#Map Reworks not replacing the "old" map

1 messages · Page 1 of 1 (latest)

crude grove
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So far, the reworked maps we've gotten have been too different, gameplay-wise but sometimes also aesthetically, for it to really make sense that they replace their "old" versions. They should just be added into the map selection alongside them. Better map variety and more freedom of choice for players.

narrow cobalt
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I would absolutely adore if you could add the Old Basra back into the map rotation. Is anyone daring enough to discord ping the blue man?

crude grove
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Oh and please apply this retroactively. In other words, bring back the old version of the maps that have already gotten a rework

sleek hollow
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low rated map says otherwise lol

old silo
sleek hollow
green turret
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new basra is just straight up worse..

zinc lava
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Have two maps with same ship,weather,lighting will only confuse players and old version by data was perform worse from gameplay wise.

We must need to go forward and sort out maps to provide the best possible experience to user.

Some players have personal feeling to some maps, and cannot accept new version, because of nostalgia or ability to abuse some places to get big amount of kills and they cannot re-learn how to play on this map again.

You can have a game with 60 maps and clones/versions of those maps, but if only 20% of those maps will play well good, the user will get mostly negative experience.

Its much better to have less but more meaningful content, rather than copy-paste content.

Old Basra may get remaster, but instead of old wreck ship you will take a fight on wrecked Air Carrier , and instead of Sunny Weather , it will be stormy and have limited visibility to avoid tanks/snipers long range camping from cliffs.

If you have issues on reworked versions of map, just share it to #1019642813576646767 and provide your point of view, so we can improve this part of map.

crude grove
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you say "best possible experience for the user", but immediately try to dismiss the opinions of those users. you say "move forward" but reject inputs about which direction is "forward"

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people dont want old basra back just because of nostalgia or abusable spots. we want it back because we simply enjoyed playing it more than we do new basra

zinc lava
crude grove
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plenty of people think so!

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in fact, "the ship" is one of the things i see mentioned most often when people say they miss old basra and why

orchid sluice
zinc lava
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just kills by tanks and snipers now reduced twice

zinc lava
crude grove
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huh? the entire geography is different, and that results in fundamentally different gameplay

zinc lava
crude grove
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i can also get sniped from anywhere

zinc lava
crude grove
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and old basra had plenty of ways to avoid snipers

orchid sluice
zinc lava
zinc lava
orchid sluice
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But thats simply my opinion

crude grove
zinc lava
crude grove
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there were plenty of matches that i spent almost the entire match at D, not really having to worry about cross-map snipers

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the ship was definitely not the only place to avoid snipers

lilac crystal
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guess i need to learn how to avoid snipers in a flat area

zinc lava
lilac crystal
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all ways through the ship are 100% flat with no cover

sleek hollow
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I have yet to die to a sniper in that "flat area with no cover" unless I challenge a sniper, because I move through the cover that is definetly there

crude grove
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aye. and the way i see it, new basra is more than different enough from old basra to not be considered a clone of any sort. having both basras in the map selection wouldnt cause any repetitive content.

and if my experience is at all representative, the fact that new basra barely gets voted for at all while old basra got voted for frequently, the players have already spoken for themselves

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im not sure what he means by increased map pool, since basra rework was the most recent update for the game

zinc lava
# lilac crystal guess i need to learn how to avoid snipers in a flat area

there is snap of death by sniper for two weeks before and after rework of Basra.

Pure red = where are players die from sniper the most of time. And in huge density of death.

You can see that on Old Basra the ship was so bloody from snipers kills, due you cannot expalin to new players that in front of them at hill , there is 25+ snipers who constantly peaking any part of your body.

  • tanks who can kill you even when you are in cover by explosion radios.

While on new one the most dense kills from snipers is open field at edge of radio tower (Still havent figured out what players doing sometime here).
The Beacon and Radio Tower is most bloody due its now a place where are Snipers from Beacon doing longshots to snipers at Military Base.

You are probably was standing on top of cover at flat area and get shot by sniper, otherwise im cannot exaplain why you do have troubles with snipers around ship at new Basra

crude grove
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i cant imagine that data is apples to apples. new basra update was the same update that heavily nerfed sniping, so you dont even have data for the post-sniper nerf for old basra

old silo
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True

zinc lava
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due snipers always play in group

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and shoot sometime same target in same time

old silo
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Also wouldnt have part of the problem been solved if you just rotated the ship

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On the old basra i mean

zinc lava
old silo
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Would have still created some cover

crude grove
zinc lava
old silo
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Couldnt you just fill out the empty space then?

crude grove
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i feel like foliage cover would do the trick there

sleek hollow
old silo
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Anything really

orchid sluice
zinc lava
zinc lava
crude grove
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surely theres something between "bunker and hill" and "nothing"

sleek hollow
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people in this game have problems with hills 20 meters high

crude grove
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and tbh, "new basra vs old basra" is not the point of this suggestion thread. the point is that so far, the reworked maps tend to have significant differences and are NOT clones of each other, so keeping BOTH versions of the reworked maps wouldnt cause repetitive gameplay

zinc lava
crude grove
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then why is it only one or the other?

orchid sluice
zinc lava
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we will have both maps on playlist, and then old map become avaialble on community servers only if there is free reserved slot in memory

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Players will able to taste new map in parallel with old version on next update during short periods.

proper ledge
proper ledge
# sleek hollow low rated map says otherwise lol

Waki is one of the most played maps, despite being one of the absolute most reviled by the playerbase.

I swear, for every player there's a demented 9yo who escaped his Fortnite containment matches and just picks the thing that will annoy people most.

lilac crystal
lilac crystal
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and is that only sniper deaths or also dmr deaths?

narrow cobalt
# zinc lava Have two maps with same ship,weather,lighting will only confuse players and old ...

Old Basra may get remaster, but instead of old wreck ship you will take a fight on wrecked Air Carrier , and instead of Sunny Weather , it will be stormy and have limited visibility to avoid tanks/snipers long range camping from cliffs

Why are you so completely against snipers and tanks? This is exactly what I mean when I say I think the real anti sniper changes in the game are from you and not Oki. The sniper duels on Basra from the A observatory to the E lighthouse were some of the best in the game. Camping tanks is due to the pevelance of C4 (on medic) and the safezone being abused. Nu-Basra has none of that. None of the elevation and no use of the sniper islands. It's just a gimped map and experience. Expecially for flying the Blackhawk.

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And tanks still camp in the safezone and snipe helicopter all game on Nu-Basra. Ultimately nothing has changed in that regard

narrow cobalt
# zinc lava ship stil l exist at same spot

There is no objective on it so it's pretty much useless in Conquet and pulls players away from the outlying objectives. If half your team is on the center ship then you're definitely bleeding tickets from holding only a few objectives.

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Let me say this. If you have a problem with "Snipers" in the game, then you have an even bigger problem with helicopters not doing their job. As a Blackhawk pilot I would always hunt down the outlying snipers and lone tanks from above. They have nowhere to hide.

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Most can't even fumction beyond a 1 way taxi. Increasing the lethality of the minguns is the ultimate counter to snipers rather nan demolishing a whole map based of data and an antagonism towards snipers.

sleek hollow
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Slaz really has no idea how the game works does he?

old silo
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Slaz doesnt even play the game christ

orchid sluice
old silo
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Is this what being a terminal recon player is like

narrow cobalt
orchid sluice
narrow cobalt
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Lacking substance mate. Try again.

old silo
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Both snipers and tanks camping are a big problem in this game cause they are fucking everywhere

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And they barely play the game in a meaningful way

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Especially vehicles

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Part of the problem is vehicles being shit and all

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But some map changes have clearly made said problem far worse

crude grove
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please stop derailing this thread

old silo
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Good luck stopping this

crude grove
orchid sluice
crude grove
old silo
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Just gonna finish up my own derailing then go away

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Vehicles needs buffs so they can be viable outside of camping
But said buffs arent going to get rid of the recon problem.
Only way to get rid of it is through map design changes or really messing with sniper rifle stats

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Problem with old basra is that there was very little cover in a tight area around and on the ship

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Also the fact that both sides overlooked the entire damn place on several elevation levels and in a wide area

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Naturally the ship was hell

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New basra made it worse due to a severe lack of cover

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It went from 1 extreme to another

crude grove
old silo
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Yeh im done with rant gonna fuck off

crude grove
short fable
# old silo Yeh im done with rant gonna fuck off

I'm not

Bring back Old District Rush
You removed the best map in the game and replaced it with a trash map nobody ever votes for and plays because it's literally inferior to the original map

sleek hollow
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people did not like that map.

old silo
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For different reasons sure but i still like them

short fable
sleek hollow
short fable
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Nobody plays New District on 64 servers, and I bet the data would show its one of the LEAST voted maps in 64 rotations

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(Edited because zalfi is kinda bad too and might have less votes than district)

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Honestly, so many good maps are still missing from 64 rotations, kinda sad at this point tbh

Where is Contruction Rush too? That map was awesome 👌

Eduardovo needed some work, but also just removed instead

sleek hollow
short fable
old silo
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Frankly old maps should return to bbr
Just rename new ones or something

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Cant hurt to have em

short fable
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Why was construction rush even removed without a replacement? That was one of the best rush maps imo

proper ledge