#Killcam

1 messages · Page 1 of 1 (latest)

burnt sable
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Would be cool to add a Killcam, cod style so u can skip it quickly if u want to, but one thing came to my mind.
For as much as it could be cool, in this game, u can be revived basically instantly after dying, and it would be pretty weird to see ur killcam in that moment, so i honestly dont know how to fix it but suggestions are open ig.
Would also be cool to add one of the best plays as killcam at the end of the game, such as a quadra kill from someone, weird kills with c4 etc...
I know these things might sound like they could be bad but if we find a way to counter the problems that would create by adding these things, it will be good

mighty fiber
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i have a problem with it that you can see where exatly the enemy is and what he is doing cause if you have a good position and then everyone can see where you are

lone rock
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I feel that a killcam can fix a lot of problems

  1. being able to tell cheaters from real players
  2. Being able to see exactly how you died can make you less angry/annoyed
  3. If someone is bug abusing
  4. use their tactics

The problem is that its hard to implement, and wouldn't really work especially with revives and all.

Something more realistic is spectating the person that killed you in the respawn menu, but not seeing their exact location, although it might give away your position or whatever post above me said, but I think it's fine if it prevents stagnant gameplay like proning on some random pipe plus sniper glint is real anyways.

solar elk
#

Record all deaths until after the round is over and call it Cringe Compilation

mighty fiber
sharp anvil
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Killcam already exists. After death, the camera turns towards where you were killed.

glad sorrel
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I like this idea a lot

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Kill cam would improve new player experience more than any other single feature I can think of

sharp anvil
autumn plover
spiral tusk
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they could make u unrezable, when some1 is opting into watching the killcam by pressing a button displayed on the hud. +a better spec option is needed anyway

cobalt shuttle
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Just add a first person kill cam that shows ~3 seconds of around time of death, this prevents people from using it to abuse positions while also being able mitigate frustration from not knowing how you died or if it was an unfair kill

cobalt shuttle
cobalt shuttle
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@grizzled bronze if ❌ my message could you please tell me your gripes with it?

cobalt shuttle
# grizzled bronze short version

But having first person kill cam totally eliminates finding where the enemy is, it is extremely hard to find people when scoped and also should provide an insensitive for repositioning instead of simply saying still

glad sorrel
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What? No, any killcam would let you know exactly where the enemy is. This isnt actually a problem though because we already have a deathcam that tracks to exactly where the enemy is

#

And that doesnt seem to be an issue at all

worn gorge
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no need to copy everything from cod

cobalt shuttle
worn gorge
#

a damage report would be a lot more interesting and fitting

cobalt shuttle
worn gorge
#

shrimple

patent viper
#

Maybe then we'd finally get some insights as to why smoke grenades do next to nothing

worn gorge
#

he shot you

cobalt shuttle
grizzled bronze
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if you think that hes exploiting spectate him. We dont need a killcam for that

glad sorrel
worn gorge
glad sorrel
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No its not

worn gorge
#

lmao

grizzled bronze
#

you already see where you died from and have enough time to figure out his position if he doesnt move. We do not need a killcam

cobalt shuttle
# worn gorge he shot you

Lets take an example where someone hid in a place where you never expected him to be, if you see this position on the kill cam you can emulate it

glad sorrel
#

I still hear morons exclaiming “Where did I die from?!??!” when I kill them from 1 meter behind

worn gorge
#

skill issue idk what to say

grizzled bronze
glad sorrel
patent viper
#

this game doesn't have new players, so its unnessecarry rofl

glad sorrel
#

Can you please stop saying stupid things

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thanks

cobalt shuttle
grizzled bronze
worn gorge
glad sorrel
grizzled bronze
patent viper
#

As far as what this game needs a kill cam is pretty far down the list, they dont even save loadouts. Theres already a system that reveals the location of your killer, it provides the same function as a kill cam.

grizzled bronze
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killcam would mean its basically all the time

worn gorge
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we already got tac sprint like lmao

cobalt shuttle
grizzled bronze
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if hes allowed to stay in that corner you deserve to be killed by him over and over

cobalt shuttle
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If the game allows you to play like a turtle and rack up multiple kills that should not be allowed

grizzled bronze
patent viper
#

it already shows you where the enemy is, what the fuck do you people need lmao

worn gorge
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if the game allows you to play like a crack bunny and rack up multiple kills that should not be allowed

grizzled bronze
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if the game allows you to play like a "insert playstyle you dont like" and rack up multiple kills that should not be allowed

worn gorge
#

literally new copy pasta 🔥

patent viper
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Game shows you where your killer is, you run into the same spot and die again, 'wow its the games fault'

#

crazy

cobalt shuttle
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No the game should reward activity in the battle instead of passivity

warped skiff
grizzled bronze
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oh so defending points or objectives should be discouraged even further?

cobalt shuttle
worn gorge
#

and "bunkers"

worn gorge
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and you know where the rat is after 1 death lmfao

grizzled bronze
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there are literally a thousand tools to kill a dude sitting in a corner

warped skiff
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Ratting in the middle of nowhere = not really “impactful” for the team

Defending objective/ratting near one to defend it = helpful to team.

I think this is the point you’re trying to make?

cobalt shuttle
grizzled bronze
#

he might kill you once, maybe even twice but if he kills you a third time thats 100% on you

grizzled bronze
cobalt shuttle
warped skiff
#

Whilst we are on the topic of support though why was building on objectives removed though? Was it really that much of a problem?

patent viper
grizzled bronze
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dont think so

warped skiff
#

I never noticed it personally

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And I usually prefer attacking

cobalt shuttle
warped skiff
#

Tbh that would be nice

grizzled bronze
warped skiff
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But then oki would go full screech mode cause “xp farming”

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even tho tbh who actually cares

grizzled bronze
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oki does

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not enough reasons to play except xp

warped skiff
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And he can’t just rank reset people doing it?

worn gorge
#

casually gromping

cobalt shuttle
grizzled bronze
warped skiff
#

eShrug probably just cba to track it ig

cobalt shuttle
grizzled bronze
patent viper
#

The xp in this game is stupid and is only there because its a common trope in games nowadays.

grizzled bronze
cobalt shuttle
cobalt shuttle
grizzled bronze
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if new players need to be spoon fed everything and they cant figure it out by themselves it might not be the game for them

#

kill cam creates way more problems

patent viper
worn gorge
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this trend of shoving every tip in a persons face when trying to play is just sickening

grizzled bronze
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where is the point of finding a good spot if you have to move after 1 kill anyway? just kill him without spending time on a spot

grizzled bronze
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beside most of the time its pretty clear how you died anyway and in that 1% case that you really cant figure out how you died even with the directional death cam you can spectate them

grizzled bronze
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its not as bad

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and you dont see if he has mates with him or not

glad sorrel
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Killcam will give you more context into how exactly you died which will give you better feedback to learn from. It doesnt really give you better information about where the person is. You can already pinpoint exactly where they are if you want.

patent viper
grizzled bronze
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if we take one of my games as an example, i played support with anti grenade trophys defending a building on point. I killed ppl and those ppl figured out where i was (killcam or not doesnt matter here) but they tried several times to kill me with nades instead of coming in. Obv trying nades here was completely pointless and it gave me a bunch of free kills. If they had a proper killcam they would have seen the trophy systems everywhere and wouldnt have tried nades.
And if i get killed because my position was shown in the killcam of one of my mates im gonna spit in somebody's drink

patent viper
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If resources where unlimited and there were 10 devs I could understand a desire for a killcam, but its completely unneccessary and would barely change anything.
Within that context it makes zero sense to devote resources to a system that already functionally provides you with the information you're seeking.

glad sorrel
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I dont think there is a compromise between deathcam and killcam

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the idea of killcam is that you can actually see the things that the person did to kill you, which will let new players passively learn how to avoid it and how to mimic it

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which deathcam doesnt really do

tropic osprey
lone rock
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hmm people say in thread if you dont know what killed you its a skill issue or your new... but with so many people in one lobby it can be impossible to know exactly what killed expeccially if its someone off a roof

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or in window

spiral tusk
# lone rock or in window

let go of your mouse after u die and the camera will track your killer in a straight line, when he dies the cam flicks 45° into the ground. gives u a raw info on positioning...

worn gorge
grizzled bronze
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how do you know which gun killed you if its past 20m?

worn gorge
grizzled bronze
worn gorge
#

i'm not taking that bait man 😭

autumn plover
#

see the only way i could see a killcam feature is
keeping the current down but not out
but while down having a little screen showing you the killcam
like RoN headcams in a way