#how to give players the option of teamwork
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Players already have the option of teamwork, they just dont use it because they dont want to play as a team.
Im sure many/some want to play as a team, but how the game plays out doesnt allow for teamwork to prosper. 
This is absolutely not true
at least let them communicate with their sqaud without needing to have mic up 500% to be slightly heard in sqaud chat
Teamwork is an extremely effective way to play the game, nobody does it either because its really boring, or because they suck so bad at the game they think its not effective.
It is indeed boring when your efforts are wasted because you failed to kill the last guy who then clown cars the entire team upon his position.
Your efforts are wasted because you are a low skill individual, not because team play is bad.
Stacking with your whole squad holding the same angle / space is not good team play, and does not get rewarded. Actually understanding map control does.
everyone running around alone does almost the same as them all communicating together
Efforts are wasted because the gameplay is not designed for teamwork.
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Fast pace of gameplay through movement, TTK, ect.
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Fast paced spawning system (Clown car-ing)
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Basic throwable spam (grenades, smokes, flashes)
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Non-Trophy zapping explosive spam (C4, RPG)
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Zerging

RPG/c4 not being destroyed by trophy is fine, (c4 requires being close meaning you can be stopped from pulling it off. RPG.. do I even need to explain? Best way to use it against clumps is to aim at the line of fire, meaning they can in theroy kill you before getting that shot off)
Clumping to that degree whilst also being clueless should not be encouraged because it just becomes a game of turtling unless stacking, which isn’t a good thing for obvious reasons. (Unless you want to see reddit mald/clan hate threads on a daily basis instead of a weekly one, which… would be funny on paper, sure. Not healthy for the game though.)
Sure, trophy being more consistent against nade spam would be nice, but it shouldn’t be 1 button press to effectively be allowed to clump/turtle with next to zero risk. Build effective barricades that make it harder for those tools to work instead.
blocking c4 would make sense, RPG no(unless we get armor based APS) I think it would make sense if it is buffed to handle c4 there is a time limit or a projectile limit added
I could see it happening for C4 in some way but yeah as you said for any chance of that, projectile limit would need to be required so trophy doesn’t overpower other gadget choices
If you want to use C4, just get behind one of the barricades and chuck C4s over the barricade. They can barely do anything about it as an attempt to kill you would put them into the line of fire from the enemies. While all they have to do is chuck C4s and detonate them which might also kill you (whom is trying to hop over the wall to stop him).
And I dont really see turtling being as much of a problem since most maps are very open and allow for many directions to attack from and closed off places like frugis tunnels still have a lot of places to flank from.
C4 currently overpowers other gadget choices as it is the best gadget for destruction and killing
If you want to use C4, just get behind one of the barricades and chuck C4s over the barricade. They can barely do anything about it as an attempt to kill you would put them into the line of fire from the enemies
me when barbed wire as support
Or engi
Or hell even grapple can do good slow when placed properly
It depends but you could just hop over or move past barbed wire, unless it is a very closed off area
there’s a reason why I was testing grapple spots on bobs as you saw btw, that shit wasnt pure meme strats by me
I was afk 
In loadout page and moar
But yes mines trophy, and C4 being the only viable options is concerning. I’d rather go the route of buffing the other ones personally
But that’s just me
You simply cannot buff everything to be on par with C4, since C4 fits the fast paced meta perfectly
Because people clump and don’t pay much mind to the guy running around in front of them until its too late
Player awareness is a skill issue, despite how much oki says it’s a “game not giving feedback issue”
Players arent that distinct so people have hard time recognizing friend from foe
Which, from my understanding is being addressed in a future update possibly (ik update meme but yeah)
I’d have to double check but im pretty sure they mentioned it when it came to one of the devcasts addressing player awareness
I dont think they are doing anything about that
But unless you cannot see a tiny ass country flag or the "friendly" dorrito, its basically impossible to recognize a teammate so many just attempt to contextualize player positions and their actions to determine how likely they are to be an enemy
Like there is a reason why many games either have distinct team colors, outfits or some other way to see if a player is an friend or foe
woodland default is the best example of that
good fucking luck telling the difference between the two
I think one of the BBOCE servers had different team colored outfits so you could identify teammates from enemies
Correct ^
yeah, but I'd rather distinct camoflauge instead. Both US and Russia, and future factions, all have distinct camo for various area's. I'm sure they could be made to be the default to be distinct without being Red v Blue. especially since I can't even tell what the US default woodland camo is supposed to be, since no branch ever had that
Was removed because, funnily enough, people on there complained it wasn’t “close to vanilla colors”
Even though it objectively gave a good visual cue as to who was friend or foe
idk why either, but its their community at the end of the day.
But it would probably be the best visual feedback for new players. Might be at the cost of gameplay quality/realism/whatever if people want to argue that
just give us distinct patterns.
would maybe argue for gear as well, since that's what alot of games do with similar camo(or changeable camo) but that would take away from customization. maybe when we get new factions
People would probably be more open to it if the colors weren’t straight up red/yellow/blue/green for the forced team color settings
lets be honest, its really just the default camo's that are a problem
every other camo is distinct enough barring the black camo, and even that is more distinct from each other than default
exactly why I use default over anything else 
Easier to hide in a bunch of dead bodies if you look just like them
yeah, it is very easy to do so with that.
which
all we need to do is change america's default pattern
which does not exist
in fact that pattern is not american at all
change that at least, hell making it a solid olive, an ERDL variant or something america actually used, and now all the teams have much less accidental uniformity
Sure teamplay with people that you are already friends with or the ones who actually talk is viable
Problem is unless you have a mic there is barely anything you can do to actually communicate to others
It limits teamwork and communication a lot when people without a mic or something have no other ways to let people nearby know if someone needs help of sorts or telling someone to slow down so they can be helped by you
It is unreasonable to expect effective teamplay from people who dont communicate. Communication is the single most important thing for teamplay.
If you guys actually think that teamwork doesnt work in this game I would love to see actual gameplay of you and some others playing as a team. Maybe I’m just wrong, but I think its more likely you guys just simply dont understand how to be effective as one.
Did you even read what i wrote?
Im saying that people who cannot use a mic (whatever the reason is) are basically locked from being able to communicate with others. Unless you are squad leader you literally cannot communicate with others unless you have a mic. The tools for communication are limited or outright non existent.
Im not saying that teamwork isnt effective when done right, im saying that you cannot do teamwork if you literally cannot communicate.
ping is the only thing you can do
What would you even expect to be in the game to allow people who can’t talk to communicate? This game already has a pretty good pointing system
but a ping without context doesnt say that much
What else should be added?
You can only point at enemies and thats it
I want to let people know if i want to:
- ping to top up their health or ammo so they dont bolt outta there
- ping medic boxes and ammo boxes to let people in the vicinity know they are there
- ping people that im coming to revive them
- ping drones
- ping enemy rally points
- ping placed enemy gadgets
- ping people to let them know if i want a revive, ammo or health
And so on
teamwork From random mfs is really rare, you better buy a lottery ticket if you find a squad leader giving verbal orders
Better to gather a couple of friends and play like that
That's what clans are for no?
For sure
I think that’s what people fail to realize
Randoms are more like ranDUMBs and therefore you shouldn’t expect anything from them to begin with. If its not bad play, it’s language barriers, “idc” mindset, etc.
Either you force it (bad idea, discourages skill expression of individuals who, lets say, catch enemies off guard and take full advantage of it.) or give some carrot on a stick that hopefully leads people (mainly less experienced players) to that direction
Having pings that tell you what is being pinged either by context, keybind, or menu would make alot of teamwork more possible, especially if allowed to mark the map as well. Games already do this, small team games like APEX, Larger more sim games Like HLL make it work even with entire teams of randoms.
"Skill expression"
I summon inertia
Does 20d10 vs sweats
This
Good ping systems help a lot
Gimme that map drawing ability
I wanna draw detailed balls plans for my team to look at
ox1gen continues being stupid as always
this
also there's no incentive
there is no reason to take any other gadget because C4 has so much utility in all aspects
whenever oki says that it drives me up the fucking wall
you can "ping" someone that you're gonna rez them so the heal/ammo thing would be good
a voice from the player character whenever an hp/ammo box goes down would be nice (like some games have)
rally points should have their own icon when you ping them
that last one was in battlefield wasn't it?
Agree
100000% true
Yes the camo is hard to reconize cause i play a lot ww2 game so its hard for me to see enemy and friendly if this game have FF i probably kill a lot teamate with sniper
What goin on with that server these days?
Dunno not OCE but saw clip of BBOCE from camikaze
100%. This shit has been going on for well over half a year. It's honestly shocking. Squadplay and teamplay with randoms immediatly dried up with the last update droped and made the squad VC and squad leader VC so quiet you can't even hear it. 💯
bypassing a blacklisted word to prove your point 
@misty swallow apologies for ping but mans bypassing le bad word filters here
If I cant say it he shouldnt be able to say it :(
Yep
He even highlighted the word in a red square in MS paint in the screenshot. Kawaii.
I am very late to the discussion but the US basic camo should be multicam
even tho its already a camo
its not, its the brush camo that was supposed to be the ACU camo before some politician made it UCP
but its not distinctive at all. which is good irl, not so much in game.
that's like the only one that isn't distinctive from russian except for the black camos. (even then it might really only be the woodland version)
which one is that one
something brush.
I'll have to look it up, like I said it won the trials but was replaced by UCP
oh yeah i found it
what i mean is that irl the us basic camo is multicam
they could use AOR 2 instead of the one they already have, aor 2 has more tan in it
we already got multicam in game (twice technically)
yeah ik
that doesn't really fit the default "woodland or desert" camo
only the woodland one needs to change
how about just use the final version of all over brush instead
updated versions of the pattern Oki decided to use for the US default camo's, at the end of the trials rather the the one first tested
What about woodland bdu or erdl
we have that already
Bruh I just checked and I forgot
It would be interesting for a Chinese faction to be added so I can have type 19 camo
tentatively planned they said