Nobody uses the alternative fire modes. Players either spam over further distances, or simply fire single shots in quick intervals while in full auto. Currently, there are 4 different types of fire modes. Semi-Auto (which I will call single shot), Double, Burst and Full-Auto.
My idea is that players who switch to the most ideal fire modes should have a slight advantage over those who don't, this would incentivise their usage.
Singleshot:
Singleshot would shine in scenarios where the enemies are the furthest. Of course, as the distance increases, the size of the enemy decreases so it might already be hard to aim at the target, and suppress recoil enough the followup shot hits (or kills) aswell. I propose that if single fire mode (Semi Auto) is enabled, the advantage would be that** after the recoil punch is over** (which of course still depends on the recoil and first shot kick value), the crosshair moves exactly back to the original spot. However, your firerate would actually be hard-capped to e.g 100-150 shots per minute, depending on the weapons original Firerate.
Double:
I first just wanted to make Double like Burst, however I wanted it to be unique. Double would essentially shoot twice, without or very minimal recoil in between these shots, however your recoil will combine and gets applied after the second shot and is therefore way bigger than shooting two bullets in normal mode. This mode is the perfect double headshot kill for medium/larger ranges on still targets.
Burst:
Burst fires 3 shots as of now, however from a little testing, the recoil becomes a burden past 30-40 meters if you aim at centre mass. So the recoil might need to get reduced while in burst mode slightly + hardcap the firerate in between full auto and single shot. Alternatively, don't change it and just give burst the buff that it always shoots 3 bullets, once the first shot is made. Meaning even if the player is dead, his gun would still finish the burst.
. Getting an M16A4 varient that only has burst but has more controllable recoil during the burst (so all the recoil comes after it) might be pretty cool.