#Building Changes

1 messages · Page 1 of 1 (latest)

torpid field
#

I haven't seen many suggestions related to building, which is a selling point of BattleBit and has the possibility of being a key feature.

Building at the moment is just basically replacing destroyed walls, blocking roads or placing sandbags. I feel like building can be greatly improved which can help change map dynamics.

At the moment, only support has the ability to build instantly, in gamemodes where its hard, if not impossible, to earn squad points, this removes one of support's main features.

  • Allow engineers to instantly build also
  • Allow creation of more structures / more module building. This can include structures such as bunkers, towers, modular items such as walls, floors, stairs which snap together, better spawn points(?)
  • Possibly the ability to build static emplacements (TOW missiles, light anti-air) for defending structures etc...
  • Enemies can't "disassemble" buildings (unless they are engineer) and must destroy them

Now I'm not saying that players will be able to create a large base, but having the ability to create small forward operating bases which are much more defensible than sandbags and HESCO barriers will change the flow of gameplay from everybody rushing points to having equal attack / defend opportunities.

subtle cove
#

im not with the bigger structures and structures that shoot but i would like some like bush building ability you can build so its not so obvous youre there like you can place a bush and if you hold build you get a bigger bush you know

torpid field
subtle cove
torpid field
subtle cove
#

TOW only with bad navigation like it turnes slowly and fuel

#

and we alread have heavy guns

torpid field
#

What heavy guns do we have?

subtle cove
#

these guns with 100 shots mag

torpid field
#

Those are light machine guns, I mean mountable heavy machine guns such as DshK for Russians or Browning for US

subtle cove
#

jeah but with cooling and like slower aiming you know and you need to set it up which takes time and lift it up what takes time and enemy can use it too if you die and it still stands there

muted forge
#

not being able to disassemble enemy walls would make it really easy to block entire paths.
I agree it should be slower for enemies but everyone should be able to disassemble without needing explosives

lean garnet
#

Did remember seeing a thing about slowing down building, but making sledge/ pickaxes unbuild stuff faster by hitting them