I haven't seen many suggestions related to building, which is a selling point of BattleBit and has the possibility of being a key feature.
Building at the moment is just basically replacing destroyed walls, blocking roads or placing sandbags. I feel like building can be greatly improved which can help change map dynamics.
At the moment, only support has the ability to build instantly, in gamemodes where its hard, if not impossible, to earn squad points, this removes one of support's main features.
- Allow engineers to instantly build also
- Allow creation of more structures / more module building. This can include structures such as bunkers, towers, modular items such as walls, floors, stairs which snap together, better spawn points(?)
- Possibly the ability to build static emplacements (TOW missiles, light anti-air) for defending structures etc...
- Enemies can't "disassemble" buildings (unless they are engineer) and must destroy them
Now I'm not saying that players will be able to create a large base, but having the ability to create small forward operating bases which are much more defensible than sandbags and HESCO barriers will change the flow of gameplay from everybody rushing points to having equal attack / defend opportunities.