#For the love of god don't lock new players into playing support
1 messages · Page 2 of 1
Inb4 this update gets delayed to unfuck servers
Like seriously, there's so many people who are literally just waiting to play the game because they cant play with the muffle yet Oki does nothing
fix bug, balance things correctly, we are already understanding each other brother haha
Update delayed for doors. Had to rework door sound which didnt match up with door animation, now have to rework door animation. ETA mid april
problem is that he has to keep pumping updates or atleast showing the progress
I mean, he's stated he wants the game more methodical and less chaotic, less twitchy gameplay, but won't nerf zoom-zoom. 🙃 I don't even know anymore lol.
He doesnt want to remove twitchy gameplay, he wants to make it less chaotic
two different things
buh b4 thread gets nuked, can we create new one
Literally on reddit I uploaded a whole wall of text so that it can be read and see what you have to do to get to that point, but doing overwatch type swings taking away health from the assault and making the support slower will not achieve it.
Ok but you do it
why would I ? I am white
Because youre white
⚪
I do it, I know what name I'll give it 7u7
🔁 use this symbol
Wait nerfing assault hp
give enginners sentry guns
it can be build to 3 level with a wrench
give engineers haemorrhoids like real life
"guy who moves mouse faster" = twitchy gameplay

Oki has changed his mind about that about 4 or 5 times since that message
I don't think you can have it both ways. Any game with many fast moving enemies is going to be chaotic.
Let's continue talking about the topic here @hasty smelt hehe
Oki is super reluctant to nerf movement because he knows so much of whats left of the community will just leave if he makes it feel bad
Ya i know, i get the predicament. I just believe twitchy and methodical are diametrically opposed. I also don't understand why they want to try to compete with a game like squad when it already exists and is refined. They made a game that's capable of gameplay that isn't found in other shooters simply due to the scale, which was the primary draw. Why would i play bad graphics squad when i could play squad? I think they can't get passed the fact that a massive player count doesn't translate to their vision and won't adapt the gameplay that emerged from having 250 players in one map, instead they're trying to force a playstyle that doesn't work, and at the same time won't remove mechanics that are in opposition to a slow playstyle. Playerbase will bleed until they pick a lane.
the starting point was squad for bad pcs
I get that, but they found something else that offered a new experience. Abandoning that in favor of being a squad clone makes no sense to me.
People, let's go to the other chat so we don't lose track of this one? please :3
valid
Does the target audience for squad even care about fps
.... Shall I explain what might be best for you based on the whole issue of what Oki wants to do?
Well, I played Squad and most of the shooters that Oki is based on when making Battlebit, but hey haha
I play unturned 
I dont think they want to compete with squad. Oki just got it in his head that there is too much going on in the game right now for it to be enjoyable, so he has to slow it down somehow.
What he fails to realize is that, for new players, there is not too much going on in the way that he thinks there is. You have to be pretty good to have the gameplay graph he keeps drawing for battlebit
And even then its still pretty wrong
"Too much happening at once"
Game mechanics:
Super fast run speed and dodging + Sprint while reloading
Spawn anywhere with limited restriction = constantly surrounded by enemies
Solution:
New player be support
8 man squads with the ability to spawn on anyone really is crazy
Since the solution for this (or rather the one Oki must implement) is inertia, reducing the sprint speed a little, rework, or improving maps, spread and a more noticeable recoil, with those things you make the game not type " fast movement shooter" but it will still be chaotic, but well I don't know anything haha
Giving inertia to the only class that can't abuse air strafing. I just don't even know anymore man
😭
make it make sense lol
Well, I would have to add inertia for all classes in general, if you only give it to one, because I don't know what type of swing you are doing xd
only one class is really bizarre
Unless its due to tests with the extra hp?
It's all a work in progress, I suspect its a way to slowly introduce it to all the classes, to try to make it more palatable. Still, its super weird to make it only support instead of giving them all inertia and making it tied to gun+amor weight.
yea i agree
Its supposed to balance out the extra hp he wants to give support. Which just kinda makes me feel like he's never watched BBR gameplay at all.
Another thing, that Oki is not reinventing the wheel because he says he wants the game to mix arcade and missilms things, because technically he is looking for an arcade shooter with realistic touches, and there are already some games doing that, the greatest exponent of which is Battlefield
Which just kinda makes me feel like he's never watched BBR gameplay at all.
Wym?
I'll die on the hill that squad spawning is the basis of most of this game's issues. But they aren't interested in exploring alternatives so ¯_(ツ)_/¯
He thinks that nerfing movement balances increased HP, which doesnt make any sense if you have seen either a new player play the game or a good player play the game.
Just dont think
I dont see it
The mobility nerf should be in all classes for a change to really be seen, but never to the point of seeing an increase in HP
It doesnt matter if you nerf movement for support because they dont actually move at all when they play. On top of this the worst part about support right now is their ability to win fights simply because of their armor.
Slow movement supports especially doesnt matter to good players because they run around the entire map anyways, so they're always gonna run into supports anyways
Best mobility is teleporting onto an ally after you die.
A movement nerf will lose players who like the movement as it is.
Indeed, and since of course if you try to promote the game you will see that it is the same as it has been for months.
I have no idea what youre talking about
dont actually move at all when they play
Maybe with an LMG but if Im running a BR or LSW im still playing like a crackhead
I'm referring mostly to the gameplay aspect, of course maps and things like skins were added, but in gameplay it's still the same, I mean, shouldn't the gameplay have been polished a little more at this point?
There is no significant change in gameplay that would make the people who were there before say "oh wow, now I'll download it again"
Thats not true for most supports, specifically new players
inertia doesnt effect new players, only the few who abuse movement
exact
But the idea is to add it to all classes, not to one more than the others.
But apart from this fix some maps too
and add dispersion and a slightly more noticeable recoil
That my point.
Buffing support health in exchange for nerfing movement is effectively just buffing support health
which is already a big annoyance
that doesnt mean the nerf isnt warranted.
Why the hell does Oki have to complicate things so much...
i dont really find supports that annoying tbh
Cioi i dont know why you are acting like you have all the answers when 99% of the community thinks your ideas are moronic
I agree with some of what he says, i just didn't read his manifesto
lol
All in all. Game too fast, slow down the already slow class. ok.
dude is high off his 120 upvotes on reddit
Hes been like this for forever
Like I think having weapon stats more related to their RL counterpart would be "cool", it would help weapons have more of a clear identity. But thats not gonna solve the games main issues nor is it worth the effort to remake all what? 50 weapons
Meh, since most of the time the majority of this community I have seen that they insult more than give good arguments, well it doesn't surprise me, even now that they really changed the subject just because of the things that bother them about me, incredible xd
The reason you dont see people giving you good arguments is because people cant understand your arguments and they doubt you will be able to understand theirs.
They also dont want to read walls of schizo text
And the insults continue, try not to insult brother and believe what you say 🙂
Im not insulting you at all.
This is what I mean, you dont understand what Im saying.
for what its worth, i agree with many of the changes you think are better for the game. And a large portion of the community also agreed with things like inertia, but many of them left. But I don't think it's cool to do things like create a thread titled "when is good balance" to try and antagonize the devs because you're unhappy with the state of the game.
"They also don't want to read walls of schizo text" friend actually told me this and tells me that I understood it, I don't know how to speak where you live but this is an insult
Well, I only made that as a striking title based only on what Kata and brother said, and thank you very much brother for your opinion.
That is a completely accurate description of all of your rants. Nothing of substance and barely intelligible.
And the insults towards me continue, come on
whadya think RPK was
be able to spawn basically anywhere at any time (with squad hopping)
constantly in action
confused?
The people Oki is worried about gameplay being too tiring for are not people who squad hop lmao
and instead of reworking beacons, vehicles or capture point spawns we get inertia nerf for support?
it would actually be so cool to have a good alternative to squad spawning
I'd still go for replacement but that's all nitpicking
anyways I don't buy inertia only for support
I'm betting on miscomm and he just meant scaling inertia or something else
"It will be the slowest class, we will actually add inertia, and we are gonna nerf the airstrafe for the support"
He put emphasis on the inertia
dm me a link bc that's just
it's a bit hard to believe
"nerf airstrafe for support" would be the most absolute "I don't play the game" take possible
Oki has a lot of these
he said it twice
what did he mean by this
so is he turning this into overwatch? every class just has extreme roles?
oh he even straight up said assault keeps the movement
He's actually making MMO classes
I need a minute
I've been trying to figure this out, later in the stream he says he talks to people who play games like cs2 and asks them why they don't like the game for some reason.. when you can't even compare the game with cs.
People were telling me this was misinformation
but that's straight from the cat's mouth
he's talking to ppl left and right but still didn't put player feedback in the game 
Does he know it sucks hot fucking ass to play slow tanks like heavy tf2?
So that means the assault is the Scout?
Fuck yeah
🗿
Someone kill me already
I don't get it how do you play CS and get here
test servers
test servers
test servers
test servers
keeping me sane
How do you get to cs2 and not realise everyone is complaining about backend or economy
Like bruh
He just used CS as an example to show that he wasnt talking to people who have no idea how to play FPS games in general
😭
I continue to pray test servers do their job
Why, just, why, I better ask players from Squad, Battlefield or those communities who are going to pay attention to the game, there's a reason why they called it the "Battlefield Killer" for a while, right? ?
What he meant was something like "Players who quit after <1 hour, even those who are good at other games"
he was talking to apex devs to get arguments about the action curve.
At this rate they won't
Fucking apex.
it's all I have left
Fuckin apex x2
ofc apex doesn't have as much action as bbr
and he's arguing that too much action is bad but my teammates can't even walk 20m without stealing my m7 to be faster 
He's trying to tame the chaos of the game but won't do anything that would, because it steps on some peoples toes and would slow down the game.
This
Every day we stray further from hope
Hope is the last thing you lose buddy
I have hope that when q2 comes I'll have something else to tism over long enough to come back to this years later when everything is finished.
The same thing I say, I don't know what Oki really wants, let him continue destroying his game if he wants, anyway, Delta Forces Hawk Ops is on the way and at any moment he will revive World War 3 >:3
I think he doesn't theory craft changes in games he's played. Thinking the game is too fast then slowing down something already slow instead of addressing the mechanics that make the game fast, makes absolutely no sense. Guy is turning down the thermostat while the house is on fire.
Yes but meh, it's up to him, many users have already said the game's lack of personality and Oki continues to live his fantasy, I've seen that there are different users who have the same opinion about the game's lack of personality, but instead of consulting them is going to consult CS2 players, what a big joke
And leaving aside how shit the final game must be, it has the people to promote the game again, whether it's missilm, arcade or whatever, it has the people, now that months have passed without any significant changes to the Gameplay to promoting it on the arcade side or on the missilm side is something else haha
helldivers when it works
Real
Do you guys like to play as a defender? because I play a lot as a support and the changes that Oki is proposing looks interesting to not say good. If I care about mobility I would not be playing as support to begin with, and health is always good.
I took a look at the "support - feedback" (where the actually support playes are) and they seen to not find bad either.
sorry for bad english
I know you guys like running and gunning, but you guys already have 4 other class for it
it's not about support being a bad class
the issue is that support isn't the definitive starter class for bbr, medic and assault are
yes
and I agree with that
but I see that a lot of people starting saying that the changes are bad
and I disagree
some changes are questionable imo but we'll have to see
questinable but like
the whole intertia thing almost doesnt impacts support
and the flat out hp buff is opening a road for a really unfun class to fight
you are basically with full exo hp that you get and now you can use weapons that make you go fast and be anoyying af to fight
as a lmg full exo support yeah it still have a downside of being slow but outside of that you can abuse it
also armour that doesnt weight as much as exo
imagine an assault with 150 health
not even that for me
why r u forcing people to play a class they dont like?
that too
maybe they have some fps experience already and they want to use a faster pace class
but it's also so specialized, it isn't a default beginner class
same
Also wouldnt it make more sense for the beginner class to be fast with medium health? I feel like I would value movement speed more than health if I wanted to be less punishing.
High movement speed lets you run to cover when you get caught out of position
i think okis idea is that new players dont know how to move fast so they should use a slow class if they are gonna be slow anyways
which kinda makes sense, but why force it???
I think he just thinks that they dont dodge because they dont know how
which is kind of true
but being that slow just fucks you over from the very beginning
and also
support only has lsws, lmgs and brs
It is true but it doesnt matter because its just so unimportant to staying alive
the only "general" purpose guns it has are brs
tbh thinking about it this is will be kinda easy with support if you remove exo and go with a BR
but again isnt you locked with exo
which isn't really a good thing if you want to show new people what the game really is
if you get what i'm trying to say
You dont have to use exo with support right now but Oki was suggesting nerfing movement further on support
Can you stop spamming images in here please
heavy is the lightest armour support gets i think
insnt it only when air strafing
Support has normal im pretty sure
and shit like tac bar will come to help on that
normal
nvm
that's for everyone
too much project nexus my bad
tac sprint
inertia is real, it will hurt you.
nope pretty sure he said inertia was only for support
misinfo
it is for everyone
in the devcast he said that
He said movement speed, air strafe, abd adding inertia. And the p speed thing wont effect anything im talking about
i was confused at first too
if you are gonna give new players a proper introduction to the game you give them a class that is sort of an all rounder, not a slow very specialised class
but look at how he speaks on other occasions
No. It is only for support.
can i get a source bcuz im 99% sure i remember him saying that support only gets inertia
same here
he said that, he didn't mean it that way
it was also visible in the stream
how do you know what he meant tho
He did mean it #1208531206702891028 message
he used assault but it still had inertia
Brother, it's just a picture, I'm not bothering anyone.
You are bothering me
r u sure its not just placebo from the new animations
Which is why i asked you to stop
Skill issue
i asked @candid nymph
ooh ok
yeah
im okay with that then
he literally confirmed it to me
yeah thats a lot better
and i've spent too much time on the devcasts so i'm used to okineese weirdness
wait so inertia is real?
he will eventually come here with that ping
its for all classes?
so just wait a response
yes
In effect
inertia is real
if it isnt very agressive inertia im fine with it
so real
tarkov moment
if they add tarkov levels of inertia im quitting
no they're fucking not
(devstream)
just saying
omg please
maybe they will see mine or palms idea
🙏
or the suggestion for defib
@solid rivet Can you clarify if you are planning on adding inertia to just support or to all classes?
Dawg you did not just ping the devs

😱
tbf I think that should be clarified though

rip chum
1984 Chum
its joever
1984'ed
its joever
The bot says we can do it
what bot
Get the helicopter tour for Chum
so then terminal, I ask you this
an answer to the question maybe sir maid 
Is it just for support, or all classes? That's what we want to know as people are thinking it's one or the other
Battlebot
tbh we should just ping terminal its his job anyways
truer
He doesnt seem to have answers most of the time
i mean schlamm did said he confirmed
for all classes?
good way to know if is misinformation or real
for all
idk a week or so ago i found out what control and accuracy actually do from him
What do they do?
knee jerk reaction again it seems? Flyace 2.0?
chat is this real?
only your mom is
i want to kms by how poorly this mom joke was told
accuracy is basically hipfire accuracy
control is how fast your gun recenters on your screen, it boils down to faster ads on some guns
same man same
Fuck it we should all just camp in spawn with recon, see how long it takes reddit to complain
What is hipfire accuracy?
full team of 127 in their own spawn lets go 
same as deez nuts in your face
do you play on brazilian servers?
really now
no way
i'm guilty 
its literally what we saw most of the time lmao
US/EU/OCE (when US and EU have no people)
also what brazilian servers they don't exist anymore 
I dont know what you mean. You just told me that accuracy is hipfire accuracy, which doesnt actually answer the questio because i dont know what accuracy is. Are you talking about bloom? Are you talking about recoil? Are you talking about the distance from the center of your screen the gun will point?
fair
amd a sjit load of teammates hanging in the backline
that's what NA is right now
all snipers or assault with dmrs
Too much turtling/defensive player, not enough people wanting to push up and play obj/go on offense
unless you're on somewhere like bob's/community with low respawn time
defense doesn't exist 
(at least not defending the objective)
I say defensive in the sense of campy/passive
rats, campers and snipers tho
low respawn time is the way on how you can see how far someone is willing to get shot in the face to kill you
yeah most people don't actually defend obj that I agree too. At most 2-3 snipers who aren't checking their surroundings or 1-2 supports trying to make it work
fuck that shit
killed a guy like 10 times
got killed back 10 times by another bc i wanted him dead
even in official servers
cap a point and move to the other
sometimes it feels like a glorified tdm
But that's the thing. The classes designed to help with defense just.. don't defend the points
because defending a point is ass
Assault shouldn't be defending. Leave that for the supports who can build fortications with a quickness and have heavier armor options
welcome to bbr
i tried that by buidlinng chokes and blocking line of sights
anytime i play support with an lmg or lsw i just sit there and think to myself "wtf am i doing here this isn't a good angle"
only for it to be a 1 v 20 bc m entire team is on the other side of the map
its distance from center of the screen the gun will point at
pretty much irrelevant as it has little effect
just that even if you try you are outnumbered and can get jumped anywhere
so it is difficult to defend in this game somehow
If there was a way to give players the same dopamine boost for defending (like XP) without it being abused, i'm all for it
ngl i somehow do better at pushing the enemy team from whatever im defending then the 30 assaults behind me
insta build and antinade my beloved
Trophies too
honestly a better way is just a louder fucking warning that you are losing points, something like a general saying ''we are losing objective alpha'' ''defend objective delta''
but in fairness they can occasionally just not work
very rarely happens
it's both map and lack of making people aware
the mentality of this game is so different compared to battlefied
still does, therefore worth mentioning as something that can be QoLed later down the line
fair
best place i can think of is wakistan bridge
probably where defending is easy for everyone on point c
the most extreme example of "bad map" is new barsa
but can fall if someone tries to flank or use ropes
map design fucks over supports ngl
recently did some pushing on namak
i love namak
team wont push cause of nade spam, i literally rushed, built 3 sand bags and placed antinade on each
does wonders
went on a 40 kills and 10 deaths pre bipod buff by just defending the part with alot of trees
oh the map has a sniper issue? lets create an empty middle area and force ppl to push through there
Also agreed there. I would like the approach of making the buildable restrictions where you can't place less extreme to make forts easier to build
exactly. Even putting aside sniper.. you just benefit a lot more from playing campy/turtling
Cant build in water (where you have ground right below you, obviously building in the middle of the ocean would make zero sense), can't phrone or crouch in water.. can't shoot in some situations.. basically a sitting duck
imagine the boat entries werent completely mirrored
I just tested it, this isnt true. Or atleast its bugged so control does nothing.
I figured it out
essentially
Control determines how fast your gun moves ahead of your screen
So if you have high control it will move faster to keep up with your screen, but if you have low control it will move slower
idk why i said control i was trying to test accuracy
my bad
but yeah it seems like accuracy does nothing at all
yep
but control actually does effect hipfire to a very little extent
accuracy has an effect (it's very minor)
we have determined already that accuracy does very little if anything
controls pretty interesting tho
kinda is
reload speed and recoil only stats that matter much 
again for like reference and testing control is most noticable on the f2k
default scope gives it max control no matter what
and removing it decreases it a fair bit
It feel like lower control is actually just faster
yeah
but then there's also the weight stat
which works in tandem with control apperantly
💀
controls got odd effects which is why its interesting
damage and firerate:
but there is no attachment that changes those
velocity
Random Bullet Deviation please
Ok :c
just remove the accuracy stat at this point its misleading
By the way, how do you think the issue with the snipers could be resolved? I mean, don't everyone have to be at a distance for them to do more damage?
better maps and more range to other weapons
I agree with that, that the truth is that weapons give an effective damage distance for small maps, but on large maps they leave something to be desired :/
From what I saw, the distance. of the AUG A3 is good, or do you think less or more?
Giver every gun more range
maps
like just add +50m
snipers themselves are fine
or sth like that
infact they suck besides the l96 and m200
It is also that other point, but Haro is right and the weapons lack a little more distance for the size of the maps and also give a little more variety that everything is resolved short or long currently, there are no such thing as medium range combat
dusty or namak
one is sniper haven, other is sweat haven
That's what I'm going for, so of course, apart from the maps, we have to see how the combats appear at medium distances, since it is a simple way to slow down the pace of the game (one of the things that Oki wanted) further. The combat is slower making the damage per bullet worth more, and closer it is more frenetic where the damage per second (DPS) depends more.
Weapons such as assault rifles, combat rifles, and carbines should serve only halfway, while PDWs and submachine guns should be of short service, at least in theory.
You missed dmr heaven
It will be applied to each class
Surely this is one of the things that will be tested before release?
The upcoming update will be put into a test branch, yes.
Well at least we will get to see how inertia will work
Didnt seem too intense
We'll see
I haven’t actually seen it myself. But I would assume so.
This is based on what i saw from the devcast but it best to wait to see it for myself
It didnt look bad with the last movement change, but when it was on the test server it felt completely different.
You wont be able to tell without playing the game yourself, especially beacause Oki didnt really move at all in the devcast
How do you mean brother?
Forcing someone into a class when it could not be their play style is just a bad move all around picture being locked as a tank when you main tracer on overwatch 
Weekly assignments do just that. Playing such "support" weeks is simply impossible. TTK games are just x2
https://discord.com/channels/303681520202285057/1210315724275449886 thread I made about a possible solution/change to challenge system that won’t feel like forcing everyone to play a certain class as much as it does now.
I dont know how oki thought that "locking new players behind play a support" would be the Catullus that gets them to stick around. Its called content! add more content that is it. balances and fixes are all fine and dandy but when there is no incentive to hop on and play other than prestiging 10 times then you can see why playing gets repetitve.
^ This
me who plays only support 24/7
it is quite easy honestly
i takes me one week to finish it
Yeah its not the most tedious challenge
I could do it in a day
I find unica ones far more tedious than that
Done the same way for a game/two. Especially on support, it lets you miss a couple times 
i think class challengesw are just tedious if it is an actual challenge for the class
if is kill x ammount, most of the time they share weapons that you can basically play the same you would with other classes
now something like kill 10 with an rpg or with a melee can be for someone that doesnt like to use those
the real challenge nowadays would be finding good servers to play on
Related to a recent potential change oki is suggesting for new players, not the class its self.
I think right now the first class you automatically are is assault, I dont think it's bad that that would change to support. But there should be a class overview that shows each bonuses of each class, with similar UI to the squad type selection
You can still play like every class by removing exo ans running with lsws or BRS
But kinda difficult when exo is your first armour available
and yet that not only serves to defeat the reason why oki wants support to be the starter class and it still isn't as universal of a class as assault, or dare i say medic
Said armors are locked till like lv100
there is that aswell
like you not even start as a class with a bit more specialization
it is just straight up at the end at the spectrum of specialized classes
Completely agreed
Medic should be it, it's just a normal foot soldier, but he can heal himself.
not just that, medic also teaches players teamwork
And that is what the devs want, right?
Completely agreed.
don't force anybody to a specific class
Better yet, give other classes the ability to use the machine gun. (I would play medic, but I’m not gonna fine tune a gun to shoot like the RPK16)
Yeah let's just get rid of classes and let everyone build their own kit
Game already plays like CoD might as well copy their customization system :D
Mmm yes lets give medic a lmg, surely it wont be completely nonsensical
There's precedent for that, BF BC2 gave LMGs to Medics
Anything can work as long as there's sensible rationale behind it in terms of game design
(also, in practice BBR Support can actually be a pretty effective medic by supplying bandages and dropping cover to revive people in bad spots)
Ngl removing medic and the exo could make support be a really good balanced support class that can focus on healing and giving ammo
I still rarely see supports doing this
Altough depending if you change the keybind
It becomes viable or just suboptimal
Removing exo? Why?
I don’t see a problem with a slower but tankier armor, that gives you even a second more to react to a guy zooming around with a 900+RPM gun
And actually, besides the faster revive speed, the extra bandaids? Medic is just smaller support.
Give support the med box, then make it so that the med box gives extra bandaids instead of it being a class based thing, and then let the support player choose between the med box and ammo box. (Med box is limited to one box, that you still need to carry around and manually use to give heals)
Then give an armor box?
Merging classes is unecessary tbh
Like just rework med box so medic can actually heal people
Just saying that im not suggesting to do that
Just mentioning it could work
Too much of a radical change now
Problem is how tanky it is but at the same time its inconsistence, the armour is really strong, just not annoying or impactful bc you can basically bypass it so easy, aswell that many times the armour from the chest wont even do something bc of how support player always want to stay prone or behind cover to use bipod
So sometimes you wont even have to use it that much
The helmet though works as fine
The problem with exo is that if you run into someone who has it, you dont experience any benefits from their movement penalties. If they just happened to have taken a fight before, you MIGHT be on equal footing, if they havent then you just auto lose the fight if they see you around the same time you see them.
got to remember that depending on the guy weapons and loadout, getting him in equal footing it still can be a disavantage for support, lmgs and prob jsut the mg36 are not that good in cqc combat when compared to other weapons if both parties got taken by suprise from one another or are ready to fight
altough fuck most of argument if the l86 is being used, you can still bypass the armour and kill him but support can kill you just as fast
I have played quite a bit of support and I have never noticed that to be a problem at all. Most of the time if I still have exo I can outgun anything in cqb
What guns you use though
Bc with the ultimax and even the m249 it can be quite a different story since you have to relie on the armour working so you can be on par with smgs and fast shooting guns
This if you are basically without cover and got taken by suprised
Higher ttk way less recoil
Idfk, imagine we get a support class that doesn’t place cover instantly?
Like, we get what is essentially a juggernaut with a backpack that has ammo on it that their teammates can grab, but can also be shot by a sniper and flankers
I mean, crank the movement down to 50% then let my teammates cover my ass, I’m taking the corner because I am not making the cover, I AM the cover
Thats stupid
that makes all the problems with support worse
I honestly cant imagine why you would ever want to discourage anyone from building more than they already are
Fuck no
I’m here to shoot guns I’m never gonna buy, and wear armor I’m probably never gonna have a reason to wear
But, support as is feels “fine enough”
Not too bad, not too good
dude let support be
Just in the sweet spot of “fuck, I’m their first engagement after they spawn!” And “HA I’m your second engagement after you spawn”
armor just needs fixing that's all 😭
But don’t lock people into playing it first
bruh
Exo on support isnt that good
look at what i reacted with...
this is probably the first game where “armor as a resource” systems would work
(i already said that medic should be the starter class to be locked into, if that needs to happen)
Support or engi
Some people just cant handle the fact they cant roll over every single class with ease
wtf do you even mean by that
I have sensed a ping but see none
another case of dumb bbr dc users smh
This isnt really true. If you have exo and you are lucid you win the fight. Especially if you are using a fal which supports have access to for some reason.
Got timed out for some reason
Exo support is definitely a lot better than people say it is. The only big thing its not good for is high kpm.
What I was about to say:
Sweats about to complain about “HE’S STILL NOT DEAD?!” For the 1000th time🗣️🗣️🗣️🗣️
Fal good? (I only got lvl 100 last night)
If they get locked to a certain class at all, it should be engi or medic
(I said support, but I meant Medic
Because assault is the one class with +25% on a bunch of stats, including reloading
Fal is the best gun in the game
💀
Dang, (I use RPK16 because it sounds like how it feels to shoot). (I’ve never shot a gun irl)
whatever this shouldn't even be a discussion because we shouldn't be locking people into classes...

why would you pick support and not use L86 ?
Hold down fire button for 10 seconds makes monkey brain happy.
RPK sounds awesome, feels great, and has a legit amount of ammo
its an ak74 with 40 rounder mag
anything else is an exaggeration
Huh, so I’ve been maining a class with a gun I like, but the gun itself is just a 45 round version of a starter gun?
Cool
More less yeah
Except like ak74 with an actual 40 rounder in bbr is shit
Rpk is not
That is what I love
It has the stats of one gun, without the downsides that come with kitting it out to be like the RPK
it has a bipod and better drop off
Ackshually should be 45rnd
Iirc anyway
because no one plays the game anymore 
In places where you can fight people and longer ranges
Try it
Otherwise getting caught in close ranges you are basically dead
Tbh thats alot more to blame at the fal than the exo itself
Sicne it is strong with every single class in this game
I already have. I have played plenty of support an dit feels perfectly fine at close ranges
New player here, I actually started playing (and loving) support because of this week's "Get 100 kills as Support" challenge. I started out as recon but moved to support because I think rushing alongside my team and supplying ammo to people is for whatever reason super fun lol.
So much so that even now after I'm done with the challenge (plus getting 10 kills with the M249) I still almost exclusively play support. (love the RPK-16 btw, just love that gun ❤️ )
That said I haven't camped, don't intend to, nor have I seen anyone doing that, and I only join random games so maybe I'm lucky? Idk. I just think rushing and supplying ammo and getting shot in the process is more fun than sitting in a corner all game long.
I think that you and I probably have very different definitions of what camping means
Isn't it just sitting in a corner all game long? That's been the definition of camping for as long as any type of FPS has been a thing no?
Also I kinda like bleeding. Already managed to score 2 kills with that, and died to that a few times myself. It adds this sense of urgency to the gameplay, do I wanna keep returning fire before bandaging? Or do I wanna run behind cover and just bandage right away? It's the decision-making that makes it worth the trouble the way I see it.
What I mean when I say camping is sitting in one spot for a decent amount of time while holding an angle.
Something a lot of supports do is to find a corner, press their prone key, then wait for something to happen. This is very unfun to play against.
The nice thing about support is that you can just instantly make cover for yourself
Tell me more about that? I haven't found a way to do that actually, but then I only have 23.9 hours as of this msg.
It is genuinely insane that its possible to play this game for that amount of time and not know about this. The game does absolutely nothing to tell new players about building
You can open a menu by holding your ping button down and it lets you build. You can rebind it to another key so you just have to press it, I think the bind is called ‘Squad Menu’
And to be clear, the thing about support is that buildables are placed directly in their fully constructed state instead of having to build them up as other classes do.
Game does a bare minimum to teach anything
Its partially why i think players dont stick around
They dont know how to play the game to begin with
No no no, you dont understand. We have to change everything about how the core game feels and plays to get them to stick around.
Something as small as making it easier to build wont do anything to provide cover and therefore reduce chaos for new players
I mean its also important to teach them shit like
They come here and get pretty much steamrolled by people that have been here for a while
People that know how to build and know how gadgets work and whatnot
If they cant learn, they are naturally gonna lag behind and not really have fun
HKM4
Better tutorial in shooting range and enable more stuff so in there tbh
And actually tell people that there is a tutorial in there
Actually how come i didnt find any tutorial threads here
Weird
Cause most of the time it’s mentioned when we suggest to the devs how to improve the game instead of “x idea most people dont like for new players”
oki doesn't like tutorials
¯_(ツ)_/¯
Oki has to understand that without them, new players are basically headless chickens with no sense of direction or what to do outside of “basic level” stuff
It would not be a problem if the in-game mechanics encouraged teamwork and knowledge sharing
But as it is, all you can do is show them the basic mechanics and be like okay good luck getting gud
Knowledge sharing in games in general is entirely dependent on what kind of people you end up with
But honestly game really needs to go and tell people what you can actually do first
Then encourage teamwork
Just encouraging teamwork doesnt exactly teach you what you are capable of doing outside of the class you are playing
Playing Foxhole showed me this really is possible tho. Their tutorial sucks and I skipped it but ppl constantly coordinating over text and voice chat was instantly educational regarding what actions where needed where and prompted me to ask questions which were instantly answered in the most helpful manner.
The first sentencd in #1 is sp true.
If im not mistaken foxhole is very reliant on team coordination and is radically different than bbr
So its not exactly comparable per say and you still had to rely on others to actually learn things
By itself learning from others is fine, but i just think games should actually teach you how to play
Like i really think that bbr should teach people how to build for instance
Tutorials in multiplayer games, especially fps ones bring players up to speed much faster
There are honestly very few games that i can think of where not having a tutorial or some way of telling the player what they can do in a game benefits it at all
Hell, look at bf4
It has no tutorial, but does have pop up messages on the right side of your screen that says what you can do
Those go a long way
I get that this is annoying to go against.
But it is a strategy that exists?
There is nothing to encourage people to down 100,000,000 grains of aderall and become an assault main, or a crack shot sniper.
But like… if they are holding an angle, just go a different way?
I mean, I’ll hold an angle if I know for a fact a whole lotta idiots are gonna run around that angle due to… whatever reason
Movement keys for 500 please!
What keys do you press to run in a straight line?
What is leftshift+W?
Camera controls for 500!
How do you move the camera?
What is a computer mouse?
Advanced movement techniques for 100!
How do you run and move the camera at the same time?
…
The correct answer was: move the mouse and press the movement keys
(I’m kidding)
Tbh this isnt a support locked thing
Like every other class can do it with the same effectiveness as support
Lmgs dont kill with the same ttk like the fal
And fal doesnt have the same ammo per mag like lmgs
Aswell that you can equip the fal on every other class and dont have a movement penalty
You cant go a different way because most of the players in this game are morons who sit around in random corners watching angles that are already covered by their teams. There’s no rhyme or reason behind where they sit so there’s bo way for me to determine where to go to avoid them. The only way to avoid them is to slowly check every single angle before you go anywhere, which is extraordinarily unfun. I would just uninstall the game if it started to feel like I actually had to do that.
No they absolutely cannot. Other classes do not have exo which means I actually have a good chance at reacting and killing them before they kill me.
Its balanced, they have the surprise factor, I have the fact that I’m moving and hard to hit.
I dont understand why you think that means anything
Game:
Arcadey Mil-sim?
You lose what you think is the thing tha makes support ao strong on locking door
When you can insta build barricades and what not
Like if you want to lock a sightline, a door or anything as support
You can just huild a fort and you can be way more effective than the armour
Go medium armour to have more ammo and more speed so you can retreat more easy
It does not matter if you lose exo when you take damage. There are always supports alive that havent taken a fight yet, and that number increases with the number of supports
I still have no idea what youre talking about
Exo armour sucks
Exo helmet and medium armour is what you can be more effective with
Tbh the whole support class talk we keep saying doesnt have to do with the thread if isnt about just locking classes for new players
lock to support = more support = more bullshit high ttk = less fun = less players
But anyways
Locking classes is bad
Tbf I have seen people build things and I've built onto/unbuilt from these things so like 🤷


