#Put a hitcap on HellHound
3 messages · Page 1 of 1 (latest)
3 messages · Page 1 of 1 (latest)
ever since the update to 30k hitcaps, this also changed the max hit a hellhound can take.
If you :Immortality: a bomb at zammy, the hellhound instantly dies.
shouldn't the hellhound at most take 6k damage from the scenario you're describing?
I haven't noticed this.