#About verticality gameplay at City

1 messages · Page 1 of 1 (latest)

worldly gate
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So player wont need to scan many windows for enemy and can hide from sniper between dense building compounds.

heavy kernel
ember plume
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so you can only get to rooftops from helicopter and grappling hook?

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Or ig some of them have fire escapes

worldly gate
topaz compass
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"Map will keep sandbox nature and players can tear-down any building at map." does that mean we are able to create holes in buildings or just completely destroy them?

worldly gate
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not make your way via holes in walls only

ember plume
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sounds good

topaz compass
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so like some buildings in frugis that are closed kittenThinking

worldly gate
vagrant tapir
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Tasty!

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Id take it the first two floors need to be completely destroyed for these to collapse ?

valid idol
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This map gives me strong Siedge of Shanghai vibes.

worldly gate
vagrant tapir
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Nice

worldly gate
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You cannot destroy building completly from outside, otherwise few tanks will leave ruins behind instead of city.

valid idol
vagrant tapir
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That's good lol , I like to sit on a hill leveling a map lol abit more balanced :p

torn temple
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Не по теме но ганы то делаются вообще?

austere kernel
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I will like more Lonovo type buildings

autumn tree
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Are there any kind of bridges or debris that connect the buildings in the air...? I think with ways to travel in the air provides real verticality gameplay

iron sorrel
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How easy is it to tear-down 1 building?

bold reef
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would be rly hell for tank/apc players

valid idol
bold reef
valid idol
maiden grove
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It would be interesting if some key buildings had more floors,

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like that one skyscraper in battlefield 4

tight lagoon
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Loving the sandbox destruction, keep that stuff coming. Not many shooter games have it anymore cough Battlefield cough Edit: would also love to see some bigger destruction like the comment above mine had said. The skyscrapper from battlefield 4 is a good example. The silo falling apart in valley is the only comparable map in battlebit currently.

halcyon sedge
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Approximately when will the update be released? Just bored to wait it

solemn bobcat
tight lagoon
rotund kettle
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I'm gonna guess there's gonna be a competition to see how fast they can level the whole place.

vocal wraith
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this will either be Vil's magnum opus or the next wakistan

valid idol
iron hare
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😭

feral verge
maiden grove
south shard
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Are the other floors coming in a later update ??

topaz compass
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doesn't sound like it

stoic parcel
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map sounds decent, but not anything close to revive the game

mellow shoal
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Can you gain access to the other floors by (for example) blowing up an outside wall of that floor and use the rapple tool to climb up?

copper gorge
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no way glass??

maiden grove
stoic parcel
maiden grove
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i mean, people dont have to complain for something to get improved

stoic parcel
maiden grove
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🤷‍♂️ idk there

stoic parcel
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guns are still not balanced lol

maiden grove
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this is oki stuff

maiden grove
stoic parcel
maiden grove
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people actually use different weapons now

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before people would just grind to vector

stoic parcel
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i checked rpk16 out when it was released, only to realize its a worse ak74 with js more mag

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i was so disappointed back then lol

maiden grove
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its basically ak74 but overall bigger

stoic parcel
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i'd just copy the gun stats from phantom forces at this point

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or collab with a dev from stylis (studio that made pf)

maiden grove
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lmao

stoic parcel
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im dead serious

south shard
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Honestly I agree with you SSS

south shard
ember plume
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theirs more but those are the ones that i can think of

south shard
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in fairness 3/4 of them should be in the game anyways, sniper glint is a picky subject :3

topaz compass
maiden grove