#Buildable medic crate for medic class

1 messages · Page 1 of 1 (latest)

tawny flower
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This is rather complicated idea so might need to explain things in detail.

Medics now would have it's own "Medic Points" u get them by healing and reviving Medic points and Normal points are seperate
-Healing every 100 HP would give you 10 Points
-Revive would give 50 points

-With 1000 points u would able to build a Medic Crate (it would appear near the rally point build menu).
-Only one medic crate can be build at the time.
-It would have slightly more hp than rally point (Can survive 1 full c4 blast) (only reason for more hp is cuz of deterioration).
IMPORTANT: It would slowly deteriorate after 3 minutes so no sniper having infinite heals/revives in backlines the whole game.
-Cannot be placed in main spawn zone or at the flag zones (just as rally points).
-Squad mates could see ur medical point in the map all time and normal teammates if u ping the crate all teammates in 30m radius get pinged that there is medical crate) (Pinging could be disabled)

Medic crate would provide:
6 Bandages

New medical item: 6 Fabric Bandages (Heals the same amount as normal bandage but they would regen your hp to full after 30 seconds (or it could regen ur hp from 10% to 50%) (and no it doesn't stack only regen time resets) (if u get down the regen would not work) (The bandaging time also does not change)(ONLY 3 CAN BE CARRIED NO MATTER WHAT BELT U HAVE).

New medical item: 3 Morphine injections (Can only be used when downed) (Only 1 can be carried) (This item would allow you to revive by yourself , however it would take 5 seconds to get up u would be at 25% HP after getting up and dazed for 5 seconds more and while still dazed state it would take 2x more time to heal (basically medic box , bandages , fabric etc would heal 2x less until ur not dazed)

U get XP (idk how much prob enough that it would be worth it to revive and heal) if someone takes items from ur medical crate.
There are still many small things that need to be adressed tho.

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Main problem with this idea is basically snipers and that's kinda duct tape solution i could think of is deterioration otherwise i think this is perfect idea would give incentive to heal and revive more and it would reduce suicide rates overall

viral moss
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morphine and health regen should not be in the game

tawny flower
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It should not be freely available , therefor if u actually read the suggestion it will make sense why it could be in the game. (and again that's only if medics do heal XD otherwise u would never see these medic crates ever and even if u do they deterioate and can be easily be destroyed)

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and amount of healing or morphine what they do etc etc can be changed obviously if what numbers and amount i proposed is too much

viral moss
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I read it and im still against it. Regen and self revive should in no form be in the game

tawny dragon
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Naaah self revives dont belong in here

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I can sense the cancer at the thought of it

tawny flower
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So even in self revive would be very restricted to the point where u still would rather suicide than revive ? Again ppl already are not healing or reviving that much and it leads to die quickly or respawn unless ur in main zone where everyone just stacking it's not like again u could carry 100 of them or after using them insta run around and destroy people and hp regen could regen only 15% not much but still u would rather go to the medical crate if u see one get better bandages and maybe this will help survive longer

viral moss
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if you have to regularly check the corpses around you to not get shot in the back while not being able to prevent it is stupid

tawny dragon
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Self revives in a game of this scale in particular would be insanely wack

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Theres a reason why only some games have it

tawny flower
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Would self revives be wack because they would be too op even with the restrictions u clearly did not read or they would be wack cuz it would be not worth it taking it and if u made them viable enough on large scale it would be too op and there is mid ground for such thing ?

tawny dragon
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Both

tawny flower
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I'm more thinking by giving medic crate u have options to choose again u cannot carry bandage , and morphine at the same time it would be replaced and u only would want take this for certain plays

tawny dragon
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Even then, self revives just dont really belong in BBR

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Some things simply wouldnt make sense in a game from multiple standpoints

viral moss
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with the restrictions u clearly did not read
HyperXD

analog plover
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I like the spirit, dont think the implimentation or gameplay flow would go too well

tawny flower
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adding medic crates alone with just bandages then ?

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or the whole idea is a scrap cuz add something else and it's ass or adding something but limited option but it's too op cuz not "Fitting the game"

analog plover
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Where do you track medic points? how do you convey to a player through ui that they have them?

How do you communicate the 3 minute degradation to the player? how do you comminicate that to the player around them?

how do you build it? is it in the same build menu? if it is, how do you teach players how to open the build menu?

how do you get people to open the map to see the change?
how do you prevent medic crate spam without removing it entirely?

What value does 50% hp regen bring over 30 seconds in a game with ttk in the fractions of a second

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I am all for medic to have changes, but I dont have an answer as to what problem does this change solve. What root issue is it addressing

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Im just throwing questions out there for consideration, i dont need a hard answer to any of these NODDERS

tawny dragon
analog plover
tawny flower
# analog plover Where do you track medic points? how do you convey to a player through ui that t...

Idk what oki has done with UI but same as it currently is u would see how many points u have where normal points are
Degradation would be same as u see rally points get damaged their models change to more broken ones
Yes u build in the same menu as rally point (or can be changed to be more accesable idk)
Squad mates only would able to see the change and normal teammates would only see in 30M radius the change again u would go to medical crate for healing that would have unique items
There wouldn't be medic crate spam when: u need 1000 points to build it u would need decent amount of revives and healing , degradation , only 1 can be built and if 1k is too little then 2k to avoid spamming in 128v128

analog plover
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right on NODDERS

tawny flower
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😦 all i want to see more incentive for medics to revive and oki giving more indications seeing down person will not reduce that and no one has suggested good enough ideas for that so i'm suggesting but knowing the community they instantly refuse anything :L and even if whole community agreed oki wouldn't add anything HyperXD

analog plover
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Ahhh so we have a root issue. More incentive for medics to res, now we got something to work with

tawny dragon