#Campaign -> NEW Gamemode

1 messages · Page 1 of 1 (latest)

deft frigate
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Battlebit itslef is real fun, but putting a stroy behind it that differs from each game everytime may increase this fun.

Example: Two countries are fighting on maps who wins gets to march forward further into enemy terretory, if one moves forward and after that game gets defeated again, thy get back to the map they were in before ( maybe even with still the same destruction caused by the last battle).
After each match/battle different choices can be made by high ranking players (which identitfy as officers/commanders in the war to allow for either more spawn points or vehicle acces on a specific map,...)

-The war/match ends if the enemy faction captures the enemy's captol or importent city.

  • There can also be two countries fighting one -> so that these two have smaller amries to still be fare to play against the enemy

  • New gamemodes can be made to fit into the campaign mode for example a defensive operation where to defend a city or structure if lost they lose.

  • These matches may take 3-5 times the time a normal game would last, if the map of the (imagend map) of the countries and the way to theyr capitol or city is very long it could span over multiple hours or to a day or days?

Im not sure if this is possible to make even if only one of these suggestions may be sooner or later added or not at all its ok, the game is still one of the greatest i've every played!!!

empty ingot
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Don’t post two of the same thing

fading grove
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So invasion/frontline, but extra big

thorny topaz
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seria uma ideia boa