#Don't force shadows in the update

1 messages · Page 1 of 1 (latest)

cursive egret
#

In the devcast there were new stuff that was presented such as:
....

  • More sound stuff
    • footstep improvements
    • dynamic sound path
  • glowier flashsticks on enemy and ally player
  • forced shadows
    .....
    I think the most stuff are pretty good but two points really would not be a good idea.
    Oki's reasoning on forcing shadows is: to make noone in a disadvantage in who have or not have their shadows turn on.
    But then we see that and he presents that other new thing which is that players have more glowier flash sticks on their gear.
    When you put the brighter glow in the equation, it really doesn't matter if there are shadows or not, like you will see them no matter you have or not even at night you will be a glowie, glowing in the dark.

But another big problem on forcing shadows is that by turning them on for low-end, mid-end users might suffer performance losses, and what oki is saying by "...the shadows don't affect FPS at all, only PCs before the 2010 era..." is a lie, my gear is from ~2019 and I can't play night maps(shadows are forced on night mode) much because they are so performance heavy that its not really fun to play on them at all, and this change alone can make some 'low-end', mid-end users who've been playing the game since a few years ago, might leave the game for good after the update, and some might keep trying to play the game with 20-30 fps that actually feels like 15 fps(cuz the in game fps counter is a lie).

I want to keep my freedom and right to have my shadow options to be off 😔.

#

#fpscounterisalie

vapid cloak
#

I thino the glowier flashsticks and all are for better team recognition
Which i dont mind honestly

#

But forced shadows concern me a lot

leaden skiff
#

yeah they didnt seem to emit a significant amount of light when in the shadow either, just barely a glow onto the character model

vapid cloak
#

Unless the game gets heavily optimized, as in every single thing to be optimized perfectly, forcing shadows is a very bad idea

cursive egret
#

I see your point, I wouldn't mind but as a whole forcing shadows to be not seen equally in darkness, but then we add glowier glowsticks, just makes forcing shadows on just pointless redundant thing to do.

Like imagine owing money to your B friend, your B friend gives you money so you give him the money

cursive egret
leaden skiff
#

i dont think we saw what the minimum 20% shadow looked like either oki just mentioned the slider that will exist without is seeing what it looks like/does in effect which is definitely not helping this

leaden skiff
cursive egret
#

cool

leaden skiff
#

i am a fervent night enjoyer

cursive egret
#

that's nice, I wish i could do that but sadly aint.

#

try night on old multu cuz you can do vietnam style bush warfare

vapid cloak
#

Id keep the glowier glowsticks

#

Cause team recognition is still iffy and that could help it a lot

leaden skiff
#

since that is the only map it is ever voted on

cursive egret
#

me too or embed a red stripe into the camo insead cuz the glowsticks can dissapear if you shoot the armor or helmet off leaving you in an effec that oki would least want which is that you "undistinguishable"

leaden skiff
#

major thing im curious about for both the shadow and the glowsticks is what that will look like on the ghillie, off the top of my head im not even remembering if the glowsticks are visible there

cursive egret
# leaden skiff since that is the only map it is ever voted on

yeah and that's kinda sad that night is only popular on Lonovo. When night did not have forced opt on shadows, we used to play more night games it was a blast, I guess Lonovo gives that other urban vibe when you are a commando using your terrain to your advantage like on multu islands

cursive egret
hidden thunder
#

The only time i had problems with fps on maps (day or night time) is only when : 256 players , using above 8x zoom with increased resolution scale , using nightvision that is basically just green filter and lastly some maps not having optimization itself (try look at wheat with zoom that shit will make your pc use from 20% to 90% real quick) and that was when i was with RX 550 lol then upgraded and never got fps drop apart from using res scale to 200 with max

#

But i think most people wouldn't like forced shadows because ppl here don't like shadows anyway not because of fps decrease, cuz it would affect their visibility greatly which i think that's what is all about. U can see that new players are getting shot from who knows where because they just camo with the enviroment cuz there are no shadows lol ez kill. Well i still would like to see oki showing FPS comparison on most demanding maps

cursive egret
#

true

half kelp
#

I remember few first day about a fps low poly games but really quality for my potato. Now what do it become larrywhat

Oh man, hard to get 60 fps a game, now cut it off few more, how am I fighting for HyperXD

dire quiver
#

I just enabled steams automatic fps counter. It’s on all my games and is usually accurate.

#

Gamma users are gonna thrive with forced shadows

timber agate
#

x2 i dont have a good graphics card, i play this game on full potato

dense badge
#

This is not an intensive game. The only outstanding issue is with the ram usage.

cursive egret
cursive egret
#

¯_(ツ)_/¯

celest beacon
#

Lmao "keep my freedom"

#

Tbh I don't think this game needs to shoot for the CS audience of "it runs on a Russian computer from 1997". I would hope more optimizations would come, but if an option hurts the game in a fairness sort of way I think it should be tweaked for sure

#

It would be nice if it ran better, but I've got a powerful rig so I don't really feel any performance drops anyway.

#

So I can't attest to how much this would save realistically

#

I would think though that if you had to play this game on low with shadows off to reach a consistent framerate, you might be better off lowering your resolution at that point

#

I want this game to be accessible to as many people as possible, but not if it hurts the fairness of the game.

I personally hope that the visibility of the lights isn't too extreme, I still want to be able to hide

#

Also the shadows aren't so extreme that I need to force increase my gamma personally

jagged cape
#

You dont need to aim for potato dog shit pcs but allowing an option for disabling shadows will atleast help those who do have a potato pc and isnt a big issue to implement

vapid cloak
#

Or oki cloud just disable shadows entirely

#

So everyone has the advantae

tight delta
#

BattleBit was literally made for potatoes so forcing shadows would alienate that original niche

celest beacon
#

Man the original niche is like 500 of the 1k people with low specs playing I feel like

tiny oar
#

this game was supposed to be able to run on potatoes, forcing shadows on even with 512 resolution or something will cause some (og) members of the player base to no longer be able to play this game with a good framerate, especially the reasoning is just ass "high graphics users are at a disadvantage" - my ass, i play the game at every setting maxed out and apart from the occasional sweat or zerg getting me i'm at no real disadvantage, especially not with auto pinging within 20m and significantly worse glow on enemies being added

celest beacon
#

like, if everyone is just blocks with flat n64 vector texture like, I just don't like that lol

#

I don't mind shadows not being a setting that's off, I'm just saying I understand why it might be a good idea to not have the setting

cursive egret
celest beacon
#

The lying part I mean

uncut jetty
# tight delta BattleBit was literally made for potatoes so forcing shadows would alienate that...

Honestly I just don’t see the reason why they can’t just keep them off for everyone (or at least disabled by default) with this in mind. The game is supposed to run on a potato, now oki’s telling me that potato has to be baked, seasoned with salt and pepper, and loaded with cheese, bacon and sour cream.

(Food posting aside, it just seems odd that he doesn’t want to change default settings and instead opts for removing choice in settings. Im sure most would prefer the former, just like how motion blur is disabled by default.)

cursive egret
#

Tbf motion blur should be forced

vapid cloak
cursive egret
#

Xd

#

I can see that in the far future even that gonna be forced

tight delta
#

But really forcing lower end players to use dynamic shadows will give them an even larger disadvantage, just in the form of an fps drop

#

If the shadows aren't super well optimized, this will make this non-issue of dynamic shadows an actual concern for low spec players

celest beacon
#

it's CAMERA motion blur that's bad

#

object motion blur is fantastic

#

it's what gives doom eternal's animations that smoothness

alpine lantern
#

fps should be locked on 30 because the human eye can only process 30 - 60 fps 💯

little carbon
#

I think that if low quality shadows that would be introduced with this change is the thing that separates absolutely playable game from an unplayable one performance wise you're either too high on copium or have much more issues with your system than that

earnest moss
tiny oar
timber agate
#

If I activate the shadows the game runs at 20 fps, if in the update they force the player to activate the shadows I will abandon the game or look for a way to turn them off.

alpine lantern
floral flare
#

The games already got harder to run since launc

#

Dont make it even harder

celest beacon
#

The game recommends a GTX 600, which is a 10 year old card. So IMO if it runs well on that it should be good. As long as the devs are making sure it's hitting 60fps on that I think changes like these will be ok. They probably aren't tho lol

upper shale
#

The toaster culling, less gooooo korone_dance

alpine lantern
# celest beacon The game recommends a GTX 600, which is a 10 year old card. So IMO if it runs we...

Battlebit Remastered running on the minimum and recommended PC specifications / requirements of the game!

⏱ Timestamps ⏱

Intro, Requirements & Test Systems - 0:00
Minimum - 1:45
Recommended - 7:20

🔧 MINIMUM SPECS 🔧

◾️ Intel Core i5 2320
◾️ Nvidia GeForce GTS 450 1GB
◾️ RAM - 6GB DDR3 1333MHz (2+4GB)
◽️ OS - Windows 10 Pro
◽️ SSD - Crucial M...

▶ Play video
#

when he gets into firefights it lags like hell

#

even with recommended specs you need to put on potato settings with screen scale to 80

#

this was 11 months ago

#

imagine now xd

#

oki said hardware from 2014-2015-2016 will be effected the most,
witch is literally steam's recommended specs HyperXD

uncut jetty
#

So basically rip people trying to play this on budget gaming laptops, which is probably a decent chunk of people funnily enough.

#

unless oki reconsiders but I doubt it

vapid cloak
upper shale
alpine lantern
#

recommended not minimum lol

upper shale
celest beacon
#

I don't think anyone who believes that is stupid, I think game devs should make sure that's accurate

austere mountain
#

10 year old plus systems not accurate anymore?

mild widget
#

Does night-time affect shadows or help increase some visibility?

#

I feel that having night-time wit shadows ruins more since there is already darkness and it only helps people hide like rats more

celest beacon
#

Tbh night time should have some sort of effect that darkens your vision that isn't affected by brightening the screen

#

That way everyone is equally blind

cursive egret
amber rapids
austere mountain
#

so blurred and crisp. seems pretty standard

leaden skiff
#

seems to be only showing shadows in like..50? meter radius and visibly lower quality so doesnt look to bad for performance worries

alpine lantern
#

ye its the same currently

amber rapids
upper shale
#

HOw about the performance difference Plotge

#

How badly will this update brick the laptop peasants

austere mountain
#

you would have to be using a pre-2014 laptop for it to matter.

cursive egret
#

Trust me it will matter i use one that is from around ~2019 and it matter even pre update 😉

austere mountain
#

sounds like a you problem, and not a graphics problem. probably a processor with a low clock speed. low shadows ain't gonna be doing shit, it would be particles that mess up your crappy laptop.

cursive egret
#

I tried shadows and first if there's tweaking it can be endurable for me but I don't know how other players gonna be doing with that.
the second is that shadows are not even really dark, I can see in buildings easily and see people hiding in the darkest pits of a map.

#

I asked Oki about performance of the update as a whole and he said it will a bit, I dont know the exact quantisized data about it so we don't know how much exactly gonna reduce performance.
But still right now turning on shadows on lowest levels makes the game run on a sub 20-30 fps levels, but I think that after the update it will be worse even if Oki spends the time on even going about to optimize shadow somehow.

vapid cloak
#

Oki would need to really optimize not just shadows but the entire game itself for it to be on current no shadow level fps

celest beacon
#

I'm so curious what some of y'all are running this game on lol

#

Someone should do a hardware survey or something

#

Because if the recommended requirements are that 10 year old card, I'd love to know how dogwater it's running on that card. Like are some of y'all running this on Lenovos or something? I think that'd really help out this discussion.

#

Like this shit is old af, so getting a general hardware survey would be a wonderful thing to know what the primary demographic for this game is running on it (I imagine soviet era tech)

tiny oar
#

some people are running this game on a shitty laptop and going "haha just upgrade" is restarted, especially when the reason is so stupid
i'm not at a disadvantage for running high graphic settings ffs
oki is literally betraying a core part of his playerbase (part 2 electric boogaloo, milsim's ded) and funnily enough his and vilaskis's past self
they game wouldn't exist if it wasn't for both of their shitty hardware back then HyperXD

austere mountain
#

the hardware at the minimum is so fucking outdated as is. this is beyond just "shity laptop" and into "this is a shitty laptop that had average specs 10 years ago"

earnest moss
tiny oar
#

but these are the people oki promised a working game to, sorry but your point is utterly stupid
just cause oki thinks high setting players are at a disadvantage doesn't mean they are, especially not with auto pinging and glowsticks now

#

i also like the devs but defending every single hill they put themselves on is not the right move

#

i can already see the threads and complaints about performance being fucked and the devs doing nothing about it...
squad devs did nearly the same dumbassery

austere mountain
#

sorry man , low end computers is does not mean 10 year old mid grade specs.

tiny oar
#

yes it did for bbr

jagged cape
#

If you are for forcing shadows you must be a little brain deficient

tiny oar
#

some may say restarted, this is just such a dumb decision and seeing people agreeing with it explains a lot about modern gaming lmao

austere mountain
# tiny oar yes it did for bbr

maybe when it first release and 10 years ago was more like 3. a fucking tablet from 2016 could run more intensive games than BBR with shadows. so no, your low end computer compatibility does not have to be worse than cheap average spec computers from pre-2014.

vapid cloak
#

Based on the pic of the minimum requirements only thing it doesnt meet is the processor

little carbon
#

I personally don't care for either forced shadows or not, but on the orther hand if you think you're in a disadvatage - just turn them off yourself. Though instead of just yapping about it not being able to run on a vegetable from 10 years ago I'd rather see how it turns out on release with all the changes oki made such as moving shadows to the GPU, and if the performance turns out to be shit for potatoes it's not like it would be hard to backpedal on this change fairly quickly

quick bridge
#

Ppl already running on low-rez will be forced out of the game.

little carbon
#

I've had plenty of experience with potato setups and shadows being off and shadows being a lowres blob that only renders like 50 meters in front of you is never a deal breaker, maybe like 5-10% max at the worst. Though again if you already run the game in low res I doubt you get over 100 fps min to have an overhead to spare before you dip below 60. And again as far as I'm aware this game is more CPU demanding because of the sheer amount of people on the map, in which case lowering resolution achieves next to nothing

#

I'd actually be more concerned with the new sound pathing which presumably is done on the cpu, but I have no idea if there would be any impact from it

cursive egret
#

keep in mind that the update as a whole but without the forced shadows will reduce performance, we don't know by how much, but it will reduce even further.
So what might turn out of the update is having even lower FPS even if Oki reworks the shadow quality menu + lower fps due to shadows being forced opt on.

little carbon
#

Yep that is true, which is why I'd say shadows is not the biggest problem here, it seems there's a bunch of stuff that will be thrown onto the CPU as well which is already the bottleneck from my limited understanding and probably the reason oki moved shadows onto the GPU. We'll have to see how it turns out and hope that if anything oki actually listens and reverts changes / optimizes them further if it becomes a real issue

cursive egret
#

shadows are problem still, because if you feel disadvantagous then turn them off, but even going into that realm that shadows gives disadvantage who use them is a lie, you can still see people in the shadows and or look in dark room from the sun lit outside and spot people.

But if Oki gonna respond to that as turning shadows more darker then he will create a pretty funny complex problem that he would need to contribute more with vilaskis because then camping and ratting in darker shadows would become a more of an issue that was before.
Where he would need to make shadows actual shadows where you blend in in the price of increasing camping, or keeping them just a nothing mild thing that reduces fps for lowend-midend users for somewhat nothing.

#

but hey imagine a similar problem where instead of oki forcing shadows on and glowier glow sticks, he forces people on a specific screenscale or resolution:
Oki forces players to use screenscale only above 90 because its a disadvantage for players because everything is much more blurier, but then he also forces players to use resolution below 1620x1080 resolution because the game runs more faster.
Its like you try to fix a problem but you unfix it because you thought the two stuff play together.

In the end shadows are like overpriced bread marketed as the saviour of the world, while it tastes like sawdust, you get nothing out of it while you pay for it pretty badly.

little carbon
#

Yeah I played with both on and off interchangeably and while I do like the look of the game with shadows I stuck with no shadows mostly because of the grass/bush goblins and some areas where shadows are a little too much of an advantage which is quite rare but still, I completely understand the "just turn them off yourself" point, because like if you think the only thing that's holding you back are shadows it's really not HyperXD

#

If shadows were forced from the beginning it would be a different story but making this choice now is kinda weird, I didn't really hear anyone complain about shadows anyways

cursive egret
#

true

old cedar
#

imho Oki should remove shadows from the game. Who needs shadows in BBR anyway, who would be harmed by their absence? but everyone will have the same picture without shadows and a ton of fps.

cursive egret
#

We also never saw people or heard them complaining about shadows, we were joking long ago that Oki lost his mind to the point of he is imagining the "people" who tell him random stuff like "we heavily request the ability to switch weapons while aiming feature" and so on.
He had this tendency where the game would receive the most random feaure and say "this was asked by a lot of people" while nobody saw a criticism why its not in the game, while also on suggestions the most voted and accepted suggestions are getting ignored.

old cedar
#

Yes, exactly, it’s so random..... who would even think about the ability to switch weapons while aiming ???

old cedar
little carbon
#

I mean has anyone been trolled by not being able to switch weapons while ads? HyperXD

#

And yeah it would be neat to be shown a thread where "lots of people asked" for features that are claimed to be heavily requested

cursive egret
#

might as well make a suggestion on asking to create such channel lmao

tiny oar
slender tusk
#

rip 144 hz monitor, you will now display 60 if we lucky

celest beacon
#

There's a difference between low end and actual potato. I personally have never seen any promises that this game will run on literally anything. As long as it runs decently on minimum specs I believe that's completely fair tbh, so my question, is does it? That's really the question here

hoary stirrup
#

what's the point of low poly if it doesn't run on everything*

celest beacon
#

I agree somewhat, I'm just saying the minimum specs should be the standard held to, because computers can always get worse lol. If it can hit 60fps on a damn 450 I think that's reasonably honestly

#

That shit is like 10+ years old man

#

Like I do NOT think it's unreasonable to call a 450 a potato in this day and age lol

#

And just because a game is low poly doesn't mean there isn't some back end magic going on

#

The 450 is a 2010 release card. Like that's pretty fucking old man. I think that's a reasonable target. The real question is, is the game HITTING that target

#

Issue is, it isn't lol

#

At least I assume so

tiny oar
celest beacon
#

A 450 is a potato

#

You can probably run CS on it still and some real old games, and that's about it

#

Like people are selling this for $20 man

#

The $300 is clearly a scam imo

#

If I'm off base feel free to tell me

hidden thunder
#

isn't GTS 450 comparable to GT 730 expect being much older and obviously without driver support for like long time maybe with custom drivers it can push a bit more performance

celest beacon
#

I have no idea tbh

#

I was in middle school when it came out lmao

hidden thunder
#

And from playing with RX 550 (Which is worse or better than GT 1030) seems like GT 730 would be actual minimum req because i already felt that it cannot run battlebit with 256 players and when scoping in with better spec than GTS 450 (which is GT 730 or GT 730+ idk)

jagged cape
vapid cloak
#

Personally my problem with bbr is just how inconsistent fps can get

#

Sometimes it drops for no real reason

#

Meanwhile in something like bf1 or bf4 the framerate is a lot more consistent no matter what is in front of my screen

hidden thunder
#

it's either some models/part of the map are unoptimized mess (why this hasn't been adressed yet idk?) like tensatown wheat fields if u zoom in with 6-8x or worse 20x scope that will make your FPS go from 160 to 80 and with 20X to 40 FPS so if ur just above 60 FPS and u look at wheat direction well rip bozo ur FPS (most likely district grass (OR any type of dense grass) is affecting FPS as well but not as much

earnest moss
#

Me watching my dps drop to sub 60 with a 5600 3060ti

hidden thunder
#

And some gun models were also affecting fps by 1-3 idk which ones and prob doesn't matter anyway since most of them has been reworked/tweaked (and they look much better now) so if u combine all of smalls things that reduce fps then u get that inconsistent FPS ofc after new update idk what FPS will be like going to need a proper performance test

floral flare
#

that thing cost 700€, so I can understand peoples frustrations with the game becoming harder to run (even when i have since upgraded)

austere mountain
#

man a surface book from 2016 could run squad on high graphics at 60 frames with minimal to no drops till there were alot of particles at once. I don't know what computer you bought, but I think you paid too much for it. There's not much lower than an I5, 8gb ram, and a 965 2gb gpu. thing cost 300 dollars after taxes.

tiny oar
austere mountain
#

why you think having shit equipment from 10-15 years ago needs to be covered? and hell it is. I had that tablet masquerading as a laptop, and it was working just fine on the highest settings until particles started beating the shit out of the GPU. a 2016 tablet that was 300 dollars after taxes brand new ran this game just fine till I upgraded.

tiny oar
#

because this game was originally supposed to cater to low spec people and telling people to "just upgrade" is fucking dumb, it's seriously difficult not to use slurs with such stupid and ignorant takes omg

floral flare
#

its a roblox shooter, it shouldnt be more difficult to run than minecraft

tiny oar
#

also blatantly ignoring performance really tells about your knowledge about games as a whole

#

indie games have this wonderful characteristic of not needing to sacrifice everything for fast money, that sacrifice often being performance
but just not giving a shit about performance (one of the most important aspects to bbr) for the sake of "eliminating an unfair advantage" is just baffling

austere mountain
austere mountain
#

especially sinc the range is limited.

tiny oar
#

you genuine troglodyte i run the game at the highest graphics

floral flare
tiny oar
#

and that's why i'm so pissed, i know that a lot of players need this game to perform good and taking away one of the settings under the false pretences of "eliminating an unfair advantage" is bad

#

this change fucks a big part of the playerbase

#

does not improve gameplay for the rest

#

and messes up performance

austere mountain
austere mountain
#

where the majority are.

floral flare
#

60fps on 1080p?

tiny oar
#

this decision is just counter productive to oki's goals and you defending it like shadows make up your life essence is just wow

austere mountain
floral flare
#

yeah no way man

#

on an hd 520?

#

nah

austere mountain
#

I mean... that what I had and what I got. have the FPS displayed all the time just so I can see it.

#

don't know what else to tell you.

floral flare
#

you probably didnt play on 1080p then

austere mountain
#

3k by 2k.

#

operating at 1080p.

floral flare
#

hm

vapid cloak
floral flare
#

hm

#

welp i stand corrected

#

seems my laptop is just way underpeforming

vapid cloak
#

Frankly i dont see how removing shadows altogether is a bad thing

#

Its not like shadows make bbr prettier

midnight orbit
#

imo disabling shadows == seeing more == advantage for anybody aware
if devs want to have those shadows forcing on some minimum range seems like a right balancing move, but its a tricky one because of framerates and render distance (which should have some low-cap due to balance reasons)

jagged cape
#

people when the roblox shooter doesnt have raytracing shadows

jagged cape
midnight orbit
#

add competitive lmao
but force shadows till you do that

#

(please dont add competitive)

tiny oar
#

i run high graphics and don't have any problem, if i had i would just turn shadows off
fucking big parts of the playerbase just isn't reasonable

midnight orbit
#

i did disabled shadows myself due to bad visibility of dark camo guys despite having a decent pc. literally free advantage

#

its not even about tryharding
its about bad client-side balancing

tiny oar
#

sure there's your solution, clowning on less wealthy people by telling them to just upgrade is utterly brain rotted

midnight orbit
#

theres also an option to force no shadows for all but its just killing a bunch of work of devs making those shadows up

#

nevertheless, grass do have similar performance influence and also causing different sights for players. maybe just remove them and leave those blank walls alone?

#

also recolor them to white and guys to red and blue

#

better visibility tho and will work on any pc

#

damm game isnt supposed to work on any machine imaginable
its not devs problem to adjust for global poorness and making their game available for literally anyone

#

it is supposed to provide a well balanced fps gameplay that one could enjoy without considering those niche features of making your gameplay better than anyone elses via client side specific settings

jagged cape
#

just make it an option the issue is gone

midnight orbit
#

tbh dont even believe that this topic will be somehow considered by devs at all

austere mountain
#

it won't.

#

because the low end is already very outdated.

midnight orbit
#

like when was the last update that contained some changes from suggestions

jagged cape
#

forcing any sort of graphic option instead of having a setting is bad for the player base

austere mountain
midnight orbit
#

bugs?

#

yep cool

austere mountain
austere mountain
midnight orbit
#

thanks for fixing them i guess
but still lots of qol/other cool stuff just dies in there

midnight orbit
jagged cape
#

agreeing with the forcing of shadows is either bait or a brain dead take

midnight orbit
#

could be wrong tho but i have a strong feeling that suggestion tab is kinda dead

austere mountain
midnight orbit
#

for defs

midnight orbit
austere mountain
vapid cloak
#

Like seriously can someone tell me why just disabling shadows for everyone is such a big deal

#

Is there any downside to it

#

More people can play the game and nobody has the advantage

hoary stirrup
#

the games supposed to be casual but its also too much of an advantage in a casual game so we cant have people turning off shadows to see TruckerTom22 hiding in a corner better

#

because if they die then they're not having fun because they're the casual because you killed them

vapid cloak
#

So let it be disabled for everyone, so that everyone has the advantage

hoary stirrup
#

but the immersion in block game that people care about

#

we've got rounded guns now immersion levels have never been higher

vapid cloak
#

Muh immerson in roblox

hoary stirrup
#

Watching new players complain about visability so lets make it even worse

vapid cloak
#

Besides that, people have and will always lower settings and enable some accessibility settings to gain an upper hand in one way or the other

hoary stirrup
#

the game already runs like shit too

#

unless you have a 7800x3d you're at like 120 fps max on min settings maaaaan

earnest moss
hoary stirrup
#

Watching wow low poly game that runs the exact same as squad

#

Watching better make it a squad clone

little carbon
earnest moss
#

yes i am playing the game instead of being a backline bitch and usually drop sub 80

hoary stirrup
#

fresh reformat etc

#

7800x3d ~300-400 but still not great eShrug

little carbon
#

I'm not even running full min settings on 12400f and 3060 and never really had fps below 160 at 1080p 120 screen scale 💀

#

Could it be you're running some funny MSAA if that's even an option

hoary stirrup
#

frontline condensed playercount way lower fps maybe

little carbon
#

Okay I can see it tanking in this scenario but that's to be expected kinda, not saying it can't be optimized though

hoary stirrup
#

random video from november when i still had that pc

little carbon
#

Could be some weird hardware stuff but I honestly can't remember it being so low in a similiar scenario ever

floral flare
#

im getting ~170 1440p on min settings with 6800xt and i5-13600k on frontline

#

your pc must have had some issue

hoary stirrup
#

still not good for low poly game eShrug

floral flare
#

defo

#

the lauded optimisation is not there

cursive egret
#

Even in a roblox game you can disable shadows

celest beacon
#

You're comparing diamonds to nuclear waste bro

#

Roblox is literally perfection incarnate

#

Have you heard oof? Cheezburger?