As we all know, Switzerland is filled with bunkers. Fighting in such conditions forces you to CQC. Most maps in Battlebit are not designed for this (Yes, we have maps like Tensatown, Sandy Sunset or Lonovo which are city maps that force you into some kind of CQC, but they aren't strictly CQC).
Because of that, I suggest a map that would be something like mentioned Switzerland bunkers network. Maps don't really need forced destruction to be fun.
Map features:
- Mountain environment
- Huge bunker network
- Narrow and wide corridors
- A lot of small and huge rooms (potential walls destruction to connect smaller rooms into bigger ones?)
- Maybe possibility to somewhat destroy mountain, possibly changing the enviroment of area outside
- Potential hangar leading outside
- Multiple bunker network entrances - some space outside the bunkers for flanking
- Would be great for Infantry Conquest, Rush, Frontline, Invasion, Domination, potential gamemodes such as Deathmatch, Free for All etc
- People would build obstacles like sandbags, hexo walls, barbed wire
- and many more...
Potential map lore:
The network of bunkers belongs to one of the sides, something like a military base. The base was discovered and considered a strategic target that needs to be captured. Both teams are fighting for dominance and taking over the base.