheels are slightly in the ground

wet beacon
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I can't for the life of me figure out how they are getting it so that the trailer sits at the fifth wheel

wooden mauve
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your arnt

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thats something i have noticed

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i would suggest using a heavy cargo dolly but it wouldnt work due to the height differences between lowboys hook and standard trailer configs

wet beacon
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The problem isn't the dolly, it's where the game registers the fifth wheel connection for the truck.

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And somehow they managed to get it at the fifth wheel, while I only seem to be able to get it in the chassis. :/

wooden mauve
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there obviously something wrong with the way you have edited probably

wet beacon
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yeah, but I can't figure out what it is

wooden mauve
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like the definition of the trucks chassis might not be correct or just not there at all and thats forcing to put the fifth wheel in the incorrect position

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i havnt seen anything like that trailer combination before though so i am guessing at this stage

wet beacon
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Maybe the trailer definition NEEDS to be the kenworth chassis? Not an owned trailer?

wooden mauve
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it could be possible but i also doubt thats the case

wet beacon
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Me too, but at this point, I'm running out of ideas. I copied the trailer directly from the load

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and then just added a:

vehicle_accessory : _nameless.21c.e1e0.53a0 {
wear: 0
data_path: "/def/vehicle/trailer_owned/scs.box/data.sii"
}

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I've tried changing it from scs.box to scs.flatbed

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and even gooseneck

wooden mauve
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i can try it myself tomorrow and see what i can get too but rn i cant

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its 9:22pm and i gotta go to bed

burnt bough
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I think the king pin from the truck that usually goes behind the second truck also has it's King pin further down. Idk why scs would do that but that's the only explanation why it would work with the trucks but not with a trailer behind it

wooden mauve
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wait

wet beacon
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That's what I'm getting from everyone, Spieker

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but... how did they manage this then?

wooden mauve
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the first trailer might need the same chassis def at the truck instead of having like the standard trailer deff

burnt bough
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Ah

wooden mauve
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that should make it repositioned

burnt bough
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But the trailer defs don't have any effect on the position of the locator in the 3d model

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or wdym?

wet beacon
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Won't the chassis def break the trailer? Wouldn't that just turn the flatbed/goosneck/whatever into another truck?

wooden mauve
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no

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when it comes to trailers theres generally 2 definitions theres the body and chassis

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chassis is what the trailer can hold and body is well a body

wet beacon
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data_path: "/def/vehicle/trailer_owned/scs.gooseneck/chassis/ch_30_bd_3a.sii"

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So you want me to change that?

wooden mauve
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umm

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im assuming thats the intial connect from the white truck to the orange gooseneck to the main truck you drive

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you wouldnt need to change the deff of the gooseneck

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it should be the chassis of the container trailer if thats what your using

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since your trying to go "truck > gooseneck > 2nd tractor > trailer > trailer"

wet beacon
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the gooseneck, the yellow part, is part of the white truck

warm shuttle
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gooseneck

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is trailer for conteneirs

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and how is called this with kenworth hook ?

wet beacon
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then the tow arm thing

warm shuttle
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...

wooden mauve
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the yellow part?

warm shuttle
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yep

wooden mauve
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well to the example image of what Forvet is trying to get

warm shuttle
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or orange

wooden mauve
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it is orange

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and it is a gooseneck hook

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Forvet i would try using something different to a container trailer and see how that goes

wet beacon
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Are we talking about changing the definition here?

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trailer : _nameless.21c.e09d.a8a0 {
trailer_definition: _nameless.21c.e225.d430
cargo_mass: 0
cargo_damage: 0
virtual_rear_wheels_offset: 0
slave_trailer: _nameless.21c.e09d.7c10
is_private: false
accessories: 4
accessories[0]: _nameless.21c.e1e0.53a0
accessories[1]: _nameless.245.0fc4.6b31
accessories[2]: _nameless.21c.e249.d6c0
accessories[3]: _nameless.21c.e249.d120
accessories[4]: _nameless.21c.e1e0.55e0
odometer: 0
odometer_float_part: &3882b5cc
trip_fuel_l: 0
trip_fuel: 0
trip_distance_km: 0
trip_distance: 0
license_plate: "376 HDQ|oregon"
}

wooden mauve
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no

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i mean like the assets

warm shuttle
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_nameless.21c.e09d.a8a0

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tell me

wooden mauve
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lemme find it hang on

wet beacon
warm shuttle
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what you have

wet beacon
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I tried once before

warm shuttle
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there

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_nameless.21c.e09d.a8a0

wet beacon
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with a heavy haul

warm shuttle
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in chassis

wooden mauve
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when you need to change stuff like "/def/vehicle/trailer/magnitude_55l/chassis_trailer_3.sii"

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but also

warm shuttle
wooden mauve
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i mean like a stock trailer

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not a heavy haul

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the dolly for heavy is a waste

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since you can have a maximum of 5 parts to a trailer

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now i gtg

warm shuttle
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@wet beacon

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tell me what you have in
_nameless.21c.e09d.a8a0
at chassis patch

wet beacon
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vehicle_accessory : _nameless.21c.e1e0.53a0 {
wear: 0
data_path: "/def/vehicle/trailer_owned/scs.box/data.sii"
}

vehicle_accessory : _nameless.245.0fc4.6b31 {
wear: 0
data_path: "/def/vehicle/trailer/truck_transporter/first.sii"
}

vehicle_wheel_accessory : _nameless.21c.e249.d6c0 {
offset: 0
paint_color: (1, 1, 1)
wear: 0
data_path: "/def/vehicle/r_wheel/chrome.sii"
}

vehicle_wheel_accessory : _nameless.21c.e249.d120 {
offset: 2
paint_color: (1, 1, 1)
wear: 0
data_path: "/def/vehicle/r_wheel/chrome.sii"
}

vehicle_accessory : _nameless.21c.e1e0.55e0 {
wear: 0
data_path: "/def/vehicle/trailer_cargo/truck_transporter/t680_white2.sii"
}

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Which equates to

#

trailer : _nameless.21c.e09d.a8a0 {
trailer_definition: _nameless.21c.e225.d430
cargo_mass: 0
cargo_damage: 0
virtual_rear_wheels_offset: 0
slave_trailer: _nameless.21c.e09d.7c10
is_private: false
accessories: 4
accessories[0]: _nameless.21c.e1e0.53a0
accessories[1]: _nameless.245.0fc4.6b31
accessories[2]: _nameless.21c.e249.d6c0
accessories[3]: _nameless.21c.e249.d120
accessories[4]: _nameless.21c.e1e0.55e0
odometer: 0
odometer_float_part: &3882b5cc
trip_fuel_l: 0
trip_fuel: 0
trip_distance_km: 0
trip_distance: 0
license_plate: "376 HDQ|oregon"
}

wooden mauve
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Wait a second

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Where it says t680_white2 there are obviously multiple types of trucks and they probably have different fifth wheel heights for connections

wet beacon
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I tried that

burnt bough
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That's the rear hook of the first truck and it's exactly at a height of 1 meter just like all other trailer kingspins and hooks... no idea why it doesn't work for you

wet beacon
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I started with t680_black1

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then went to white1

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then white2

burnt bough
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And all trucks use this exact chassis

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the body doesn't matter

wet beacon
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I'm not sure why it isn't working but no matter what I do, the kingpin drops down into the chassis of the truck

burnt bough
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yeah that doesn't make sense to me

wet beacon
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and it floats around when I drive like it's chained there, not actually locked in

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So when I hit the brakes, the rear trailer swings forward

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and then rocks back

burnt bough
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wtf

wet beacon
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Yeah, it's not a solid connection

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I'll get on TMP if you wanna see it in person

burnt bough
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sure

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give me 10 minutes

wet beacon
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I need to delete that last trailer anyhow reallyquick so I only have 3 cargo trailers so I don't get banned for doing this

burnt bough
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where do you wanna meet?

warm shuttle
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first.sii / t680_white2

burnt bough
wet beacon
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Sorry

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one sec, it keeps kicking me for having truck parts on my trailer

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I need to change the wheels really quick

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If you want just send me a .txt with it in there

burnt bough
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yeah lol

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it's not using any owned trailers, maybe that's why it works so well? idk

wet beacon
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Maybe

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But I tried that in the beginning

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and it still messed up

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if I can get logged in

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I'll be at medford

burnt bough
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where at medford?

wet beacon
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the repair shop

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the big place where you can F7 to

burnt bough
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yeah ok

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huh wtf I was kicked for that setup

wet beacon
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Yeah

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it's the wheels

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they are technically truck wheels in the coding

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you have to swap them for regular trailer wheels. I'm getting a wierd glitch with it

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but it's not what the big issue is

warm shuttle
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btw

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why you need it ?

wet beacon
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I just want something that looks cool. xD I mean isn't that why anyone save edits?

warm shuttle
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can soomeone tell me from with file /def/vehicle/trailer_cargo/truck_transporter from ?

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bc from dlc_wa.scs / dlc_or.scs / def.scs and base.scs i dont have it

wet beacon
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I took the truck transporter load in game

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and used the "Search" function for "Assigned trailer" in the .sii file

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and then found the trailer that way

warm shuttle
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in save

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but i unpack that files and dont have that folder in def...

wet beacon
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I don't know. It's part of the base game now

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apparently?

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Because everyone can take the loads

warm shuttle
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yeah

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but in base.scs it not exist

wet beacon
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@burnt bough It worked, can you send me the updated file with the correct wheels?

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So that I don't get kicked?

burnt bough
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it's just /def/vehicle/t_wheel/single.sii instead of the thing with chrome

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my notepad++ just crashed lol

wet beacon
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All good

burnt bough
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I gotta go now anyway. cya

wet beacon
#

So what I did

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is I took the name of the trailer that I owned.

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and I put that in the name of the trailer that Spieker made.

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which isn't owned.

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But because the name of the non-owned trailer is in my owned trailer section... it shows up as an owned trailer, even though I can't take loads with it

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which I never intended to anyhow

burnt bough
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ah nice

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maybe if you manually add a proper trailer_def for it you could even take loads

wet beacon
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No because that deletes the trailer load you are carrying

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which is the truck itself

burnt bough
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but that wouldn't really work because non-ownable owned trailers don't get assigned any cargo model even if on a job

wet beacon
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and would empty the heavy haul

burnt bough
#

yeah

wet beacon
#

SUCCESS

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Ok, so lesse here

feral willow
#

@wet beacon if IT glitches

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Like

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The Dolly into the truck

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Make the truck weigh atleast a ton

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That lowers it Just a bit so its perfect

wet beacon
#

SUCCES

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I have learned the tricks

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I can now do it myself

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insert maniacal laugh here

feral willow
#

:D

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i was doing the mountain road with my double heavy haul yesterday

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i removed the third since i kept getting stuck on the backraod xD

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had to wait 40 mins at some point at the first switchbacks on main road

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since traffic would not stop :D

wet beacon
#

I did a triple belly dumper on the Logging road

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for the life of me

feral willow
#

nice i tried to make one

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but it wouldnt work

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my mate was like your stupid

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but then i got a 2 trailer dolly

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and swapped the chassis and body

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and it worked instantly

#

๐Ÿคท

wet beacon
#

I cannot get a double heavy haul up the logging road

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My trucks just cannot get enough traction

feral willow
#

:D

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get a 6x4

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dont have much weight

wet beacon
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I do

feral willow
#

quicksave every straight just in case

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i just floor it

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i go wide

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i had a recording but apparently like 6 of them didnt save :D

wet beacon
#

Like, getting the trailers physically up there I can do. the steering part is not the problem

feral willow
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i just found having diff lock on

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works fine

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but i didnt really get stuck

wet beacon
#

it's the fact the lowboys end up bottoming out on the road itself and I don't have enough traction to pull it out

feral willow
#

just really rarely it catches on a small bump

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so just keep pulling a bit

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u can do the road in one go

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aslong as noone cuts u off mid corner

wet beacon
#

I'll figure it out eventually

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But with these logging roads? SCS needs to add some off road or multipurpose tires

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with more significant tread and less fuel economy

feral willow
#

btw

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the short chassis peterbilt

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with daycab

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i ran it up perfectly

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it works well for the corners

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i even managed to do it in my old peterbilt longest chassis and im crap at driving those since not used to it

wet beacon
#

I can do the road with a long chassis, but perhaps it's the long chassis not putting enough weight on the back tired

feral willow
#

u can always

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add a jeep dolly instead of direct trailer

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and give that a weight of like 2 tons

wet beacon
#

Oh I always run with jeeps

feral willow
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i dont

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xD

wet beacon
#

That's why I only do double heavy hauls

feral willow
#

well

wet beacon
#

Jeep - Heavy Haul - Dolly - Jeep - Heavy Haul

feral willow
#

this trailer was first a triple heavy haul

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but with those extra jeeps

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ofcourse u will get stuck

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it likes to pull in the rear trailer

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alot

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since in ets the rear trailer follows the trucks line and front trailer 90%

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but in ats

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it doesnt

wet beacon
#

Yeah

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I look forward to towing a truck around though

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that'll be fun

low garnet
#

that truck is against tmp rules because 1, parts collide, and 2, you are required to have headlights

west swallow
#

Does anyone have the Skoda mod link for SP?

gloomy shoal
#

@wet beacon tried it also, having the same isue with "wabbeling" around.

wet beacon
#

Look what I did! ๐Ÿ˜„

gloomy shoal
#

@wet beacon nice, maybe u could help we for fixing the bug?

wet beacon
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I don't know what the bug is. I'm running off of a template that Speiker provided

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All I did was I took that template, pasted the name of an owned trailer into it

gloomy shoal
#

ah okay.

wet beacon
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and overwrote the named trailer in the code

gloomy shoal
#

thank u

rotund solar
#

where do you put that template, in an ats quicksave?

warm shuttle
#

@wet beacon you broke rules xD

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how many arrows you see

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allowed is max5

steep depot
#

So many people are doing that and no one is noticing

warm shuttle
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how many >

wet beacon
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Uhm

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actually

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just gunna point this out

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if I had more than 5 trailers I'd be auto-kicked

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the yellow bar is part of the white truck

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as per the coding

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the white truck is the "Cargo" on the yellow bar.

warm shuttle
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from def file i see it like separated parts

wet beacon
#

As per the save file, it is 5 trailers

warm shuttle
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cargo with hookpoint... ?

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what

wet beacon
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the yellow bar and the WHEELS of the truck are one trailer

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the body of the truck is the cargo

warm shuttle
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so how it loook without body ?

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btw

wet beacon
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that's it right there

warm shuttle
#

driving spomethink like that is ridiculous

wet beacon
#

Please remember guys, before you claim someone has broken the rules with having "Too many trailers", the game checks how many trailers you have and auto-kicks you

steep depot
wet beacon
#

I just got this through the Seattle cargo terminal. ๐Ÿ˜„

warm shuttle
#

come to city with other player and im sure you will stuck on any crossroad hahajprdl

wet beacon
#

I just pulled it through the Seattle cargo terminal. xD That's a pretty good challenge in and of itself

warm shuttle
#

wanna meet ?

wet beacon
#

I'm still sitting in Seattle on that bridge

warm shuttle
#

sure...

wet beacon
#

Alright then.

#

Because I can GUARENTEE you

#

I am in Seattle

#

What do you want from me?

warm shuttle
wet beacon
#

@kaos109 I put it in my Autosave. It takes some practice with editing. Buy a small basic trailer. Copy the nameless_2985y3405789 whatever from the basic trailer into the first trailer on that template

#

then overwrite the basic trailer in your save file with the template.

#

And hope you didn't break your game.

#

@rotund solar

#

Sorry, I got kicked for sitting still too long

warm shuttle
wet beacon
#

I'm in now

#

Just remember with how trigger happy mods sometimes seem to be, claiming someone broke the rules without basis is a good way to get them banned. Especially if the mod who sees it doesn't know much about Save Editing.

#

I wonder what different heavy haul loads you could fit on that...

heady shore
#

wait - you can actually fold the gooseneck?

wet beacon
#

It's part of the Lumber DLC

#

or the logging DLC

gloomy shoal
#

@wet beacon GOT IT!

I made it as a buyable ingame version. the problem is the weight. i changed it to

cargo_mass: &460a9519

and it works now โค

wet beacon
#

They have a folded gooseneck that connects to the 5th wheel

#

@gloomy shoal Wait it's a WEIGHT issue?

warm shuttle
gloomy shoal
#

@wet beacon for me it was.

heady shore
#

yeah, Iยดve seen it earlier that this trailer has two kingpins, but everytime the extended one was used and not folded away

wooden mauve
#

has anyone gotten a b b then standard trailer?

wet beacon
#

Interesting... this means I should start investigating. Is it a nonstandard weight that causes the connection point to break? It, for all intents and purposes shouldn't... BUT if it does?

wooden mauve
#

like double b trailers and a standard?

wet beacon
#

@heady shore Yeah, this DLC provides one with it folded back

warm shuttle
heady shore
#

cool, I got the DLC too, but had not any freight of it, yet

wooden mauve
wet beacon
wooden mauve
#

yeaaaaa

#

thats what im attempting to get

wet beacon
gloomy shoal
#

@wet beacon yep. the weight was 0 by default in my save. changed it to cargo_mass: &460a9519 and it work. yolo

wet beacon
#

Where did you get that cargo mass value? From the basic load?

gloomy shoal
#

i got it from the template u sent.

#

line 3

wet beacon
#

That's crazy how cargo mass could wipe the connection point

gloomy shoal
#

yup.

wet beacon
#

@warm shuttle I'm assuming you Don't actually want to meet?

#

Bro

#

you need to abort yourself right now before you get banned

warm shuttle
wet beacon
#

You're only allowed 3 cargo carrying trailers

warm shuttle
#

5

wet beacon
#

You can't do the 4 Bs and an A

warm shuttle
#

3 in ETS

#

xD

wet beacon
#

Nooooo

#

Rules got changed man

warm shuttle
#

mate what the

wet beacon
#

The following save edits are not permitted on trailers:

Duplicate accessories (including addon hookups), or multiple accessories of the same type
Use of truck or car parts on a trailer
Using body accessories from longer trailers on shorter trailers
Using cargo weights below 0 (zero)
Trailer combinations with more than 3 cargo carrying trailers
Any save edit which adds an invisible hitbox

warm shuttle
wooden mauve
#

DUDE

#

its Bandit!

#

the god himself lmao

warm shuttle
#

he park inside of sing

#

why not xD

wet beacon
#

Trailer combinations must only contain up to 3 cargo carrying trailers (dolly trailers do not count towards this). 3 full-size trailers are not allowed to be used in ETS2 due to the autokick system.

warm shuttle
#

3 full-size trailers

#

where you see on my more than 1 full-size trailer ?

wet beacon
#

Dude

#

I'm just warning you

warm shuttle
#

read cerfull xD

wooden mauve
#

dude

wet beacon
#

if you want to try and cut hairs, it's not me who is going to be banned

wooden mauve
#

thats allowed

#

that trailer config is allowed just the sign is client side

#

thats why hes inside of it

warm shuttle
wet beacon
#

That however

#

is not allowed

wooden mauve
#

no shit sherlok

#

xD

wet beacon
#

@warm shuttle

wooden mauve
#

would be cool if it was tho

warm shuttle
#

@wet beacon

wet beacon
#

I'm trying to SAVE you man. D:

warm shuttle
wet beacon
#

my game crashed, btw

warm shuttle
#

xD

wet beacon
#

That's why I poofed

warm shuttle
#

yep your cargo crash game

#

why not

wet beacon
#

I'm back in now

warm shuttle
#

_3 full-size trailers are not allowed to be used in ETS2 _

wet beacon
#

Dude...

warm shuttle
#

shh

wet beacon
#

I don't know how to explain it, I think you're just trolling at this point.

warm shuttle
#

reading rules make me laught

#

so we are allowed to have 2 or more tankers ?

wooden mauve
#

this is ats chat are you guys talking bout ets lmao

warm shuttle
wet beacon
#

You obviously arn't listening to me, and I'm about 75% sure you are trolling. As such I'm just not going to respond to you from here out man.

wooden mauve
#

give me a close look at that dolly connection to the first trailer

#

Forvet?

wet beacon
#

Which one?

wooden mauve
#

that image that @warm shuttle just sent

#

that would not be allowed

#

as there isnt a tanker double in the game

wet beacon
#

No tankers in the game currently have ring-feeders

wooden mauve
#

yea

#

exactly

wet beacon
#

So you can't make chains out of them

warm shuttle
wet beacon
#

You can try if you want, but again, whether a mod bans you or not for illegal trailer modding is on you

wooden mauve
#

idk why but im having an issue getting a b triple working

wet beacon
#

Try this

warm shuttle
wet beacon
#

Buy a flatbed alright?

warm shuttle
#

a b triple ?

#

what is that

wooden mauve
#

yea

wet beacon
#

change the chassis of the lead trailer

#

to...

wooden mauve
#

b trailer then b trailer then a 45"

warm shuttle
wooden mauve
#

but instead of ets trailers for the first two its ats b trailers

warm shuttle
wooden mauve
#

yea Forvet mentioned ets2

warm shuttle
wet beacon
#

"/def/vehicle/trailer_owned/scs.flatbed/chassis/ch_48_3a.sii"

#

Keep the body the same

#

Now for the middle dolly, you want to do the same

#

but you'll need to add an accessory for the 28 foot body that you have on the first trailer

#

then save it.

#

go into game and you should have B + B + 28 foot A

#

remember! when save editing..

wooden mauve
#

already now lmao

#

i have backups

wet beacon
#

you can change the 0 at the back of any "_nameless.296.ab8c.9c20"

#

change it to a 1

#

and the game will accept it and rename it

#

that way you won't break your game with namelesses that are copies

#

just make sure that the accessories list and the accessory below both end in that 1

wooden mauve
wet beacon
#

Alright

#

frankly

#

I have no idea how you did that

wooden mauve
#

xD

#

im using a triple pup and editing that

#

and the dollys still exist and the game is compensating for it

wet beacon
#

there is your problem

#

edit an STAA double

#

Remember you don't need the dollies

wooden mauve
#

but i want 3 trailers

#

so a double dont make sense to me

wet beacon
#

You're converting the middle dolly into the third trailer

#

so you'll have your lead trailer, the middle trailer, and the trailing trailer

#

instread of Lead trailer, dolly, trailing trailer

#

You're thinking with dollies when you should be thinking with B's

wooden mauve
#

oh

#

i get it

wet beacon
#

Yup

#

The second B IS the dolly

wooden mauve
#

ill try it

#

its not working lmao

#

changing the dolly to the code isnt helping

wet beacon
#

Did you add the body?

wooden mauve
#

no

wet beacon
#

Add the body accessory

wooden mauve
#

i didnt remember how

wet beacon
#

Alright

wooden mauve
#

hangon i remember

#

and ill see if it works

wet beacon
#

๐Ÿ˜ƒ

wooden mauve
wet beacon
#

You do

#

but you got it to sit properly atleast now

wooden mauve
#

i just need to change the body and chassis codes of the first trailer yea?

wet beacon
#

Now remember, you don't need to change the body of the front trailer as it's a 28 footer already

#

you just need to change the chassis

#

The body code for the B is the exact same for the 28 foot A trailer.

#

That's the same for the box trailers as well, btw.

#

Container trailers on the other hand are screwy AF

wooden mauve
#

ok

#

is there a thing as a 3 axle 28"?

#

or is there only a 45 tri axle

wet beacon
#

What do you mean? Use the exact same chassis as you did for the second trailer

#

Use the same chassis as the one you replaced the dolly with. ๐Ÿ˜ƒ

wooden mauve
wet beacon
#

Oh! Yeah

wooden mauve
wet beacon
#

B trailers use Dolly bumpers

#

the only triple axle A in the game is the 53 foot triple axle

#

"/def/vehicle/trailer_owned/scs.flatbed/chassis/ch_53_3a.sii"

wooden mauve
#

ok

wet beacon
#

"/def/vehicle/trailer_owned/scs.flatbed/body/flatbed_53w.sii"

#

I BELIEVE that is the correct body code

#

I could be wrong tho

wooden mauve
#

ok

#

so replacing the chassis with the 53 foot turned the las trailer into a 28 foot curtain slider

wet beacon
#

huh

wooden mauve
#

but

wet beacon
#

Did you replace the body as well?

wooden mauve
#

i will try changing BOTH of the body and chassis

wet beacon
#

BOTH need to be done before it works properly

wooden mauve
#

nipe

#

it didnt work

wet beacon
#

Then I was wrong on my body definition

wooden mauve
#

the outcome

wet beacon
#

incredibly amusing

#

but not the expected outcome

wooden mauve
#

also

#

can i just get the 48 foot trailer ?

#

instead of the 53 since its a bit smaller

wet beacon
#

my suggestion? Buy a 53 foot flatbed with triple axles

#

and the 45 foot flatbed doesn't have triple axles

#

And yeah

#

you can go 48 foot if you want

#

But any trailer you want to buy

#

xD It doesn't matter to me

#

But one and rip the chassis and body def off of it

wooden mauve
#

ill manage with the tripe 28" since im gonna go up and down the logging road near bellingham

wet beacon
#

xD I drug a B + B + 53 foot up that logging road

wooden mauve
#

you will see me if you stay in seattle

wet beacon
#

its possible

wooden mauve
#

yea

#

but what about a trip lowboy

wet beacon
#

I can't get a double lowboy up that thing

wooden mauve
#

lmao

wet beacon
#

I can barely get a single lowboy up and down it.

#

But I can get a triple belly dumper up and down it

#

xD

wooden mauve
#

ik i saw bandit.six do it

wet beacon
#

I always seem to bottom out the lowboys and lose traction

#

xD

#

I AM bandit six, guys.

feral willow
#

Forvet

#

I did double lowboy up secret

#

Then down main

#

It became a big traffic jam

#

From first turnbacks waaay past the bridge

wet beacon
#

Then you are far more skilled than I am. xD

feral willow
#

Since people wouldnt stop for me

#

People like F7 your stuck

wet beacon
#

Because I keep bottoming out and losing traction

feral willow
#

Ya i was stuck since i had to move

#

But had a save 10 meters back

#

U want to use no extra dollys

#

I only got stuck once since someone cut me off but if u Stay wide

wet beacon
#

See, I F7 almost immediately if I get stuck because I don't want to get banned for blocking.

feral willow
#

U can take all corners with triples even

#

But

#

Theres only that wide corner with the ditch u get stuck on

#

I quicksave before corners if i get stuck i try to move

wet beacon
#

and see there's the problem. I refuse to run heavy hauls without jeeps/dollies. XD It just doesn't look right to me and if it doesn't look right it's not worth it to me. That's why I have yet to build a triple heavy haul

feral willow
#

I have Just dollies

#

So if i cant move again

#

I load quicksave

#

But aslong as im still moving

wet beacon
#

I need to utilize quicksave more often.

feral willow
#

Even at 1mph it aint blocking

wet beacon
#

See, that's something I worry about. It's entirely up to the mod. and I don't want it to be entirely up to the mod

feral willow
#

It needs to be atleast 30 seconds of standing still

#

So if you are still moving u should be fine

wet beacon
#

That I'd want in writing. xD

feral willow
#

@fervent scaffold aveeeee

#

30 secs of more of standing still for it to be blocking rite?

wet beacon
#

Be free, Kenworths, BE FREE

feral willow
#

They fixed the job?

wet beacon
#

No

feral willow
#

๐Ÿ˜‚

#

I had so many people ask me

#

How u not banned for bug abusing

#

Or how i get your job etc

#

Since i run a tow setup too

#

Not as big as yours tho

wet beacon
#

I get those questions CONSTANTLY. xD

#

and yeah I have this habit of; "Oh this is fun..."

#

"Now how can I make it bigger?"

feral willow
#

I got one wich is not too long

#

Cuz i want to be Able to do the ligging road but that's my longest one tho

#

Wich is basicly the aluminium 28 footers with a Dolly

#

Ive seen someone yesterday tho hรฉ had An trailer Dolly then the first truck and added the 3rd one

#

As cargo

#

For the lights

#

๐Ÿ˜ฎ

wet beacon
#

Oooh

versed pecan
feral willow
#

Should be yes

gloomy shoal
#

@versed pecan yes.

versed pecan
#

yay, cool

wet beacon
#

100% yes

soft root
#

how do you make custom jobs?

surreal tapir
#

@soft root use virtual speditor

rotund solar
#

Some reason it doesn't work for me

soft root
#

yeah I can't get it to work either

gloomy shoal
#

@wet beacon hey mate, i figured out that u can also set the cargo_mass: to 5000. This would also work to fix this "wabbeling" bug.

rotund solar
feral willow
#

That's not the stuff u change

#

If u dont know what to do dont do it

wet beacon
#

@gloomy shoal oooh, will have to investigate.

gloomy shoal
#

@wet beacon I set it now to 15000. so it would weight 15 tons

wet beacon
#

What is the weight of a single T680?

humble roost
#

about 8174kg afaik

winter seal
#

I have mine set to 8000kg, works fine. How low can we go?

feral willow
#

0

winter seal
#

Nope, bugs at at 0 cargo weight. Seems cargo weight lowers the body and stops the clipping from occurring.
edit: Body of the 'towed' truck. When set to 0 cargo weight (the trailer still has an empty weight and thus isn't breaking rules) The trailer on the 5th wheels of the 'towed' truck is below the 5th wheel and will spaz out. I set the towed truck to 8000 and the towed trailer is now above the 5th wheel and thus not spazzing.

feral willow
#

ah u mean towed truck

#

just make it 1 ton minimum

haughty basin
#

@wet beacon

wet beacon
#

Wat up?

#

Sorry about the friend requests, but if I accepted every one of them, I would have quite a few friends clogging up my friends list. Hit me up here if you need anything. :)

haughty basin
#

Oh, no problem, it was to tell you if you are the one that modifies the charges for ats and ets2, I'm interested in doing business with you

#

Sorry if my English is not very good, I speak Spanish and use a translator to communicate with you

wet beacon
#

I am okay at it. What are you looking at doing?

#

:)

haughty basin
#

Look, I'm from a company, I saw your trailer modifications for american truck simulator and I liked them, one of them is this

#

I was wondering if it's possible that I could use that load

#

Or some similar

wet beacon
#

No, that is illegal

#

2 B class trailers, and 1 A class are the max allowed

#

So, B + B + 53' A is the biggest using B trailers. If you want the largest non-heavy-Haul, you would go for 45' hook + 2 axle dolly + 45' hook + 2 axle dolly + 53' trailer

#

Beware, the latter (2 45s & a 53) will not be fitting into anything except some farms.

#

I found the B + B + 53, most acceptable due to its shorter overall length and thus more managable size for the games industries.

#

So it really all depends on what you are looking for. Shock & Awe value, or gameplay value?

haughty basin
#

But I could use it in the Singleplayer.

#

The photo is not mine

wet beacon
#

Yes that is legal

#

That is 3 cargo trailers

haughty basin
#

is legal?

wet beacon
#

And yes, the first image you sent could be used in single player, but not multiplayer

#

And yes the second image you sent IS, YES, LEGAL.

#

:)

haughty basin
#

But friend, could you give me the load of the first photo?

#

Sure, while you can.

#

To make a live on youtube

wet beacon
#

I do not have access to my computer at the moment. I am in the middle of a home change.

haughty basin
#

And when you can, could you give me the mod?

#

It would be of great help and support.

wet beacon
#

I can probably whip something up, but you need to know how to edit a save file and decrypt .sii files. If you can get a .sii file decrypter, I can help.

haughty basin
#

Claro que si tengo eso

wet beacon
#

I would give you a copy of mine, but I do not have access to my PC at the moment

#

Someone else in the chat might be able to help find you one.

haughty basin
#

Of course, if I have that

wet beacon
#

Just be aware, I am NOT a mod maker. I edit save files. It will require you to edit code.

reef bronze
#

Making mods is so overrated

haughty basin
#

While you help me edit the code, or when you can pass me a copy

#

@wet beacon

feral willow
#

Passing the copy wont work forvet unless its ets

#

That stuff a pain in egs

#

Ets

#

I Just swap the body and chassis

wet beacon
#

Did you know that if you change every nameless to end with a 1? ATS will automatically rename it. If you change the initial trailer name to a trailer you own and overwrite the trailer you own with the new trailer, the game will accept it?

#

Go ahead and try it, @feral willow

haughty basin
#

I did not know

wet beacon
#

You can make templates that can be mass reproduced for players that way.

wicked thicket
slim walrus
#

Just curious but is there any good quality ownable trailers for ATS?

#

Also not sure if this is the right place to ask so if not just point me in the right direction :)

feral willow
#

@wet beacon that's what i always do

#

Never works for me in ats

#

I change Just the body and chassis and tadaaa

wicked thicket
#

@slim walrus appart from the stock ones, you gotta save edit them

sullen fox
#

anyone know what to set my cab to for a kenny long frame?

vivid citrus
#

are 4x2 trucks legal in ATS TruckersMP?

sullen fox
#

can someone help me, when i dcrypt the game, half of the words are still encrypted

wicked thicket
sullen fox
#

@wicked thicket thanks it worked ๐Ÿ˜ƒ

wicked thicket
#

awesome

vivid citrus
#

I have a mod for it. That's why I'm asking. @warm shuttle

versed pecan
#

I don't think he knows what you mean by that

torpid saddle
#

They are not allowed, 4x2 trucks I mean. I assume you mean the type I created first back in 2016 with invisible wheels - they were banned before 2017

winter seal
#

But this is 2019. Now I have no idea how you would make a 4x2 without using mods but rule 3.1 doesn't really have anything that jumps out at me saying you can't do it.

So long as it doesn't add an invisible hitbox, make anything magically float (there would still be a pair of wheels at the back), crash the game and the vehicle actually works it should be fine.

reef bronze
#

@torpid saddle never banned just ruined by wheel tuning dlc being supported

#

It is possible to make 4x2 still like the old way but it won't look like a 4x2 for the other person on mp. The game will just render a tire there for the other person

torpid saddle
#

Actually, they are banned.

#

And they have been for years.

#

AI wheels on trucks are not allowed, see the not allowed list in 3.1

reef bronze
#

it was made broken by a tmp update never really banned

torpid saddle
#

Tmp update did not break t and they are disallowed

#

That is how it is

reef bronze
#

Tmp did break it cause they added full support for the wheel tuning dlc and it made a tire become rendered for the other person if they didn't have the dlc or even if they did a regular tire was rendered

torpid saddle
#

Thatโ€™s actually an scs thing interfering (as mp is unofficial)

#

The system scs uses to upgrade pre-1.23 vehicles

reef bronze
#

Both people can have 4x2s they just don't translate through tmp

torpid saddle
#

So they are unsupported mods?

#

Which again puts them in a bad position

reef bronze
#

well they might not be unsupported soon if the wheels for the kentworth trucks are ever made allowed

torpid saddle
#

As they arenโ€™t allowed and you use a โ€œbrokenโ€ thing to use them, the bug abusing rule could apply (permanent ban)

#

So do not use them

#

Invisible wheels are not permitted

reef bronze
#

theres no point trying to make a 4x2 as no one else will see it

torpid saddle
#

The kenworth truck cargo wheels are entirely different

reef bronze
#

if the model of the wheel wasn't being replaced on tmp then 4x2 could possibly come back but as long as there is a model replacement they won't work properly

torpid saddle
#

4x2 is not allowed and it is not a case of a missing model. Sorry to say but you are misunderstanding what is actually going on with them

reef bronze
#

Allowed or not its no longer possible on tmp only on SinglePlayer

wet beacon
#

I wouldnt mind seeing some small 4ร—2 trucks. They do exist in the US, just rare for OTR trucks. More common on city based company trucks.

reef bronze
#

yeah

vivid citrus
#

It'd be nice if they did. Not sure why they havent already.

#

It would be nice to see dump trucks too. (10 Wheelers / Super Dumps)

haughty yacht
#

Hi everyone, just wanting to ask if there are any good sound plugins for ats. I saw some for ets2 but none for ats. Its a shame since this game its so good but the truck sounds could be better

young nexus
#

can you change out the little car in MP for like a crown victoria or a dodge charge or maybe a chevy impala

wet beacon
#

Sadly, no

#

There have been many calls to do a Pickup or something

#

Something more American

#

Every time they are raised, the devs say no

versed pecan
#

then we pull a good ol American revolution to get what we want...

low garnet
#

the reason why they cant is because licensing. TMP cant (legally) distribute a product with licensed material without the manufacturer's green light. even though cars are extremely obvious what they are, even SCS had to tweak them to not display the ACTUAL brand because they only have permission to use cars in their likeliness, not the actual product. like, if you look the rear of the ford raptors, they dont say ford, they say frog. the isuzu elf box trucks say isusu. and even with the railroads, BNSF is displayed as BFSN. TMP staff got EXTREMELY lucky with the permission for the skoda superb (which is a real car). so unless you got some money to fork over to these american manufacturers to acquire the licensing to use said cars, quit complaining and asking because ITS SIMPLY NOT HAPPENING ANYTIME SOON. educate yourselves. the answer to this is beyond obvious and the fact that you simply wont just makes you seem whiney every time you "why cant we have...." this, or "its not fair we dont have...." that.

feral willow
#

Dude

#

Look trough the files

#

The Skoda car is a port from existing model ingame

#

Its Just made functional with interior etc and some custom parts

#

The Lamborghini etc in ets2

#

Are litterally named after the real thing in the files

#

Same in ats

low garnet
#

theyre all tweaked to not display their legal badges, which is exactly why i said SCS has permission to use them to their likeliness. the skoda has its badge. theyre all named the same in the game files because its easy to locate the things instead of trying to figure out what a "frog raptor" is every time youd have to update the model.

feral willow
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They dont have permission to use to their likeliness

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Because then theyd still have to pay

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Most brands copyright all the body shapes too

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Etc depending

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But they Just tweak Them Tiny bit so it looks almost the same but also isnt

low garnet
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and thats a case by case basis per model. which is exactly why we have the cars we do. havent you noticed theyre all the basic of the basic?

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SCS gets permission to use said basic models as long as the actual models themselves do not use their badges

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and i never said SCS didnt have to pay. they do. its just that the cost of using a model to its likeliness is far cheaper then acquiring the license for the entire thing, badges and all.

winter seal
#

What's the difference between players using it and the AI using it in terms of licencing?

late comet
#

The cost to make it player usable is more than it is to make it AI usable.

silent sinew
#

After talking with the creator of the Coast to Coast mod I've decided that it would be best to do mine as a seperate mod temporarily. It will be eventually fully added into Coast to Coast when it is all ready but this way I can release my updates as they are ready.

quasi sigil
#

Dos the Coast to Coast mod work for MP too, or just SP?

late comet
#

It's SP only

worldly spoke
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Yeah if you run it on mp you will fall through the map when you load in lol

#

I have two separate profile one for sp and one for mp

wet beacon
#

Welp

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I did an experiment

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to see if the truck was actually defined as cargo or not

#

Turns out that yes, yes it is

#

I'm... no longer interested in TMP.

#

Straight up. xD

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I joined for the save editing and the comraderie that I got with people

gloomy shoal
#

@wet beacon same.

wet beacon
#

Like, this is utterly terrible

winter seal
#

Welll

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Strictly speaking...maybe...lowboy with stinger + dolly + 3 axle lowboy will be the longest combination allowed

#

Unless they say that the connection point on the stinger lowboy isn't good enough.
Edit: I can't rwad, this is all a lie I'm wrong

wet beacon
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Not anymore

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The longest STOCK trailer combination

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So you can't even do 45 + Dolly + 53

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"The "saddle-mounted truck" trailers in ATS must only be in the default combination, these trailers must not be used in double/triple trailer combinations other than default."

#

Tow trucks are no longer legal either

#

"Trailers from the Heavy Cargo DLC on either game must only be in their default combinations. Cargo swaps with other trailers are permitted, but these trailers must not be used in double/triple trailer combinations other than default. The ATS "Forest Machinery" DLC is included within this."

#

"If a mod you are using is found to be affecting other players, you can be banned and required to remove the mod. This includes mods which cause you to lose control of your vehicle and/or trailer(s) and cause a collision. High numbers of duplicate parts are also included in this, meaning the tinted green lights are not permitted - a small amount (1-5) of duplicates is unlikely to cause an issue, but if you are found to be causing gameplay issue with any number of duplicates, you can be banned and required to remove them."

#

Like... if I was going to want to play Vanilla ATS?

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I'd play it with mods.

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and with TRAFFIC

#

Why the hell would I want to play ATS vanilla with a speed limiter, no mods, and without traffic?

#

I wrote this up in a feedback ticket

#

You just took a huge sledge hammer to an entire portion of the community. I don't care about speed limiters, but wiping out the entire save editing community was a terrible decision that I hope you roll back. For myself and a large number of others this decision has essentially killed all interest in the game, interest that stemmed from my ability to create interesting and fun trailers and drive them with friends. The ATS Modding community was a fun, tight knit, and good group of people to work with and you've essentially gutted it with this decision. Your mod has no traffic, and is completely vanilla. That makes non-populated games like ATS completely and utterly boring. There is no challenge or fun. If you just look at the steam workshop you can see modding the game is a huge part of the draw to this game, and the fact you've essentially made that illegal is frankly a terrible move.

I'm disappointed with your decision in this regard, and I hope you roll back the save editing changes.

#

Maybe they'll take it into account. I suggest other save editors also submit feedback tickets

reef bronze
#

will just get tossed aside

wet beacon
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You can always try

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I'm just saying

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If they toss it aside? What have you lost? 10 minutes worth of time writing up a post?

reef bronze
#

or a copy and paste ๐Ÿ˜›

wet beacon
#

Sure

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I have no problem if you copy and paste my feedback ticket

reef bronze
#

ticket submitted will probs get a decline and closed

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but oh well

#

for now i'm going to enjoy modded singleplayer where I can run my save edited trailers on there

gloomy shoal
#

It will handled like any good idea in the past:

Declined and done...

feral willow
#

I somewhat agree with the ets trailer rules

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But ats

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Yeah its basicly no harm

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Just say

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Ok

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These trailers

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Cannot be used in high traffic areas such as logging road

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If theres more then 25 people

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Then it Will be An kickable offense

ivory lichen
#

@wet beacon I completely agree. We find fun and interesting things to do to make things more exciting since they don't want to bother adding making things more interesting themselves, and what do they do... ban it. Doing things like triple 45' trailers and the "tow truck" were causing no harm to anyone else at all, and they just decide to ban it so they feel good about themselves. I'll definitely be sending in a feedback ticket too!

wet beacon
#

By the current rules

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you cannot even do 45 + 53

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because it's longer than a turnpike double

ivory lichen
#

Yea I know, I just read through them and was floored

versed pecan
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Yea, because I'm going to miss my 45 + 45 + 53... so feedback ticket, here I come

wet beacon
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I've already told a friend of mine who was planning on getting the game and driving with me to just refund the game.

versed pecan
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^^^

wet beacon
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I've lost any and all interest in it at this point. I know Gdog and Zeberoli might not play it either. I have other games to plauy

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I can spend all this time I've been on ATS playing Farming Simulator

ivory lichen
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Yea, all they're going to accomplish with these ridiculous rules is ruin a good community

wet beacon
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Worst of all, they didn't even make an "Arcade" version of the ATS server

feral willow
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I Will probably stop ats too

wet beacon
#

they just bent us over their knee and told us to deal with it

feral willow
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The trailer stuf

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Especially 1.35 got me back into it

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I put over 60 hours in the game in the past few weeks

reef bronze
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I put over 70 to 80

feral willow
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Wich is what i had before since release

wet beacon
#

What really needs to happen, is a flood of Save Editor feedback tickets. They want us to use their feedback system? We should use it

#

En masse

#

I have 56.3 hours in the last two weeks

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341 hours on record, so probably 300-ish on TMP

ivory lichen
#

1208 ATS hours here, but if they're going to ruin things like this that number won't be going up much more

wet beacon
#

I'm... extremely dissappointed.

reef bronze
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1876 hours total had the game since 3 days after release

#

I have seen the rise and fall of the save editing rules and I honestly can say ats falls in player base when the rules are like the way they are now

upper hemlock
#

I am disappointed also. Why on earth tell people they are allowed and then change it. I like eagle love making new and interesting loads to pull around ATS. This will make a lot of people leave the game.

wet beacon
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@upper hemlock Put in a feedback ticket, please. At the very least we'll show them that there's a section of the population that's distressed about this

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And not just the whiners complaining about the speed

reef bronze
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if they read the chat messages thye will see

wet beacon
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Do you really think they read the ATS-Modding chat?

reef bronze
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everyone in general talking crap about the new servers and how they hate them

wet beacon
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Can we @ ping the devs? XD Or will we get insta-banned?

#

Probably have all @'s silenced, anyhow

ivory lichen
#

I don't think its the devs that are causing the problem... its some of the power hungry moderators most likely, wanting to feel special

wet beacon
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I wonder what would happen if we pinged a community manager...

upper hemlock
#

what the thing about speed limiter you was talking about?

wet beacon
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Oh people on ETS2 are freaking out because they can't do 90MPH down the C-D road

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Or some stupid shit like that

upper hemlock
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not thats silly thing to be mad about.

wet beacon
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I just want my trailers back

reef bronze
#

there was honestly no legit reason to change the save editing rules

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they were fine and perfect

#

I never once saw a mod come out that caused any problems with people crashing or anything

wet beacon
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I think the only reason things started going downhill was the Logging Road, which I'm certain considering for the last two weeks there has been a mod at the top of it nearly 24/7... they could have implemented custom rules for.

ivory lichen
#

The mods lately have been absurd. I had a report that I submitted video ofa guy driving the wrong way down the freeway and head on hitting me get denied because I DIDN"T SWERVE TO AVOID HIM

reef bronze
#

wow

wet beacon
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I just feel as though ATS got drug into this because ETS2 had issues.

#

So they decided to drag us down with the burning ship

ivory lichen
#

yea no kidding, ETS2 has always been a shit show on MP, but ATS was a different story completely

reef bronze
#

The ats mp community is way different than the ets2 community

ivory lichen
#

and the easiest solution to the problems they're having with the logging road would just be to make the whole road non-collision

reef bronze
#

I mean just go on youtube and type in crash comp on tmp you'll fine ets2 has more videos

upper hemlock
#

there are a million crash episodes of ets

reef bronze
#

or just fix all the spots to be no-Collison were they should be. One dlc from over a year ago still doesn't have all the needed places no-collison

left kindle
#

Sorry to interject a stupid question but what did they change thatโ€™s got you guys all fired up? I must have missed it.

reef bronze
#

Save editing rules

wet beacon
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@left kindle look at the new save editing rules

left kindle
#

Oh ok. Custom stuff is the best part of this game lol

wet beacon
#

The essentially took a sledgehammer to the entire community that frequents the modding chat

reef bronze
#

they have always low key hated the modding and save editing community

wet beacon
#

I seriously thought we were making progress with the last two rule changes

reef bronze
#

certain people can't wrap their heads around the fact that its a simulation game where you can play how ever you want. If you want to play unrealistic you can. if you want to play realistic you can. I mean honestly the rules they had before they changed them. Made both sides of the community happy

#

Then they change the save editing rules like they always do and what side of the community gets unhappy the side that does save editing and modding

#

and honestly brings alot of fun and joy to the community by adding setups that are different and stand out when you see them on the road or parked somewhere

wet beacon
#

Exactly

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This isn't going to change people screwing up on the bellingham logging road

#

you'll still have people unable to take a turnpike double up that road

reef bronze
#

or C-D road being chaos

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or just a normal heavy haul up the hill

wet beacon
#

Exactly

versed pecan
#

Yea, ats is being dragged down by ets2...

wet beacon
#

what are they going to do, ban heavy hauls on the logging road? XD

#

Oh wait, that's stock in game?

reef bronze
#

I mean they still have doubles banned in certain cities in germany

wet beacon
#

Yes, but stock in game heavy hauls spawn at the top of the logging road

wet beacon
#

I think I'm going to play a game that's not TMP tonight. Maybe Elder Scrolls Online or something.

#

Maybe heliborne

tough comet
#

you know whats funny they changed the rule to say the truck cant be used as a trailer/tow truck combination but on ATS its bugged and cant use it anyway becuase kicks you off the server how funny lol

wet beacon
#

Yup

#

You still can't even drive the NORMAL load

tough comet
#

correct im at phoenix looking for a fight now ๐Ÿ˜ƒ waiting for admin to turn up now the game is gone to shit since the new rules are in place im aussie we do 7 trailers in real life so we see where this goes becuase if this rule staying this isnt a simulator anymore its pre school

wet beacon
#

Oh no, Big red haven't you heard; "This is AMERICAN truck simulator, not Aussie truck simulator, you should ask SCS to make Australian truck simulator if you want to do that!".... ~Legit argument I've heard from people.

tough comet
#

i can understand that but the name of the game doesnt matter bro if for everyone to play how they wish i sorry but i change my tv from x rated stuff to pre- school and childrens shows to match the game now ๐Ÿ˜ƒ

wet beacon
#

Hahahahahahaha

#

I'm seriously dissappointed in the truckersMP team with this.

low garnet
#

they should just make it so the rules of such dont apply with the arcade server since its basically a no collision battle royale. simulation i can understand to an extent because simulation is literally synonymous with real. and a lot of the save edits simply werent.(and honestly i really hated how often people kept getting in the way or stuck because they kept taking ridiculous combos like 55L doubles or turnpike triples up the logging road JUST for the sake of showing up where people were and ultimately clogging it for the people trying to actually get jobs) so as long as they re-tweak that i think it atleast be mediocre at best.

reef bronze
#

Why make a road no collision zone when we can just ban stupidly long trailers from tmp

#

And really the road was clogged before people started bringing doubles and triples up there

#

I know cause I showed up there the first night after the update and it was clogged before I even showed up with just a a simple turnpike bottom dump triple and I was the only one on that road with a load that long and I made it up and down that road with no problems cause people took turns and game mods were helping keep order and traffic flowing as fast as possible up and down the whole road

low garnet
#

i never said the roads werent clogged before that, only that they got clogged unnecessarily due to the people who would drive up just to U-turn and drive back down. atleast with big sur everyone was doing the event and making it something. im not specifically calling you out, so chill out. but its more than clear theres still hundreds of other users who cant drive at all, dozens of which who know how to save edit, and get stuck just trying to pull in/out of the freaking truck dealer. and "stupidly long trailers" would qualify multiple 55L and turnpike triples