#add more incentives to objectives
1 messages · Page 1 of 1 (latest)
funny thing legacy had that
Interactable repair stations, ammo stations? Repairable? Destructible? Creating points of interest at the objective?
Engineer fix?
been saying for months
I said it back in August for armor repair back when that was something worth talking about
Checkmate
If you all want to one up each other, repair stations on point idea was thrown around since June.
But anyways, that's good idea honestly
It is, too bad not happening for several months at least
Why are you so sure?
Le charms
Maybe you can even build specific constructions on the objectives, such as bunkers, stationary machine guns, to better defend the objective, right?
That is, fixed constructions, which have their specific construction area that would be in the objective/flag.
i think BFV had a system like that
Maybe have them be buildable over destroyed houses and such 🤔
The truth is that I didn't want to say it but the Battlefield V system does work something like that xd, but the truth is that it is a good idea to encourage the defense of flags without spending the constructions available to the players
It could also be, the idea is that you don't turn a large square into a custom military base either, but rather build just the surroundings of the flag.
I think capture points should drain more tickets the longer you have them
Good idea
In addition, perhaps they can also gradually give you points for staying on the objective, basically for defending it.
that would actually be useful for the objective weekly challenge as well