#Make the internal surfaces of friendly vehicles non-stick to mitigate Griefing.

1 messages · Page 1 of 1 (latest)

jaunty lark
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Friendly C4 shouldn't stick to the internal surfaces of allied vehicles, because there are some people out there who try to increase the lethality of explosives with "accidental" C4 being strapped to the inside of helicopters/boats etc. —as any detonations to enemy explosives count as your kill.

There are people who use this as a method of Griefing and will spread the action out to their friends, which makes banning them to mitigate this, that much harder.

External surfaces/collision boxes would remain sticky, so your Quadbike C4 strategies are still viable.
Griefing is toxic and petty, and should not be endorsed in any manner.
revised

gleaming tinsel
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❌ Vehicles should be solid objects, allies or enemies. People attaching c4 to an allied vehicle in attempts to get them killed can be griefing, it can also be an intentional plan. Report the people you believe are greifing but having non solid allied vehicles will create more problems that it solves

jaunty lark
gleaming tinsel
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The first one that comes to mind is having c4 being thrown through an allied vehicle, that whole, phasing explosives through solid objects thing in itself is the problem. As the player on the other side, you would just randomly explode to c4.

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Shoot the player? cant do that, your bullets are stopped by the vehicle. See it coming ahead of time? well you cant see through solid objects.

jaunty lark
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Can you name a better solution?

gleaming tinsel
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Leave vehicles solid objects to enemies and allies and report people who throw c4 on allied vehicles in attempst to grief them.

jaunty lark
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Reporting them doesn't help, because now you have to prove that party itself is liable.

gleaming tinsel
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Record a video of people doing so, Ive seen people banned for greifing with explosives, and c4, and many many other things.

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A non solid allied vehicle is not the solution to griefers.

late sorrel
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I don’t disagree, griefing bad and all.. but how can you possibly do this when vehicles have their own collision and are server side? Especially without causing any side effects like using vehicles to clip through ceilings upon your ally exiting it

jaunty lark
gleaming tinsel
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What about them?

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Just to make sure im on the same page, you want allied vehicles to have explosives pass through them, because you have been griefed by allied c4 being attached right?

jaunty lark
gleaming tinsel
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Ok not YOU specifically, but the issue you want to address is allied c4 griefing on vehicles?

late sorrel
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Tbf it is a valid concern when reports in game for griefing aren’t usually enough and it needs to be proven via record/ss (kinda defeats the point of in game reports). That being said… changing game mechanics to this degree with how jank collision is will lead to unintended side effects

gleaming tinsel
jaunty lark
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As a helicopter passenger you can still throw C4 outside the vehicle from the sides, as you can with rockets and grenades. But throwing C4 anywhere else will end in the C4 stuck to the inside or side of the vehicle, and most players who do this intend for it to be so.

late sorrel
gleaming tinsel
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So.. report them, have another ally shoot the c4 off, but a solution is not that it becomes non solid

zenith yacht
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ahem do sth against team kills with explosives ahem

gleaming tinsel
late sorrel
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Take that statement for what it is. At the very minimum, the mod team does action upon it if there’s enough proof/they catch it in the act it seems? (Not a bad thing, you want to be sure you aren’t falsely punishing people)

jaunty lark
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if you shoot an enemy C4 inside an enemy Heli, with something explosive, it goes off

late sorrel
zenith yacht
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ye but the code should still have the placing person somewhere and if he's "getting" 20 teamkills a match do sth about it

jaunty lark
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non-stick surfaces are fine.

gleaming tinsel
zenith yacht
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it is the same thing

gleaming tinsel
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If you make it no stick, that means, no more battlefield shenanigan's, no more c4 atv

zenith yacht
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doesn't matter if it's mines or c4

jaunty lark
gleaming tinsel
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So only the interior of vehicles should be no stick?

jaunty lark
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that would be a solution

gleaming tinsel
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Shruge fuck it im down with that

jaunty lark
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also, i've noticed in the past that C4 stuck to the inside of a helicopter makes the vehicle more sluggish than it already is.

late sorrel
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Probably just applied to all air related things because drone

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And mines/c4 “weighs stuff down”

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Unintended side effect or intentional design decision? (Probably the former)

jaunty lark
zenith yacht
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same reasons kinda

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a proper friendly kill count would solve both of our issues

jaunty lark
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that thing where "assists count as kills"

zenith yacht
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ye

jaunty lark
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Make the internal surfaces of friendly vehicles non-stick to mitigate Griefing.

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that should help