#add ah 64 and mi 28
1 messages · Page 1 of 1 (latest)
* Missiles (Apache, little Bird Rockets)
That would just make them overpowered for the design of the game, so they are not being added either.
give us Rockets with the damage of the FRAG RPG
I want to ask for a long time, it mean just this time or forever ? I think missles will open a new era for content.
I understand this state of BBR, and very glad if missles still take a position in far future update (if BBR alive next update
)
These kind of missiles were never 'on the table' It might change, but don't expect it to.
I see, thank you
Well I understand that the missiles would be op. Butt it could be an opportunity to redesign the two seater machine gun little bird. Just without the Missiles
balance would either make it OP or absolutely useless considering the state of the littlebird
well they could make a little bird variation with minigun/turret on each wing and have a bottom turret which can be controlled by the co-pilot which have a lower fire rate with slightly improved damage output
But we have tanks🥺
remove armed littlebird and give attack helicopters intermediate between minigun and lav autocannon that's copilot only
Ye um actually🤓the Apache pilot can operate the machine gun underneath the cockpit because of a tracking system implemented in their that’s directly connected to the helicopter that tracks the eye movements of the pilot.
incorrect
it is neither a machinegun nor does it track eye movements
it uses the ihadss to track where the pilot is looking (head, not eyes) and slaves the aws to there
both the pilot and cp/g have this system
several sensors are present in both cockpits to allow for tracking of the helmets viewing point
Thank you I did not have the correct information.
also technically it doesn't use the ihadss to track, ihadss just displays the symbology
it tracks the helmet
Things That Will NOT Be Added!
* Shotguns
We feel they are hard to balance and get right, therefore, we took the decision, to just not add them at the current point.
* Flyable Planes of any kind
Our maps are 2km x 2km in size, they are just too small for planes to work in, adding them is put on hold because making them work & fit in the game, would require extensive resources.
* Missiles (Apache, little Bird Rockets incl)
That would just make them overpowered for the design of the game, so they are not being added either.
* PVE of any kind, any form of AI
It's not needed, or required, and would take valuable time away from development, and adding things we do not want.
* Vehicle skins
Right now they would require a complete rework of all the vehicles, but, they may come sometime in the future.
* Aim assist
It's not that kind of game, it's a PC based shooter, designed for a keyboard & mouse, so doesn't need Aim Assist. We don't plan to introduce it for controller at the moment.
* Minimap
We don't want a minimap, there's a ping system.
* Battle Royale
No, just no.
* Extraction
Our design does not have a 'pickup' or 'inventory' system, and we don't plan to add them.
* Parachutes
With the high level of our parkour ability, you can easily get down from high buildings with some ingenuity, and just don't jump out of helicopters.
* Old weapons, nothing before 1960-ish
Our game is designed with more focus on modern weapons, it's not a WWII shooter.
* Sliding mechanic
This would not fit the style of our game, therefore, won't be added.
* Modding API
We Do not currently have plans on adding a modding API, right now.
A variant of littlebird/blackhawk with a co-pilot controlled turret that has slower rate of fire but higher damage would be pretty cool imo