Right now there isn't much interesting gameplay for people who want to lead, as most don't listen/communicate and you only gain access to a rally point as a squad leader, so I'm gonna suggest some changes and a new role for people who enjoy leading. Feel free to suggest more stuff you find interesting.
> Commander role
Once you reach a certain prestige level (perhaps level 3 or 2), a new option will appear in the squad selection menu. Once clicked, after 20 seconds you will be granted the Commander role, and you will be able to watch other squads or resign from the menu. (img 1)
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Commander rally point
You are able to place a rally point for the entire team if there are no enemies within 10m and at least 5 teammates within 50m. It will stay up for 1-2 minutes max, and has a cooldown of 5 minutes once destroyed (the cooldown time is up to discussion). It's automatically destroyed if it's swarmed by enemies, or if the commander is not close to it for 10 seconds. -
Commander objective
You can place a small temporary capture point anywhere on the playable map, that is only visible for teammates. It lasts for 1-2 minutes, and if it's captured by the team, every squad gets squad points, and the people that captured get extra xp. Cooldown of 5-10 minutes. I believe this is a great way to control the flow of the game by using it in key moments. (img 2) -
Commander markers
The CO can place or remove special temporary markers on the map, visible to all players. It's accessible through the squad menu, when you right click on the map. They appear on the screen just like ping icons when you get close enough. I thought of 3 basic markers (infantry, sniper, rally point) but there could be more. (img 3) -
Drawbacks
You can only use the default class when playing as CO, and you get a 30 second penalty for dying. Dying costs the team 10-50 tickets. Also, once spotted by an enemy, you get a special marker on the map and stay spotted for longer. Be careful.
Continuation...