Tanks are pretty annoying to use, so in order to make Tank and LAV/BTR more viable in larger lobbies I propose.
- Please put range markers in the vehicles interfaces, for each type of ammoon tanks (examples on the images).
- Buff AP rounds Damage against vehicles, the This will make Tanks battle less longer and more exiting, 80 damage to LAVs/BTRs/Heavy Helicopters and 20 damage for a normal hit and 45 for a critical hit against Tanks will be great.
- LAVs/BTRs will have 2 types of ammo like tanks, 1 for infantry and the other one for vehicles, the normal HE rounds will remain the same against infantry but now they will have reduced damage against armored vehicles, the AP rounds doesn't have any radius but will perform better against vehicles (tanks excluded), and make them shot continuously without reloading (give them less ammo to balance this, 100 HE and 50 AP will be fine)
- Tanks cannon machinegun can shoot continuously whit the same amount of ammo of the turret machinegun.
- LAVs/BTRs/Tanks have now a smoke grenade launcher, guided by the cannon with a range of 30m (instead of a fart smoke of the tank), we can use the smoke tank bind into LAVs/BTRs.
- Make LAVs BTRs brakes effective, there are very hard to drive at max velocity.