Recently, me and many other OCE players haven't been able to play the game due to high ping on US servers, causing us to get kicked. The only US community server that doesn't kick for ping is BBC, which is empty by the time we get on, and so we physically cannot play the game anymore. My suggestion is simply to increase/remove the ping limit on official servers so that I and my fellow OCE gamers can keep playing.
#Make official servers not kick people for ping.
1 messages · Page 1 of 1 (latest)
This is a valid point as both OCE and SWF servers have been dead AF for months. I have not been able to play on NA official from OCE for last 4 weeks at least due to high ping, which wasn’t always the case. I really just want to play the game guys and not having to get up at 5am OCE time to catch one playable community server in a different continent. Devs please kindly look into this please please please.
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Im all for having everyone included in the matches and understand how frustrating that is. But in the bigger picture of things, having such high ping is such a HUGE advantage in this game. Even with the people who are allowed to join on their low 200s its super easy to feel completely helpless in some fights.
One player you will have great connection to, and the results of the gun fight will make sense , but then you'll have another and its a 200 ping gamer, and the results are different, and you cant compensate for that. While playing on high ping, majority of fights are predictable, and you can get used to that, which makes the game even more miserable to the people who are playing on their own server.
Battlebit is at a point right now where it cant afford to mix the extreme pings even further than it already does, it will end up doing more harm than good, unfortunate to say :(
well i guess theres no point to me having the game installed ggs i guess
I mean the most I can do, personally, is continue to seed bobs until devs step in to revert said change on official
But the way the current system works (official always prios first then community, unless the official crashes) its easier said than done to get it going at all times for you guys
I do support reverting said decision for officials in light of this, obviously
The Devs should work upon this suggestion. I get kicked from US servers whenever my ping reaches 250+
IDK if i would agree playing on ping gives a 'huge' advantage, the way ping works in this game is very good IMO and does a good job and making it a somewhat even playing field. Though ping does give advantages, the disadvantages definitely outweigh the advantage.
I cant really argue anything other than my own experience, and what I've heard from around the community, lag compensation stops after around 150ms. Your experiences with ping can be completely different because we could be playing the game in very different ways.
From my first hand experience being the person on ping in Asia servers, (220 ping~) I felt invincible. This is since 220ms is enough to kill most players.
it really depends on the situation but overall high ping def makes the game harder
I have to disagree with you. Though that is besides the point of the suggestion. Your experiences are what you are coming from saying this, and we have to go off of the most common play style, not from mine, nore any person in particulars style of play unless they're part of the common player base.
Brother man, inclusivity should be more of a prioritisation than "I can't win my really important gunfight in my extremely competitive block game bc of ping"
Exactly. I would rather have more people in the already quite empty US lobbies even if I have to deal with getting destroyed occasionally by people with crazy ping.
They gone probably
I agree with you that inclusion is important, and that with the lower player count it would help fill lobbies/keep some more players playing.
The average player knows what ping is, and what feels like to be lagging or to die by someone who is. Competitiveness is the very core of shooter games, but this is not about competitiveness its about what is fair and upholding that.
problem is if they lag the server due to their ping. that depends on the code.
Changing the ping limit to 300 and/or fixing whatever issue has made ping to the US official increase by 60+ is NOT a problem. You are far overestimating the difference it will make to the average player.
Ping limit is already 300 pretty sure
Then you are spiking over it constantly
But it is 300 last I checked
We already increased it
Idk then
At the very least can you and/or anyone else from the staff team look into the issue that is causing the us official server specifically to have 60+ extra ping from what it used to?
That is most likely because some dedicated servers are on east and some west coast of US (and some central, etc), but they all fill the same demand, so your experience on them can be different
Probably before you played on a server on one coast and now the other
There unfortunately is not much I can do there either as they are automatically spun up. Your best bet is probably to check out community servers with official progression instead
So is the 175 l7 00 hosted from different locations sometimes? Because thats the one I have been checking my ping on and I used to always be able to connect to it now I never can so I dont think it's a location issue unless it's permanently changed location
Hmm interesting. Same gameserver should mean same location
No recent namespace changes
250

hell if we want to be extra funny it should still be 200
Boutta revive this thread. Seems that the ping limit is still active as I am sitting at 180ms and get removed though the supposed limit is 300.
That should not happen, as the code for 'removing' a player has not changed. Try watching for ping spikes, cause that could be a possible reason.
And the code for challenges never changed so 
^
I’m sitting consistently. It’s very much not an issue, if the ping spikes were an issue they’d be so minimal as to be undetectable.
Well NA QM for 127 broke so rip OCE/Asia players until it gets fixed again, unless they removed ping limit or you guys somehow have a backup solution in mind
Nvm issue fixed, okay tbf that was quick I was honestly expecting a doomer moment
~~ already shot the messages to the proper people im just fully expecting response times to slog because I don’t have the luxury of being the “devs friends”~~
but yeah figured I’d say it here and not in an old thread because this is basically the sudo “let Asia/OCE players play bbr” thread. Im shocked they haven’t removed the ping limit in officials yet though
reviving this thread, official servers still kick people with >250 ping
now i'm getting 255 on both eu and us
Just gonna put it here. The Bob's server has a ping limit of 350ms which allows anyone from any region to play while also stopping people from lag switching. This is the limit that should be imposed on official servers and this post is sitting at 55 61 68 up votes right now so I'm clearly not the only one that has this opinion.
So if one of the staff is reading this, please just bump up the limit.
For context as to what I meant by people lag switching themselves to basically teleport around https://youtu.be/S-JNIp4XfL4?si=L_CjX4VN-we4YoT8
Yes, im aware this is a shit p2p xbox game with even shittier netcode, but it gets the point across. Im sure I have a more modern example lying around somewhere
Its possible in bbr, (especially if your ping is fluctuating a lot) mitigating that is good for players, doing so whilst also not excluding people from OCE/the east = better
https://www.youtube.com/watch?v=nVCr25QEsDQ
If i want to play after 6pm this is the best i can do. this is not playable.
legit 20 seconds before getting kicked
Give us prio for 127 first if we seed (+ the official is dead) and I can fill that demand. Official will generate at some point anyways. If not I can always ask @lyric drift about the possibility of making vehicle paradise as close to official as possible (if he wants to ofc) as an alternative solution because rn its just our overfill server for after we seed infy
Or get rid of that “official must gen and fill first before community can” at the very minimum because there are days where the region is straight up dead because people leave and join that official at 0 players (eventually quitting to play something else) due to not being able to play. Which in turn effects what remains of those outside of EU/NA with the ping limit
I realistically understand terminal hates a lot of us so
but I can only do so much to help the region when the game is still on decline (unless update comes soon™️) and there will eventually be a point in time where people outside EU/NA will just straight up not be able to play the game (also doesn’t help officials never daily reset, which hurts the experience overall when the quality of them start to tank)
also servers that continue to host but never daily reset thus crashing the queue should be held accountable and punished, but that’s just me. At the end of the day we need a good experience for as many as possible, until that intiger bug is fixed… yeah. And as much as I am for community servers at the end of the lack of care for maintenance by some of themcontributes to this exact problem.

Im not wrong
Any discussion I have with you defaults to passive aggressive or brick wall, hence why I talk to the others within your teams.
If you want to have a discussion im all for it. I just dont feel like it will go anywhere based on past interactions
We dont even have dm's and have barely interacted, so i'm not sure what conversation you would be referring to. I'm always happy to listen to concerns and complaints.
Upping the ping limit for officials to allow for OCE to and other regions to at least play would be a step in the right direction, for them.
At the very minimum, since that’s what this thread is about anyways. Obviously when the update comes im sure everything can be revisited, but as of right now the only server they realistically can play on is ours, and that’s mainly due to ours setting it so high to account for that side of the playerbase.
Or if that can’t be done, if possible, some way for official to route to us, where we can mimic the official server’s settings (minus refresh rate) whilst keeping all our cosmetic stuff.
We do daily resets at different times, so the servers inevitably tanking over time and crashing overnight (leading to NA taking a while to get back on track) probably wont be an issue. Official players get the settings they want, nobody complains about lag, OCE gets to play
I already brought that up with @lyric drift . Idk how realistic it is, or if its possible. But it’s something I’d be happy to try if it is
I know OCE always gets the short end of the stick when it comes to games unfortunately. Let me see what we can do cause I think the OCE region has a higher demand as of late. We did try something with the Brazilians servers and it seems to have worked. So maybe I could get them to try that for the same region to at least see how high the demand really is and at least give them a smaller server.
They already have a smaller server, 32 to be exact iirc
From my understanding they want to be able to play on NA/EU without being kicked, currently only possible with bobs.
As all other server’s ping limits are too strict
What ping does bobs kick at?
Yep, already exists. We kick at 350
Anything past that we usually tell them to use cloudflare warp/vpn and that usually fixes the problem for those rare cases of it still not being enough
Do you get a lot of complaints from users (from either side) regarding the high pings?
Rare. They do happen but not often
Majority of players do not care, they’re just happy to be playing or are complaining about snipers/whatever gameplay wise about gun meta
which.. complainers in general are a minority nowadays since we did ban a lot of “lobby killer” maps. Needed evil to stay afloat unfortunately. But it by proxy lessened the sniper/camping/lack of ptfo/etc. complaimts
I tried, but eduvardo turning a full 254 lobby to a 160-190 player lobby a few times makes that hard to ignore
and thats just one example
hrmmm okay. I'll see what i can do.

Thank you, as an OCE player it means we could play NA official until around 8pm Australian time when the server really drops off, and then EU official after that which is usually full during the night time here.
BattleBit on 300 ping is playable, but it definitely makes the game far more frustrating. It would be great if you could bring back AU Community Night, maybe once a month, for players who don't want to deal with extreme ping, along with providing a smoother experience for the OCE community as a whole. I'm guessing it was canceled due to fewer and fewer OCE players showing up, but it might still be worthwhile. Thanks.
iirc I think it was Bodsta hosting that one
I'm not against the idea, but it mainly would just be coming down to who from OCE can communicate and set up the time/date for the event with BBR staff. That being said... we have people from OCE still playing and would probably be willing to do that. I don't think it would? Be a problem, coordinating it with people like Omagula or Fragrance Millionare.
Anyone can do it, these are just people I know are from the OCE region/AU that still actively play. It's possible there's more but these are the two I see the most
By the way, not to derail too much on that potential idea, but has the ping limit on officials been upped yet? I asked the OCE guys and they said they were getting kicked around 280ish. CC @azure tulip @unborn grotto
mainly pinging them so they can confirm they are still getting kicked, if such is the case
Yep @turbid tiger still getting kicked from EU official. Not sure if @azure tulip still can’t access US official
Im from nz and cant get into NA officials and some of the other east coast community servers I think but Bobs always clutches up
This I believe would have given BBOCE and ABG another couple months before both servers died off because new players who werent clued using the server browser would just quickmatch into a empty official and think that the regions dead. Giving official servers priority until one was full was one of the silliest ideas I have seen implemented into this game and thats saying something but its all good because at least after half killing our region we only have to wait like 6 months or something for the devs to up the ping limit on official! (No hate but like slight hate because I haven't been able to play the game I love for a wee bit too long)
I mean I have to call it like I see it, the Slazening of OCE and East Asia made people less inclined to play on OCE most people doing this from what I know now were mainly infantry focused players at the time and i'm inclined to think that's how they eventually died.
Why would I go to OCE to play conq when official is just the same experience?
Same with SFW, they wanted to "own the sweats" so bad at the cost of the community. For what reason? All that did was fuck over everyone else who were happy they at least got to play something different every once in a while, vs only conquest.
I’m not gonna sugarcoat it, it honestly feels like we’ve been let down at every turn.
OCE was a neglected region from the start, then that expanded to South East Asia generally.
Now the hardcore loyal players who remain in the region want to continue playing on servers half a world away, and we still appear to be ignored despite making what seems like a reasonable and easy to implement request.
the slazening 😭
I’ll do what I can to accommodate you guys in the meantime, but as mentioned I can only do it for so long
BBR staff’s gotta do something especially if they plan to keep this official prios first system in
My man wanted to only fly blackhawks so bad he ended up suciding the regions 
Sir, the second slazenger blackhawk has hit the region
Phycat stopped the namak skyscrapers from being basra’d (real)
update, tried playing on official and still getting kicked while having 258ms
Same here
Asians should unite and flood asian servers one day
Wont happen. Even as an alternative solution you wont get a decently filled lobby unless something changes
Most people in that region went variety not 24/7 conquest, which, unless something changed as of recently (which is entirely possible) they still have the main server they used running conq only

@vague veldt if allowed, can you or terminal provide an update on this situation?
If there was random in modes they’d 100% vote for it im sure
I'm personally a bit confused since the ping limit should already be at a point where OCE shouldn't get kicked from officials, but will ask again.
How about like minded people flood the servers
Tell SFW to revert that change and it’s possible they might want to, its been attempted before but no demand 
Same with OCE, before people were willing to change regions to play on BBOCE. Now, nobody cares because it’s just another conq loop server, which NA and EU already have. Only times its worked is with the community nights and even then the lobbies weren’t as full (probably even less so now given the state of bbr)
Until something changes people are just going to play on NA/EU and it’s probably going to be like that until the update
I'm late to this but so far I have at least 4 people. all from OCE confirming they're getting kicked and their ping is stable
all of which you can see in this thread
Generally the routing from aus to outside has been getting worse which is leading to ping being higher. I used to be able to play na on 240ms with no VPN, now I get well over 300. If I use a VPN I can play on the 188 us officials and bobs, that's it.
It's not just me, you can talk to most of the aus/nz players and they'll tell you the same thing
I hope something like this can be set up again, I can only take so much 300+ ping battlebit
affects *

I'm guessing this still hasn't been fixed or even looked at?
Latest I heard was terminal brought it up with oki
Just a waiting game right now essentially
+1 🙂
plz don't get page locked by bumping with non-messages
Pretty sure you have to do it multiple time for that to happen
if enough people do it rather
Multiple people or one guy doing it multiple times
Results the same still
Surely this can be implemented easily? It’s been several weeks already 😦
So any update here?
Or is this just dead in the water and half of the playerbase just can't reinstall?
I messaged @rigid crown and got ghosted
as far as we know terminal has brought it up with oki and we are waiting for a result. I personally don't think there will be a change until after the update releases which is... not helpful.
I just don't understand why this couldn't be changed, it's literally adding another 50 ping to the limit. Community servers have done it
if its is changable through server api i dont see why it cant be changed for official servers
but oki has to approve every change afaik and hes notoriously bad at communicating
It would take a couple of minutes to do and would be a huge help to loyal players, it just makes me feel like there's no point in continuing to play if this is how we're treated
already been waiting 5 months since i made this post so whats another 5 hey?
Being an OCE gamer sucks
Being anything sucks tbh. Heaven forbid I just wanna play with friends and have actual variety ig 
Just so happens other region get more of the brunt of this as a result
lazy devs should be ashamed
Let's not turn this thread into a dev hate one
Fair, point is it sucks and I just hope it can get resolved sooner rather than later
lazy devs should be less lazy
Me when coffin game essentially has the same wait time but no backlash because of the lack of broken promises, no postponed update day/missed deadlines, dev communication, and no hatred for anyone that isn’t a specific type of player
your move oki, we’ve been waiting for an official response on the server ping limits
inb4 some paintchiper eater tells me its supposed to take 3 months to fix a single setting in the current patch
Dont forget that coffin game actually showed footage outside of a single platform while leaving everyone else in the dark
Coffin redditors are helping each other with puzzles and routing the endings.
BBR redditors actively shit on playstyles that aren’t camping in a single building or the safezone for 30 min.
Says a lot tbh.
Anyways, when ping limit increase oki™️
Fanbases of dark games about horrible atrocieties the character(s) do or get subjected to: 😃
Fanbases of FPS multiplayer games: 
🔥
i'm questioning why are you in that server lol
@azure tulip ey gurl, when you wake up 
No way, higher ping limit before BBR update
Yes it worked last night, thank you 🙏
On EU official
I don't know what "last night" is in your timezone?
Errr around 9pm AEST; it’s 7am on Thursday now
But we made the change "today". So between now and 10h ago
alrighty
:o
This is winning
@azure tulip 
can confirm im not getting kicked for 270ms anymore :D
what about was it raised to
or just removed?
Seems like it was put to 500.
That’s basically as high as we can go.
that should be enough for us oce players
Congrats OCE players
Yall have won
Lmao instead of worrying about a ping kick system, can we worry about optimizing it so there isn't lag spikes? If you're joining a server where you have 150+ ping you should of never joined that server.
It is the only remaining servers they can play on due to the games player count.
Oh fair lol
Dang even the officials are that dead? I wouldn't know, I just do community only
What?
No this is about OCE and Asian players
in those regions, playercounts are too low to even fill up any community or official server
So they go to NA and sometimes EU
however, they kept getting kicked off officials for high ping
The lag spikes are an issue on your end or community. If you are on an official server, you should not lag spike.
Ah I see
Not how it works, the only way to not having latency spikes would be playing alone… in a local server
Yeah lag spikes are usually caused by the client having a bad connection, less likely caused by server. If it is, usually some sort of memory leak, physics bug, or server's netcode overloaded
Also, the latency isnt measured between your PC and the Server (at least in the sv list), instead is measured between Main server (dont remember technical name) and the sv (kinda useless ik)
It could be bad client connection, ddos, too many server events updates (would be interesting seeing +100 rpgs being shot at the same time to diff buildings), etc
Yeah in server browser, it pings the master server for the corresponding region instead.
so that gameservers don't get tons of pings from random IPs
However, in-game you can hover your connection on the scoreboard and see your exact ping to the real gameserver
About that… It shows "?" lately (1month ago)
Yeah the master server is a bit slow sometimes at responding back to pings

