#A greater number of movements with a hammer / pickaxe
1 messages · Page 1 of 1 (latest)
Add a parrying mechanic to sledgehammer and pickaxe
Basically we need mordhau melee combat system 
melee only server XD
It's an interesting idea, but at first It would be nice to fix this feature of the sledgehammer: locking on objects that are destroyable - because when you are in a room and trying to kill someone, you just destroy everything around your enemy while aiming at him.
it be better to just be able to freely swing the hammer/pickaxe the entire time rather than having to actually be close & aiming at a breakable target
perhaps it could also be done in a way that if the hammer/pickaxe hit an unbreakable object there is a visible recoil and it will take a slightly longer time to recover before you can take another swing
still need a quick melee tbh
I would prefer this for cases when you need to break windows but the downside will be that it will take 2 hits to break
larry want to put windows in the game?
I meant the window we usually have in certain maps that you will need a hammer or pickaxe to break
yeah, we need quick melee as in R6