#Archipelago Map

1 messages · Page 1 of 1 (latest)

native fractal
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Since we already have a City themed, a Desert Themed, why not add a series of Islands themed map.

The Boats that have guns will now be actual usefull! They can join the firefights, kill people when they're driving a boat, a Balanced firefight and a good overall experience.

My reference is the Falkland Islands, because it is literally the perfect island to make map of this kind, you guys can like improve with adding some bridges, or for engineers, make them have like a new Small Bridge to connect an island to another without going to the water.

Basically we want more fun and adding this will I think complete the theme allot.

Preview of the map;

north grove
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Add 3 bridges, in order to allow infantry cross the islands without a boat

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The map layout seems fine

supple breach
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wouldent this just turn into some snipers play ground?

fresh frigate
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moutains, hills trees, rubble. all depends on how many sightlines there are, and what they can cover. people have a problem with snipers because if the snipers get to a high point they can cover three quarters of the map currently. if there was more things to break those sightlines up and make it so any one good spot has a very tight "danger zone" means alot less trouble dealing with snipers that are far away.

mystic glade
north grove
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I'm praying for a better nade system, in order to select the amount of each type of nades you can port, like 1 Frag 2 smokes, or 2 frags 1 flash etc.

north grove
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This will improve tactics and make pushes more reliable and easier to do

keen dragon
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Basra is basically this and its horrible

fresh frigate
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you are simply blind if you think that

keen dragon
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okay