In the devcast there were new stuff that was presented such as:
....
- More sound stuff
- footstep improvements
- dynamic sound path
- glowier flashsticks on enemy and ally player
- forced shadows
.....
I think the most stuff are pretty good but two points really would not be a good idea.
Oki's reasoning on forcing shadows is: to make noone in a disadvantage in who have or not have their shadows turn on.
But then we see that and he presents that other new thing which is that players have more glowier flash sticks on their gear.
When you put the brighter glow in the equation, it really doesn't matter if there are shadows or not, like you will see them no matter you have or not even at night you will be a glowie, glowing in the dark.
But another big problem on forcing shadows is that by turning them on for low-end, mid-end users might suffer performance losses, and what oki is saying by "...the shadows don't affect FPS at all, only PCs before the 2010 era..." is a lie, my gear is from ~2019 and I can't play night maps(shadows are forced on night mode) much because they are so performance heavy that its not really fun to play on them at all, and this change alone can make some 'low-end', mid-end users who've been playing the game since a few years ago, might leave the game for good after the update, and some might keep trying to play the game with 20-30 fps that actually feels like 15 fps(cuz the in game fps counter is a lie).
I want to keep my freedom and right to have my shadow options to be off 😔.



Anyone that believes minimum system requirements in 2024 is stuupid


new players complain about visability so lets make it even worse
