#Thoughts New Features/Software

1 messages · Page 1 of 1 (latest)

astral merlin
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CARS:
The common cars that are all over the map maybe if you shoot it enough time it will explode.

WEAPONS:
Have sticky grenades.
Have a targeting laser for the RPG
have a type of laser that you can blind enemies snipers if they are aim down thee sight.

CAMOS:
With the camos maybe use illustrator so the camos on gun don't look pixelated and it will maybe more easier to use it and to put on new weapons.

PLACEABLES:
Camo bags it will be like a sand bag but you can shoot thought it every time you shoot thought it it will take damage it will be weaker as well.
Ladder the you can put down your self.

CLASSES PLACEALBES:
With the engineer/sniper class that has placeable ladders that you choose to swap with grappling hook and you can have one in you inventory but if you have it you will be more slower.
Have a new placeable barricades for doors and windows.
have loadout that you can pick form 5 and you have to level up to get them and if you level up to 200 it will reset if you reset.

SNIPER AMMO:
with the sniper class have it so you can pick what ammo to use so like if you have armor piercing it will pass through enemies and armor an it can go though barricades but it will lose the velocity of the shoot as will as the people it go thought, but the weakness will be it will do less damage maybe half the original damage.
with explosive ammo it will do more damage but it will stop at armor and have less range/velocity.
and you have the long range ammo you can shoot a lot further but the blast will be heard and you can't use the suppressor it will do a little less damage.

RAMDOM IDEAS:
Maybe have placeable traps that you need to use a shovel

fluid gate
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this is the greatest suggestion of all time

river grail
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Average suggestion category moment.

I could go through each one and tell you why I vote no, or I could tell you most of these either already overlap with existing tools (ladder already exists in the form of grapple.. so no point in adding a ladder, sniper distraction tool exists on recon.. just needs buff tbh) and some would be flat out overpowered (explosive sniper bullets? Engineer, hello? Why do recons need that too?? Also targeting laser? The marks on the scoped RPGs already cover this and imo they do it better) Either way, no

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don’t get me wrong, there are some good suggestions like for weapon camo that you mentioned. But there’s way more “no” than “hmm this seems like a good idea”

astral merlin
dull knoll
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Targeting laser would just be useless tbh
Like if i wanted to see the exact distance of where my rpg would land id either learn it myself or do the more simple thing and equip rangefinder on my gun, check, see distance, then use rpg

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We already have sticky grenades its called c4

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Blinding laser, while amusing to think about blinding a sniper with a 5$ laser pointer, is ultimately just a silly idea
And like pepega said we already have the mdx to distract sniper, it just needs a buff

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Camos suggestion is good no lie

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For placeables, camo bag would be useless given the current map design and ladders even more so

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And grapple would in any scenario beat ladders in practically every scenario

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We dont really need placables for doors and windows tho?

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Like you know that in the update we will be able to block them with something like sandbags right

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Loadout suggestion would be nice no lie

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For the sniper suggestion, just no

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Like hell nah

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Devs themselves said they aint considering adding ammo types ever

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Im not even sure what to exactly say about the last one tbh

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Could you elaborate further on it

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Otherwise there are 2 good suggestions here