#Extra option to lock "remove key" when turning off vehicles

1 messages · Page 1 of 1 (latest)

hybrid thunder
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Hello,

I have a suggestion regarding vehicle control mechanics in the game. Currently, anyone can enter a vehicle start it and drive. Could we implement a feature where vehicles can be started and turned off with a key? the first player to start the vehicle will have the ability to use a key when turning it off, leaving the normal option of leaving the key in. this sounds reasonable, the best option for is to lock it without turning it off to move quickly in case enemies get so close but it sounds over kill. This would prevent inexperienced players from taking control once the vehicle is in use.

I recently had a frustrating experience where I was trying to support my team using a vehicle equipped with an auto cannon. I positioned it strategically at a distance, but other players kept entering the vehicle, starting it, and recklessly driving into the midst of enemy forces. This not only rendered the auto cannon ineffective due to the vehicle's speed but also resulted in immediate death whenever we approached enemies.

This issue persisted throughout the match and significantly impacted our ability to utilize vehicles effectively for support purposes.

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Extra option to lock "remove key" when turning off vehicles

zealous cobalt
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Perhaps a short timer would do a better job of this. When you get out of the vehicle, no one can get into it for 10-15 seconds. This way you can safely repair vehicles on your own and not be afraid of trolls stealing them

novel ore
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doesn't help with humvee or 7m

zealous cobalt
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Perhaps some mix of these mechanics is needed. Keys like this seem problematic to me

hybrid thunder
zealous cobalt
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But this way someone can steal the key and just stand at spawn the entire game. Great potential for trolling. Need some kind of timer in addition to this

hybrid thunder