#Buff the frag rpg

1 messages · Page 1 of 1 (latest)

night fiber
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Holy shit this thing is actually so bad, i got 54 kills on the frag rpg and about 80-90% of those is where it told me “assists count as kills”

Main issues:

-abhorrent damage, like incredibly bad, 2 shoot for a kill at super close distances

-terrible fragmentation and fragmentation damage, as long as you dont shoot within 0.1m of them they take effectively 0 damage and the aoe feels super small and ineffective

-Doo doo reserve ammo, 4 total projectiles and at best 2 shoot kill gives a cap to 2 kills

Minor problems:

-ADS speed is awful and very impactful because if im going to use such an awful weapon that only works while ads i dont want to wait 3 years for it to ads

-projectile travels through people

Suggested changes:

Effectively make frag rpg like heat but with more damage to players as well has higher chance to bleed with bigger aoe. Tweak ads speed to be slightly faster, make projectile actually hit players and increase total ammo to 6

Feel free to leave suggestions on changes that you may disagree with above

night fiber
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Yes i upvoted my own suggestion

zealous obsidian
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isn't the ads speed the same as heat?

night fiber
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the ads speed to damage ratio

zealous obsidian
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ads doesn't need to be faster, It's already fast enough.
It needs better damage

ionic condor
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It seems to me that you just need to remove the tandem and frag RPG and not fuck your brains about the balance. The frag rpg is simply pointless and there needs to be more heavy vehicles to make sure the game needs a tandem

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A regular RPG performs all functions perfectly

night fiber
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frag rpg should have a decal that says "hitmarker"

lethal tusk
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Rpgs are used to destroy vehicles, not to kill people

night fiber
fresh edge
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Easy solution, swap the infantry damage of frag and heat. Now frag is good and heat becomes an all rounder that doesn’t specifically excel at either infantry or vehicle but is still useful.

lethal tusk
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None should be used as that

fresh edge
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A fragmentation round is specifically used to kill people not vehicles.

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Kinda the whole point of frag.

lethal tusk
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If you need a rpg to kill people stick to the heat then

zealous obsidian
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but heat is not supposed to kill infantry?

lethal tusk
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I'm all for rpg infantry nerfs not buffs

zealous obsidian
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splitting the current heat in both heat and frag (as it should be) is a nerf not a buff

feral tendon
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Its honestly not hard to just swap damage values and damage range to inf of frag and heat

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Pretty stupid they havent done that already

fresh edge
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Even posted it in the rpg feedback section

night fiber
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I do really hope frag rpg changes come in the next update

fresh edge
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I doubt it since we having be complaining about this shit since before ea

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Might as well remove frag entirely if they don’t want to change the damage values.

subtle lantern
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where buff rpg frag??

left vessel
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It’s weird to have an anti infantry rocket launcher ngl

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like a hand grenade with a different trajectory

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doesn’t fit the idea of an engineer role since they’re supposed to be about vehicles and destruction

dense niche
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I mean, having an infy rocket launcher that actually works is part of said explosive capabilities