#Replace/Remove Infantry Conquest

1 messages · Page 1 of 1 (latest)

distant birch
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Simple suggestion. Infantry conquest just sucks. I get that it's supposed to be a middleground between conquest and domination, but it lacks what makes those 2 actually fun. Either remove it completely or replace it with something else.

tiny storm
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i think its fun

hidden venture
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it's just budget conquest, not as fun as conq but also not an inf only mode

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the worst of both, big maps but no good vehicles

distant birch
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Exactly

median elk
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Replace would probably be better tbh

tiny storm
median elk
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Problem is the big maps suffer without said armor and the like. (Unless you're a sniper player but that's obvious)

Granted this is more of a "vilak made maps too open" point

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Putting that aside, this is just a filler mode anyways. Most people would just vote normal conq if given the option, or domi for pure infy because adding lbs. atvs. and humvees to the mix doesn't make it feel like actual "infy"

median elk
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Hell we could even replace this with a TDM mode where you cap points that despawn and respawn in different areas for vehicle spawns (invasion slayer from halo reach in a way) and it would still probably be more fun for the people who want to play modes similar to full on conquest

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I know, TDM was shot down or whatever because "me no like xp farm" - battlekot, but I still think it could honestly work with fine tuning of the spawns + a reward for objective play that skews the killing in that team's favor.

distant birch
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Thing about infy conq is that the vehicles in it just cant do anything

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Like transport vehicles in infy conq just have no use
If they were better in some way or we got armed cars and littlebird then it would be fine

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I suggested this in another thread, but cars for example should be able to break through stuff like sandbags

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If they could do that transport vehicles would have a lot more value than just metal coffin

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As it stands tho like yall said, its just budget conq

dense tiger
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I have no issues with it on 128. Would hate to see it go

little mirage
tiny storm
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thats not my issue

little mirage
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That is your issue now shush

tiny storm
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yes vehicles suck but i simply want a mode that has no armored vehicles no matter how they are implemented

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i want a simple inf foccused mode on a big map

little mirage
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Booooring

tiny storm
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you dont have to vote for it if you dont like it

hidden venture
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dmr assault type shit

bold bluff
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nuh uh, infantry conquest is the best gamemode bruh

bold bluff
median elk
tiny storm
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we already have a bunch of inf only modes cant hurt to have one mix

median elk
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That’s just how it is. A big map doesn’t do anything to change that, and small maps (domi) or sectors (frontline) just play better with that in mind imo

hidden venture
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invasion and conquest, aren't those enough?

median elk
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Only people it really benefits are the LB drivers and the snipers, both of which are the reasons why infy players prefer the smaller maps anyways (less useless dead space so LB isn’t needed, and sniper positioning actually matters more on these smaller maps - they can’t just turn off their brain and sit in the back of the map in some cases.)

tiny storm
hidden venture
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why is armor bad but large maps good? wtf

tribal hearth
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People like large scale combat but don’t always like having to deal with vehicles

hidden venture
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womp fucking womp

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such a clown attitude

tribal hearth
hidden venture
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buys combined arms shooter

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doesn't want the combined arms part

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lmfao

hidden venture
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ok go play

median elk
tiny storm
hidden venture
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oh wait there aren't any combined arms shooter without combined arms

hidden venture
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now it's conq/inf conq

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which is worse

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since it's diet conquest lacking the important parts of conquest while also having its problems

median elk
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That’s an all modes server problem, people just hivemind vote conq because that’s all they want to play

tiny storm
tribal hearth
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The important part of conquest is a big map with lots of capture points, infantry conquest still has that.

median elk
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Official is all modes PepegaPls

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Schalmm pls

tiny storm
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so lets remove every mode you dont like instead of changing the way voting works / playing something you dont like once in a while?

hidden venture
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tanks, ifvs, helis...

tribal hearth
hidden venture
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read...

hidden venture
median elk
hidden venture
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inf conq is a bane to conq and domi players

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and invasion players, haven't had invasion in months

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and while yes the voting needs to be reworked (again) inf conq is just a shitty mode

tiny storm
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weird that it always gets decent votes if i see it

hidden venture
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it gets votes because it is the only other conquest mode people can vote for

median elk
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No conq —-> people vote infy as the choice. When both modes show up conq usually wins but it loops into the same 2 modes anyways.

hidden venture
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because you can't play conq back to back

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it's not a real choice

tribal hearth
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Infantry conquest is fun, sorry.

hidden venture
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ok dmr camper

tribal hearth
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No, I move a lot

hidden venture
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mhmmm

tribal hearth
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Also don’t insult me, I’m the one who kills all of the recon players

hidden venture
median elk
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Your opinion obviously. I still stand by the opinion that it could be reworked into something that plays differently.

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vehicle tdm styled mode one day maybe

hidden venture
median elk
hidden venture
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ong

median elk
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I meant that as part of my thing idk why it sent late

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Discord lag moment

hidden venture
median elk
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M110

tiny storm
hidden venture
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wow bob that's giga cringe

tiny storm
tribal hearth
tiny storm
tribal hearth
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And I also do it under 50 meters

median elk
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Because elim is just worse domi, just as infy conq is worse conquest. I hold the same opinions on both.

tiny storm
hidden venture
tribal hearth
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Easily

hidden venture
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officials never get anything other than conq

hidden venture
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if you have fun with it

median elk
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  • no ticket system.. kinda the point of why people like domi
tribal hearth
hidden venture
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but 700-800m is a pretty funny range to kill vehicles from and protect your team xD

hidden venture
tribal hearth
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I aim at the glint, hit them in the face, they duck down, I wait for the glint to come back, I hit them again and they die.

tribal hearth
hidden venture
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ah k

tribal hearth
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Most of the time I run with whatever group is out front, post up a little behind them to shoot at people who try to shoot at them while they push, then leapfrog up further and do it again.

hidden venture
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they must hate you

tribal hearth
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They totally do

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But I have fun :)

tiny storm
hidden venture
tiny storm
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ping stinky?

distant birch
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Stinky pingy?

tiny storm
dreamy hatch
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Tbh I dont understand much why tanks and other vehicles appear or not will make diffenrent between conq and inf conq.

Vehicles failed to be stars on the show.
Generally failed to be a distinctive mode, exist like an excuse for players like big map to continue to pick up. I have no intention with how player should pick, but makes player pick a mode because it is somehow similar with the mode they like, is the problem of indentity.

lilac lion
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inf conq sucks yes. but i am pretty sure someone likes it

median elk
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Or show it

And generally its a stupid mechanic anyways so nobody expects it

charred ruin
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Inf Conq would make more sense if Conq actually had more than 2 vehicles!

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I do like the tighter map layouts and light vehicles tho

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Would deffo remove Heli's from inf Conq, except maybe a single transport LB

sudden meadow
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Domination is just way too small (maps) to work well on 127v127 servers imo.
And I don't enjoy vehicle combat that CQ offers.

Inf ConQ is my favorite mode because it offers big maps that plays well on 127v127, without the frustration of hill-top tanks etc.

distant birch
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Id prolly enjoy infy conq more if the cars and littlebird has guns on them

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Otherwise you just have a near useless transport vehicles

ionic stratus
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see: all recent maps that vil fucked up and placed armed birds on

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and so adding armed lbs to all the infconq maps would make it much less enjoyable if a sweat hops in the bird and starts mowing down the enemy team

median elk
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kodiak too but tbf that whole maps an RU sided mess on domi due to them getting a free point at the start and a bigger safezone, vs US who has no starting one and only one choice of a “spawn”

There are probably more but these are the prime examples that come to mind. Which is funny considering eduvardo (a map most people opt to skip when possible on conq/FL layouts) plays somewhst well in domi, mainly because it’s the center area of the map where there’s actual cover/buildings.

Same with frugis. You remove the G point noob trap, all the sudden it feels much more enjoyable because your team isn’t unga bungaing it to a heli that usually crashes or gets blown up within 2-3 minutes.

sudden meadow
median elk
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Guess at the end of the day we can chalk it up to vilak’s inconsistency in mapping but it does work

sudden meadow
median elk
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I mean im not going to deny namak more so favors CQC/mid-range and explosive play factoring into its popularity, (then again trophies knock out 90% of the spam problems making them pretty important too) but sandy domi still allows for snipers and flanks on the sides (as well as in buildings) once you learn the layout

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In general though I think sandy sucks for all layouts. Rather it be the building area vs open field galore though.

distant birch
sudden meadow
median elk
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I mean that’s always been a constant, aftermath is just proof of vilak doing the classic “I don’t listen to feedback its all being ignored”

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making the map more vertical instead of just making it bigger and more balanced, which is what people wanted.. a balanced old namak

sudden meadow
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I think District INF Conquest is a good example for a map that plays well on INF CONQ for 127v127 though, like sizewise

distant birch
median elk
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Imma be real idc how it looks, this is low res roblox battlefield, just gimme something that’s fun to play

distant birch
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Understandable

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Old namak while fun was just the blandest map ive seen in my life

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Literally like 4 colors existed and thats it

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That was mostly my gripe with it really

boreal ermine
median elk
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Yep, people totally want 20 snipers on their team sitting on buildings/cranes/safe zone/etc. not doing anything obj wise, with no way to safely get down without being forced to use a grapple (which is locked until a certain level, so no this isn’t good for new players) to get back into the action, noted

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If you need more proof as to why this isn’t the case, look at e4GL in its prime or RSclan. Why do you think they had to limit them so hard?

They can’t modify your maps. They can’t modify safezone properties with official progression. What more do I have to say that hasn’t already been said?

distant birch
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Safe zone is the biggest offender here

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I can deal with the other ones because i can destroy the piece of shit they are on or climb it somehow for the most part

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But in safezone i have to become the sniper to deal with them, cant approach them, cant destroy the piece of shit they are in etc.
And they can freely park a car or place a beacon and infinetly respawn in a matter of seconds upon death

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It is massive bs to say the least

median elk
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And I’d also argue it does to some degree factor into the whole “inf conq vs domi” thing, at least in regards to how the smaller layouts play vs larger ones

distant birch
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Issues are pretty damn intertwined with other things you just cant bring up one without bringing up the other issue

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This is why like half of the suggestions here are like this, being all derailed after an issue is popped up

median elk
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Fair point

boreal ermine
median elk
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"Aftermath will become already 40% bigger, what do you mean???"

And nobody has a problem with bigger/more balanced. We already established that earlier.

"More vertical? Where did you get that from LOL? We will get reduced verticality compare to old chaotic Namak."

Idk man, I see a crane that's just sitting there, buildings with multiple stories, a lot of which are bigger than current versions... looks pretty vertical to me.

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Also, its weird that you quote me on the safe zone thing (which i'm sure you know others have brought up) but entirely fail to address it.

distant birch
median elk
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I'm pretty sure he's using a translator so I am going off of that for the sake of the point not being misunderstood.

distant birch
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Its practically everyone at this rate

median elk
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but yes, discord isn't the only place that brought it up

boreal ermine
# median elk "Aftermath will become already 40% bigger, what do you mean???" And nobody has...

You didn't even bother to open the picture in full size and see:
• All floors are void. There is no second,third,four floor available, only first floor and roof (by staircase/hook) - that reduce chaos 200% already, because of simple rule to follow - check your horizon and roof, no worry about in between like on Old Namak.
• Crane is one RPG to solve a problem, what do you mean here? huh???

distant birch
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I mean he aint entirely wrong about the crane, you can easily destroy it

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I will let pepega adress the rest tho

median elk
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" All floors are void. There is no second,third,four floor available, only first floor and roof (by staircase/hook) - that reduce chaos 200% already, because of simple rule to follow - check your horizon and roof, no worry about in between like on Old Namak."

Rarely did anyone use in between anyways because they were trying to play OBJ. They just went up as high as they could. Old heads just knew to avoid those areas, new players struggle getting down especially more so without a grapple

"Crane is one RPG to solve a problem, what do you mean here? huh???"

Already mentioned that I would RPG/C4 it in the feedback thread for it (in general I try to do this for some areas anyways because it leads to "noob trap" scenarios if its not done.) You got a ladder or something at the very minimum for the new player trying to get down after spawning on someone sniping from there?

median elk
distant birch
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Correct

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Still no mention of safezones

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And the ultimate point being that snipers give no meaningful contribution to the overall match

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Due to the very fact that the maps are designed in such a way that promotes snipers to not meanfully participate in your average match

median elk
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^ which is the whole problem and why snipers/dmrs ended up getting limited in these servers to begin with

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as Jesse (I think? If not him one of the other RSClan admins) said on the reddit best, it just causes the other team to do the same and overall less people are trying to play the objective. be it supporting their team with a push, trying to get good spawns for teammates, capping the point/planting the bomb/etc. its self, and so on

tribal hearth
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Simply remove verticality, make all maps into flat plains à la Minecraft superflat world.

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That’s what I’m hearing

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Thank you Mr radio

distant birch
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Its not always the height of the buildings and such
Its how those are placed in comparison to the objective at hand

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And the actual aproachability to them if a sniper happens to be on them

median elk
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Somehow you manage to miss the point bob.

If a new player can’t physically get down from a point without dying or taking heavy damage, I would say that’s a problem

distant birch
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This too is an issue

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I do remember a few occasions where i played as a sniper and couldnt get down from certain places because everything was destroyed, didnt have a graple and would otherwise die

median elk
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Honestly I’d take a buildable ladder for all levels to use as a solution to that at this point, but that would make grapple redundant

tribal hearth
median elk
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Parachutes im fine with them not adding. But making grapple or death essentially mandatory to get out of a bad spawn situation isn’t what I would call “punishing” for the person in that position, rather the other people who might just be trying to help their team

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which, considering grapple doesn’t unlock at start too.. yeah not a fun time, especially for said newer players

tribal hearth
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I don’t want to sound like I’m saying “just pay attention” but there’s a reason they give you a spawn preview.

median elk
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Not always possible to get an idea of if you can even drop from that alone though (an obvious example being from lonovo stairs, how do I know if they’re destroyed or not)

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At the very minimum I suppose this does give the argument “let grapple be unlocked at start” more weight if we wanted to suggest an ultra simplistic solution.

cobalt moon
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heavy gadget, mortar grapple that everyone can use, cause why not

tribal hearth
distant birch
median elk
tribal hearth
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Give me shoulder mounted rocket boosters so I can fire myself down off of the top of tall buildings at an even greater velocity.

cobalt moon
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telescoping ladder

median elk
median elk
# cobalt moon Rapple rope gadget

I mean if you’re serious and not trolling (hard to tell) fuck it time to chuck the c4 and mines elsewhere we got a cool new gadget idea

cobalt moon
distant birch
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Why not just add options to rapple with grapple

tribal hearth
distant birch
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And ropes in general

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Like idk id like if i could slide down the rope fast

median elk
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I mean I wouldn’t be against grapple being all class

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(Kinda is awkward when you hear someone calling for a revive but can’t do it because they’re 2 stories up. “Sorry out of bandages” works ig)

cobalt moon
tribal hearth
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Yes but also when I AM playing long range on a rooftop I do not want a medic with an smg to be able to teleport behind me saying “nothing personal, kid”

median elk
distant birch
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Same

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tries to grapple on rock
rope ends up being 1 inch long

median elk
distant birch
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I wouldnt mind it

dense tiger
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it's busted that it doesn't. Grapple s-tier on many maps

keen gull
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MILSIM MODE

merry salmon
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90% of official 127v127 matches are conquest/infantry conquest, which gets very boring after a while of playing the same game mode. Removing inf conq or at least making it so you can't vote for it and normal conquest in turn would make other game modes go from a total of 10% of games to 50%. It's a really simple solution to bring variety to the game and not alienate the infy gamers in the community. You can still get your funny vehicles every second game at a minimum; invasion and CTF still have vehicles if you're concerned about that.

torn ridge
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Honestly while the delay to the update is ongoing, these small changes (like also increasing ping limit) would make a big difference on QOL.

white dawn
median elk
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Tbf that is a good point, they can still do stuff to the official servers with what they have in the current build, right?

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Maybe just reserve infy conq for 32 (lets be real 32 only uses APCs and RCBs from what layouts I saw and nothing else noticable on the heavy side of things) and let conq be the mode for 64 and 127?

distant birch
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Or to be more accurate they can do that for any gamemode?

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Its not tied to the game that much?