#Oki, please do not make the game arcadey to this extent.
1 messages ¡ Page 4 of 1
Oh shit, thats not good.
Literally this
DAMNNN
You cant see it no more
nothing shown today is liked by the community
Yep, its official. 2023-2024 BBR Tombstone
...
No fucking way you said that now
Its a big F to the game
It makes it a lot less viable
i kinda need that 200m for ranging tanks, btrs etc
Chemistry my ass bro. How can this game still survive?
It went from my favourite game to a DNT fast
a scope mistake that cut off that can be fixed on a dime it is kinda something you dont have to put it on a pedestal of big mistakes the devs made
Oh god we didnt break him to the point of making mustard gas did we?
LMFAOOOOOOOOOOO
đ
Don't ask
also chat is this real
It really is
Yes, I think
want to see 16 recons doing the closest to this
cope stream is really crazy
Lol
Ik. Like this. Also dont ask again unless you rlly wanna know.
wtf is that
kinda get where he is going, to help new players and etc
but like isnt the sound enough already
Oh its one of the moderators here. I found them
đ
whenever i hear a drone i look at the skys like a british soldier hearing a stuka plane
also we are gonna give call of duty waw players ptsd if the played on the hardest difficulty
Supposedly theres a bug where you cant hear it? Never got it myself
But if thats the case just fix it
literally
Actually that okis problem solving 101
people having problems with the fact the gameplay loop is kill and die and not use half of the mechanics we implemented
lets remove them
mag packing removal reason is so stupid
they aint doing that
we are so back
its evolving
The entire bbr approach to problem solving is to scrap everything and start over. No iterative design process allowed
Look at how maps are âreworkedâ
@granite forge know that we don't blame you đŤĄ

I just feel sorry for termi
Imagine
A different universe
Where the dev team did iterative testing on a beta branch
And slowly added features
And fine tuned the game
I shed a tear thinking about it đ
Watch all these ideas come from the feedback team lol
I guess I'll just dip from the server for a few months or something idk. No point suggesting things lol
They are "reworking" the feedback team
Feedback team remastered
takes just as much time as the update
50% of the update was actually making the feedback team
I guess to be clear to the devs, it's not that the update is taking a long time, it's that it KEEPS getting pushed back constantly, and we're just not clear on the design direction.
Y'all gotta let terminal write some monthly updates on steam https://discord.com/channels/303681520202285057/1230511450359988224 where you can be more clear about what's happening, the direction the game is going, what we can expect moving forward, etc
I feel like I can't get hype or even skeptical for the changes lol
It just feels like I'm getting a new game that isn't building on anything I liked currently. And that's ok in some ways, but I don't feel the dev's "vision" at all so I can't get behind any of the changes either
Idk, here's hoping the game is better rather than worse I suppose.
Just wondering, what are your thoughts on the way the things are going personally?
In general? Or.?
In general with the way the game is going and about the pushbacks
How do you feel about it?
All I can do is put on my brave face. Dislike the delays but excited for what Iâve seen in the update.
Ah, I see.
Alr
But if youâre wondering if I share the communities frustrations. Then yes.
Terminal I think you should try to convince them to release the update sooner rather than later. Break it into two parts
Fr
Surely after all this time they can focus on finishing the sound part then at that point releasing everything else thats finished
I really dont see much of a reason it all has to happen at once
Revert sound until new one comes out
Fix bugs
Add the stuff thats finished
That too
Other games get away with long waits between updates because they actually fix issues that pop up during those waits
i can only think of project zomboid
unironically the moment i saw them showing the new dragging corpse animation i just got more excited to a animation being added
we are so back
it could be basically a ''minor update'' to fix the stuff that is already done and fix bugs and stuff like the black screen problem and minor weapon balance(could even try to sneak some mag changes)
Wait, new players are being locked into the slowest class that has the least guns? What? It's not like 5 classes is complicated to understand, it's literally just "soldier, medic, demolitionist, heavy, sniper". The most basic of rosters, wtf?
The only reason bleed is complained about at all is because it's implemented poorly. For some reason now everybody has medic's fast bandage, and there's no movement penalty while bandaging. Compare it to mag packing, where your movement is impeded, and to launch where bandaging took longer, and bleeding served its purpose to punish reckless behaviour and force people into cover.
Now you just have people running through fields, taking a hit, mashing their mouse everywhere with the goofy ahh movement to avoid further hits, bandaging all the while, and by the time they're hit next if at all they're back up to full health.
The lack of healthbars are not going to cause people to leave the game when there's already hitmarkers. Locking people into a single class when joining is going to shit all over player retention.
Meanwhile I still can't destroy floors with C4. I just wanna blow the floor out under campers man...
let bro cook at the bandaging part
bandages actually having some impact on combat or movement can work
the latter impacting combat in someway
bleed does almost jackshit outside of punishing those that can live after firefights
Bro stop giving them fucking ideas. You have no idea what the absolute fuck you are talking about.
Get some skills bud
Literally what is the problem with that
Your basically saying "Hey, lets add some bandaging mechanic where player movement in combat makes the the biggest fucking target with a BIG fucking bullseye on them which is great!"
Thats not how it works pal
Thats why i say "can"
You make it a wayy big penalty and you basically made it too much of a downside for anyone
Movement debuffs is something i dislike compared to combat debuffs bc to find a bridge of a moderate slow down in that part is difficult af
Even more on how bleed right now is so easy to get with that guarantee if you are below 40 hp no matter what
The current problem with bandages is that people just ignore them and dont bother stopping to bandage. The nerfs you suggested dont do anything to fix that
In fact they would make it worse.
Then how would you make so you dont have to ignore it without making it worse
Its simple, leave it be
Jeez
Instead of worsening, leave it BE!!!!
If you wanted to encourage people to bandage more you would add more of a benefit to bandaging more
The most obvious way would be to make bleed DOT faster / stronger
Or you could just leave it alone since most people seem to think its fine
Fr
guys what if people that took damage would gradually degrade their clothings and get blood and mud all over
Not bad
good idea then the bandage can be turned into a sewing kit to fix your clothes
would need a washing machine or something to clean them
It is strange bc oki says that it slows the game down when it almost does basically nothing to encourage you to bandage when you are fighting, you can just keep going and do just as well without having to worry about it
Actually yeah
Or perhaps they clean themselves when you swim
Enginner could repair washing machine props on the map
We're gonna need another 4 months to implement that because this absolutely needs to happen this update, cannot be put of
f
if we dont get this this update all the returning players will leave
This is a really good idea (+2 weeks)
(Gets delayed)
Agree
Idk why he is appealing to the newcomers this much. It's like he said. People just casually play BBR, and most are probably even rocking music in the background, why there is a need for a drone indicator or so many indicators when people are just not tryharding and don't care when their teammates are dying from behind them left and right.
tbh even those that are tryharding can do well without indicators
Game feels already very bland and needs more content. Not even more simplying the game
true
Appealing to new commers isn't bad as long as the methods aren't stupid
CS does well without grenade indicator, because the audio is done well for throwables
I am all for tutorial, learning by doing. But. I mean, Markiplier said everything already anyway
Exactly
Just make shit actually have sounds
Stuff like c4 for example could also use some sounds
Rn its completely silent
Sledge/ pick dont have swinging sounds (when being swinged at)
Sounds for grenades when bouncing and such are barely audible
Rope doesnt have climbing sounds and the deploy is pretty damn silent
Keep em coming guys!
Wonder if the entire BBR Staff Team will join up here
Would be a record
so much staff and none of them are working on the game
staff is a relative term
babysitters
Only reason so many are there is cause of an emergency mod ping which adds all the mods with that role to the suggestion
Someone posted uh.. real bad content here, Iâll leave it at that
Ik
But Iâll admit itâs funny seeing 10 of them here tho
inertnia Qol thread claimed another
This thread about to be like the inertia tthread LMFAO
So true, they be getting paid like 1 penny an hour
I think
I think this is the third unanimous "Oki please dont ruin the game we beg you" thread
#dev-wip message Oki saying he dont want to make a replica of BF, yet BF focuses on reality and he says "It is not 100% accurate like real life due to performance reasons (do not want to hurt performance of the game), yet, it's accurate enough to do the job. "
He already hurt the damn performance LMFAO
Wild bro
**I ran through all staff messages and I noticed one thing in common with the ones which were NOT picked for DAC. They never trashed him for the game and always praised it.
So much for the team which defends Oki and I noticed that they want feedback, yet when they get slammed eith feedback, they ban the person**
as someone who gives feedback constantly, tbh the mod team here is pretty lax. You really only get banned if you're being a real character
it's pretty tough to get banned here, if you got banned you probs deserved it tbh
(if I get banned from saying this, that means Oki must give me $1000000 as compensation of course)
Snoman said the truth and because he told a staff member something to the effect of his feedback being wrong or something (Which apparently it was) he got banned for Harrassment to the developement or BBR team
#**freesnoman **tho
idk what you're talking about nor do I care to be 100% honest
Most of the people I see actually giving constructive critique are still around and not banned (a lot of them are in this thread). And I can confirm all of us have called Oki stupid in a variety of ways and not gotten banned
So skill issue on Snomans part I guess
He was former staff btw and criticized them and his ban was... immature to say the least.
Ik who they are
And what they are and do
cool cool
Imma make a quick ticket related to the server security rq.
lol ok
snoman was a schizo who was bound to get banned eventually
it stopped being funny after the 5th game dead oki hates his players fire X person
plus, people have def said worse things in these chats about the game and been fine
Literally whatâs been said
âGive feedback pls we need it!â
Frustrated players with a substantial amount of time give constructive feedback in hopes the game will be better
ignores constructive feedback from vets and listens to people who claim to be game devs with almost no playtime
âWhy are these players making fun of us, calling us out of touch, and other negative things?
Game isnât retaining new players because they donât know how to play, get frustrated, leave, and just like that onto the next batch of people. âVetsâ are leaving because the update keeps getting delayed, there hasnât been new content for months, and there seems to be no clear plan on the future of BBR if there even is one.
Latest devcast is a perfect example: Oki says update is only 50% done, Larry and Terminal both think itâs misspeak. Which is it?
I among with most want the game to have a good future, but itâs stuff like this which reinforces the âshit isnât getting better anytime soonâ mentality
Im not exactly sure what you mean by giving feedback, cuz usually they give their feedback in a secluded suggestion that nobody reads or it just gets lost in all the walls of text. Like suggestions for example, you normally see either new people or the same 5-6 people making small QoL suggestions and that 1 person that makes the peak suggestion called mag rework
Like do these vets make their own suggestions? Reddit posts? Steam forum posts? No? They just expect their feedback which was written in who knows where to find its way to developers.

Nobody moderates or cleans up the dogshit in feedback channels so they are just filled with people shitposting, arguing and whatever bs you can imagine that just makes it hard to get proper feedback. (General trend with feedback channels is that they start off well, but turn to shit after)
me when 18 mods
me when 18 mods and still no moderation
me when staying on topic 
what is "on topic"?
I'm open to discussing about how bad or good feedback is managed and implemented by Oki, Larry, and Vil. However, it seems that this thread has drifted from its original topic (concerns about the game becoming too arcade-like) to discussing Snowman and then the general moderation in the Suggestions forum. While these are relevant issues, I believe we are veering off-topic here.

ok
to get back on topic
arcade != casual (the thing oki wants aperantly)
but what he is doing rn makes everything rather arcade
Oki himself has acknowledged that the lower TTK introduced was a mistake. With the recent changes to models, movement animations, and more, it seems we're moving towards a less arcade-like experience. However, I'm not completely up to date on what specific changes Oki plans to implement next, particularly whether adjustments to TTK or overall balance to reduce arcade-style gameplay will be included in the upcoming update.
he has shown reduced recoil which was supposed to come with reduced dmg over distance which is a ttk increase. So it should be included
skevo recoil be like
and higher ttk makes snipers even harder to balance
Maybe Oki's trying to make the game more realistic, but it still feels pretty arcade-ish. A quick TTK isnât always bad if the aim is realism. However, the game's pace is so fast right now that it ends up feeling more arcade-like. Like in Tarkov, for example, a headshot usually means a kill, which feels real.
Totally agree with this 
I believe Oki is still figuring out what BattleBit should ultimately be like. Once the update is rolled out, it might give us new insights into what needs changing to improve the game.
longer ttk so that the flanking one cant kill a group of ppl from behind without giving them time to react is okis way to solve that issue just like he gave sniper trail to solve the issue with them. Did trails solve any issues? no.
yea...
the issue is not that he can kill them easily from behind but that its easy and quiet af to get behind
maybe next time
to this day, people don't know what a rally point is
every time I ask someone to place it down, they don't respond or say: "Whats a rally point?"
pretty much have to coup the squad leader role so I can place a rally
rank 70+ btw
these are not new players
ye it's rare to see one
hearing them from china sure doesnt help any that do get placed
I disagree
I made this with the purpose of voicing my concerns and to allow people to vent out everything they dislike around certain decisions made as well
As far as I am concerned this is very much on topic
ye there only some maps were they are viable
If your intend it so include this topic, i cannot say something against it. Noted down

And there lies the problem with the whole âleadershipâ system. Nobody knows how to use relays or those specialized markings, or donât care to. Same problem the leader role had: on paper it could do something, but ultimately it became a filler role that ended up getting nuked
granted yes leader was basically just assault with cool looking cosmetics, point still stands. What ever happened to that planned âair supportâ idea?
Fr
Not to be rude or anything, but do not take this the wrong way, we are still on topic and Snoman had similar things to say.
Im fine 
When they whip out "off topic" that's code for "ok shush"
I've seen Oki take feedback and implement it early on, but after the suggestion forum got reopened idk if they at least check, but I know they at least read it sometimes
I've seen vilaskis type in a thread I've created about dev updates before but not post lol, then suddenly we're getting some fun dev updates again (thanks for that). I just hope that with the posting slowing down a lot they're reading these again because tbh they're pretty chill now
Like if they were ignoring ALL of the posts currently I'd actually be concerned. There's good ideas in the suggestions as of late for sure. We're just a bit doomer because we don't have any developer trust atm
Also I personally appreciate when the mods voice up their opinions on the game a bit. Makes you all feel more like real people lol
Always do! We all want to have a great gaming experience 
Fr!
Here comes the island fortress
Wall off the island and get all enemies to put rally point there so they farm the ever living shit out of us\
Depending on how it is implemented it can work
Becomes easy to capture other points if they keep respawning there
Since you can have so many boats and have to depend on choppers getting you
Cant respawn on it
I kinda wish it becomes big so to snipe you have to stay on point and can be more of a easy target since people tend to go there more
True
Very true
True as well
Meant on how other islands will have their line of sight blocked
So they have to move foward
Just saw this
Mfw map design doesnt influence camping
Rough drawing of what i mean basically about the line of sight and how big i want it to be
This will probably be the map that has alot more usage for water vehicles
You rarely see them outside at the start of the match
No, but it would encourage people to actually use the surrounding islands as battlefields and rally points to fight over the objective
Which I think is what the map needed
Boats finally get some use and people who swim kind of deserve to get whacked
Honestly would be nice if they made the land part of the map smaller so the island and water are most of the focus
Hopefully after that we get vehicle rework
So that water vehicles and shit are a lot more viable
I think an island only map where the storm comes through and makes the water all choppy like that one BF4 map would get amazing gameplay, honestly still my favorite map from that game
I think they kinda are, people just sleep on them
They are not very good tbh
And some janky here and there
Although idk if Oki would take a year to develop weather simulation 
10*
wucanit benou?
đˇ
I think 6 months
Problem is that he will only launch after 1 yeat bc he is "fixing" other stuff
But yeah water vehicles are this basically
Jetski is just quadbike but on water
Boat is weak af, albeit kinda good against vehicles cause it has minigun
And big boat is worse apc
Is there a word for "iterative" in Turkish? Because I don't think Oki comprehends the meaning of the word 
Big boat is really funny when used correctly, but yeah it needs to be buffed
Only advantage big boat has is the fact that you can repair it while inside it
Boat remindes me of the tigerbrowning
Just that everyone on board removing the driver can shoot back, problem is that everyone is exposed
Unironically a D-day style transport boat could be amazing for this map
Having 2 machine gunners and havng like 15 people on board can make assaults alot more effective
Allow them to carry a tank or apc faster
Then we can start talking
The model exists
I forget the name of the map, but the snowy one with the carrier for US
Say what
Oh right yeah
The isle i think
I remember
There's two at the spawn point, so just need to turn them into drivable vehicles
Tru
Yes
Also makes the case for hovercraft
Something between an APC and armored car that's also amphibious
The APC still suffers from getting stuck very easily
I would like if this came after tanks and apc got some tweaks or rework
Big part of why I've advocated for changing to tracked APCs since the tank often does fine with getting out of terrain spots that totally trap the APC
Tanks already suffer and just can be effective playing passive
Yeah, tanks and APCs need significant buffs to encourage people to not base camp
Altough as a morale and making people push a objective it is something they have a tendecy to do even by accident
Miss that bastard with a tank charging foward and like 20 people following behind it
As a tank main, this is incredibly noticeable
Only for it to get destroyed 10 seconds in
An opportunistically aggressive tank can totally break a stalemate
Lots of people will switch off of engineer if they don't see a vehicle for a long time
Seeing a heavy tank just say fuck all, activate smoke, and charge in while killing and destroying buildings makes everyone just straight up charge in union, almost lile everyone is communicating
Tanks as demolition tools is never used enough

You can crack open buildings and get multi kills as a result so easily
Is funny when you are doing so well as a tank and you notice eengies are becoming more common for some reason lmao
If friendly enginners with repair tools werent that rare i could see tanks becoming alot more viable
Or just having the ability to repair it while inside
It's even better when your squad is hogging all the vehicles and using them in coordinated pushes and rotating for each other between shots
Still got to see that happen to me
It's lonely out here 
It's been a long time since I've had my old group together to do that, but it was tons of fun
One of those things where if you apply even a little bit of real life armor doctrine, you completely change the flow of the game and increase survivability by a ton
Any ammount of teamwork in a casual setting can win games
If somehow 2 squads start doing it, its basically a win for that team
Even 1 squad can have a massive influence
A squad on tanks and choppers wont even lose a single game unironically
One squad holding a point or distracting multiple enemy squads by harassing a point behind the lines makes a massive difference
You suddenly tie up 20% or more of the enemy team and allow the rest of your team to go wherever they want
Met a random guy on this map
Probably in his 30 and a dad, dude just started doing call outd and shit
We basically held C for 10 minutes against 2 squads
That might have been me 
One squadmate left he woild retreat and we would spawn on him
I sound old af
Hope so
Was really fun playing to win and somewhat more teamplay
I make call outs even if nobody on my squad listens just in case the people around me hear it and act on it
It's a total coin flip but sometimes the results change the game
I rarely do outside of taunting my enemies
The times i do is calling out flankers or snipers
Tanks aswell
I've learned taunting usually gets me killed in an incredibly embarrassing way within the next 10 seconds 
Just keep my mouth shut
It does create some funny moments with me, killed a guy from behind with a pistol and called him shit, immediatly i run into a mine he put on the ground
wucanit benou?
đˇ
Just said for him to shut up and we both laughed
wucanit benou?
Update: đˇ
what does that mean
Welcome to Devcast#27!
Unfortunately another delay has happened.... We're nearly there but not just yet, as we are working on finishing the more tedious areas and details. We appreciate your understanding and your patience as we continue to put the finishing touches on these exciting changes!
Chapters:
00:00 Intro
01:30 Whats up with this upda...
did they keep 'update is half way done'
they did đ
4:50
"For example, footsteps [...] we realized there are ways to make the footsteps even better [...] we had to tell [the studio] three weeks ago"
The footstep change in question: #dev-wip message
Larry said they can "half-ass it" in 2 weeks. If this is the difference between half-assing it and full-assing it just release the update right now and fix it later.
a THREE WEEK delay for a completely imperceptible change
It was clarified by termi that apparenly oki meant that footsteps are 50% done
Not the update itself
Would explain why larry and termi were originally confused by what oki said
ahh
man he should write a script or smth
have to rewatch couple of times to understand him
đ
Devcast fooled us once again
I dont believe that
i made this xd, but it really sounds like the update is 50 %
I would believe if he meant specifically about all of the changes that get new players used to the game
Just saying what termi said
but he didnt even mention footsteps before he said that
yeah all im saying is that termi is probably wrong
Dunno what to really believe
yet another miscommunication between them
What I dont understand is why there hasnt been an official announcement / reddit post that clarifies what he meant by that. Surely terminal can just ask him directly wtf he was talking about.
#battlebit-eng message
Yea there prolly should be a post abt that
Albeit terminals internet broke down or something so he couldnt clarify it even here
I remember someone pointing out this happens with oki
Were says something but everyone is thinking he is saying something else
rather would have update out and fix later than wait for big update which turns out to be bugged to hell anyway
When you wait almost 6 months for a update anything is fair game
Mfw remove the islands and don't have the objectives 2m from the waterline
I agree with that I just want the sound update for walking and shooting and the current version pisses me of

Mfw half of the map is just desert that no one goes to venture
Not even snipers bc the islands exist
if I actually have the time to finish writing and editing my recon video before this update comes out I will probably drunk stream battlebit in celebration or something idk
well, I'm watching and rewatching and kinda see the perspective of "current game is 50% of the way towards new player accessibility" but it feels like a stretch
Still, if Oki says that's what he meant, then that's what he meant, shrimple
Indeed Oki meant â50% Footsteps doneâ
Please get a script tho starting by saying the game is 50% of the way and then listing 6 or 7 different features that are unfinished or unimplemented does not help the allegations
like it took more effort to see the intended message rather than the one laid out and built on by subsequent stuff
When Oki starts talking, there is nothing stopping him 
Then why did he say "for example, footsteps" and then after he was done talking about footsteps also mention feedback when getting hit?
ÂŻ_(ă)_/ÂŻ
The only thing I know is, that â50% game doneâ was a mistake from Oki and we should clarify that he meant footsteps when there are misunderstandings 
Yep they said mid april and it is way past that so that means new update 2025
we are currently mid-update by april
blame it on oki google translate
50% cooked
Lmfao
50% cooked from the guy who dropped month delay for doors
why is there no post about it then?
They forgor
I hate it when they forgor đ
But sometimes it just happens that you forgor something
Lest we forgor
Who?
This followed after the dev stream #dev-wip message .
Also in some discussions on this discord Terminal confirmed that this was a mistake on Okiâs side. I donât know why there was no official announce that this was a mistake?
why cant you ask them to do so
it's a big issue yk
people are getting the wrong perception of the game
okis post is just an information with no link to the discussion (he didnt mention the 50% anywhere its just an update post) and termin posted a msg in bbr eng that got drowned seconds later and a comment on reddit on an older post. I bet 80%+ of ppl didnt see or even know about those
and honestly its not a one time thing that ppl expect sth from termi that either doesnt come at all or comes late af. Idk if termi gets paid or not but if CM is his proper role he should do more or you guys should get a proper CM
people are just shitting and karma farming on a "dying" game
Iâll ask 
to my knowledge termy didn't even catch the 50% phrase and some bloke said it and the whole forest went ablaze
and thanks to some kancii in reddit who just wanted to spread the word, he made headlines and topped the subreddit, killing off people's hopes and everything on misinformation
Does karm has any value on reddit
to some people
Also true
karma=respect higher status or smth
it's like internet points
more the better
and people take advantage of that, it's all over reddit
It should be really top priority to actually come clean on what you mean, i think a steam post like project zomboid does would be a good way to do this right now
" hey we have this in mind, the update is close to being finished, just needs to do x and y, and sbout that misinformation being spread"
oki and the Devs aren't doing anything wrong, heck I even still respect them for working on a game that their own community hates them on
it's just how they communicate with the community that went disastrous
Tbh for me it is just lack of communication and how sometimes they change stuff for the sake of change
it wasnt just reddit discord was full of it too because almost everyone understood it that way. And idk why terminal thinks it was clear that oki meant footsteps since that 100% was not what he said onstream
Like we have this whole beta tester and isnt being used
Removing some from #1170727258537865367 alot of them have really good changes for some mechanics yet it is rarely show interest
I admit that oki despite English not being his first language shouldn't have made that mistake, however people can't just, yk.. it's fricking frustrating
sorry typo
people just jump to conclusions
they can't think for shit
oki literally said "right now we're at half it's not bad but it's not at the same time properly done" and nobody bothered to correct that
True
larry even said right after the stream that that wasnt correct in a patreon vc
sit there for 5 seconds and think about it
what could be so big that it takes another 50% of the update
but he also didnt correct him
I don't think Larry caught onto that, heck neither did I nor termy
We dont know but people are kinda tired of waiting, and some of the controversial changes just puts more into the fire
I just interpreted it as what I believe oki meant to say as footsteps being 50% done
he said a few seconds later that they have to wait like 3 weeks for the sound files from the studion. Given that context and him adding new things every devcast doesnt make it that surprissing to need a few more months
Like alot of people are already in the mindset that the game is dying or that this update will be shit
With it can be true
he literally said that 50% is not correct?
we all are tired man
he said half
which is the same?
Idc what anyone says, Oki did not mean to only talk about footsteps. He literally said âfor exampleâ after he said they were half way done, then went on to list two things
What were they
you still haven't answer me yk
Footsteps and the sound of getting hit
What question havent i answered?
what could be so big that it takes the other 50% of the update
well too bad you mind repeating it here
wow okay
It could be like "these are also half way done but the update itself is close to finish, we just need to complete these"
Honestly dont know, my english is probably just as bad as oki
I think he meant that the types of changes like footsteps, nade indicators, sound of getting hit as a whole are half way done
Things that are directly meant to hand hold new players
And terminal thinks that oki meant only footsteps probably because he asked Oki some non specific question, then oki responded by saying âYeah I only meant footstepsâ when he really meant âYeah I only meant things like footstepsâ
Aint gonna lie if is just that left for the update to be 100%, i give it a month or mid june
Who knows
Hey, poster here, it wasn't bc of reddit clout but bc Oki was insinuating that basically everything under the sun needed to be added and/or wasn't finished, like sounds for explosions
Miscomm or not, what it sounded like and the time it took to clarify was no bueno, and taking months (insinuated by 50%) to add drone indicators, stat screens and other fluff was wholly ridiculous
not to mention Larry did catch on to it but was stunlocked into not saying anything (patreon vc)
Yeah cause they screwed up and maybe don't wanna own up to it?
Idunno I think it was just another miscomm that they wanted to sort out behind closed doors
Wouldn't be the first
no, its not. Your statement is just plain wrong.
Interesting how you guys apparently know how our internal meeting went.
Why is it easier for you guys to believe that Oki worked on the update for 4-5 months only to be 50% done with it and then miscommunicate to Terminal that he was talking about footsteps, rather than than believing that he actually just meant to say that the footsteps were halfway done on the dev stream instead of the update in its entirety?
Just take our word for it, don't assume we had some internal miscommunication until you have a reason to believe that. It's misinformation and adding fuel to the fire for no reason whatsoever.
why hasnt it been publically been addressed yet? why do ppl still need to search for it / get told by other members of the community?
and why did it take 2-3 days till it got solved at all?
He should have a script or something
His heavy breathing sounds like he hates being there 
his heavy breathing sounds like he's in pain
and larry mentioned him picking up pain killers again on a dev stream (not devcast) which is quite fucking concerning
on that fentanyl ojojojoj
You said that as we were working on that
Here now as well: #bbr-news message
Womp womp, free karma farming on reddit goes brrrrr
Obviously you havent actually read when I explicitly said I thought he meant numerous times. I never said I thought he said the update was half done after terminalâs clarification. I simply said that Okiâs words in the devcast were talking about more than just footsteps. There is not a dicotomy between âOnly footstepsâ and âThe whole update. I just think that its more likely that Oki misspoke when clarifying to Terminal than it id for that entire ~minute long section of the devcast to be a misspeak.
Regardless, this entire argument is all semantics. The only real value that comes from it is that you guys get input on how these misunderstandings come to be so you can avoid them in the future.
appreciate it
we live in a society
If devcasts are clearer and structured and update comes out in less than 4 months I win
Why is it easier for you guys to believe that Oki worked on the update for 4-5 months only to be 50% done with it and then miscommunicate to Terminal that he was talking about footsteps,
Month delay for doors + 80 minute sound showcase + 3 day for PSA
like fuck id believe anything else before the psa

You assume I watch the Dev Casts đ. Joking aside if the dev team posted regular updates to steam and such - or even put the dev casts on the - this probably wouldn't have been a problem
Like terminal's summary was great, let him post that lol
might not be may anymore people
Oki needs to plan out a script instead of winging it and misspeaking (only to then say it's a misspeak/confusion type of thing) if he doesn't want players to draw their own conclusions based on what they see/hear
"Just take our word for it, don't assume we had some internal miscommunication until you have a reason to believe that."
Hard to believe in a "trust me bro" with so much "oh wait that's misspeak, ok now this is getting delayed, ok now we are doing this and that even though I asked my community and they mainly said they weren't a fan of it" etc. That signals an internal struggle to me, personally.
Others may draw their own conclusions but if oki appears to be uncertain about what he wants the game to be on the devcasts, would it be wrong to assume the very things you don't want people to assume/jump to conclusions on?
With this in mind imo, it might not be a bad idea to get terminal more involved with things like devcasts and plan out some sort of script to minimize things such as missspeaks and uncertainty. I know he's been posting updates and the like as well, I don't see the harm in letting him be a part of said dev casts?
#bbr-news message About time, still dont agree with most things here.
I think the fact you have to ask this tells me that you don't understand how little trust there is between the playerbase and the devs+staff at this point 
No offence, but last time we took your word of the BBR team, yall absolutely obliterated it up into smoke. When it was misinfo we did not get anything until Termi cleared it up and I have zero clue why it took about 24+ hrs to have it explained. Termi has been and will continue to be a great source for info and clarity as he provided quite a lot of clarity.
I have seen Larry in the thread and not once has it been cleared up (Idk if Larry every viewed the thread or not)
Waiting for julgers to call everyone entitled for expecting a normal response time
Clarification from terminal came 4 days after the dev stream
I think he was just pinged here, dont think he even hangs around here
Alr, gotcha. Thx for letting me know
I am aware of that
I dont like the idea of the nade indicator, they could work around the audio cues for it
Grenade indicators would add way too much visual noise to the game
Imagine wakistan bridge
oh god is just like that pinging nightmare aimbot again
Literally
It can work on something less than 32vs32 but anything after that can be too much
127vs127 definetly wouls be too much
mhm
Trophy system has entered the chat
Pov: You are on Waki bridge/ Namak in the next update
Valisk will totally gut perfectly functional maps and remove the original version, but wakistan is still complete shit with no changes since day 1
Thats not correct actually
F point used to be different
On waki
Waksitan is basically 2fort from tf2
I think I vaguely remember that
Now that you mentioned it
Everyone forgets hill and train used to separate yeah
Cant say i think that was a good change tho
If anything, Waki needs something to do in the middle. It has the same problem as the bay right now where there's essentially no reason to go there and it just gets you killed if you do
Would be neat if there was a water treatment plant or something
Maybe an APC spawn to give people an incentive to hold it
Dusty Dew at least had the big mesa in the middle that gave the map a unique circuit flow where the teams could either chase each other or clash, but there was still plenty of reason to fight over control of that area without an objective
Waki just has a giant hole in the center and nobody goes there besides the odd team doing a risky flank that most people prefer to avoid
Most of the time it's never used
It's a skill issue you're meant to use smokes
- oki or vilaskis I forgot
"operation overhaul"
"coming soon"
are they doing it on purpose or what?
trying to kill the game like tarkov l o l
Okay but it's STILL empty and boring to cross, even when done properly
It takes up a good third of the entire map
Waki is essentially a two-lane map with a theoretical third that has nothing interesting going on
Me when there is a entire empty land on the west side of the map
Less risky and can make back caping with squad beacon much more rewarding
That's where I like to hang out in my tank on conquest and wait for people to try and flank through 
Mhm
Yuh uh
"bump"!
As if the dev ever see this 
bump!
Devs sort threads by date posted so bumping doesnt matter
bump!
b
Pump
ump
Didn't even pump, I bumped instantly
Bumb
@past gate chomb
Bump!
Did they remove the fucking bleeding screen thing?
Nice job killing the fucking game devs.
bump!
Bumpy!


