#Panels @ RuneFest: LoreHounds Assemble!

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unique spoke
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Hey everyone!

We've created this space for any discussions around the panels we had at RuneFest. We'll do our best to get this in the eyes of our jmods to share your excitement or ask questions. This isn't a Q&A just to be clear but more of a place to have a chat and share in the excitement of what's to come 🙂

Watch here! - https://www.youtube.com/watch?v=j6LkkiGcjaM

Part of RuneScape’s lore council come together in this panel to chat about their favourite quests and character. Mods Stu, Zura, Shrike and Jack share some industry insights into their narrative writing processes and tools, how they go about choosing which story points to explore in game, and more. Of course, it wouldn’t be a lore panel without ...

▶ Play video
midnight pier
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👀

grizzled comet
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I can't believe we're getting more sand cat lore

unique spoke
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We'll get these up on Monday as we're had a problem with Youtube annoyingly!

quartz pivot
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👀 where panel

limber dagger
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it's a pity I missed the Lore Q&A panel due to running in other panels too that day, had lots of lore questions!

worthy magnet
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Monday is here, I need to be feed. Lore feeds me

unique spoke
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Panel is going up today! Will be going live at 5pm 🙂

quartz pivot
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❤️

lilac stirrup
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Part of RuneScape’s lore council come together in this panel to chat about their favourite quests and character. Mods Stu, Zura, Shrike and Jack share some industry insights into their narrative writing processes and tools, how they go about choosing which story points to explore in game, and more. Of course, it wouldn’t be a lore panel without ...

▶ Play video
quartz pivot
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LORE

onyx pewter
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LORE

cyan echo
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MOAR

graceful lotus
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Eastern Lands and Rite of Passage not forgotten! For 2027!

glass roost
quartz pivot
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(moia not moira 😉 )

midnight pier
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who is this new NPC moira and whats her deal

gilded lodge
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it's moira overwatch in an exciting new crossover event

safe verge
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The one from Arrowverse, crossover confirmed /s

glass roost
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I hate typos too

wide stream
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Through my 20+ years in RuneScape, I spent much of it not caring for the lore very much. Early RuneScape had basic, retold story type lore, or just silly/quirky lore, that didn’t spark much of my interest. It was the God Wars Dungeon (and the little-known gods at the time) the 1st and 2nd Ages, the intrigue around Zaros, Guthix, and the others, that piqued my interest.

Years later, that story finally got development. First in the World Wakes, then in (most notably) Fate of the Gods.

The latter of which, in particular, cued my deep investment into the story.

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Archaeology’s coinciding progression was a joy to play through.

I have to say that the wrapping-up of that story with Extinction, how abrupt it was and somewhat unsatisfying, along with the fact that chapter was closed, is a little deflating for my interest in game lore.

I look forward to what they do next - but a lot of lore simply doesn’t interest me at this time. Gnomes, Desert gods/quests, even Havenhythe I am skeptical of as it just came off like “more vampires”.

Not really feeling energy from much of the questing, looking ahead. Moia mentioned though, at least she remains an interesting character.

tribal rapids
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Zaros going to Erebus with the locator elder artifact is mysterious. I believe there were artifacts left alone in other dimensions before the revision.

clever wing
# wide stream Archaeology’s coinciding progression was a joy to play through. I have to say t...

I agree...

And I think the even bigger problem, lore-wise, is that there's a... not so subtle sensation that the lore experts at Jagex have all moved on to other departments/other employers, and left an undocumented vacuum where previously intention and direction existed.

The Lore Experts have been giving far too many 'uuuh, good question! we don't know.' style answers lately, and the game design seems to be following that trend.

Why is the new landmass to the East; have we forgotten about the Eastern Lands? Guthix's death, Tuska's arrival, both God Wars, The Elder Gods mess... all of this, and now suddenly there's this happy little tree-hugging village in the middle of nowhere, that'd be perfect in every way, if it weren't for a bothersome portal to Vampyrium that conveniently exists on other side of their slice of untouchable paradise. And after Inana has left our entire continent to fend for ourselves against all the threats facing the whole of Gielinor for thousands of years, somehow hiding her continent from every God, Mahjaret, Dragonkin, boat, and winged beastie for Millenia... She wants us to come save her flock from a bunch of feral vampyres, while retconning in more first-age Gods?

Idk. The Moia storyline feels unfinished and forgotten and more current/relevant than this new area. The Gnome storyline has been unfinished for 14 years. Darkmeyer's questline may be 'done', but most of Morytania is basically dead content and could be overhauled or refreshed. We got Necromancy and Um, without really needing a new city for the skill, beautiful though it is, it's basically unused.

I'm honestly not looking forward to another Anachronia/Um/Arc/Ashvale/Goshima/Menaphos, where the content is only relevant for the 2 year span of its release.

And that 2 year span infers it'll be 2028 before we see a return to other lore... if ever.

I suspect all old plotlines are dead, and that newlands exist to mitigate new plotholes.

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Plotholes like a Time Altar on Anachronia, when V's Moon Clan created the altars, and Anachronia was 'lost' since the era of the Dragonkin, and V is now dead...

silk raft
# clever wing Plotholes like a Time Altar on Anachronia, when V's Moon Clan created the altars...

Tl;dr, V didn't make the altars, Guthix did.

With Necromancy it was retconned so Guthix created the runecrafting altars to "fix" the issue of when V made them. New lore is that before Guthix arrived there were "places of power" called Nexus' which were dangerous and could create colossi (basically animal demigods) so Guthix sealed them making "dolmens" (the altars) to send the excess magic out into the Abyss.

A long time later V came along, found the Stone, and it seems like from that he learned about them and invented runecrafting on the "dolmens" Guthix made. Prior to that they were just random stones people probably never noticed so it seems like people believe V made the altars because before he invented runecrafting using them they were just stones (which explains why just about everything other than necromancy says V made them, the Ouriana altar is also seemingly an exception that was made by V/Moonclan specifically for runecrafting).

The Time Altar specifically... so Orthen was abandoned by the dragonkin a long long time ago, after that Guthix arrived on Gielinor and would've made the time altar there like he did with all the others. In Desperate Times though, Kerapac uses the Needle to rewind the island back to how it was just after the dragonkin left (so before Guthix made the altar). To unlock the Time Altar we had to use the Enchanted Key to pull the altar from a different point in time (the one after Guthix had made it) so the altar exists now on the version of the island from long in the past.