As we know, in this game, a guy just need to hide himself in hostile cap, as long as he could, and enemy will not able to respawn at the cap
Those team player need to go around a whole cap when the cap still blinking after done capture, this is totally wasting time and also annoy, this just causing most of the player will just go away and not willing to search the remaining enemy in the cap and hope somebody else to do that. But the guy really trying to do that will also have the risk to get killed by the hiding enemy and no one around him, the intel will not able to be transmit as squadmate also far away.
I suggest there is a time restriction for hiding enemy in a fully captured cap, is simple, when the capture progress doesn't move after 30s, the enemy in the fully captured will be shown in the map, let the friendly able to find him much easier

Fucking tensa caps be like