#add ah 64 and mi 28

1 messages · Page 1 of 1 (latest)

teal hedge
sour grail
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* Missiles (Apache, little Bird Rockets)

That would just make them overpowered for the design of the game, so they are not being added either.

last tangle
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give us Rockets with the damage of the FRAG RPG

outer helm
sour grail
outer helm
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I see, thank you

cedar sable
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Well I understand that the missiles would be op. Butt it could be an opportunity to redesign the two seater machine gun little bird. Just without the Missiles

neon ruin
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balance would either make it OP or absolutely useless considering the state of the littlebird

austere thunder
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well they could make a little bird variation with minigun/turret on each wing and have a bottom turret which can be controlled by the co-pilot which have a lower fire rate with slightly improved damage output

cedar sable
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But we have tanks🥺

neon ruin
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remove armed littlebird and give attack helicopters intermediate between minigun and lav autocannon that's copilot only

cedar sable
neon ruin
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it is neither a machinegun nor does it track eye movements

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it uses the ihadss to track where the pilot is looking (head, not eyes) and slaves the aws to there

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both the pilot and cp/g have this system

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several sensors are present in both cockpits to allow for tracking of the helmets viewing point

cedar sable
neon ruin
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also technically it doesn't use the ihadss to track, ihadss just displays the symbology

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it tracks the helmet

brazen pewter
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Things That Will NOT Be Added!

* Shotguns

We feel they are hard to balance and get right, therefore, we took the decision, to just not add them at the current point.

* Flyable Planes of any kind

Our maps are 2km x 2km in size, they are just too small for planes to work in, adding them is put on hold because making them work & fit in the game, would require extensive resources.

* Missiles (Apache, little Bird Rockets incl)

That would just make them overpowered for the design of the game, so they are not being added either.

* PVE of any kind, any form of AI

It's not needed, or required, and would take valuable time away from development, and adding things we do not want.

* Vehicle skins

Right now they would require a complete rework of all the vehicles, but, they may come sometime in the future.

* Aim assist

It's not that kind of game, it's a PC based shooter, designed for a keyboard & mouse, so doesn't need Aim Assist. We don't plan to introduce it for controller at the moment.

* Minimap

We don't want a minimap, there's a ping system.

* Battle Royale

No, just no.

* Extraction

Our design does not have a 'pickup' or 'inventory' system, and we don't plan to add them.

* Parachutes

With the high level of our parkour ability, you can easily get down from high buildings with some ingenuity, and just don't jump out of helicopters.

* Old weapons, nothing before 1960-ish

Our game is designed with more focus on modern weapons, it's not a WWII shooter.

* Sliding mechanic

This would not fit the style of our game, therefore, won't be added.

* Modding API

We Do not currently have plans on adding a modding API, right now.

brazen pewter
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true

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fuck mod

twin skiff
rancid portal
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A variant of littlebird/blackhawk with a co-pilot controlled turret that has slower rate of fire but higher damage would be pretty cool imo

twin skiff
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I would really like that

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me and my bro would have fun with that tbh

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sweaty people might get +90 kills with littlebird alone but they are numbers and not really joy that the both of you having with teamwork.