#Remove Number Limit of Cover Building

1 messages · Page 1 of 1 (latest)

ornate pike
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I would want to say, many map of this game sucks, maybe not just my own opinion, there is so many empty places that is only with trees (only few cover) or only grasses (only visual cover when prone), or even completely empty just ground left (like Valley, Multuisland, Outskirts, Wineparadise, Zalfibay, Edruadovo) , it is such a spaces wasting and really pity for those huge map.

If the one who is designing those map is not gonna change his mind (You know who I'm saying), I the man full of kindness, not forcing doing any massive changes, but the exist problem still need to be solve, at least partially.

Just like the title, let the player can build as more cover freely as they want, if map designer doesn't want to change the map terrain or never change it right or say let it MAKE SENSE (Yeah, I'm saying New Basra), then let the players change the map by building lots of cover in a single game, making some Gorgeous Defensive Fort, fortified FOB, safe forward pathway, barbed wire field, Building advance cover is still a work with big risk and everyone has same start (except those asymmetrical map).

Not yet saying this is also a way to make "artistic building player" has more opportunity to just ENJOYING BUILDING. The building can be useful, or just for photo taking, they can enjoy themselves in the game without joining any gunfight, but also providing support to teammate (as say again, cover building is really meaningful for teamplay, just like some medic only revive and heal people but not killing enemy another meaningful non-fighting playstyle)

full pike
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sounds great but i think u played with camping snipers. So, it would be nice if devs just remove building for recon

gilded hinge
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TLDR: Let us build more cover in angry 👶 voice

ornate pike
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if those cover can block their view and bullet

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camping sniper will not be another big issue anymore

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if those cover can let our teammates advance more safely under automatic firepower

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sniper will not be an issue

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not saying after lift up the limit, more gorgeous art building will appear in the game

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then the game will not be just PVP joyable

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maybe the special column with a title "Wonder of the Battlebit Remastered" can be established

full pike
ornate pike
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2 kills per 5 minute is somewhat low efficiency(

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The truth is

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even in the game some pro gamer can get 5 or more kills per minute

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still possible to get stuck at first point

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especially frontline mode

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I have the experience

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Our team has 2 times more kill than enemy, we have bunch of CatEat clan member

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but still

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we can't push back

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if the camping killing cannot deal effective kill

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it is meaningless

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let them kill, they will not change anything

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You are sniping all the game, you get 5kd, but KPM just below 1, still meaningless to the game, literally equals to less one person in our team

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you are not able to change anything

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CAP and controlling key areas are still the most important

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So the forward pathway that can let the player more safely advance or taking less firepower will be the one able to change the game

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there is another way make player advance safely, cooperate with armoured vehicles, but don't you think it is impossible

full pike
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u r describe defending
but i mean camping. These guys just trynna get as far as possible and they cant kill anybody cause u cant kill moving target on 1500m

ornate pike
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easy

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choose a closer target

full pike
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campers dont think so HyperXD

ornate pike
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campers that staying far behind still the less in the game

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most of the player still more enjoying the fight in 300m

full pike
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cause they weak in close range, idk

ornate pike
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Sniping is too annoying in the game, especially it is possible to sniper around 1000m away, this is an map issue, especially our biggest map just 4km^2

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plus

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BBR sniping is the most easiest within big map FPS game

full pike
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its another topic already

ornate pike
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Building many covers as we want is one of the way to nerfing sniper

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cuz we can make them changing places or get closer

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if you don't want to nerf sniper rifle in velocity way

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remember

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we have no sniper rifle and DMR in the game

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those are railguns

full pike
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with 0 kills

ornate pike
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that is their own issue

full pike
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but on good hill

ornate pike
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Im not saying azagor

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the one from left side having a natural cliff that is hard to grappling and can see over half of the field

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Remove number limit is to make the advance and defense more pleasant

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And not saying no building limit is one way to let the barbed wire actual works

gilded hinge
sage bay
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How to fix map design, hire someone who can actually design maps

ornate pike