#Support building suggestions:
1 messages · Page 1 of 1 (latest)
2 is the only one I agree with
1 would screw with the entire squad point system, and 3 is already possible with bipod LMGs (other classes shouldn’t have that option, even if it’s an supoort exclusive buildable, because it takes away from support’s role entirely. [Why use LMG bipod over the turret?])
That being said, I could see the first suggestion being practical in rush, where defenders simply can’t get points unless the attacking team messes up a bomb plant.
so just make it be HMGs instead.
2 needs to be applied to spawn points and entrances. Devs need to make it a point to stop using simple spheres to make capture points and spawn zones, they need to be made custom for each zone. so instead of guess work there is set boundaries, same for blocking things near spawn-points, if there is custom spawn points and not just one, you can also alter the blocking of building to exact points that wont interfere with spawning (original reason it was removed) but can be placed on point.
as for 1, a set number of points for the squads at the beginning might be useful?
Really only potentially useful in frontline and rush tbh (maybe invasion first phase too?), in the other modes you’re guaranteed at least 1k or more points for capping the early points near your spawn (so it would have little impact).Im not counting CTF because I assume the mode not supporting buildables is intentional.