Buff AH-6 to 2 rockets to kill due to jumpers from enemy MH-6
Same thing for MH-6 but AH-6 will deal x 1.4 damage to just the MH-6 to even out the healthpool
For MH-6 and blackhawks have a bind to release smokes from the rear for concealment. This could be in the form of timed rather then impact smoke grandes. EX rocket is about to kit ur MH-6 but you pop smoke and the miss through it or Blackhawk lands on F site far from your spawn and enemys are close pop smoke get people on the ground and pull out
Also nerf the civi heli just slightly cus the modern MH-6 and AH-6 have 6 rotors up top while civis have 2 or 4 the nerf doesn’t have to be too big just slightly not really even noticeable (mainly so civi pilots have to be more cosouse of their low health and low speed and it can spawn faster)
Buff the Blackhawk minigun to 2 shots instead of 4 to kill it feels like I’m throwing dirt at them not shooting rounds that can pierce a humvee