#New stim gadget to compete with smoke launcher and c4

1 messages · Page 1 of 1 (latest)

flat bough
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Currently c4 and smoke launcher spam make certain maps feel terrible due to the fact that these gadgets are highly incentivized. C4 will get nerfed in the update but the disproportionate amount of destruction and disruption from these gadgets breaks maps like salhan and frugis. One way to combat this issue is to disincentivize smoke launcher and c4 use by providing a third gadget option of an equivalent influence level. I suggest adding a stim gadget that has 2 charges, allows the user to inject the stim while running and hipfiring, and heals 20 health a second for a total of 40 healing. By adding a competitive gadget to the pool, less people will run smokes and c4 and opt for stims instead. This will greatly increase playability on certain maps and make the gameplay more readable. Reducing the amount of chaos will help alleviate new player retention issues especially in the 254 player servers.

atomic spade
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yeah, lets speed up players even more

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surely that would lower the amount of chaos

bold jewel
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Yeah no stims

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Anyways, C4 and RPG are not only already getting destruction nerfs, rubble from buildings should also be more prominent (albeit on newer maps)

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Judging by the devcast that showed said nerf in action, i think its safe to say that buildings would be going down far less frequently

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Or at the very least, much slower

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As for smokes, they are mostly aight

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They dont pose the biggest issue really

atomic spade
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in fact the issue with smokes is them not working

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at least not consistently

bold jewel
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But yeah thats really their biggest issue

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Cause you dont know if your smoke worked or not

atomic spade
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a stim being a healing item is not a bad idea, but it should be a first aid thing that takes the place of a bandage or something.

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def not something you can still shoot with with

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medic only?

surreal agate
hardy frost
bold jewel
hardy frost
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Please elaborate

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I would like to know what unintended effects that idea could have so I can better know if I should continue to support it

bold jewel
flat bough
flat bough
bold jewel
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Aint that bad

flat bough
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gonna be a disagree from me

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smoke spam breaks maps like frugis and salhan

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even tensa

atomic spade
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and smoke spam does not break maps.

atomic spade
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could work, but only as a replacement for first aid (which you can already use while sprinting)

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but not able to shoot while using it.

flat bough
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could even have recoil multiplier

atomic spade
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hipefire is accurate as shit

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healing while able to engage will just be overpowered

flat bough
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if u compare the impact of optimal smoke and c4 usage

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i think the power level is about the same

atomic spade
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while hipfire ain't going to win at distances beyond 30 meters, it will work just fine in CQB

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smoke? fuck no

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and c4 is getting nerfed.

flat bough
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the difference is that smoke and c4 fundamentally change how certain maps are played

atomic spade
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not really lol

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I don't know who you have been playing with, but c4 is not new and in fact has been used the same way since launch.

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and smoke does not work consistently enough to say its powerful.

flat bough
bold jewel
flat bough
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so even tho its nerfed it still a high impact gadget

flat bough
atomic spade
atomic spade
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but it isn't.

flat bough
flat bough
atomic spade
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you don't like dealing with it, go elsewhere.

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or just shoot through it

bold jewel
atomic spade
bold jewel
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At least give me ability to fully regen in say 4-5 second if in going to use it

flat bough
atomic spade
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half the time of using the bandage and having your gun up would be pretty good upclose.

flat bough
atomic spade
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nobody is changing how they play because of c4 lol

flat bough
atomic spade
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thats a destruction issue

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not a c4 one.

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plenty of ways to destroy buildings.

flat bough
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when you only have 2 real options between smoke and c4 and both impact the map flow in a fundamental game u get less readability overall

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pretty hard to argue with that i feel

bold jewel
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But whatever

atomic spade
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also smoke and c4 are not even in the same slot

flat bough
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having a stim that is powerful enough to compete with c4 and smoke in terms of impact will dilute the effect

atomic spade
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a stim would at best be first aid

flat bough
atomic spade
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all 3 of those are in different slots

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ah ok, so the thing even LESS people use

bold jewel
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Smoke launcher does share the same slot with c4

atomic spade
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I figured he was talkign about the smoke people actually used in the grenade slot

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that's where the spam comes from

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not the GL

flat bough
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smoke grenades are ok imo because they compete with regular grenades

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and grenade spam is also a big problem on certain maps

bold jewel
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The GL aint too shabby imo, but i prefer C4

atomic spade
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GL ain't bad

flat bough
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the problem with smoke launcher is that u can have disproportionate impact as a single person on the whole map

atomic spade
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but not many pick it over the lethal

flat bough
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and with c4 nerfs coming its gonna be even more incentivized

atomic spade
flat bough
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yea but u get 8 shots with launcher

atomic spade
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like, I don't know anybody who is sniping peaople with smoke

flat bough
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and the smokes bloom instantly on impact, theres a delay with thrown smokes

atomic spade
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especially with its reload

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the delay is from when you throw it

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not impact

flat bough
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also i think gl smokes last longer

atomic spade
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it does not

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smae exact time

bold jewel
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Gl range is pretty nuts

atomic spade
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like if you aim up you can go further

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but that's not exactly gonna help you

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either you land it in front of you, or in front of your enemy

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and in front of your enemy doesn't cover alot of angles unless you hit it in front of a sniper

bold jewel
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Like i said, GL aint too shabby
You get 9 of em, instantly pop with the drawback of being slower

flat bough
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and ppl just spam it

bold jewel
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Matter of preference, but i still use c4 and everything else

atomic spade
atomic spade
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and with how smoke works, it just turns into CQB

bold jewel
atomic spade
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which... it already was

bold jewel
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C4 is already meta as shit

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Hell calling it meta is an understatement

atomic spade
flat bough
bold jewel
atomic spade
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room to room

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highspeed players have no issue with it, cause sprint and hipfire wins those engagments 9 times out of 10

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you not being able to adapt to a slight inconvenience says more about you than the smoke.

dim lagoon
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wait this is just combat cocaine again

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fuck yeah!

atomic spade
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nah

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no speed buff

dim lagoon
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aw.

flat bough
bold jewel
atomic spade
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if you are in the smoke, just mopve a little to the side of its center and you can see within the whole radius of smoke

bold jewel
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Thing about smoke is that, when it works, it both a positive and a detriment to its user

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Enemies cant see you, but you cant see the enemies as well

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Its a matter of who outplays their outplaying in that scenario

surreal agate
bold jewel
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Oh ya true

finite verge
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Simple fix would make it less of a “problem”

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Also update nade launcher smoke so its not using the old one

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That being said I agree having a large amount in the reserve is just as stupid and should be lowered to a more reasonable amount across the board. I get its a non lethal but there shouldn’t be any reason why people need that many gl smoke nades considering you can also resupply them.

atomic spade