As we already know, bleeding will be removed next update. It is something I don't really agree with, as bleed is a pretty neat disengaging mechanic. However, it is very annoying, given you can be afflicted by it several times in a row, wasting precious bandages.
As of writing this, I am really not sure this time how to exactly change it. I would at least:
- Keep the "Should I go and bandage myself or to push on before bandaging for another kill" choice with the player
- Make it not trigger several times in a row
This should be more of a community effort if anything else, so yeah go for it.

before i fuck off and do my actual day job. The current effective time to death in battlebit vastly kneecaps health, bleeding and resing's impact on the game due to the relative low value it provides. Until there is a larger play time for these mechanics to act in, we will see limited returns on changes.
its been like, 7? months 


no crowd surfing
being so good you can stay alive for long enough to have to make those decisions several times over.