#Add stadiametric rangefinder to rpg.
1 messages · Page 1 of 1 (latest)
This would be pretty neat
Yeah ngl
Yet another suggestion in the "let's fuck vehicle players even harder" category. I agree that it is a useful feature, but in the current meta anything that makes aiming rockets easier comes at a serious cost to the viability of vehicles, turning the chance for damage to 100% at ranges where it used to be closer to 50%. I'd like to see this with a vehicles rework, but not before.
I mean... a 100% accurate rangefinder exists.
this would make nerds/people who want to bascially RP use it, nobody else would care becuase of the rangefinder attachement.
think of a situation where a tank is right about to go behind a building. Using a manual rangefinder and getting a somewhat right guess at a shot is better than trying to pull out a rangefinder and missing the chance to even take one
yeah, and guess what, guessing with your launcher because you used it before does the same damn thing.
you've never heard of a potshot before have you?
And?
please find the context.
Like whats your point exactly
what is right above my message.
Thats barely a point
Yeah, rangefinder exists
Sure not everyone gonna use the stadiametric one but like, it doesnt exactly prevent its addition
you just refusing to read what I was replying too?
Yes.
Sounds like some glint should be added along with it