#NO FUCKING WAY
63 messages · Page 1 of 1 (latest)
*published
they also did this monke game
How did Ubishit actually get their name on a good game
because they didn't care about doing less and making more money or becoming lazy
They have other good games
The original Asphalt games (not the new shitty mobile shit)
Driver San Francisco
bc Crave was stupid
The US version of TXR3 is literally unbeatable
I thought this car looked familiar
same bodykit
But seemingly a different livery
rather a lack thereof
bro
driver san francisco
watch dogs 1 and 2
far cry 3 4 5
TC2 is fucking boring
The Crew 1*
I think ubisoft published all the Tokyo Xtreme Racer games in Europe
They must have got in early
They didn't do a good job in porting it tho
The translators constantly made fuck ups
couldn't be as bad as Crave
Crave made TXR3 literally unbeatable in the US
bc of the currency
they tried to localize the currency and forgot to fix Whirlwind Fanfare's requirement
which was to have 100,000,000 dollars
even though the cash limit was 99,999,990
i think crave still developed it
just published by ubisoft
yeah i mean developed localisation whatever
i think they translated the other games too
im not talking about just txr3
especially in europe as they never released it here
crave and ubisoft
konami did the drift games and street supremacy
in europe
maybe thats why they were named different in europe compared to america
but theyre rarer 😦
all the konami published games are rare
the fuckers didnt bother publishing enough i guess
zero is easy to find here
rare ubisoft w
Zero is alright tbh
The TXR games always had funny handling
but again, after beating Tokyo Drift with driving assist, no handling model is horrible because the standards for what's horrible is so unbelievably low
And maybe racing battle c1 grand prix
That wasn't released outside Japan
So no
Interesting